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FTHCI Tables of Contents: 01020304050607

Foundations and Trends in Human-Computer Interaction 3

Editors:Ben Bederson
Dates:2010
Volume:3
Publisher:Now Publishers
Standard No:ISSN 1551-3955 (print) 1551-3963 (elec)
Papers:3
Links:www.nowpublishers.com | Table of Contents
  1. FTHCI 2010 Volume 3 Issue 1/2
  2. FTHCI 2010 Volume 3 Issue 3
  3. FTHCI 2010 Volume 3 Issue 4

FTHCI 2010 Volume 3 Issue 1/2

Tangible User Interfaces: Past, Present and Future Directions BIBAFull-Text 1-137
  Orit Shaer; Eva Hornecker
n the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge.
   This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.

FTHCI 2010 Volume 3 Issue 3

Collaboration Research for Crisis Management Teams BIBAFull-Text 139-212
  Jill L. Drury; Emily Beaton; Lindsley Boiney; Michael O. Duncan; Robin GreenPope; Maurice D. Howland; Gary L. Klein
To aid research in crisis management, we reviewed the literature pertaining to synchronous, non-collocated, cross-organizational, time-sensitive collaboration. We examined the theoretical constructs that researchers have proposed for collaborative systems and determined that several of these, such as common ground and awareness theory, have particular applicability to crisis management. We reviewed collaboration models that were developed to provide frameworks for understanding the multiple facets of technological support to group work. Because teams normally need to come to a common understanding of the situation and the relevant decisions, we examined research in team awareness, sensemaking and decision-making. Types of group tasks affect technology use and adoption, so we considered the literature surrounding these topics, as well, before turning to case studies of new collaboration technologies. We end with our assessment of the findings most relevant to developing new crisis management collaboration approaches, including procedures, needed functionality, and candidate capabilities.

FTHCI 2010 Volume 3 Issue 4

Universal Usability: Past, Present, and Future BIBAFull-Text 213-333
  Gabriele Meiselwitz; Brian Wentz; Jonathan Lazar
Computers are used all over the world in a variety of contexts by users with all levels of technical experience. This includes users such as kindergarteners, older users, people with various impairments, people who are busy doing other tasks (such as driving a car), and users with differing levels of education, literacy, and socio-economic means. The concept of computer interfaces that will be easy to use, for all of these users, in all of these different situations, is known as ?universal usability.? Making progress towards this goal requires innovations in techniques for gathering and understanding requirements; designing and developing interfaces; evaluation and assessment; standards practices; and public policy, and much work in this field remains to be done. This survey presents an overview of universal usability as it currently exists in the human-computer interaction literature, and presents some future directions for work in universal usability.