The Role of ICT in Office Work Breaks
Workplace Social Performance
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Skatova, Anya
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Bedwell, Ben
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Shipp, Victoria
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Huang, Yitong
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Young, Alexandra
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Rodden, Tom
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Bertenshaw, Emma
Proceedings of the ACM CHI'16 Conference on Human Factors in Computing
Systems
2016-05-07
v.1
p.3049-3060
© Copyright 2016 ACM
Summary: Break activities -- deliberate and unexpected -- are common throughout the
working day, playing an important role in the wellbeing of workers. This paper
investigates the role of increasingly pervasive ICT in creating new
opportunities for breaks at work, what impact the technology has on management
of boundaries at work, and the effects these changes have on personal
wellbeing. We present a study of the routines of office-workers, where we used
images from participants' work-days to prompt and contextualize interviews with
them. Analysis of coded photographs and interview data makes three
contributions: an account of ubiquitous ICT creating new forms of micro-breaks,
including the opportunity to employ previously wasted time; a description of
the ways in which staff increasingly bring "home to work"; and a discussion of
the emergence of "screen guilt". We evaluate our findings in relation to
previous studies, and leave three research implications and questions for
future work in this domain.
Datawear: Self-reflection on the Go or How to Ethically Use Wearable Cameras
for Research
Interactivity
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Skatova, Anya
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Shipp, Victoria E.
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Spacagna, Lee
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Bedwell, Benjamin
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Beltagui, Ahmad
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Rodden, Tom
Extended Abstracts of the ACM CHI'15 Conference on Human Factors in
Computing Systems
2015-04-18
v.2
p.323-326
© Copyright 2015 ACM
Summary: A growing number of studies use wearable sensors, including cameras, to
detect user activity patterns. When an object of academic investigation, these
patterns are interpreted by researchers and conclusions are drawn about
people's habits and routines. Alternatively, interpretations are provided by
users themselves during extensive post-study interviews. Such approaches
inevitably expose personal data collected about individuals to researchers,
which can potentially change the behavior under investigation. We introduce a
new approach to using wearable sensor data in research. It allows people to
interpret and self-reflect on their data and submit for investigation only
reflections, without sharing their raw data. In this interactivity, we present
and discuss the Datawear mobile application prototype, which is designed to
conduct "in the wild" studies of personal experiences.
Enhancing self-reflection with wearable sensors
Workshop summaries
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Kefalidou, Genovefa
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Skatova, Anya
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Brown, Michael
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Shipp, Victoria
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Pinchin, James
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Kelly, Paul
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Dix, Alan
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Sun, Xu
Proceedings of 2014 Conference on Human-Computer Interaction with Mobile
Devices and Services
2014-09-23
p.577-580
© Copyright 2014 ACM
Summary: Advances in ubiquitous technologies have changed the way humans interact
with the world around them. Technology has the power not only to inform and
perform but also to further peoples' experiences of the world. It has enhanced
the methodological approaches within the CHI research realm in terms of data
gathering (e.g. via wearable sensors) and sharing (e.g. via self-reflection
methods). While such methodologies have been mainly adopted in isolation,
exploring the implications and the synergy of them has yet to be fully
explored. This workshop brings together a multidisciplinary group of
researchers to explore and experience the use of wearable sensors with
self-reflection as a multi-method approach to conduct research and fully
experience the world on-the-go.
Wearables or infrastructure: contrasting approaches to collecting
behavioural data in the home
HomeSys 2014
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Shipp, Victoria
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Coughlan, Tim
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Martindale, Sarah
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Evans, Elizabeth
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Ng, Kher Hui
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Mortier, Richard
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Reeves, Stuart
Adjunct Proceedings of the 2014 International Joint Conference on Pervasive
and Ubiquitous Computing
2014-09-13
v.2
p.931-938
© Copyright 2014 ACM
Summary: This paper examines and contrasts two approaches to collecting behavioural
data within the home. The first of these involves filming from static video
cameras combined with network logging to capture media consumption activities
across multiple screens. The second utilises wearable cameras that passively
collect still images to provide insights into food related behaviours. The
paper compares the approaches from the perspective of the researchers and
participants, and outlines the key benefits and challenges of each, with the
aim of further mapping the space of possibilities now available when studying
behaviour in the home.
The timestreams platform: artist mediated participatory sensing for
environmental discourse
Sustainability I
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Blum, Jesse
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Flintham, Martin
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Jacobs, Rachel
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Shipp, Victoria
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Kefalidou, Genovefa
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Brown, Michael
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McAuley, Derek
Proceedings of the 2013 International Joint Conference on Pervasive and
Ubiquitous Computing
2013-09-08
v.1
p.285-294
© Copyright 2013 ACM
Summary: Ubiquitous and pervasive computing techniques have been used to inform
discourses around climate change and energy insecurity, traditionally through
data capture and representation for scientists, policy makers and the public.
Research into re-engaging the public with sustainability and climate change
issues reveals the significance of emotional and personal engagement alongside
locally meaningful, globally-relevant and data-informed climate messaging for
the public. New ubiquitous and pervasive computing techniques are emerging to
support the next generation of climate change stakeholders, including artists,
community practitioners, educators and data hackers, to create scientific data
responsive artworks and performances. Grounded in our experiences of community
based artistic interventions, we explore the design and deployments of the
Timestreams platform, demonstrating usages of ubiquitous and pervasive
computing within these new forms of discourse around climate change and energy
insecurity.
Understanding underutilisation: methods for studying fruit and vegetable
buying behaviours
Workshop: green food technology: Ubicomp opportunities for reducing the
environmental impacts of food
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Shipp, Victoria
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Flintham, Martin
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Mortier, Richard
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Graf, Brigitte A.
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Maqbool, Mehdi
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Parhizkar, Behrang
Adjunct Proceedings of the 2013 International Joint Conference on Pervasive
and Ubiquitous Computing
2013-09-08
v.2
p.571-574
© Copyright 2013 ACM
Summary: This paper outlines research focused on understanding why people do or do
not buy underutilised fruit and vegetables. This will inform the design of
future interventions to promote more sustainable food related behaviour. A
background to underutilised crops and food sustainability is provided. This is
followed by an overview of the proposed method for capturing the entire
purchasing and consumption experience using wearable cameras.
Supporting collaboration in the development of complex engineering software
Short papers
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Shipp, Victoria E.
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Johnson, Peter
Proceedings of the 2011 International Workshop on Cooperative and Human
Aspects of Software Engineering
2011-05-21
p.84-87
© Copyright 2011 ACM
Summary: Software development in engineering firms is a prominent and vital activity,
with the success of the business often being dependent on the tools being used.
Developing this software requires collaboration between a number of
stakeholders, including end-users and other software teams who are often
remotely located. This research has used an ethnographic approach to studying
communications between stakeholders involved in the development of this type of
software. Findings show that users play a vital role in the development team
due to their knowledge of the domain and work processes. Supporting this
relationship remotely can be challenging, especially due to the reliance on
ad-hoc communication strategies. This can sometimes lead to misunderstandings,
design rationale being lost, and poor and efficient designs and processes.
Lightweight tools that enable flexible design artefacts to be shared and
discussed could assist this process and will be investigated in future work.