Feelbook: A Social Media App for Teens Designed to Foster Positive Online
Behavior and Prevent Cyberbullying
Late-Breaking Works: Collaborative Technologies
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Fan, Mingyue
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Yu, Liyue
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Bowler, Leanne
Extended Abstracts of the ACM CHI'16 Conference on Human Factors in
Computing Systems
2016-05-07
v.2
p.1187-1192
© Copyright 2016 ACM
Summary: This project presents a prototype for a stand-alone social media application
designed for teenage users in order to prevent and mitigate mean and cruel
online behavior. The purpose of the app is to create a nurturing environment
where teenagers use a variety of features designed to help raise self-awareness
of their own online behavior, seek support when needed, and learn to control
and, when possible, correct aggressive behavior. The prototype is framed by
four design principles: design for reflection, design for empathy, design for
empowerment, and design for the whole. We conclude by outlining the next steps
in our project to develop an application that helps to improve the online
experiences of young people. This work has implications for the CHI community
because it applies software solutions to tackle a critical social problem that
can affect the health and well being of young people.