HCI Bibliography : Search Results skip to search form | skip to results |
Database updated: 2016-05-10 Searches since 2006-12-01: 32,546,832
director@hcibib.org
Hosted by ACM SIGCHI
The HCI Bibliogaphy was moved to a new server 2015-05-12 and again 2016-01-05, substantially degrading the environment for making updates.
There are no plans to add to the database.
Please send questions or comments to director@hcibib.org.
Query: Scapin_D* Results: 39 Sorted by: Date  Comments?
Help Dates
Limit:   
<<First <Previous Permalink Next> Last>> Records: 1 to 25 of 39 Jump to: 2014 | 13 | 12 | 10 | 09 | 08 | 07 | 06 | 05 | 04 | 03 | 02 | 99 | 97 | 96 | 95 | 94 | 93 | 92 | 91 | 90 | 82 |
[1] Optimizing Usability Studies by Complementary Evaluation Methods Full Papers / Schmettow, Martin / Bach, Cedric / Scapin, Dominique Proceedings of the 28th BCS International Conference on Human-Computer Interaction 2014-09-12 p.12
ewic.bcs.org/content/ConWebDoc/54194
Summary: This paper examines combinations of complementary evaluation methods as a strategy for efficient usability problem discovery. A data set from an earlier study is re-analyzed, involving three evaluation methods applied to two virtual environment applications. Results of a mixed-effects logistic regression suggest that usability testing and inspection discover rather disjunctive sets of problems. A resampling analysis reveals that mixing inspection and usability testing sessions in equal parts finds 20% more problems with the same number of sessions.

[2] EDITED BOOK Handbook of Human Centric Visualization / Huang, Weidong 2014 n.29 p.743 Springer New York
DOI: 10.1007/978-1-4614-7485-2
ISBN: 978-1-4614-7484-5 (print), 978-1-4614-7485-2 (online)
Online Access
== Part I: Visual Communication ==
Visualizing Thought (3-40)
	+ Tversky, Barbara
Gryphon: A 'Little' Domain-Specific Programming Language for Diffusion MRI Visualizations (41-61)
	+ Chen, Jian
	+ Cai, Haipeng
	+ Auchus, Alexander P.
	+ Laidlaw, David H.
Viewing Abstract Data as Maps (63-89)
	+ Gansner, Emden R.
	+ Hu, Yifan
	+ Kobourov, Stephen G.
== Part II: Theory and Science ==
Individual Differences and Translational Science in the Design of Human-Centered Visualizations (93-113)
	+ Green, Tera Marie
	+ Arias-Hernandez, Richard
	+ Fisher, Brian
Evaluating Visualization Environments: Cognitive, Social, and Cultural Perspectives (115-145)
	+ Hundhausen, Christopher D.
On the Prospects for a Science of Visualization (147-175)
	+ Rensink, Ronald A.
== Part III: Principles, Guidelines and Recommendations ==
Toward a Better Understanding and Application of the Principles of Visual Communication (179-201)
	+ Bae, Juhee
	+ Watson, Benjamin
Pep Up Your Time Machine: Recommendations for the Design of Information Visualizations of Time-Dependent Data (203-225)
	+ Kriglstein, Simone
	+ Pohl, Margit
	+ Smuc, Michael
Using Textbook Illustrations to Extract Design Principles for Algorithm Visualizations (227-249)
	+ Velázquez-Iturbide, J. Ángel
== Part IV: Methods ==
Conceptual Design for Sensemaking (253-283)
	+ Blandford, Ann
	+ Faisal, Sarah
	+ Attfield, Simon
An Introduction and Guide to Evaluation of Visualization Techniques Through User Studies (285-313)
	+ Forsell, Camilla
	+ Cooper, Matthew
User-Centered Evaluation of Information Visualization Techniques: Making the HCI-InfoVis Connection Explicit (315-336)
	+ Freitas, Carla M. D. S.
	+ Pimenta, Marcelo S.
	+ Scapin, Dominique L.
Eye Tracking on Visualizations: Progressive Extraction of Scanning Strategies (337-372)
	+ Goldberg, Joseph H.
	+ Helfman, Jonathan I.
Evaluating Overall Quality of Graph Visualizations Indirectly and Directly (373-390)
	+ Huang, Weidong
Visual Analysis of Eye Tracking Data (391-409)
	+ Raschke, Michael
	+ Blascheck, Tanja
	+ Burch, Michael
User Studies in Visualization: A Reflection on Methods (411-426)
	+ Tory, Melanie
== Part V: Perception and Cognition ==
On the Benefits and Drawbacks of Radial Diagrams (429-451)
	+ Burch, Michael
	+ Weiskopf, Daniel
Measuring Memories for Objects and Their Locations in Immersive Virtual Environments: The Subjective Component of Memorial Experience (453-471)
	+ Coxon, Matthew
	+ Mania, Katerina
Human-Centric Chronographics: Making Historical Time Memorable (473-511)
	+ Korallo, Liliya
	+ Davis, Stephen Boyd
	+ Foreman, Nigel
	+ Moar, Magnus
Visualizing Multiple Levels and Dimensions of Social Network Properties (513-525)
	+ McGrath, Cathleen
	+ Blythe, Jim
	+ Krackhardt, David
== Part VI: Dynamic Visualization ==
Adaptive Diagrams: A Research Agenda to Explore How Learners Can Manipulate Online Diagrams to Self-Manage Cognitive Load (529-550)
	+ Agostinho, Shirley
	+ Tindall-Ford, Sharon
	+ Bokosmaty, Sahar
Dynamic Visualisations and Motor Skills (551-580)
	+ Castro-Alonso, Juan Cristobal
	+ Ayres, Paul
	+ Paas, Fred
Dynamic Visualizations: A Two-Edged Sword?  (581-604)
	+ Lowe, Richard K.
Simultaneous and Sequential Presentation of Realistic and Schematic Instructional Dynamic Visualizations (605-622)
	+ Nugteren, Michelle L.
	+ Tabbers, Huib K.
	+ Scheiter, Katharina
	+ Paas, Fred
How Do You Connect Moving Dots? Insights from User Studies on Dynamic Network Visualizations (623-650)
	+ Smuc, Michael
	+ Federico, Paolo
	+ Windhager, Florian
	+ Aigner, Wolfgang
	+ Zenk, Lukas
	+ Miksch, Silvia
== Part VII: Interaction ==
Interaction Taxonomy for Tracking of User Actions in Visual Analytics Applications (653-670)
	+ von Landesberger, Tatiana
	+ Fiebig, Sebastian
	+ Bremm, Sebastian
	+ Kuijper, Arjan
	+ Fellner, Dieter W.
Common Visualizations: Their Cognitive Utility (671-691)
	+ Parsons, Paul
	+ Sedig, Kamran
Distribution of Information Processing While Performing Complex Cognitive Activities with Visualization Tools (693-715)
	+ Parsons, Paul
	+ Sedig, Kamran
Human-Centered Interactivity of Visualization Tools: Micro- and Macro-level Considerations (717-743)
	+ Sedig, Kamran
	+ Parsons, Paul
	+ Dittmer, Mark
	+ Haworth, Robert

[3] Utilisabilité d'un Espace Personnel d'Information Modifiable par les Utilisateurs Comprendre les utilisateurs / Detraux, Claudia / Scapin, Dominique L. Proceedings of the 2013 Conference of the Association Francophone d'Interaction Homme-Machine 2013-11-12 v.28 p.94
ACM Digital Library Link
Summary: Cet article présente une étude sur l'utilisabilité d'un nouveau prototype de système de gestion des informations personnelles sur Internet (PIMI). Les objectifs sont d'évaluer sa facilité d'utilisation, et d'évaluer la modification utilisateur comme technique d'évaluation. Trente utilisateurs ont participé à l'expérience : une première partie consistait en un test utilisateur classique (TUC) et une seconde partie était un test d'utilisabilité avec modifications utilisateur (TUM). Un total de 51 problèmes d'utilisabilité a été diagnostiqué. Parmi eux, 32 avec TUC, et 19 avec TUM. Une partie de ces derniers (11) s'ajoute à ceux identifiés avec TUC, et à ceux diagnostiqués précédemment lors d'une inspection de l'utilisabilité (IU avec Critères Ergonomiques). La participation active des utilisateurs au travers de scénarios de personnalisation semble fournir des indices supplémentaires pour l'évaluation de l'utilisabilité et pour la conception (nouvelles recommandations génériques d'utilisabilité).

[4] La modification utilisateur comme indice ergonomique évaluatif d'un Espace Personnel d'Information Personnalisation et adaptation des systèmes interactifs / Detraux, Claudia / Scapin, Dominique L. Proceedings of the 2012 Conference on Ergonomie et Interaction Homme-Machine 2012-10-16 p.129
ACM Digital Library Link
Summary: This paper describes an experiment conducted on a mockup of a Personal Information Space. Users were asked to perform data entry and retrieval tasks, then to modify the mockup according to their needs and wishes. The results allowed to validate the item structure for the future personal space, and to assess the role of user modifications as evaluation cues, and for the development of further ergonomic recommendations.

[5] User Experience: Buzzword or New Paradigm? User Modeling and User Focus I / Scapin, Dominique / Senach, Bernard / Trousse, Brigitte / Pallot, Marc Proceedings of the 2012 International Conference on Advances in Computer-Human Interactions 2012-01-30 p.336-341
Keywords: User Experience, Usage, HCI, New Paradigm, Hedonic, Pragmatic, Methods
www.thinkmind.org/index.php
PDF
Summary: This paper explores User Experience, a rather novel and popular view on human-computer interaction, through an extensive review of the literature. After introducing its polysemous nature, this paper describes the origins of User Experience, its scope, components and various definitions. Then, User Experience methods are surveyed, distinguishing processes, frameworks, and specific methods. The conclusion identifies a set of issues about the needs for increased User Experience maturity.

[6] Penser "plasticité" peut améliorer la qualité des interfaces homme-machine: une étude de cas Conception, interaction, utilisabilité (Design, Interaction, Usability) / Serna, Audrey / Calvary, Gaëlle / Scapin, Dominique L. Proceedings of 2010 Ergonomie et Informatique Avancée 2010-06-30 p.77-84
Keywords: design, plasticity, quality, user interface
Languages: French
ACM Digital Library Link
Summary: In Human-Computer Interaction, plasticity refers to the capacity of User Interfaces (UI) to adapt to the context of use (<user, platform, environment>) while preserving user-centered properties. Until now, plasticity was the scope of various studies. The adaptation from a context of use to another was studied in order to satisfy the end-user's requirements. This paper changes the focus: plasticity in itself is not the scope anymore; it is viewed as a way for designers to improve UI quality. The iterative design process is detailed for a case study where all design decisions have been recorded in terms of their influence on UI ergonomic quality. The case study deals with e-government procedures. The return of experience shows that paying attention to plasticity for a small screen platform results in improvements on the large screen platform version due to the reexamination of its initial design.

[7] Prise en compte de l'utilisateur dans le processus de conception d'une application d'édition de modèles de tâches Conception, interaction, utilisabilité (Design, Interaction, Usability) / Caffiau, Sybille / Girard, Patrick / Scapin, Dominique L. / Guittet, Laurent Proceedings of 2010 Ergonomie et Informatique Avancée 2010-06-30 p.93-99
Keywords: evaluation, task models, user-centred design
Languages: French
ACM Digital Library Link
Summary: Interactive application design iterates on: needs analysis (human and technical), specification, implementation and validation. In user-centred design, the specifications of use may be expressed by task models. From these models and scenarios, some methods allow to design interactive applications. However, the activity description is not always available (e.g., not provided by previous designers) or not usable. For instance, task models corresponding to an editing activity are composed of tasks that are all (or nearly all) accessible at any time. From such a task model, defining the application structure (component position, control activation) is a difficult task. In order to include users in the design process for this type of activity, designers choose other ergonomics methods such as user testing. This paper presents how an evaluation of usage for an editor of task models (K-MAD) may be used in order to modify the application interface. A study of the pertinence of the modifications (presented in the second part) shows that they imply to decrease the time to edit.

[8] How assessing plasticity design choices can improve UI quality: a case study Supporting context and inference / Serna, Audrey / Calvary, Gaëlle / Scapin, Dominique L. ACM SIGCHI 2010 Symposium on Engineering Interactive Computing Systems 2010-06-19 p.29-34
Keywords: plasticity, quality in use, ui design
ACM Digital Library Link
Summary: In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, insuring more or less smooth transition from one context of use to the other (from the end-user perspective) is conducted ad hoc. To support a more systematic approach for characterizing UI tuning in terms of quality in use along context of use variations, we present an exploratory study focused deliberately on platform aspects. The design process of this particular case study is detailed and all design decisions have been recorded in terms of their influence on UI ergonomic quality, using Ergonomic Criteria. The interesting result is that most design choices when changing the platform lead to the reexamination of the initial designs. Ongoing work is done to support the insight that considering plasticity seems to help in explicitly broadening UI design choices and sharpening the solution.

[9] Increasing the expressive power of task analysis: Systematic comparison and empirical assessment of tool-supported task models Special Issue on Inclusion and Interaction: Designing Interaction for Inclusive Populations / Caffiau, Sybille / Scapin, Dominique / Girard, Patrick / Baron, Mickaël / Jambon, Francis Interacting with Computers 2010 v.22 n.6 p.569-593
DOI: 10.1016/j.intcom.2010.06.003
Keywords: Task models / Tool-supported task modelling / Empirical assessment
Link to Article at sciencedirect
Summary: Task analysis is a critical step in the design process of interactive systems. The large set of task models available today may lead to the assumption that this step is well supported. However, very few task models are tool-supported. And in this latter category, few of them are based on a clear semantics (in this article, the word semantics is used with the following definition: "the meaning of a word, phrase, sentence, or text" from Compact Oxford English Dictionary®). This paper focuses on tool-supported task models and provides an assessment of the features that have been considered as essential in task modelling. It compares the different tool-supported methods, and evaluates the actual use of these features in K-MADe, a tool aimed at contributing to the incorporation of ergonomics into the design process of interactive systems through activity and task analysis. The originality of the K-MADe tool is to be based on a model whose expressive power lies on computable syntax while trying to be usable by every modelling knowledge designer. This facilitates task description and analysis, but also model query and the migration within software engineering models and software lifecycle steps. Evaluation results demonstrate the usefulness of an increased expressive power for task models, and their acceptance by users. They also enlighten some weaknesses in the K-MAD method and suggest further improvements.

[10] Comparing Inspections and User Testing for the Evaluation of Virtual Environments / Bach, Cedric / Scapin, Dominique L. International Journal of Human-Computer Interaction 2010 v.26 n.8 p.786-824
Link to Article at informaworld
Summary: This article describes an experiment comparing three Usability Evaluation Methods: User Testing (UT), Document-based Inspection (DI), and Expert Inspection (EI) for evaluating Virtual Environments (VEs). Twenty-nine individuals (10 end-users and 19 junior usability experts) participated during 1 hr each in the evaluation of two VEs (a training VE and a 3D map). Quantitative results of the comparison show that the effectiveness of UT and DI is significantly better than the effectiveness of EI. For each method, results show their problem coverage: DI- and UT-based diagnoses lead to more problem diversity than EI. The overlap of identified problems amounts to 22% between UT and DI, 20% between DI and EI, and 12% between EI and UT for both virtual environments. The identification impact of the whole set of usability problems is 60% for DI, 57% for UT, and only 36% for EI for both virtual environments. Also reliability of UT and DI is significantly better than reliability of EI. In addition, a qualitative analysis identified 35 classes describing the profile of usability problems found with each method. It shows that UT seems particularly efficient for the diagnosis of problems that require a particular state of interaction to be detectable. On the other hand, DI supports the identification of problems directly observable, often related to learnability and basic usability. This study shows that DI could be viewed as a "4-wheel drive SUV evaluation type" (less powerful under certain conditions but able to go everywhere, with any driver), whereas UT could be viewed as a "Formula 1 car evaluation type" (more powerful but requiring adequate road and a very skilled driver). EI is found (considering all metrics) to be not efficient enough to evaluate usability of VEs.

[11] Design and Evaluation of e-Government Applications and Services (DEGAS'2009) Workshops / Winckler, Marco / Noirhomme-Fraiture, Monique / Scapin, Dominique L. / Calvary, Gaëlle / Serna, Audrey Proceedings of IFIP INTERACT'09: Human-Computer Interaction 2009-08-24 v.2 p.959-960
Link to Digital Content at Springer
Summary: The main goal of this workshop is to bring researchers and practitioners together to explore the issues and challenges related to the development of usable and accessible user interfaces for e-Government applications using innovative Information and Communication Technology (ICT). This workshop is the second in a series of workshops organized at IFIP TC 13 Interact conference focused on User Interfaces for e-Government applications. The present edition addresses the emergence of ubiquitous platforms and the multiple access points to e-Government applications. In particular, we are concerned by case studies, theories, applications, and design and evaluation methods for ubiquitous e-Government applications that are committed with the universal access for citizens. DEGAS 2009 is officially supported by the IFIP WG 13.3 on HCI and disability and the IFIP WG 13.2 on Methodologies for User-Centered Systems Design.

[12] A Prototype to Validate ErgoCoIn: A Web Site Ergonomic Inspection Technique Evaluation Methods, Techniques and Tools / Morandini, Marcelo / Cybis, Walter de Abreu / Scapin, Dominique L. HCI International 2009: 13th International Conference on Human-Computer Interaction, Part I: New Trends 2009-07-19 v.1 p.339-348
Keywords: Usability; Evaluation; Web Sites; Inspection; Web 2.0
Link to Digital Content at Springer
Summary: This paper presents current actions, results and perspectives concerning the development of the ErgoCoIn approach, which allows non expert inspectors to conduct ergonomic inspections of e-commerce web sites. An environment supporting inspections based on this approach was designed and a tool is being developed in order to accomplish its validation plan. Besides this validation, the actions to be undertaken will allow us to analyze the task of applying checklists and specify an inspection support environment especially fitted for that. This is of great importance as this environment is intended to be an open web service supporting ergonomic inspections of web sites from different domains. A wiki environment for this tool development is also being proposed.

[13] Hierarchical Structure: A Step for Jointly Designing Interactive Software Dialog and Task Model Language, Voice, Sound and Communication / Caffiau, Sybille / Girard, Patrick / Guittet, Laurent / Scapin, Dominique L. HCI International 2009: 13th International Conference on Human-Computer Interaction, Part II: Novel Interaction Methods and Techniques 2009-07-19 v.2 p.664-673
Keywords: task models; dialog; iterative design
Link to Digital Content at Springer
Summary: In order to design interactive applications, the first step is usually the definition of user needs. While performing this step, activities may be modeled using task models. Some task model components express scheduling information that describes the task dynamics. According to a model-based approach, the dynamics of applications (i.e.: the dialog) can be formalized using a dialog model. Several approaches seek to exploit the task model information to perform the dialog model. This paper aims to show that the use of the hierarchical dialog model facilitates its design according to task model information during the whole iterative design process.

[14] Usability recommendations in the design of mixed interactive systems Improving interaction engineering / Charfi, Syrine / Dubois, Emmanuel / Scapin, Dominique L. ACM SIGCHI 2009 Symposium on Engineering Interactive Computing Systems 2009-07-15 p.231-236
Keywords: interaction design, interaction modeling, mixed interactive systems, task modeling, usability recommendations, user-centered design
ACM Digital Library Link
Summary: Mixed Interactive Systems (MIS) are systems allowing several interaction forms resulting from the fusion between physical and digital worlds. Such systems being relatively new, the underlying design process leading to their design is not entirely defined, particularly in terms of user-centered design. The goal of this paper is to present an approach that attempts to identify, model and integrate available usability knowledge into a user-centered approach for the design of MIS. The approach consisted of: systematic review of the literature on MIS; selection and deciphering of usability recommendations under a common format; classification of the 141 usability recommendations obtained; and application of the recommendations to the design of a MIS case study (museum application).

[15] Assessment of Object Use for Task Modeling TAMODIA Long Papers / Caffiau, Sybille / Girard, Patrick / Scapin, Dominique L. / Guittet, Laurent / Sanou, Loe Proceedings of IFIP HCSE'08: Human-Centered Software Engineering 2008-09-25 p.14-28
Keywords: evaluation; task models; objects; K-MADe
Link to Digital Content at Springer
Summary: Past research in task modeling suggests the need to introduce objects when using task models for the design of interactive applications. Objects are however rarely included in the task model notations and formalisms. Furthermore, when part of the formalism, their definition is usually informal; and the supporting tool does not generally take them into account for simulation. K-MADe is the first tool that fully uses objects for condition evaluations during task model simulation. This paper presents an evaluation investigating the usage of formal objects with K-MADe. The results show that whilst object concepts seem to be essential in the task model process, their usage and manipulation is not easy.

[16] Identification et prise en compte de propriétés ergonomiques pour la modélisation et la conception de SIM Réalités augmentée et virtuelle (Augmented and Virtual Reality) / Charfi, Syrine / Scapin, Dominique L. / Dubois, Emmanuel Proceedings of the 2008 Conference of the Association Francophone d'Interaction Homme-Machine 2008-09-02 p.55-62
Keywords: design process, ergonomic recommendations, mixed interactive systems, models, tasks
ACM Digital Library Link
Summary: Mixed Interactive Systems (MIS) integrate both physical and digital worlds. Therefore, they need specific techniques and devices allowing the incorporation of real world objects. These elements have a definite impact on users interaction habits which are different from classical interactive systems. There are also new ergonomic issues. One of the goals in this study is to incorporate these new issues. One contribution has been to identify, extract and decipher ergonomic recommendations from the MIS literature, as well as from existing recommendations published for virtual environments that could be applied to MIS. This paper describes the method followed, then the identification of targets on which to be applied, either within the MIS design process, or through specializations within models and tools used in the process.

[17] What do people recall about their documents?: implications for desktop search tools Information retrieval / Blanc-Brude, Tristan / Scapin, Dominique L. Proceedings of the 2007 International Conference on Intelligent User Interfaces 2007-01-28 p.102-111
ACM Digital Library Link
Summary: This study aims at finding out which attributes people actually recall about their own documents (electronic and paper), and what are the characteristics of their recall, in order to provide recommendations on how to improve tools allowing users to retrieve their electronic files more effectively and more easily. An experiment was conducted with fourteen participants at their workplace. They were asked first to recall features about one (or several) of their own work documents, and secondly to retrieve these documents. The difficulties encountered by the participants in retrieving their electronic documents support the need for better retrieval tools. More specifically, results of the recall task indicate which attributes are candidates for facilitating file retrieval and how search tools should use these attributes.

[18] Ergonomic requirements, methods, and standards for user-centered software systems / Scapin, Dominique L. Romanian National Conference of Human-Computer Interaction -- RoCHI 2006 2006-09-21 p.1-14
Keywords: Information systems, Software ergonomics, Human-Computer Interaction, Ergonomic requirements, Evaluation methods, Human centered processes, Standards, Recommendations
Summary: This paper aims at stressing the human aspects in the design and evaluation of software systems, from the point of view of engineering ergonomics. It does not aim at exhaustiveness, but rather at providing a broad overview of the main issues. After a few definitions and statements on the needs for a user-centered approach, the paper describes the main ergonomic requirements to be taken into account. Then, after a survey on usability methods and standards, the choice of ergonomic methods is discussed within the software lifecycle steps and other parameters of the context. The paper concludes with an outline of the major issues to be retained.

[19] K-MADe: un environnement pour le noyau du modèle de description de l'activité / Baron, M. / Lucquiaud, V. / Autard, D. / Scapin, D. L. Proceedings of the 2006 Conference of the Association Francophone d'Interaction Homme-Machine 2006-04-18 p.287-288
Languages: French
ACM Digital Library Link
Summary: This demo concerns K-MADe, a tool for contributing to the incorporation of ergonomics into the interactive systems design process, through task and activity analysis. The originality of the tool is to be based on a model whose expressive power lies on a formal semantic. This facilitates task description and analysis, but also querying the model and migrating within models and software lifecycle steps.

[20] ErgoManager: um sistema gerenciador de interfaces com o usuário para sites web transacionais Full Papers / Cybis, Walter de Abreu / Scapin, Dominique / Morandini, Marcelo Proceedings of the 2005 Latin American conference on Human-computer interaction 2005-10-23 p.256-267
Keywords: SGUI, análise de arquivos de log, avaliação de usabilidade, métricas de usabilidade, web
ACM Digital Library Link
Summary: This paper describes the specification of ErgoManager as well as the results from the first validation study associated with the development of this UIMS (User Interface Management System) intended to support webmasters at assuring "in use" quality for interactive Web sites. The ErgoManager UIMS aggregates two basic components: ErgoMonitor and ErgoCoIn. ErgoMonitor is a monitoring tool intended to quantify the "average" usability that web sites have been offering to theirs users. It applies task-oriented analysis as a way to identify specific instances of users' behaviors while they are accomplishing transactional tasks with the web site. In the sequence, ErgoMonitor determine the incidence and the duration of these behaviors and use these data to produce usability measures, which quantify the average productivity of interactions. ErgoCoIn is a checklist based CSEE (Computer Supported Ergonomic Evaluation) tool that features automatic services aimed at inquiring context of use aspects and recognizing web page components as a way to tailor focused ergonomic checklists. By integrating these tools, ErgoManager intends to support a quality assurance strategy based on the confrontation between usability quantitative metrics and qualitative aspects of user interfaces.

[21] Towards the Maturation of IT Usability Evaluation (MAUSE) Short Papers: Usability Evaluation and User Studies / Law, E. L.-C. / Hvannberg, E. T. / Cockton, G. / Palanque, P. / Scapin, D. / Springett, M. / Stary, C. / Vanderdonckt, J. Proceedings of IFIP INTERACT'05: Human-Computer Interaction 2005-09-12 p.1134-1137
Link to Digital Content at SpringerLink
Summary: This article describes a new initiative MAUSE of which the ultimate goal is to bring more science to bear on usability evaluation methods. This overarching goal will be realized through scientific activities of four Working Groups (WGs) with each of them having specific objectives, rationales, tasks and expected outcomes. Outlook for MAUSE's development is described.

[22] Atelier de conception et d'evaluation de systèmes interactifs adaptables et/ou mixtes en evolution: CESAME Ateliers et tutoriels / Calvary, Gaelle / Déry, Anne-Marie / Dubois, Emmanuel / Scapin, Dominique L. Proceedings of the 2005 French-speaking conference on Mobility and ubiquity computing 2005-05-31 p.207
ACM Digital Library Link
Summary: The workshop copes with the increasing mixity and evolutivity of interactive systems. It aims at providing a common ground for envisioning and engineering such systems.

[23] Un modèle préliminaire du domaine des systèmes mixtes / Dubois, Emmanuel / Mansoux, Benoît / Bach, Cédric / Scapin, Dominique / Masserey, Guillaume / Viala, Joël Proceedings of the 2004 Conference of the Association Francophone d'Interaction Homme-Machine 2004-08-20 p.61-68
Keywords: ASUR notation, domain model, ergonomic recommendations, mixed systems
ACM Digital Library Link
Summary: This paper describes a multidisciplinary approach to the modelling of the mixed reality systems domain. Such modelling, useful for structuring such a recent interaction domain, and to facilitate design and evaluation from both software engineering and ergonomics perspectives, is based on the combination of two approaches: the ASUR notation and an ergonomic recommendations-based model. Both approaches are presented as well as the results of their combination. The resulting model, an extension of the ASUR notation, is described as well as its limits and perspectives.

[24] Ergonomic criteria adapted to human virtual environment interaction / Bach, Cédric / Scapin, Dominique Proceedings of the 2003 Conference of the Association Francophone d'Interaction Homme-Machine 2003-11-25 p.24-31
Languages: French
ACM Digital Library Link
Summary: This paper introduces a version of Ergonomic Criteria adapted to HVEIs (Human Virtual Environment Interactions) which have been tested for validity. An experiment based on an assignment task (Ergonomic Criteria to usability problems) has been conducted to ensure appropriate understanding of the different criteria. The results of this study identify criteria that are clearly understood and criteria that need further improvement.

[25] Adaptation of Ergonomic Criteria to Human-Virtual Environments Interactions 4: Short papers / Bach, Cedric / Scapin, Dominique Proceedings of IFIP INTERACT'03: Human-Computer Interaction 2003-09-01 p.880
<<First <Previous Permalink Next> Last>> Records: 1 to 25 of 39 Jump to: 2014 | 13 | 12 | 10 | 09 | 08 | 07 | 06 | 05 | 04 | 03 | 02 | 99 | 97 | 96 | 95 | 94 | 93 | 92 | 91 | 90 | 82 |