HCI Bibliography : Search Results skip to search form | skip to results |
Database updated: 2016-05-10 Searches since 2006-12-01: 32,897,221
director@hcibib.org
Hosted by ACM SIGCHI
The HCI Bibliogaphy was moved to a new server 2015-05-12 and again 2016-01-05, substantially degrading the environment for making updates.
There are no plans to add to the database.
Please send questions or comments to director@hcibib.org.
Query: Xiao_S* Results: 7 Sorted by: Date  Comments?
Help Dates
Limit:   
Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio Learning Feedback / Bian, Yulong / Yang, Chenglei / Guan, Dongdong / Xiao, Sa / Gao, Fengqiang / Shen, Chia / Meng, Xiangxu Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.433-444
ACM Digital Library Link
Summary: In virtual learning environment, both personality and emotional features of animated pedagogical agents (APAs) may influence learning. To investigate this question, we developed four APAs with two distinct personality types and two sets of gestures expressing distinct emotional feedback. Effects of APAs' personality types and emotional feedback strategies on learning experiences and performance were assessed experimentally using a virtual Tai Chi training system. Fifty six participants completed the experiment. Results showed that positive emotional feedback strategy led to better learning experiences and performance than negative feedback strategy. Moreover, personality type had significant effect on learning. Choleric APAs led to better performance than Phlegmatic APAs. Personality types moderated the effect of emotional feedback on learning satisfaction. Our study demonstrates that APAs with distinct personality types and emotional feedback are important design parameters for virtual learning environments.

Pmomo: Projection Mapping on Movable 3D Object Real Reality Interfaces / Zhou, Yi / Xiao, Shuangjiu / Tang, Ning / Wei, Zhiyong / Chen, Xu Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.781-790
ACM Digital Library Link
Summary: We introduce Pmomo (acronym of projection mapping on movable object), a dynamic projection mapping system that tracks the 6-DOF position of real-world object, and shades it with virtual 3D contents by projection. The system can precisely lock the projection on the moving object in real-time, even the one with complex geometry. Based on depth camera, we developed a novel and robust tracking method that samples the structure of the object into low-density point cloud, then performs an adaptive searching scheme for the registration procedure. As a fully interactive system, our method can handle both internal and external complex occlusions, and can quickly track back the object even when losing track. In order to further improve the realism of the projected virtual textures, our system innovatively culls occlusions away from projection, which is achieved by a facet-covering method. As a result, the Pmomo system enables the possibility of new interactive Augmented Reality applications that require high-quality dynamic projection effect.

Social influences on secure development tool adoption: why security tools spread Collaborative software development / Xiao, Shundan / Witschey, Jim / Murphy-Hill, Emerson Proceedings of ACM CSCW 2014 Conference on Computer-Supported Cooperative Work and Social Computing 2014-02-15 v.1 p.1095-1106
ACM Digital Library Link
Summary: Security tools can help developers build more secure software systems by helping developers detect or fix security vulnerabilities in source code. However, developers do not always use these tools. In this paper, we investigate a number of social factors that impact developers' adoption decisions, based on a multidisciplinary field of research called diffusion of innovations. We conducted 42 one-on-one interviews with professional software developers, and our results suggest a number of ways in which security tool adoption depends on developers' social environments and on the channels through which information about tools is communicated. For example, some participants trusted developers with strong reputations on the Internet as much as they trust their colleagues for information about security tools.

A Practical Framework for Virtual Viewing and Relighting Rendering / Duan, Qi / Yu, Jianjun / Yang, Xubo / Xiao, Shuangjiu Proceedings of the 2007 International Conference on Entertainment Computing 2007-09-15 p.282-287
Keywords: Novel View Synthesis; Image-based Relighting; Image Measurement
Link to Digital Content at Springer
Summary: Recently many practical applications have concerned with observing objects that have specular reflection properties. They intend to know how the specular reflections and other details vary according to different lighting conditions and view positions. In this paper, we propose an innovative framework combining the novel view synthesis algorithm and the relighting algorithm to fulfill these requirements. Another important feature of this framework is that all the algorithms are based on image without acquiring any 3D model which may contain some high confidential secrets. Meanwhile an image measurement criterion is proposed to verify the feasibility and effectiveness of the framework.

Interactive Image Based Relighting with Physical Light Acquisition Rendering / Yu, Jianjun / Yang, Xubo / Xiao, Shuangjiu Proceedings of the 2007 International Conference on Entertainment Computing 2007-09-15 p.288-293
Keywords: Interactive; Image-based Relighting; Physical Light Acquisition; Lighting Sensitive Display
Link to Digital Content at Springer
Summary: We present an interactive image-based technique to relight real scene with physical light sources acquisition. Firstly, basis images of the real scene are acquired from a fixed viewpoint. Secondly, light direction is estimated and physical light image is captured. Thirdly, measurement image between the reference light image and the novel light image is computed for relighting scene. We demonstrate the technique by interactively relighting a pre-captured real scene using a hand held spotlight projecting light on a white paper.

GPU-based rendering and animation for Chinese painting cartoon NPR and sketching / Yuan, Manli / Yang, Xubo / Xiao, Shuangjiu / Ren, Zheng Proceedings of the 2007 Conference on Graphics Interface 2007-05-28 p.57-61
ACM Digital Library Link
Summary: This paper presents a real-time rendering system for generating a Chinese ink-and-wash cartoon. The objective is to free the animators from laboriously designing traditional Chinese painting appearance. The system constitutes a morphing animation framework and a rendering process. The whole rendering process is based on Graphic Process Unit (GPU), including interior shading, silhouette extracting and background shading. Moreover, the morphing framework is created to automatically generate Chinese painting cartoon from a set of surface mesh models. These techniques can be applied to real-time Chinese style entertainment application.

The Impact of Internalization and Familiarity On Trust and Adoption of Recommendation Agents Trust and Motivation / Xiao, Sherrie / Benbasat, Izak Proceedings of the 2002 AIS SIGHCI Workshop on HCI Research in MIS 2002-12-14 p.8
Summary: This paper develops and tests a research model which reflects our postulation that in agent-mediated ecommerce, a customer will adopt a customer agent, such as a recommendation agent (RA), because the customer agent (an agent) will internalize the real needs of the customer (a principal). We think that Internalization will increase the customer's intention to adopt the RA through increased cognitive trust and emotional trust, which is not purely cognitive nor rational.
    Our research model conceptualizes that both internalization and familiarity will affect customer trust in an RA (including both cognitive trust and emotional trust), and that customer trust in an RA will affect the intention to adopt an RA as a delegated agent or as a decision aid. Internalization refers to a customer's perception of how well an RA represents the customer's real needs. New measures of cognitive trust, emotional trust, the intention to adopt an RA as a delegated agent, the intention to adopt an RA as a decision aid, and internalization have been developed. We have conducted a lab experiment and used PLS to analyze the data.
    The results support our postulation. We find that the total effects of internalization on the two intentions to adopt an RA are 0.46 and 0.47 respectively. This means that a one standard deviation increase in internalization will result in a 0.46 standard deviation increase in a customer's intention to adopt the RA as a delegated agent and a 0.47 standard deviation increase in a customer's intention to adopt the RA as a decision aid. One standard deviation increase in internalization affects the intention to adopt an RA through a 0.67 standard deviation increase in cognitive trust and through a 0.61 standard deviation increase in emotional trust. It is interesting to find that cognitive trust fully mediates the impact of internalization on emotional trust, and that emotional trust fully mediates the impact of cognitive trust on the intention to adopt an RA as a delegated agent or as a decision aid. In addition, familiarity significantly increases cognitive trust, while it does not significantly affect emotional trust.