ReFabricator: Integrating Everyday Objects for Digital Fabrication
Interactivity Demos
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Yamada, Suguru
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Morishige, Hironao
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Nozaki, Hiroki
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Ogawa, Masaki
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Yonezawa, Takuro
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Tokuda, Hideyuki
Extended Abstracts of the ACM CHI'16 Conference on Human Factors in
Computing Systems
2016-05-07
v.2
p.3804-3807
© Copyright 2016 ACM
Summary: Since current digital fabrication relies on 3D printer very much, there are
several concerns such as printing cost (i.e., both financial and temporal cost)
and sometimes too homogeneous impression with plastic filament. To address and
solve the problem, we propose ReFabricator, a computational fabrication tool
integrating everyday objects into digital fabrication. ReFabrication is a
concept of fabrication, mixing the idea of Reuse and Digital Fabrication, which
aims to fabricate new functional shape with ready made products, effectively
utilizing its behavior. As a system prototype, we have implemented a design
tool which enables users to gather up every day objects and reassemble them to
another functional shape with taking advantages of both analog and digital
fabrication. In particular, the system calculates the optimized positional
relationship among objects, and generates joint objects to bond the objects
together in order to achieve a certain shape.