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Query: Robinson_K* Results: 3 Sorted by: Date  Comments?
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Project Jacquard: Interactive Digital Textiles at Scale Everyday Objects as Interaction Surfaces / Poupyrev, Ivan / Gong, Nan-Wei / Fukuhara, Shiho / Karagozler, Mustafa Emre / Schwesig, Carsten / Robinson, Karen E. Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.4216-4227
ACM Digital Library Link
Summary: Project Jacquard presents manufacturing technologies that enable deploying invisible ubiquitous interactivity at scale. We propose novel interactive textile materials that can be manufactured inexpensively using existing textile weaving technology and equipment.
    The development of touch-sensitive textiles begins with the design and engineering of a new highly conductive yarn. The yarns and textiles can be produced by standard textile manufacturing processes and can be dyed to any color, made with a number of materials, and designed to a variety of thicknesses and textures to be consistent with garment designers' needs.
    We describe the development of yarn, textiles, garments, and user interactivity; we present the opportunities and challenges of creating a manufacturable interactive textile for wearable computing.

Military Tacit Knowledge Elicitation in Written versus Online Settings TRAINING: Training Posters / Robinson, Kenneth S. / Psotka, Joseph Proceedings of the Human Factors and Ergonomics Society 46th Annual Meeting 2002-09-30 v.46 p.2084-2088
Link to HFES Digital Content
Summary: This report is part of a project to create automated self-assessment tools for military leadership in the U.S. Army, using a novel automatic, language understanding, text-based distributed collaborative learning and problem solving environment that allows leaders to share their tacit and doctrinal knowledge. The online newsgroup-like environment has several automated features, such as the capability of finding semantically related notes entered by any other participant and providing quick and meaningful access to every paragraph in an electronic library of relevant information. Groups of officers from Lieutenants to Lieutenant Colonels were told to respond to online and written scenarios derived from Army tacit knowledge assessment tests. Results indicated that mean quality ratings from officers assessed in the online environment were consistently higher than those from responses in a paper and pencil based setting. These initial positive indications support the notion that this online setting can be useful in eliciting military experiential knowledge.

A Note on the Quantification of Computer Programming Skill / Stanislaw, Harold / Hesketh, Beryl / Kanavaros, Sylvia / Hesketh, Tim / Robinson, Ken International Journal of Human-Computer Studies 1994 v.41 n.3 p.351-362
Summary: There are sound reasons for believing that expertise in computer programming consists of two components, which should both be of interest to employers. Time-based expertise corresponds to the conventional notion of expertise, and is a function solely of the time spent programming. Multiskilling expertise, by contrast, accrues through exposure to a variety of programming languages and tasks, and is related to the cognitive development of high-level programming schemata. This multidimensional model was tested by developing measures to quantify the diversity of programming language usage and the diversity of programming tasks, and then assessing programming skill in 206 computer programmers. As predicted, factor analysis identified two underlying factors. The actual amount of time spent programming and the time since first learning to program loaded highly on one factor ("time-based skill"), while the number of languages known, the diversity of language usage, and the diversity of programming tasks loaded highly on the second factor ("multiskilling"). The data also revealed that programmers tend not to keep abreast of new developments in their field. Thus, many programmers who are "expert" in the time-based sense risk obsolescence due to a lack of multiskilling expertise.