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e-Seesaw: A Tangible, Ludic, Parent-child, Awareness System Late-Breaking Works: Games & Playful Interaction / Sun, Yingze / Aylett, Matthew P. / Vazquez-Alvarez, Yolanda Extended Abstracts of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.2 p.1821-1827
ACM Digital Library Link
Summary: In modern China, the pace of life is becoming faster and working pressure is increasing often leading to pressure on families and family interaction. 23 pairs of working parents and their children were asked what they saw as their main communication challenges and how they currently used communication technology to stay in touch. The mobile phone was the dominant form of communication despite being poorly rated by children as a way of enhancing a sense of connection and love. Parents and children were presented with a series of design probes to investigate how current communication technology might be supported or enhanced with a tangible and playful awareness system. One of the designs, the e-Seesaw, was selected and evaluated in a lab and home setting. Participant reaction was positive with the design provoking a novel perspective on remote parent-child interaction allowing even very young children to both initiate and control communication.

Lyricon (Lyrics + Earcons) Improves Identification of Auditory Cues Information Design / Sun, Yuanjing / Jeon, Myounghoon DUXU 2015: Fourth International Conference on Design, User Experience, and Usability, Part II: Users and Interactions 2015-08-02 v.2 p.382-389
Keywords: Auditory display; Auditory icons; Auditory user interface; Cognitive mapping; Earcons; Lyricons; Sonification
Link to Digital Content at Springer
Summary: Auditory researchers have developed various non-speech cues in designing auditory user interfaces. A preliminary study of "lyricons" (lyrics + earcons [1]) has provided a novel approach to devising auditory cues in electronic products, by combining the concurrent two layers of musical speech and earcons (short musical motives). An experiment on sound-function meaning mapping was conducted between earcons and lyricons. It demonstrated that lyricons significantly more enhanced the relevance between the sound and the meaning compared to earcons. Further analyses on error type and confusion matrix show that lyricons showed a higher identification rate and a shorter mapping time than earcons. Factors affecting auditory cue identification and application directions of lyricons are discussed.

Minimum information entropy based q-matrix learning in DINA model Posters / Ye, Shiwei / Sun, Yuan / Wang, Haobo / Sun, Yi LAK'15: 2015 International Conference on Learning Analytics and Knowledge 2015-03-16 p.404-405
ACM Digital Library Link
Summary: Cognitive diagnosis models (CDMs) are of growing interest in test development and measurement of learners' performance. The DINA (deterministic input, noisy, and gate) model is one of the most widely used models in CDM. In this paper, we propose a new method and present an alternating recursive algorithm to learn Q-matrix and uncertainty variables, slip and guessing parameters, based on Boolean Matrix Factorization (BMF) and Minimized Information Entropy (MIE) respectively for the DINA model. Simulation results show that our algorithm for Q-matrix learning has fast convergence to the local optimal solutions for Q-matrix and students' knowledge states A matrix. This is especially important and applicable when the method is extended to big data.

Reliving the Past & Making a Harmonious Society Today: A Study of Elderly Electronic Hackers in China Hacking and Making / Sun, Yuling / Lindtner, Silvia / Ding, Xianghua / Lu, Tun / Gu, Ning Proceedings of ACM CSCW 2015 Conference on Computer-Supported Cooperative Work and Social Computing 2015-02-28 v.1 p.44-55
ACM Digital Library Link
Summary: This paper tells a story of DIY (do it yourself) making that does not neatly fit more familiar narratives of making: as individual empowerment, as a democratizing force, and as technoscientific innovation. Drawing on ethnographic research with a collective of elderly electronic hackers in China, we provide insights into the socio-technical and politico-economic processes of hacking and making. This paper examines how the activity of making functioned for elderly DIY enthusiasts as way of remaking and reliving the past and as a means for expressing class belonging and citizenship. We show that making and hacking is not practiced in a void independent of social, political or economic forces. Rather, making unfolds in relation to, and is contingent on, societal norms and specific techno-cultural histories. As much as hacking empowers certain people, it excludes others and functions as a site for the exercise of power and social distinction making.

Meta-Path-Based Ranking with Pseudo Relevance Feedback on Heterogeneous Graph for Citation Recommendation R Session 2: Models / Liu, Xiaozhong / Yu, Yingying / Guo, Chun / Sun, Yizhou Proceedings of the 2014 ACM Conference on Information and Knowledge Management 2014-11-03 p.121-130
ACM Digital Library Link
Summary: The sheer volume of scholarly publications available online significantly challenges how scholars retrieve the new information available and locate the candidate reference papers. While classical text retrieval and pseudo relevance feedback (PRF) algorithms can assist scholars in accessing needed publications, in this study, we propose an innovative publication ranking method with PRF by leveraging a number of meta-paths on the heterogeneous bibliographic graph. Different meta-paths on the graph address different ranking hypotheses, whereas the pseudo-relevant papers (from the retrieval results) are used as the seed nodes on the graph. Meanwhile, unlike prior studies, we propose "restricted meta-path" facilitated by a new context-rich heterogeneous network extracted from full-text publication content along with citation context. By using learning-to-rank, we integrate 18 different meta-path-based ranking features to derive the final ranking scores for candidate cited papers. Experimental results with ACM full-text corpus show that meta-path-based ranking with PRF on the new graph significantly (p < 0.0001) outperforms text retrieval algorithms with text-based or PageRank-based PRF.

Modeling Topic Diffusion in Multi-Relational Bibliographic Information Networks KM Session 7: Social Networks & Social Media III / Gui, Huan / Sun, Yizhou / Han, Jiawei / Brova, George Proceedings of the 2014 ACM Conference on Information and Knowledge Management 2014-11-03 p.649-658
ACM Digital Library Link
Summary: Information diffusion has been widely studied in networks, aiming to model the spread of information among objects when they are connected with each other. Most of the current research assumes the underlying network is homogeneous, i.e., objects are of the same type and they are connected by links with the same semantic meanings. However, in the real word, objects are connected via different types of relationships, forming multi-relational heterogeneous information networks.
    In this paper, we propose to model information diffusion in such multi-relational networks, by distinguishing the power in passing information around for different types of relationships. We propose two variations of the linear threshold model for multi-relational networks, by considering the aggregation of information at either the model level or the relation level. In addition, we use real diffusion action logs to learn the parameters in these models, which will benefit diffusion prediction in real networks. We apply our diffusion models in two real bibliographic information networks, DBLP network and APS network, and experimentally demonstrate the effectiveness of our models compared with single-relational diffusion models. Moreover, our models can determine the diffusion power of each relation type, which helps us understand the diffusion process better in the multi-relational bibliographic network scenario.

Computing Multi-Relational Sufficient Statistics for Large Databases KM Session 16: Large-Scale Machine Learning / Qian, Zhensong / Schulte, Oliver / Sun, Yan Proceedings of the 2014 ACM Conference on Information and Knowledge Management 2014-11-03 p.1249-1258
ACM Digital Library Link
Summary: Databases contain information about which relationships do and do not hold among entities. To make this information accessible for statistical analysis requires computing sufficient statistics that combine information from different database tables. Such statistics may involve any number of positive and negative relationships. With a naive enumeration approach, computing sufficient statistics for negative relationships is feasible only for small databases. We solve this problem with a new dynamic programming algorithm that performs a virtual join, where the requisite counts are computed without materializing join tables. Contingency table algebra is a new extension of relational algebra, that facilitates the efficient implementation of this Möobius virtual join operation. The Möbius Join scales to large datasets (over 1M tuples) with complex schemas. Empirical evaluation with seven benchmark datasets showed that information about the presence and absence of links can be exploited in feature selection, association rule mining, and Bayesian network learning.

MemoryRetrospect: lifelogging with social awareness Posters / Liu, Lipeng / Li, Rong / Sun, Yongxiong / Li, Yinghan / Du, Zhanwei / Huang, Qiuyang Adjunct Proceedings of the 2014 International Joint Conference on Pervasive and Ubiquitous Computing 2014-09-13 v.2 p.103-106
ACM Digital Library Link
Summary: As a promising procedure of mobile application. So far, lifelogging has already some initial attempts on photos, audios and video records. However, they are just simple information recording tools, in which the receivers cannot feel the senders with empathy in space or time. In this poster, we propose a concept called MemoryRetrospect, which combines Lifelogging with Social Awareness. It considers not only our daily photos and videos, but also the weather, the locations and time. When and how to open the e-records can be set by the senders' willing. Thus the receivers have a chance to feel the true space-time meaning of the e-records. More exactly, every e-record will be packaged in a capsule, which the senders are able to set with kinds of scenes as the activation conditions for recipients. With this, the recipients can experience and understand senders' happiness, beautiful moments and emotions at some certain moment.

Full-text based context-rich heterogeneous network mining approach for citation recommendation Citation, citation, citation / Liu, Xiaozhong / Yu, Yingying / Guo, Chun / Sun, Yizhou / Gao, Liangcai JCDL'14: Proceedings of the 2014 ACM/IEEE-CS Joint Conference on Digital Libraries 2014-09-08 p.361-370
Keywords: Abstracts
Keywords: Citation analysis
Keywords: Context
Keywords: Data mining
Keywords: Educational institutions
Keywords: Focusing
Keywords: Inference algorithms
Keywords: Citation Recommendation
Keywords: Full-text Citation Analysis
Keywords: Heterogeneous Information Network
Keywords: Meta-Path
dx.doi.org/10.1109/JCDL.2014.6970191
Summary: Citation relationship between scientific publications has been successfully used for scholarly bibliometrics, information retrieval and data mining tasks, and citation-based recommendation algorithms are well documented. While previous studies investigated citation relations from various viewpoints, most of them share the same assumption that, if paper1 cites paper2 (or author1 cites author2), they are connected, regardless of citation importance, sentiment, reason, topic, or motivation. However, this assumption is oversimplified. In this study, we employ an innovative "context-rich heterogeneous network" approach, which paves a new way for citation recommendation task. In the network, we characterize 1) the importance of citation relationships between citing and cited papers, and 2) the topical citation motivation. Unlike earlier studies, the citation information, in this paper, is characterized by citation textual contexts extracted from the full-text citing paper. We also propose algorithm to cope with the situation when large portion of full-text missing information exists in the bibliographic repository. Evaluation results show that, context-rich heterogeneous network can significantly enhance the citation recommendation performance.

The interplay between users' intraorganizational social media use and social capital / Sun, Yuan / Shang, Rong-An Computers in Human Behavior 2014-08 v.37 n.0 p.334-341
Keywords: Intraorganizational social media
Keywords: Social capital
Keywords: Work-related use
Keywords: Social-related use
Keywords: Microblog
Link to Article at sciencedirect
Summary: The wide acceptance of social media by the public has caused companies try to use intraorganizational social media to increase employee work performance. However, simply implementing a platform is insufficient for success. Companies must encourage employees to use social media for work-related purposes. This study divided the use of intraorganizational social media into social- and work-related use and proposed a model based on the theory of social capital to explore the effects of social-related use on work-related use. The model was tested using a survey of users of intraorganizational microblog systems in China. The results indicate the relationships among two types of intraorganizational use and the dimensions of social capital, and that social-related use fosters work-related use directly and indirectly by enhancing social capital. These results facilitate an understanding of the value of social activities conducted using intraorganizational social media in organizations.

LCARS: A Spatial Item Recommender System / Yin, Hongzhi / Cui, Bin / Sun, Yizhou / Hu, Zhiting / Chen, Ling ACM Transactions on Information Systems 2014-06 v.32 n.3 p.11
ACM Digital Library Link
Summary: Newly emerging location-based and event-based social network services provide us with a new platform to understand users' preferences based on their activity history. A user can only visit a limited number of venues/events and most of them are within a limited distance range, so the user-item matrix is very sparse, which creates a big challenge to the traditional collaborative filtering-based recommender systems. The problem becomes even more challenging when people travel to a new city where they have no activity information.
    In this article, we propose LCARS, a location-content-aware recommender system that offers a particular user a set of venues (e.g., restaurants and shopping malls) or events (e.g., concerts and exhibitions) by giving consideration to both personal interest and local preference. This recommender system can facilitate people's travel not only near the area in which they live, but also in a city that is new to them. Specifically, LCARS consists of two components: offline modeling and online recommendation. The offline modeling part, called LCA-LDA, is designed to learn the interest of each individual user and the local preference of each individual city by capturing item cooccurrence patterns and exploiting item contents. The online recommendation part takes a querying user along with a querying city as input, and automatically combines the learned interest of the querying user and the local preference of the querying city to produce the top-k recommendations. To speed up the online process, a scalable query processing technique is developed by extending both the Threshold Algorithm (TA) and TA-approximation algorithm. We evaluate the performance of our recommender system on two real datasets, that is, DoubanEvent and Foursquare, and one large-scale synthetic dataset. The results show the superiority of LCARS in recommending spatial items for users, especially when traveling to new cities, in terms of both effectiveness and efficiency. Besides, the experimental analysis results also demonstrate the excellent interpretability of LCARS.

Understanding the users' continuous adoption of 3D social virtual world in China: A comparative case study / Zhang, Xi / de Pablos, Patricia Ordóñez / Wang, Xiaojiong / Wang, Weiguang / Sun, Yongqiang / She, Jinghuai Computers in Human Behavior 2014-06 v.35 n.0 p.578-585
Keywords: Social virtual world market
Keywords: China
Keywords: Users' continuous adoption
Keywords: Commitment theory
Keywords: Comparative case study
Link to Article at sciencedirect
Summary: Internet-based 3D social virtual world (SVW) is a special social media with 3D interface, open-ended, immersive, and collaborative nature, which has attracted interest among researchers and practitioners alike. This Chinese 3D SVW market developed for nearly 8 years, from 2005 to 2013. After the initiation stage (05-09), some new tendencies occurred in the maintenance stage (09-13). Some local SVWs (e.g., HiPiHi) held advantages in attracting users in the early stage but failed in the maintenance stage, but other companies (e.g., Uworld) attracted users' continuous adoption and commitment in long-term competition. Based on customer commitment theory and diffusion of innovation theory, we established a theoretical framework to explain how virtual world strategies impact on short-term and long-term customer commitment. Based on qualitative data (e.g., longitude observation and third-party report), this research compares two major competitors' strategies in Chinese virtual world market (i.e., HiPiHi and Uworld), and analyzes how their strategies succeeded or failed to attract users' long-term commitment. The findings suggest there is a "S-curve" for adoption rate of SVW users, and there is a "critical timeframe" for persuading users' continuous adoptions. Social virtual worlds should try to encourage users to reduce personalization and learning cost in the short-term, after which they can then change the "vicious circle" to "virtuous circle."

Spatial augmented reality as a method for a mobile robot to communicate intended movement / Coovert, Michael D. / Lee, Tiffany / Shindev, Ivan / Sun, Yu Computers in Human Behavior 2014-05 v.34 n.0 p.241-248
Keywords: Augmented reality
Keywords: Mobile robot
Keywords: HRI communication
Keywords: Modality
Link to Article at sciencedirect
Summary: Our work evaluates a mobile robot's ability to communicate intended movements to humans via projection of visual arrows and a simplified map. Humans utilize a variety of techniques to signal intended movement in a co-occupied space. We evaluated an augmented reality projection provided by the robot. The projection is on the floor and consists of arrows and a simplified map. Two pilots and one quasi-experiment were conducted to examine the effectiveness of visual projection of arrows by a robot for signaling intended movement. The pilot work demonstrates the effectiveness of utilizing arrows as a communication medium. The experiment examined the effectiveness of a simplified map and arrows for signaling the short-, mid-range, and long-term intended movement. Two pilot experiments confirm that arrows are an effective symbol for a robot to use to signal intent. A field experiment demonstrates that a robot can use a projected arrow and simplified map to signal its intended movement and people understand the projection for upcoming short-, medium-, and long-term movement. Augmented reality, such as projected arrows and simplified map, are an effective tool for robots to use when signaling their upcoming movement to humans. Telepresence robots in organizations, museum docents, information kiosks, hospital assistants, factories, and as members of search and rescue teams are typical applications where mobile robots reside and interact with people.

Being senior and ICT: a study of seniors using ICT in China Engaging older adults through technology / Sun, Yuling / Ding, Xianghua / Lindtner, Silvia / Lu, Tun / Gu, Ning Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.1 p.3933-3942
ACM Digital Library Link
Summary: System design for seniors often focuses on the decline of their biological capabilities and social connectedness. This approach has been challenged as too simplistic to capture what it really means to be senior. This paper presents a qualitative study of 17 seniors in urban China (age ranging from 50s to 70s), who have adopted and incorporated ICT into their daily lives. Findings from this study show that the ways in which seniors attend to ICT are not simply shaped by changes in health or other wellbeing, but also by their life attitudes, value systems, relationships to younger generations as well as historical specifics during their coming of age. This paper contributes by showing that 1) what it means to be senior is shaped from within a whole social ecology of past and current experiences, values and interactions; 2) senior identities are not fixed, but continuously negotiated, articulated and enacted through ICT; 3) social interaction and access of technologies are highly intertwined.

A Novel Social Event Recommendation Method Based on Social and Collaborative Friendships / Sun, Yu-Chun / Chen, Chien Chin Proceedings of the 2013 International Conference on Social Informatics 2013-11-25 p.109-118
Keywords: social network; recommendation systems; friendship analysis
Link to Digital Content at Springer
Summary: Many social network sites (SNSs) provide social event functions to facilitate user interactions. However, it is difficult for users to find interesting events among the huge number posted on such sites. In this paper, we investigate the problem and propose a social event recommendation method that exploits user's social and collaborative friendships to recommend events of interest. As events are one-and-only items, their ratings are not available until they are over. Hence, traditional recommendation methods are incapable of event recommendation because they need sufficient ratings to generate recommendations. Instead of using ratings, we analyze the behavior patterns of social network users to measure their social and collaborative friendships. The friendships are aggregated to identify the acquaintances of a user and events relevant to the preferences of the acquaintances and the user are recommended. The results of experiments show that the proposed method is effective and it outperforms many well-known recommendation methods.

From Diagram to Network / Sun, Yanan Proceedings of the 2013 International Conference Workshops on Social Informatics 2013-11-25 p.100-109
Keywords: multi-mode network; historic network research; art history; art-history diagram
Link to Digital Content at Springer
Summary: This paper aims to remove a constraint of applying network approach to art history. First, it points out, although old diagrams of art history did not use the language of modern network theory, they have already shown ingenuous network thinking to theorize the development of arts. Meanwhile, the indirect visual devices and the embracive tradition of these diagrams, which includes entities in various properties, prevent the application of computer-aided network methods to decipher and re-analyze the contents of this heritage of art historical research. To break this shackle, this paper suggests a multi-mode network approach to "translate" the traditional network thinking of art diagrams to the conceptualization of graph-theoretical network analysis. By doing so, this paper demonstrates how art historical research could benefit from modern sociological approach to network theory. To explain the usefulness and advantage of this method, the diagrams of Covarrubias and Barr are taken as examples to be converted into graph-theoretical networks.

Recommendation in heterogeneous information networks with implicit user feedback Poster session / Yu, Xiao / Ren, Xiang / Sun, Yizhou / Sturt, Bradley / Khandelwal, Urvashi / Gu, Quanquan / Norick, Brandon / Han, Jiawei Proceedings of the 2013 ACM Conference on Recommender Systems 2013-10-12 p.347-350
ACM Digital Library Link
Summary: Recent studies suggest that by using additional user or item relationship information when building hybrid recommender systems, the recommendation quality can be largely improved. However, most such studies only consider a single type of relationship, e.g., social network. Notice that in many applications, the recommendation problem exists in an attribute-rich heterogeneous information network environment. In this paper, we study the entity recommendation problem in heterogeneous information networks. We propose to combine various relationship information from the network with user feedback to provide high quality recommendation results.
    The major challenge of building recommender systems in heterogeneous information networks is to systematically define features to represent the different types of relationships between entities, and learn the importance of each relationship type. In the proposed framework, we first use meta-path-based latent features to represent the connectivity between users and items along different paths in the related information network. We then define a recommendation model with such latent features and use Bayesian ranking optimization techniques to estimate the model. Empirical studies show that our approach outperforms several widely employed implicit feedback entity recommendation techniques.

HathiTrust research center: computational access for digital humanities and beyond Posters / Plale, Beth / McDonald, Robert / Sun, Yiming / Kouper, Inna / Cobine, Ryan / Downie, J. Stephen / Namachchivaya, Beth Sandore / Unsworth, John JCDL'13: Proceedings of the 2013 ACM/IEEE-CS Joint Conference on Digital Libraries 2013-07-22 p.395-396
ACM Digital Library Link
Summary: Academic libraries are increasingly looking to provide services that allow their users to work with digital collections in innovative ways, for example, to analyze large volumes of digitized collections. The HathiTrust Research Center (HTRC) is a large collaborative that provides an innovative research infrastructure for dealing with massive amounts of digital texts. In this poster, we report on the technical progress of the HTRC as well as on the efforts to build a user community around our cyberinfrastructure.

Development of Recognition System of Japanese Sign Language Using 3D Image Sensor Universal Access and eInclusion / Sun, Yanhua / Kuwahara, Noriaki / Morimoto, Kazunari HCI International 2013: 15th International Conference on HCI: Posters' Extended Abstracts Part I 2013-07-21 v.6 p.286-290
Keywords: Japanese Sign Language; Kinect; Recognition of JSL; 3D Sensor
Link to Digital Content at Springer
Summary: The population of Japanese people with disabilities is growing day by day. And the population of sign language translator is too few to support them. In general life, people communicate with others through conversation but this is obviously impossible for deaf mute people who use sign language to communicate. So it is necessary to explore a recognition system of sign language which can help the deaf and mute to keep in touch with others. In order to solve that problem, a large amount of researches related to recognition system development and establishment have been reported by previous literatures. However, current paper introduced a novel method for system developing. In this paper, 3D sensors called Kinect were employed for hand gesture dataset's collection following by data dealing from transformation matrix based on specific formulas. Although the hand gesture can be captured, but there still are a lot of noises left, so PCL (Point Cloud Library) was applied to do the 3D data processing.

Spatial Augmented Reality on Person: Exploring the Most Personal Medium Interaction in Augmented and Virtual Environments / Johnson, Adrian S. / Sun, Yu VAMR 2013: 5th International Conference on Virtual, Augmented and Mixed Reality, Part I: Designing and Developing Augmented and Virtual Environments 2013-07-21 v.1 p.169-174
Keywords: spatial augmented reality; self-referential encoding; education
Link to Digital Content at Springer
Summary: Spatial Augmented Reality (SAR) allows users to collaborate without need for see-through screens or head-mounted displays. We explore natural on-person interfaces using SAR. Spatial Augmented Reality on Person (SARP) leverages self-based psychological effects such as Self-Referential Encoding (SRE) and ownership by intertwining augmented body interactions with the self. Applications based on SARP could provide powerful tools in education, health awareness, and medical visualization. The goal of this paper is to explore benefits and limitations of generating ownership and SRE using the SARP technique. We implement a hardware platform which provides a Spatial Augmented Game Environment to allow SARP experimentation. We test a STEM educational game entitled 'Augmented Anatomy' designed for our proposed platform with experts and a student population in US and China. Results indicate that learning of anatomy on-self does appear correlated with increased interest in STEM and is rated more engaging, effective and fun than textbook-only teaching of anatomical structures.

Cognitive-Affective Interactions in Strategic Decision Making Understanding and Modelling Cognition / Sun, Yanlong / Wang, Hongbin FAC 2013: 7th International Conference on Foundations of Augmented Cognition 2013-07-21 p.512-520
Keywords: Decision making; social dilemma; ultimatum game; affective induction; fairness preference; valence; arousal
Link to Digital Content at Springer
Summary: While making a decision to maximize the expected utility is among the prime examples of human intelligence, the ultimatum game showcases a social dilemma where people sacrifice their economic self-interest in the presence of negative emotions. In the present study, we explore human cognitive-affective interactions in strategic thinking from an integrated neurocomputational perspective. We manipulated participants' emotions by inducing incidental affective states in the ultimatum game. We found that participants' rejection rates of unfair offers were significantly lower in positive valence emotions ("happy" and "calm") than in negative valence emotions ("sad" and "anxious"). In addition, the reduction of rejection rates appeared to be independent of the arousal level (high arousal in "happy" and "anxious" versus low arousal in "calm" and "sad"). Our results suggested that positive valence emotions, by broadening people's evaluations of decision perspectives and alleviating the perception of unfairness, may help people regain focus on their economic self-interest.

User guided entity similarity search using meta-path selection in heterogeneous information networks Information retrieval short paper session / Yu, Xiao / Sun, Yizhou / Norick, Brandon / Mao, Tiancheng / Han, Jiawei Proceedings of the 2012 ACM Conference on Information and Knowledge Management 2012-10-29 p.2025-2029
ACM Digital Library Link
Summary: With the emergence of web-based social and information applications, entity similarity search in information networks, aiming to find entities with high similarity to a given query entity, has gained wide attention. However, due to the diverse semantic meanings in heterogeneous information networks, which contain multi-typed entities and relationships, similarity measurement can be ambiguous without context. In this paper, we investigate entity similarity search and the resulting ambiguity problems in heterogeneous information networks. We propose to use a meta-path-based ranking model ensemble to represent semantic meanings for similarity queries, exploit the possibility of using user-guidance to understand users query. Experiments on real-world datasets show that our framework significantly outperforms competitor methods.

Location selection for utility maximization with capacity constraints Databases short paper session / Sun, Yu / Huang, Jin / Chen, Yueguo / Zhang, Rui / Du, Xiaoyong Proceedings of the 2012 ACM Conference on Information and Knowledge Management 2012-10-29 p.2154-2158
ACM Digital Library Link
Summary: Given a set of client locations, a set of facility locations where each facility has a service capacity, and the assumptions that: (i) a client seeks service from its nearest facility; (ii) a facility provides service to clients in the order of their proximity, we study the problem of selecting all possible locations such that setting up a new facility with a given capacity at these locations will maximize the number of served clients. This problem has wide applications in practice, such as setting up new distribution centers for online sales business and building additional base stations for mobile subscribers. We formulate the problem as location selection query for utility maximization. After applying three pruning rules to a baseline solution,we obtain an efficient algorithm to answer the query. Extensive experiments confirm the efficiency of our proposed algorithm.

La Modélisation du Contrôle d'accès aux Systèmes Pervasifs : La Sensibilité à la Situation et au Contexte Données : contexte, sécurité et prédiction en situation d'ubiquité et/ou mobilité = Data: Context, security and prediction in ubiquitous and/or mobile situations / Al Kukhun, Dana / Sèdes, Florence / Sun, Yuqing / Bertino, Elisa Proceedings of the 2012 French-speaking Conference on Mobility and Ubiquity Computing 2012-06-04 p.7
Exploration of intention expression for robots LBR highlights / Shindev, Ivan / Sun, Yu / Coovert, Michael / Pavlova, Jenny / Lee, Tiffany Proceedings of the 7th International Conference on Human-Robot Interaction 2012-03-05 p.247-248
ACM Digital Library Link
Summary: This paper presents a novel exploration on how to enable a robot to express its intention so that the humans and robot can form a synergic relationship. A systematic design approach is proposed to obtain a set of possible intentions for a given robot from three levels of intentions. A visual intention expression system approach is developed to visualize the intentions and implemented on a mobile robot and a manipulator to demonstrate the intention expression concept.
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