[1]
A classification method of cooking operations based on eye movement patterns
Video & demo abstracts
/
Inoue, Hiroya
/
Hirayama, Takatsugu
/
Doman, Keisuke
/
Kawanishi, Yasutomo
/
Ide, Ichiro
/
Deguchi, Daisuke
/
Murase, Hiroshi
Proceedings of the 2016 Symposium on Eye Tracking Research &
Applications
2016-03-14
p.205-208
© Copyright 2016 ACM
Summary: We are developing a cooking support system that coaches beginners. In this
work, we focus on eye movement patterns while cooking meals because gaze
dynamics include important information for understanding human behavior. The
system first needs to classify typical cooking operations. In this paper, we
propose a gaze-based classification method and evaluate whether or not the eye
movement patterns have a potential to classify the cooking operations. We
improve the conventional N-gram model of eye movement patterns, which was
designed to be applied for recognition of office work. Conventionally, only
relative movement from the previous frame was used as a feature. However, since
in cooking, users pay attention to cooking ingredients and equipments, we
consider fixation as a component of the N-gram. We also consider eye blinks,
which is related to the cognitive state. Compared to the conventional method,
instead of focusing on statistical features, we consider the ordinal relations
of fixation, blink, and the relative movement. The proposed method estimates
the likelihood of the cooking operations by Support Vector Regression (SVR)
using frequency histograms of N-grams as explanatory variables.
[2]
Consideration of Measuring Human Physical and Psychological Load Based on
Brain Activity
Design and Evaluation Methods and Tools for Universal Access
/
Inoue, Hiroaki
/
Shimizu, Shunji
/
Hirotaka, Ishihara
/
Nakata, Yuuki
/
Nara, Hiroyuki
/
Tsuruga, Takeshi
/
Miwakeichi, Fumikazu
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Kato, Satoshi
/
Watanabe, Eiju
UAHCI 2015: 9th International Conference on Universal Access in
Human-Computer Interaction, Part I: Access to Today's Technologies
2015-08-02
v.1
p.46-53
Keywords: NIRS; EMG; Welfare technology; Useful welfare device evaluation
© Copyright 2015 Springer International Publishing Switzerland
Summary: In Japan and developed countries, it has become aged society, and wide
variety welfare device or system have been developed. But these evaluation
methods of welfare device or system are limited only stability, intensity and
partial operability. Because of, it is not clear to determine the standard to
evaluation for welfare device or system of usefulness. Therefore, we will
attempt to establish the standard for evaluation about usefulness for
objectively and quantitatively for including non-verbal cognition. We examine
the relationship between human movements and brain activity, and consider the
evaluation method of welfare devices and systems to measure the load and
fatigue which were felt by human. In this paper, we measure the load for
sitting and standing movement using NISR. We tried to make sure for the
possibility of the quantitatively estimation for physical or psychological load
or fatigue by measuring of brain activity using NIRS (Near Infra Red
Spectroscopy). As results, when subjects perform the movement task, the
statistical significant difference was shown in the specific part of the brain
region.
[3]
Urgent mobile tool for hearing impaired, language dysfunction and foreigners
at emergency situation
Demonstrations
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Nakanishi, Miwa
/
Tomita, Yutaka
Proceedings of 2014 Conference on Human-Computer Interaction with Mobile
Devices and Services
2014-09-23
p.413-416
© Copyright 2014 ACM
Summary: This paper introduces a mobile application that allows deaf, language
dysfunctioned, or non-native language users to report emergencies. An earlier
version (booklet) was designed for hearing impaired person to be able to
communicate with others without speaking. The current smart phone application
allows calls to be made from a remote location. The screen transitions
application follows the dialogue models used by emergency services. Users
interact with the dialogues by tapping on icons or pictograms instead of using
text messages. Evaluation by deaf people and a non-native speaker found that it
was about three times quicker to report an emergency using this tool than it
was by using text messages.
[4]
Urgent Communication Method for Deaf, Language Dysfunction and Foreigners
Universal Learning Design: Hearing Impaired and Deaf People
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Nakanishi, Miwa
/
Tomita, Yutaka
ICCHP'14: International Conference on Computers Helping People with Special
Needs, Part 2
2014-07-09
v.2
p.397-403
Keywords: Inclusive Media; Context of Use; Computer Human Interface; Human Centred
Design; Sensory Evaluation; Tablet Terminal
© Copyright 2014 Springer International Publishing
Summary: This paper discusses a communication method with smart phones for deaf or
language dysfunction people as well as foreigners at the urgent time of sudden
sickness or fire in order to report to the nearest fire station. Such method is
originally proposed by a hearing impaired person. Their appearances are the
same in the daily life. However at the unexpected situation, they will be
suddenly in trouble at such the occasion of disasters or accidents. The
previous research, which was introduced at ICCHP 2010, proposed a method to
create pictograms or icons referring to multiplex local sign languages with
Multivariate Analysis (MVA). Those outcomes are drawn on a booklet to be held a
dialogue between deaf and hearing people. This time they are implemented on a
smart phone. Normally the usability is measured by the effectiveness,
efficiency and satisfaction. Then this time the outcome is measured by the
efficiency, that how quickly to report the fire station nearby. The evaluation
gathering deaf people and a foreigner found that this method is about three
times quicker to do the first report to the station comparing with text
messaging on a smart phone.
[5]
Attempts to Quantitative Analyze for the Change of Human Brain Activity with
Physical and Psychological Load
User Experience Evaluation
/
Inoue, Hiroaki
/
Shimizu, Shunji
/
Nara, Hiroyuki
/
Tsuruga, Takeshi
/
Miwakeichi, Fumikazu
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Watanabe, Eiju
/
Kato, Satoshi
DUXU 2014: Third International Conference on Design, User Experience, and
Usability, Part I: Theories, Methods, and Tools for Designing the User
Experience
2014-06-22
v.1
p.240-249
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare
Technology; Usefulwelfare device evaluation; Evaluation method
© Copyright 2014 Springer International Publishing
Summary: Recently, Japan (also world-wide countries) has become aged society, and a
wide variety welfare device and system have been developed. Various companies
are trying to enter the welfare device and system. Successful cases of the
attempt are rare. There are several problems. For example, it is difficult to
sell to the user because it does not known the effect. Thus, the direction of
development is hard to determined. Because there is no evaluation method is the
main cause of those. Evaluation of welfare system and device are limited only
stability, intensity and partial operability. So, evaluation of usefulness is
insufficient. Therefore, we will attempt to establish the standard to evaluate
usefulness for objectively and quantitatively on the basis of including
non-verbal cognition. In this paper, we measure load of sitting and standing
movement to use Electoromyogram (EMG) and 3D Motion Capture and set a goal to
establish objective evaluation method. We think that establishing objective
evaluation method is necessity to develop useful welfare device. We examined
possibility of assessing load and fatigue from measuring brain activity to use
Near Infra-Red Spectroscopy (NIRS). The idea of universal design is widespread
in welfare device and system. Measuring requires verification of all
generations. But, we performed to measure younger subjects as a first step. We
think that younger subjects were observed the significant difference, because
they had enough physical function. Considering younger subjects as a benchmark
is appropriate for creating evaluation method.
[6]
Consideration for Interpretation of Brain Activity Pattern during Car
Driving Based on Human Movements
User Experience Case Studies
/
Shimizu, Shunji
/
Inoue, Hiroaki
/
Nara, Hiroyuki
/
Miwakeichi, Fumikazu
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Watanabe, Eiju
/
Kato, Satoshi
DUXU 2014: Third International Conference on Design, User Experience, and
Usability, Part IV: User Experience Design Practice
2014-06-22
v.4
p.458-468
Keywords: brain information processing during driving task; spatial cognitive task;
determining direction; NIRS
© Copyright 2014 Springer International Publishing
Summary: The purpose in this research is to contribute to developing of assistive
robot and related-apparatus. Recently, there is a pressing need to develop a
new system which assists and acts for car driving and wheelchair for the
elderly as the population grows older. In terms of developing a new system, it
is thought that it is important to examine behaviors as well as spatial
recognition. Therefore, experiments have been performed for an examination of
human spatial perceptions, especially right and left recognition, during car
driving using NIRS. In previous research, it has been documented that there
were significant differences at dorsolateral prefrontal cortex at left
hemisphere during virtual driving task and actual driving. In this paper, brain
activity during car driving was measured and detailed analysis was performed by
segmentalizing brain activity during car driving on the basis of subjects'
motion. So, we report the relationship between brain activity and movement
concerned with perception during driving in this paper.
[7]
Fundamental Study for New Evaluation Method Based on Physical and
Psychological Load in Human Movement
Usability Methods, Techniques and Studies
/
Inoue, Hiroaki
/
Shunji, Shimizu
HCI International 2013: 15th International Conference on HCI: Posters'
Extended Abstracts Part I
2013-07-21
v.6
p.124-128
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare
Technology; Evaluation method
© Copyright 2013 Springer-Verlag
Summary: Recently, Japan (also world-wide countries) has become aged society, and
wide variety welfare device and system have been developed. But evaluation of
welfare system and device are limited only stability, intensity and partial
operability. So, evaluation of usefulness is insufficient. Therefore, we will
attempt to establish the standard to evaluate usefulness for objectively and
quantitatively on the basis of including non-verbal cognition. In this paper,
we measure load of sitting and standing movement to use EMG (Electoromyogram)
and 3D Motion Capture and set a goal to establish objective evaluation method.
We think that establishing objective evaluation method is necessity to develop
useful welfare device. We examined possibility of assessing load and fatigue
from measuring brain activity to use NIRS (Near Infra-Red Spectoroscopy).
[8]
Human Support System for Elderly People in Daily Life
Health and Quality of Life
/
Shimizu, Shunji
/
Inoue, Hiroaki
HIMI 2013: Human Interface and the Management of Information, Part II:
Information and Interaction for Health, Safety, Mobility and Complex
Environments
2013-07-21
v.2
p.308-314
Keywords: Elderly; Support system; Welfare technology; Remote sensing; Unwearable
sensing; Human motion
© Copyright 2013 Springer-Verlag
Summary: This report proposes a new support system that allows elderly people able to
live with a sense of security without the help of other people. In this system,
by using sensors, it is possible to watch closely the condition of elderly
people from a distant public institution. Furthermore, the significant
information to maintain their physical condition is presented by this system.
Then, according to an experiment using this system, the possibility is made
clear that this system would be useful for the support of elderly people.
[9]
Sensory Evaluation Method to Create Pictograms Based on Multiplex Sign
Languages
Design and Evaluation I
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Nagashima, Yuji
/
Tomita, Yutaka
Proceedings of the 2013 International Conference on Advances in
Computer-Human Interactions
2013-02-24
p.13-16
Keywords: Context of Use; Human Centred Design; Pictogram; Universal Communication;
Sensory Evaluation
© Copyright 2013 IARIA
Summary: This paper discusses a method to create pictograms based on multiplex local
sign languages with applying the concept of "Context of Use" on dialogue with
applying Multivariate Analysis (MVA). Since pictograms are universal
communication tools, human centred design (HCD) and context analysis by Persona
model are applied. The experiments consist of three steps. The first step is to
find out the similarity of a selected word among seven different local sign
languages, which are American, British, French Spanish, Japanese, Korean and
Chinese by means of MVA. The second step is to create a new common pictogram
referring to the first step result by a pictogram designer. The final step is
to validate the newly created pictogram by MVA. Under the cycle of HCD, the
pictogram designer will perform to summarize the expression of several local
sign languages by this method. The acquisition of this experience is to include
it as a pictogram design guideline for context of universal communications such
as emergency and traveling situations. Through the proposed method, the
relationship between selected words and local sign languages are initially
explained by sensory evaluation of the subjects. Currently the outcome of
pictograms or icons of this experiment are implemented on the modern tablet
computers with a touch panel display considering computer-human interactions.
[10]
Fundamental Study to Consider for Evaluation of A Welfare Device
Applications in Medicine
/
Inoue, Hiroaki
/
Shimizu, Shunji
/
Takahashi, Noboru
/
Nara, Hiroyuki
/
Tsuruga, Takeshi
/
Miwakeichi, Fumikazu
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Watanabe, Eiju
/
Kato, Satoshi
Proceedings of the 2013 International Conference on Advances in
Computer-Human Interactions
2013-02-24
p.293-298
Keywords: Evaluation; Movement; Exercise; 3D Motion Capture; NIRS; EMG; Care; Welfare
Technology; Useful welfare device evaluation; Evaluation method
© Copyright 2013 IARIA
Summary: Recently, Japan (also world-wide countries) has become aged society, and a
wide variety welfare device and system have been developed. But evaluation of
welfare system and device are limited only stability, intensity and partial
operability. So, evaluation of usefulness is insufficient. Evaluation of
usefulness is necessity to consider about interaction of human and welfare
device. In this paper, we measure load of sitting and standing movement to use
EMG (Electoromyogram) and 3D Motion Capture and set a goal to establish
objective evaluation method. We think that establishing objective evaluation
method is necessity to develop useful welfare device. We examined possibility
of assessing load and fatigue from measuring brain activity to use NIRS (Near
Infra-Red Spectroscopy). We think that measuring load and fatigue is very
important for developing user-friendly welfare device. Idea of universal design
is widespread in welfare device and system. Measuring require verification of
all generations. But, we performed to measure younger subjects as a first step.
We think that younger subjects were observed the significant difference,
because they had enough physical function. Considering younger subjects as a
benchmark is appropriate for creating evaluation method.
[11]
Fundamental Study to Consider for Advanced Interface in Grasping Movement
Haptic Interfaces II
/
Shimizu, Shunji
/
Inoue, Hiroaki
/
Takahashi, Noboru
Proceedings of the 2013 International Conference on Advances in
Computer-Human Interactions
2013-02-24
p.342-347
Keywords: human hand; grasping force; grasping pattern; brain activity; NIRS
© Copyright 2013 IARIA
Summary: The analysis of human grasping movement is important in developing
methodologies for controlling robots or understanding human motion programs. In
analyzing human grasping movement, it is advantageous to classify movements. In
previous papers, classifications of grasping patterns were proposed according
to the posture. Among these classifications of grasping patterns, no unified
view has been reached as yet. The measured quantities in grasping have included
only the posture of the hand, force and its distribution. Few have pertained to
classifications based on grasping force and its distribution. This paper first
tries to analyze the effect of visual information on grasping movements, and
then attempts to classify grasping movements broadly according to their
purpose. For the elements of the purposes of grasping movements, movements that
were decided upon were those which require attention, snapping or the
adjustment of the wrist or movements which do not require any special action to
achieve their purpose. Secondly, we focus on the tactile information to predict
with a limitation of movement. Finally, we attempted to discuss the relation
between human brain activity and grasping movement on cognitive tasks.
[12]
Basic Study for New Assistive System Based on Brain Activity during Car
Driving
Interfaces II
/
Shimizu, Shunji
/
Inoue, Hiroaki
/
Nara, Hiroyuki
/
Takahashi, Noboru
/
Miwakeichi, Fumikazu
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Watanabe, Eiju
/
Kato, Satoshi
Proceedings of the 2013 International Conference on Advances in
Computer-Human Interactions
2013-02-24
p.466-471
Keywords: brain information processing during driving task; spatial cognitive task;
determining direction; NIRS
© Copyright 2013 IARIA
Summary: Final purpose in this research is to contribute to developing of assistive
robot and apparatus. Recently, there is a pressing need to develop a new system
which assists and acts for car driving and wheelchair for the elderly as the
population grows older. In terms of developing a new system, it is thought that
it is important to examine behaviors as well as spatial recognition. Therefore,
experiments have been performed for an examination of human spatial
perceptions, especially right and left recognition, during car driving using
NIRS. In previous research, it has been documented that there were significant
differences at dorsolateral prefrontal cortex at left hemisphere during virtual
driving task and actual driving. In this paper, brain activity during car
driving was measured and detailed analysis was performed by segmental brain
activity during car driving on the basis of subjects' motion. So, we report the
relationship between brain activity and movement concerned with perception
during driving in this paper.
[13]
Basic Study of Analysis of Human Brain Activities during Car Driving
Measuring and Recognising Human Behaviour
/
Takahashi, Noboru
/
Shimizu, Shunji
/
Hirata, Yukihiro
/
Nara, Hiroyuki
/
Inoue, Hiroaki
/
Hirai, Nobuhide
/
Kikuchi, Senichiro
/
Watanabe, Eiju
/
Kato, Satoshi
HIMI 2011: Human Interface and the Management of Information, Symposium on
Human Interface, Part I: Interacting with Information
2011-07-09
v.1
p.627-635
Copyright © 2011 Springer-Verlag
Summary: Recently, as the worldwide population grows older, it is thought that
various assistive systems have soared. It is necessary to discuss functions of
humans, spatial perception, decision-making, and determining direction, for
developing assistive systems. The final goal of our research is to contribute
to developing of welfare robots with functions that are responsive like human.
We measured brain activities during virtual car driving using NIRS. As a result
of these experiments, there were significant differences at outside frontal
cortex in left brain. This go-round, we measured brain activity during actual
car driving. In general roads, experiments were performed by taking f-NIRS in
the car, and measuring the brain activity when car driven by subjects was went
through a number of intersections and road signs. In addition, there was
significant difference in common regions. We report a significant association
between car driving and brain activity.
[14]
Service Science Method to Create Pictograms Referring to Sign Languages
Supporting Communication
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Miki, Hiroyuki
/
Suzuki, Michio
/
Nagashima, Yuji
/
Tomita, Yutaka
/
Yamamoto, Sakae
HIMI 2011: Human Interface and the Management of Information, Symposium on
Human Interface, Part II: Interacting with Information
2011-07-09
v.2
p.123-130
Keywords: Service Sciences; Human Centred Design; Pictogram; Universal Communication;
Sensory Evaluation
Copyright © 2011 Springer-Verlag
Summary: This paper discusses a method to create pictograms referring to several
local sign languages with applying the concept of Service Science with
Multivariate Analysis (MVA). Since pictograms are universal communication
tools, human centred design (HCD) and context analysis by Persona model are
applied. The experiments consist of two steps.
Through the proposed method, the relationship between selected words and
local sign languages are initially explained by sensory evaluation of the
subjects. Under the cycle of HCD, the pictogram designer will perform to
summarize the expression of several local sign languages by this method. The
acquisition of user experience is to include it as a design guideline for
context of emergency and traveling situations.
Considering the results of the second experienced phase to prove the outcome
design, the proposed method is one of the guidelines to create pictograms
referring to several sign languages.
[15]
Context Analysis of Universal Communication through Local Sign Languages
Applying Multivariate Analysis
Deaf People: AT for Sign Language
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Nagashima, Yuji
ICCHP'10: International Conference on Computers Helping People with Special
Needs
2010-07-14
v.2
p.200-204
Keywords: assistive technology (AT); human centred design (HCD); context of use;
Persona model; sign language
© Copyright 2010 Springer-Verlag
Summary: This paper discusses universal communication with ICONs or pictograms in the
field of assistive technology (AT) with human centred design (HCD) and context
analysis by Persona model. Typical two personas are created as a deaf person in
an emergency and a travelling woman from Hong Kong. Then scenarios like diary
are written and about 40 words are selected as minimum communication words in
the dialogue. Several local sign languages of related selected words are
referred in order to investigate universal signs. For this purpose a sensory
evaluation method with multivariate analysis is applied. The outcome is plotted
on one plane with relationships of subjects and samples of several local sign
languages. Through proposed method by sensory evaluation, the relationship
between fundamental words and local sign languages are initially explained.
[16]
ATM Advertisement and Financial Preferences with Sensory Analysis
Part I: Business Applications
/
Hosono, Naotsune
/
Gotanda, Sayuri
/
Inoue, Hiromitsu
/
Tomita, Yutaka
HCI International 2007: 12th International Conference on Human-Computer
Interaction, Part IV: HCI Applications and Services
2007-07-22
v.4
p.42-47
Keywords: Human Centred Design (HCD) Sensory Evaluation ATM AIDMA model; Customer
Relationship Management (CRM)
Copyright © 2007 Springer-Verlag
Summary: This paper discusses a sensory evaluation technique to find relationships
between advertisements on Auto teller Machine (ATM) screen and users' financial
preferences under the extended AIDMA model which represents Attention,
Interest, Desire, Memory and Action. The basic three financial preferences are
purchasing, savings and investment.
Twenty assessors performed three steps of; checked by Marble Method and
Correspondence Analysis with Supplementary Treatment thorough trial
experimentation of e-Commerce. This survey, using ATM advertisements, clarified
users' dynamic financial preference shifts through the e-Commerce influence.
In conclusion, the purchasing and the investment groups shift to the saving
group. In this tendency it is surmised that looking at full varieties of the
catalogues in the e-Commerce influenced the financial preferences.
This experimentation can be applied to the environment of the customer
relationship management (CRM).
[17]
Hotaru: Intuitive Manipulation Techniques for Projected Displays of Mobile
Devices
Long Papers: Novel User Interfaces
/
Sugimoto, M.
/
Miyahara, K.
/
Inoue, H.
/
Tsunesada, Y.
Proceedings of IFIP INTERACT'05: Human-Computer Interaction
2005-09-12
p.57-68
Summary: Mobile devices (cellular phone, PDA, etc.) have so far been personal tools.
Due to their evolution to multi-functionality, however, the devices have begun
to be used by multiple people in co-located situations. This paper discusses
near future technologies: a mobile device with a projector and intuitive
manipulation techniques by using a video camera mounted on the device. In
today's technologies, it is difficult to realize a mobile device with a small
and lightweight projector that still retains the feature of mobility.
Therefore, we have developed a system to project displays of mobile devices on
a table, a floor, or a wall, by tracking their three-dimensional positions and
orientations and using an existing LCD projector. The proposed system called
Hotaru (a firefly, in English) allows users to annotate/rotate a picture or a
document in a mobile device by touching its projected display with their
fingers. Users can intuitively transfer a file between multiple devices by
making their projected displays overlapped. Informal evaluations of Hotaru
indicated that the proposed manipulation techniques could effectively support
multiple people in co-located situations in conducting their tasks.
[18]
Intuitive manipulation techniques for projected displays of mobile devices
Late breaking results: short papers
/
Miyahara, Kosuke
/
Inoue, Hiroshi
/
Tsunesada, Yuji
/
Sugimoto, Masanori
Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems
2005-04-02
v.2
p.1657-1660
© Copyright 2005 ACM
Summary: Mobile devices (cellular phone, PDA, etc.) used by many people in their
daily lives have so far been personal tools. Due to their multi-functionality,
however, the devices have begun to be used by multiple people in co-located
situations. This paper discusses near future technologies: a mobile device with
a projector and intuitive manipulation techniques by using a video camera
mounted on the device. It is difficult to realize a mobile device with a small
and light projector that still retains the feature of mobility, so we have
developed a system to project displays of mobile devices by tracking their
three-dimensional positions and orientations. The proposed system called Hotaru
(a firefly, in English) allows users to annotate, rotate or transfer files
between multiple devices by touching their projected displays with fingers.
[19]
User Centred Design Utilizing Sensory Analysis
Human factors and ergonomics
/
Hosono, N.
/
Inoue, H.
/
Tomita, Y.
/
Yamamoto, Y.
Proceedings of the Tenth International Conference on Human-Computer
Interaction
2003-06-22
v.2
p.395-399
© Copyright 2003 Lawrence Erlbaum Associates
[20]
Cross Cultural Viewpoint Utilizing Sensory Analysis
/
Hosono, N.
/
Inoue, H.
/
Tomita, Y.
Proceedings of the Ninth International Conference on Human-Computer
Interaction
2001-08
v.2
p.592-596
[21]
Sensory Evaluation Method for Determining Portable Information Terminal
Requirements for Medical Doctors in Hospital Applications
4: MEDICAL SYSTEMS AND REHABILITATION: Medical Systems and Rehabilitation
Posters
/
Hosono, Naotsune
/
Inoue, Hiromitsu
/
Tomita, Yutaka
Proceedings of the Joint IEA 14th Triennial Congress and Human Factors and
Ergonomics Society 44th Annual Meeting
2000-07-30
v.44
n.4
p.267
© Copyright 2000 HFES
Summary: Considering the 14th Triennial Congress of the IEA theme: "Ergonomics for
the New Millennium", we explore the emergence of powerful microprocessors with
the potential to be used anyone regardless of age, gender, location,
nationality, or time considerations. This paper explores sensory evaluation
methods using an experimental Portable Information Terminal (PIT) platform to
meet the requirements of medical doctors in hospitals. We use various aspects
of multimedia access to evaluate user need to employ the PIT.
[22]
Sensory evaluation method for determining portable information terminal
requirements for nursing care applications
/
Hosono, N.
/
Inoue, H.
/
Tomita, Y.
Proceedings of the Eighth International Conference on Human-Computer
Interaction
1999-08-22
v.1
p.953-957
© Copyright 1999 Lawrence Erlbaum Associates
[23]
SOFT Science and Technology Meets Cognitive Science and Human-Computer
Interaction for Cooperation
I.6 Cognitive Science and HCI for Cooperation
/
Long, J.
/
Inoue, H.
/
Kato, T.
/
Miyake, N.
/
Green, T.
/
Harrison, M.
/
Pollitzer, E.
Proceedings of the Sixth International Conference on Human-Computer
Interaction
1995-07-09
v.I. Human and Future Computing
p.199-204
© Copyright 1995 Elsevier Science
Summary: A workshop for 'Cooperation between Japan and the United Kingdom on SOFT
Science and Technology' was held in Osaka, Japan last year, and hosted by the
Science and Technology Agency. The aim was to explore the potential for
Japanese/UK cooperation in SOFT Science and Technology, particularly as it
relates to Cognitive Science and Human-Computer Interaction (HCI), in the way
the UK has brought them together, under the Joint Councils' Initiative (JCI).
The workshop raised a number of important technical issues which require
further development and dissemination, to which this session is intended to
contribute. More generally, the aim is to consider how human science and
engineering can be more effectively brought together to solve human problems,
with reference to Japan and the UK and their eventual cooperation. The
discussion, however, will extend to collaboration in general. The session will
be technical, rather than organisational or logistic, focussing on specific
examples, as well as wider issues.
Session participants are drawn from both Japanese and UK research
communities, and from the human (cognitive) sciences and from engineering
(HCI). However, what unites them is a concern to establish the more effective
engineering of human technology systems, whether individual or social,
industrial or domestic, for the whole population, including people with special
needs.