BoomChaCha: A Rhythm-based, Physical Role-Playing Game that Facilitates
Cooperation among Players
Student Game Competition
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Zhu, Fengyuan
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Sun, Wangshu
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Zhang, Carrie
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Ricks, Rebecca
Extended Abstracts of the ACM CHI'16 Conference on Human Factors in
Computing Systems
2016-05-07
v.2
p.184-187
© Copyright 2016 ACM
Summary: We designed a new genre of gaming that is rhythm-based, cooperative,
physical and involves role-playing. In the game, three players as a team combat
monsters by waving physical weapons on certain beats of the background music.
The game requires a collective effort, as each player plays a certain role that
is responsible for attacking, healing or defending respectively. To defeat the
monster, the three players need to wave the physical weapons according to the
rhythm of a six-beat waltz, which encourages cooperation and promotes
pro-social behaviors.