HCI Bibliography : Search Results skip to search form | skip to results |
Database updated: 2016-05-10 Searches since 2006-12-01: 32,646,491
director@hcibib.org
Hosted by ACM SIGCHI
The HCI Bibliogaphy was moved to a new server 2015-05-12 and again 2016-01-05, substantially degrading the environment for making updates.
There are no plans to add to the database.
Please send questions or comments to director@hcibib.org.
Query: Inoue_H* Results: 23 Sorted by: Date  Comments?
Help Dates
Limit:   
[1] A classification method of cooking operations based on eye movement patterns Video & demo abstracts / Inoue, Hiroya / Hirayama, Takatsugu / Doman, Keisuke / Kawanishi, Yasutomo / Ide, Ichiro / Deguchi, Daisuke / Murase, Hiroshi Proceedings of the 2016 Symposium on Eye Tracking Research & Applications 2016-03-14 p.205-208
ACM Digital Library Link
Summary: We are developing a cooking support system that coaches beginners. In this work, we focus on eye movement patterns while cooking meals because gaze dynamics include important information for understanding human behavior. The system first needs to classify typical cooking operations. In this paper, we propose a gaze-based classification method and evaluate whether or not the eye movement patterns have a potential to classify the cooking operations. We improve the conventional N-gram model of eye movement patterns, which was designed to be applied for recognition of office work. Conventionally, only relative movement from the previous frame was used as a feature. However, since in cooking, users pay attention to cooking ingredients and equipments, we consider fixation as a component of the N-gram. We also consider eye blinks, which is related to the cognitive state. Compared to the conventional method, instead of focusing on statistical features, we consider the ordinal relations of fixation, blink, and the relative movement. The proposed method estimates the likelihood of the cooking operations by Support Vector Regression (SVR) using frequency histograms of N-grams as explanatory variables.

[2] Consideration of Measuring Human Physical and Psychological Load Based on Brain Activity Design and Evaluation Methods and Tools for Universal Access / Inoue, Hiroaki / Shimizu, Shunji / Hirotaka, Ishihara / Nakata, Yuuki / Nara, Hiroyuki / Tsuruga, Takeshi / Miwakeichi, Fumikazu / Hirai, Nobuhide / Kikuchi, Senichiro / Kato, Satoshi / Watanabe, Eiju UAHCI 2015: 9th International Conference on Universal Access in Human-Computer Interaction, Part I: Access to Today's Technologies 2015-08-02 v.1 p.46-53
Keywords: NIRS; EMG; Welfare technology; Useful welfare device evaluation
Link to Digital Content at Springer
Summary: In Japan and developed countries, it has become aged society, and wide variety welfare device or system have been developed. But these evaluation methods of welfare device or system are limited only stability, intensity and partial operability. Because of, it is not clear to determine the standard to evaluation for welfare device or system of usefulness. Therefore, we will attempt to establish the standard for evaluation about usefulness for objectively and quantitatively for including non-verbal cognition. We examine the relationship between human movements and brain activity, and consider the evaluation method of welfare devices and systems to measure the load and fatigue which were felt by human. In this paper, we measure the load for sitting and standing movement using NISR. We tried to make sure for the possibility of the quantitatively estimation for physical or psychological load or fatigue by measuring of brain activity using NIRS (Near Infra Red Spectroscopy). As results, when subjects perform the movement task, the statistical significant difference was shown in the specific part of the brain region.

[3] Urgent mobile tool for hearing impaired, language dysfunction and foreigners at emergency situation Demonstrations / Hosono, Naotsune / Inoue, Hiromitsu / Nakanishi, Miwa / Tomita, Yutaka Proceedings of 2014 Conference on Human-Computer Interaction with Mobile Devices and Services 2014-09-23 p.413-416
ACM Digital Library Link
Summary: This paper introduces a mobile application that allows deaf, language dysfunctioned, or non-native language users to report emergencies. An earlier version (booklet) was designed for hearing impaired person to be able to communicate with others without speaking. The current smart phone application allows calls to be made from a remote location. The screen transitions application follows the dialogue models used by emergency services. Users interact with the dialogues by tapping on icons or pictograms instead of using text messages. Evaluation by deaf people and a non-native speaker found that it was about three times quicker to report an emergency using this tool than it was by using text messages.

[4] Urgent Communication Method for Deaf, Language Dysfunction and Foreigners Universal Learning Design: Hearing Impaired and Deaf People / Hosono, Naotsune / Inoue, Hiromitsu / Nakanishi, Miwa / Tomita, Yutaka ICCHP'14: International Conference on Computers Helping People with Special Needs, Part 2 2014-07-09 v.2 p.397-403
Keywords: Inclusive Media; Context of Use; Computer Human Interface; Human Centred Design; Sensory Evaluation; Tablet Terminal
Link to Digital Content at Springer
Summary: This paper discusses a communication method with smart phones for deaf or language dysfunction people as well as foreigners at the urgent time of sudden sickness or fire in order to report to the nearest fire station. Such method is originally proposed by a hearing impaired person. Their appearances are the same in the daily life. However at the unexpected situation, they will be suddenly in trouble at such the occasion of disasters or accidents. The previous research, which was introduced at ICCHP 2010, proposed a method to create pictograms or icons referring to multiplex local sign languages with Multivariate Analysis (MVA). Those outcomes are drawn on a booklet to be held a dialogue between deaf and hearing people. This time they are implemented on a smart phone. Normally the usability is measured by the effectiveness, efficiency and satisfaction. Then this time the outcome is measured by the efficiency, that how quickly to report the fire station nearby. The evaluation gathering deaf people and a foreigner found that this method is about three times quicker to do the first report to the station comparing with text messaging on a smart phone.

[5] Attempts to Quantitative Analyze for the Change of Human Brain Activity with Physical and Psychological Load User Experience Evaluation / Inoue, Hiroaki / Shimizu, Shunji / Nara, Hiroyuki / Tsuruga, Takeshi / Miwakeichi, Fumikazu / Hirai, Nobuhide / Kikuchi, Senichiro / Watanabe, Eiju / Kato, Satoshi DUXU 2014: Third International Conference on Design, User Experience, and Usability, Part I: Theories, Methods, and Tools for Designing the User Experience 2014-06-22 v.1 p.240-249
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare Technology; Usefulwelfare device evaluation; Evaluation method
Link to Digital Content at Springer
Summary: Recently, Japan (also world-wide countries) has become aged society, and a wide variety welfare device and system have been developed. Various companies are trying to enter the welfare device and system. Successful cases of the attempt are rare. There are several problems. For example, it is difficult to sell to the user because it does not known the effect. Thus, the direction of development is hard to determined. Because there is no evaluation method is the main cause of those. Evaluation of welfare system and device are limited only stability, intensity and partial operability. So, evaluation of usefulness is insufficient. Therefore, we will attempt to establish the standard to evaluate usefulness for objectively and quantitatively on the basis of including non-verbal cognition. In this paper, we measure load of sitting and standing movement to use Electoromyogram (EMG) and 3D Motion Capture and set a goal to establish objective evaluation method. We think that establishing objective evaluation method is necessity to develop useful welfare device. We examined possibility of assessing load and fatigue from measuring brain activity to use Near Infra-Red Spectroscopy (NIRS). The idea of universal design is widespread in welfare device and system. Measuring requires verification of all generations. But, we performed to measure younger subjects as a first step. We think that younger subjects were observed the significant difference, because they had enough physical function. Considering younger subjects as a benchmark is appropriate for creating evaluation method.

[6] Consideration for Interpretation of Brain Activity Pattern during Car Driving Based on Human Movements User Experience Case Studies / Shimizu, Shunji / Inoue, Hiroaki / Nara, Hiroyuki / Miwakeichi, Fumikazu / Hirai, Nobuhide / Kikuchi, Senichiro / Watanabe, Eiju / Kato, Satoshi DUXU 2014: Third International Conference on Design, User Experience, and Usability, Part IV: User Experience Design Practice 2014-06-22 v.4 p.458-468
Keywords: brain information processing during driving task; spatial cognitive task; determining direction; NIRS
Link to Digital Content at Springer
Summary: The purpose in this research is to contribute to developing of assistive robot and related-apparatus. Recently, there is a pressing need to develop a new system which assists and acts for car driving and wheelchair for the elderly as the population grows older. In terms of developing a new system, it is thought that it is important to examine behaviors as well as spatial recognition. Therefore, experiments have been performed for an examination of human spatial perceptions, especially right and left recognition, during car driving using NIRS. In previous research, it has been documented that there were significant differences at dorsolateral prefrontal cortex at left hemisphere during virtual driving task and actual driving. In this paper, brain activity during car driving was measured and detailed analysis was performed by segmentalizing brain activity during car driving on the basis of subjects' motion. So, we report the relationship between brain activity and movement concerned with perception during driving in this paper.

[7] Fundamental Study for New Evaluation Method Based on Physical and Psychological Load in Human Movement Usability Methods, Techniques and Studies / Inoue, Hiroaki / Shunji, Shimizu HCI International 2013: 15th International Conference on HCI: Posters' Extended Abstracts Part I 2013-07-21 v.6 p.124-128
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare Technology; Evaluation method
Link to Digital Content at Springer
Summary: Recently, Japan (also world-wide countries) has become aged society, and wide variety welfare device and system have been developed. But evaluation of welfare system and device are limited only stability, intensity and partial operability. So, evaluation of usefulness is insufficient. Therefore, we will attempt to establish the standard to evaluate usefulness for objectively and quantitatively on the basis of including non-verbal cognition. In this paper, we measure load of sitting and standing movement to use EMG (Electoromyogram) and 3D Motion Capture and set a goal to establish objective evaluation method. We think that establishing objective evaluation method is necessity to develop useful welfare device. We examined possibility of assessing load and fatigue from measuring brain activity to use NIRS (Near Infra-Red Spectoroscopy).

[8] Human Support System for Elderly People in Daily Life Health and Quality of Life / Shimizu, Shunji / Inoue, Hiroaki HIMI 2013: Human Interface and the Management of Information, Part II: Information and Interaction for Health, Safety, Mobility and Complex Environments 2013-07-21 v.2 p.308-314
Keywords: Elderly; Support system; Welfare technology; Remote sensing; Unwearable sensing; Human motion
Link to Digital Content at Springer
Summary: This report proposes a new support system that allows elderly people able to live with a sense of security without the help of other people. In this system, by using sensors, it is possible to watch closely the condition of elderly people from a distant public institution. Furthermore, the significant information to maintain their physical condition is presented by this system. Then, according to an experiment using this system, the possibility is made clear that this system would be useful for the support of elderly people.

[9] Sensory Evaluation Method to Create Pictograms Based on Multiplex Sign Languages Design and Evaluation I / Hosono, Naotsune / Inoue, Hiromitsu / Nagashima, Yuji / Tomita, Yutaka Proceedings of the 2013 International Conference on Advances in Computer-Human Interactions 2013-02-24 p.13-16
Keywords: Context of Use; Human Centred Design; Pictogram; Universal Communication; Sensory Evaluation
www.thinkmind.org/index.php
Summary: This paper discusses a method to create pictograms based on multiplex local sign languages with applying the concept of "Context of Use" on dialogue with applying Multivariate Analysis (MVA). Since pictograms are universal communication tools, human centred design (HCD) and context analysis by Persona model are applied. The experiments consist of three steps. The first step is to find out the similarity of a selected word among seven different local sign languages, which are American, British, French Spanish, Japanese, Korean and Chinese by means of MVA. The second step is to create a new common pictogram referring to the first step result by a pictogram designer. The final step is to validate the newly created pictogram by MVA. Under the cycle of HCD, the pictogram designer will perform to summarize the expression of several local sign languages by this method. The acquisition of this experience is to include it as a pictogram design guideline for context of universal communications such as emergency and traveling situations. Through the proposed method, the relationship between selected words and local sign languages are initially explained by sensory evaluation of the subjects. Currently the outcome of pictograms or icons of this experiment are implemented on the modern tablet computers with a touch panel display considering computer-human interactions.

[10] Fundamental Study to Consider for Evaluation of A Welfare Device Applications in Medicine / Inoue, Hiroaki / Shimizu, Shunji / Takahashi, Noboru / Nara, Hiroyuki / Tsuruga, Takeshi / Miwakeichi, Fumikazu / Hirai, Nobuhide / Kikuchi, Senichiro / Watanabe, Eiju / Kato, Satoshi Proceedings of the 2013 International Conference on Advances in Computer-Human Interactions 2013-02-24 p.293-298
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare Technology; Useful welfare device evaluation; Evaluation method
www.thinkmind.org/index.php
Summary: Recently, Japan (also world-wide countries) has become aged society, and a wide variety welfare device and system have been developed. But evaluation of welfare system and device are limited only stability, intensity and partial operability. So, evaluation of usefulness is insufficient. Evaluation of usefulness is necessity to consider about interaction of human and welfare device. In this paper, we measure load of sitting and standing movement to use EMG (Electoromyogram) and 3D Motion Capture and set a goal to establish objective evaluation method. We think that establishing objective evaluation method is necessity to develop useful welfare device. We examined possibility of assessing load and fatigue from measuring brain activity to use NIRS (Near Infra-Red Spectroscopy). We think that measuring load and fatigue is very important for developing user-friendly welfare device. Idea of universal design is widespread in welfare device and system. Measuring require verification of all generations. But, we performed to measure younger subjects as a first step. We think that younger subjects were observed the significant difference, because they had enough physical function. Considering younger subjects as a benchmark is appropriate for creating evaluation method.

[11] Fundamental Study to Consider for Advanced Interface in Grasping Movement Haptic Interfaces II / Shimizu, Shunji / Inoue, Hiroaki / Takahashi, Noboru Proceedings of the 2013 International Conference on Advances in Computer-Human Interactions 2013-02-24 p.342-347
Keywords: human hand; grasping force; grasping pattern; brain activity; NIRS
www.thinkmind.org/index.php
Summary: The analysis of human grasping movement is important in developing methodologies for controlling robots or understanding human motion programs. In analyzing human grasping movement, it is advantageous to classify movements. In previous papers, classifications of grasping patterns were proposed according to the posture. Among these classifications of grasping patterns, no unified view has been reached as yet. The measured quantities in grasping have included only the posture of the hand, force and its distribution. Few have pertained to classifications based on grasping force and its distribution. This paper first tries to analyze the effect of visual information on grasping movements, and then attempts to classify grasping movements broadly according to their purpose. For the elements of the purposes of grasping movements, movements that were decided upon were those which require attention, snapping or the adjustment of the wrist or movements which do not require any special action to achieve their purpose. Secondly, we focus on the tactile information to predict with a limitation of movement. Finally, we attempted to discuss the relation between human brain activity and grasping movement on cognitive tasks.

[12] Basic Study for New Assistive System Based on Brain Activity during Car Driving Interfaces II / Shimizu, Shunji / Inoue, Hiroaki / Nara, Hiroyuki / Takahashi, Noboru / Miwakeichi, Fumikazu / Hirai, Nobuhide / Kikuchi, Senichiro / Watanabe, Eiju / Kato, Satoshi Proceedings of the 2013 International Conference on Advances in Computer-Human Interactions 2013-02-24 p.466-471
Keywords: brain information processing during driving task; spatial cognitive task; determining direction; NIRS
www.thinkmind.org/index.php
Summary: Final purpose in this research is to contribute to developing of assistive robot and apparatus. Recently, there is a pressing need to develop a new system which assists and acts for car driving and wheelchair for the elderly as the population grows older. In terms of developing a new system, it is thought that it is important to examine behaviors as well as spatial recognition. Therefore, experiments have been performed for an examination of human spatial perceptions, especially right and left recognition, during car driving using NIRS. In previous research, it has been documented that there were significant differences at dorsolateral prefrontal cortex at left hemisphere during virtual driving task and actual driving. In this paper, brain activity during car driving was measured and detailed analysis was performed by segmental brain activity during car driving on the basis of subjects' motion. So, we report the relationship between brain activity and movement concerned with perception during driving in this paper.

[13] Basic Study of Analysis of Human Brain Activities during Car Driving Measuring and Recognising Human Behaviour / Takahashi, Noboru / Shimizu, Shunji / Hirata, Yukihiro / Nara, Hiroyuki / Inoue, Hiroaki / Hirai, Nobuhide / Kikuchi, Senichiro / Watanabe, Eiju / Kato, Satoshi HIMI 2011: Human Interface and the Management of Information, Symposium on Human Interface, Part I: Interacting with Information 2011-07-09 v.1 p.627-635
Link to Digital Content at Springer
Summary: Recently, as the worldwide population grows older, it is thought that various assistive systems have soared. It is necessary to discuss functions of humans, spatial perception, decision-making, and determining direction, for developing assistive systems. The final goal of our research is to contribute to developing of welfare robots with functions that are responsive like human. We measured brain activities during virtual car driving using NIRS. As a result of these experiments, there were significant differences at outside frontal cortex in left brain. This go-round, we measured brain activity during actual car driving. In general roads, experiments were performed by taking f-NIRS in the car, and measuring the brain activity when car driven by subjects was went through a number of intersections and road signs. In addition, there was significant difference in common regions. We report a significant association between car driving and brain activity.

[14] Service Science Method to Create Pictograms Referring to Sign Languages Supporting Communication / Hosono, Naotsune / Inoue, Hiromitsu / Miki, Hiroyuki / Suzuki, Michio / Nagashima, Yuji / Tomita, Yutaka / Yamamoto, Sakae HIMI 2011: Human Interface and the Management of Information, Symposium on Human Interface, Part II: Interacting with Information 2011-07-09 v.2 p.123-130
Keywords: Service Sciences; Human Centred Design; Pictogram; Universal Communication; Sensory Evaluation
Link to Digital Content at Springer
Summary: This paper discusses a method to create pictograms referring to several local sign languages with applying the concept of Service Science with Multivariate Analysis (MVA). Since pictograms are universal communication tools, human centred design (HCD) and context analysis by Persona model are applied. The experiments consist of two steps.
    Through the proposed method, the relationship between selected words and local sign languages are initially explained by sensory evaluation of the subjects. Under the cycle of HCD, the pictogram designer will perform to summarize the expression of several local sign languages by this method. The acquisition of user experience is to include it as a design guideline for context of emergency and traveling situations.
    Considering the results of the second experienced phase to prove the outcome design, the proposed method is one of the guidelines to create pictograms referring to several sign languages.

[15] Context Analysis of Universal Communication through Local Sign Languages Applying Multivariate Analysis Deaf People: AT for Sign Language / Hosono, Naotsune / Inoue, Hiromitsu / Nagashima, Yuji ICCHP'10: International Conference on Computers Helping People with Special Needs 2010-07-14 v.2 p.200-204
Keywords: assistive technology (AT); human centred design (HCD); context of use; Persona model; sign language
Link to Digital Content at Springer
Summary: This paper discusses universal communication with ICONs or pictograms in the field of assistive technology (AT) with human centred design (HCD) and context analysis by Persona model. Typical two personas are created as a deaf person in an emergency and a travelling woman from Hong Kong. Then scenarios like diary are written and about 40 words are selected as minimum communication words in the dialogue. Several local sign languages of related selected words are referred in order to investigate universal signs. For this purpose a sensory evaluation method with multivariate analysis is applied. The outcome is plotted on one plane with relationships of subjects and samples of several local sign languages. Through proposed method by sensory evaluation, the relationship between fundamental words and local sign languages are initially explained.

[16] ATM Advertisement and Financial Preferences with Sensory Analysis Part I: Business Applications / Hosono, Naotsune / Gotanda, Sayuri / Inoue, Hiromitsu / Tomita, Yutaka HCI International 2007: 12th International Conference on Human-Computer Interaction, Part IV: HCI Applications and Services 2007-07-22 v.4 p.42-47
Keywords: Human Centred Design (HCD) Sensory Evaluation ATM AIDMA model; Customer Relationship Management (CRM)
Link to Digital Content at Springer
Summary: This paper discusses a sensory evaluation technique to find relationships between advertisements on Auto teller Machine (ATM) screen and users' financial preferences under the extended AIDMA model which represents Attention, Interest, Desire, Memory and Action. The basic three financial preferences are purchasing, savings and investment.
    Twenty assessors performed three steps of; checked by Marble Method and Correspondence Analysis with Supplementary Treatment thorough trial experimentation of e-Commerce. This survey, using ATM advertisements, clarified users' dynamic financial preference shifts through the e-Commerce influence.
    In conclusion, the purchasing and the investment groups shift to the saving group. In this tendency it is surmised that looking at full varieties of the catalogues in the e-Commerce influenced the financial preferences.
    This experimentation can be applied to the environment of the customer relationship management (CRM).

[17] Hotaru: Intuitive Manipulation Techniques for Projected Displays of Mobile Devices Long Papers: Novel User Interfaces / Sugimoto, M. / Miyahara, K. / Inoue, H. / Tsunesada, Y. Proceedings of IFIP INTERACT'05: Human-Computer Interaction 2005-09-12 p.57-68
Link to Digital Content at SpringerLink
Summary: Mobile devices (cellular phone, PDA, etc.) have so far been personal tools. Due to their evolution to multi-functionality, however, the devices have begun to be used by multiple people in co-located situations. This paper discusses near future technologies: a mobile device with a projector and intuitive manipulation techniques by using a video camera mounted on the device. In today's technologies, it is difficult to realize a mobile device with a small and lightweight projector that still retains the feature of mobility. Therefore, we have developed a system to project displays of mobile devices on a table, a floor, or a wall, by tracking their three-dimensional positions and orientations and using an existing LCD projector. The proposed system called Hotaru (a firefly, in English) allows users to annotate/rotate a picture or a document in a mobile device by touching its projected display with their fingers. Users can intuitively transfer a file between multiple devices by making their projected displays overlapped. Informal evaluations of Hotaru indicated that the proposed manipulation techniques could effectively support multiple people in co-located situations in conducting their tasks.

[18] Intuitive manipulation techniques for projected displays of mobile devices Late breaking results: short papers / Miyahara, Kosuke / Inoue, Hiroshi / Tsunesada, Yuji / Sugimoto, Masanori Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005-04-02 v.2 p.1657-1660
ACM Digital Library Link
Summary: Mobile devices (cellular phone, PDA, etc.) used by many people in their daily lives have so far been personal tools. Due to their multi-functionality, however, the devices have begun to be used by multiple people in co-located situations. This paper discusses near future technologies: a mobile device with a projector and intuitive manipulation techniques by using a video camera mounted on the device. It is difficult to realize a mobile device with a small and light projector that still retains the feature of mobility, so we have developed a system to project displays of mobile devices by tracking their three-dimensional positions and orientations. The proposed system called Hotaru (a firefly, in English) allows users to annotate, rotate or transfer files between multiple devices by touching their projected displays with fingers.

[19] User Centred Design Utilizing Sensory Analysis Human factors and ergonomics / Hosono, N. / Inoue, H. / Tomita, Y. / Yamamoto, Y. Proceedings of the Tenth International Conference on Human-Computer Interaction 2003-06-22 v.2 p.395-399
[20] Cross Cultural Viewpoint Utilizing Sensory Analysis / Hosono, N. / Inoue, H. / Tomita, Y. Proceedings of the Ninth International Conference on Human-Computer Interaction 2001-08 v.2 p.592-596
[21] Sensory Evaluation Method for Determining Portable Information Terminal Requirements for Medical Doctors in Hospital Applications 4: MEDICAL SYSTEMS AND REHABILITATION: Medical Systems and Rehabilitation Posters / Hosono, Naotsune / Inoue, Hiromitsu / Tomita, Yutaka Proceedings of the Joint IEA 14th Triennial Congress and Human Factors and Ergonomics Society 44th Annual Meeting 2000-07-30 v.44 n.4 p.267
Link to HFES Digital Content
Summary: Considering the 14th Triennial Congress of the IEA theme: "Ergonomics for the New Millennium", we explore the emergence of powerful microprocessors with the potential to be used anyone regardless of age, gender, location, nationality, or time considerations. This paper explores sensory evaluation methods using an experimental Portable Information Terminal (PIT) platform to meet the requirements of medical doctors in hospitals. We use various aspects of multimedia access to evaluate user need to employ the PIT.

[22] Sensory evaluation method for determining portable information terminal requirements for nursing care applications / Hosono, N. / Inoue, H. / Tomita, Y. Proceedings of the Eighth International Conference on Human-Computer Interaction 1999-08-22 v.1 p.953-957
[23] SOFT Science and Technology Meets Cognitive Science and Human-Computer Interaction for Cooperation I.6 Cognitive Science and HCI for Cooperation / Long, J. / Inoue, H. / Kato, T. / Miyake, N. / Green, T. / Harrison, M. / Pollitzer, E. Proceedings of the Sixth International Conference on Human-Computer Interaction 1995-07-09 v.I. Human and Future Computing p.199-204
Summary: A workshop for 'Cooperation between Japan and the United Kingdom on SOFT Science and Technology' was held in Osaka, Japan last year, and hosted by the Science and Technology Agency. The aim was to explore the potential for Japanese/UK cooperation in SOFT Science and Technology, particularly as it relates to Cognitive Science and Human-Computer Interaction (HCI), in the way the UK has brought them together, under the Joint Councils' Initiative (JCI). The workshop raised a number of important technical issues which require further development and dissemination, to which this session is intended to contribute. More generally, the aim is to consider how human science and engineering can be more effectively brought together to solve human problems, with reference to Japan and the UK and their eventual cooperation. The discussion, however, will extend to collaboration in general. The session will be technical, rather than organisational or logistic, focussing on specific examples, as well as wider issues.
    Session participants are drawn from both Japanese and UK research communities, and from the human (cognitive) sciences and from engineering (HCI). However, what unites them is a concern to establish the more effective engineering of human technology systems, whether individual or social, industrial or domestic, for the whole population, including people with special needs.