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Query: Petit_G* Results: 5 Sorted by: Date  Comments?
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From Two CSCW Frameworks to User Requirements Definition for a Retail Planning Collaborative Software Case Study: Tools for Workers / Petit, Grégory / Soles, Justin Extended Abstracts of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.2 p.690-699
ACM Digital Library Link
Summary: This case study explains how we used two computer-supported cooperative work (CSCW) frameworks to define collaboration-related user requirements and experience attributes for Retail.Me, a new retail planning solution currently being designed at JDA Software. Our focus is on how this kind of framework can be used in industry and if one particular framework better answered our need to define user requirements and experience attributes for collaborative software. We explain how we configured each of the frameworks, how we reconciled them, and how this helped us reach our goal of defining user requirements and experience attributes for Retail.Me. At the end of this case study, we highlight differences in using the two frameworks, discuss their respective advantages and disadvantages and identify what we could have done to improve our process of defining user requirements and experience attributes.

Introducing TactoWeb: A Tool to Spatially Explore Web Pages for Users with Visual Impairment Web Accessibility: Approaches, Methods and Tools / Petit, Grégory / Dufresne, Aude / Robert, Jean-Marc UAHCI 2011: 6th International Conference on Universal Access in Human-Computer Interaction, Part I: Design for All and eInclusion 2011-07-09 v.1 p.276-284
Keywords: Accessibility; Visual impairment; Multimodal interaction; Tactile feedback; Screen reader; Spatial exploration
Link to Digital Content at Springer
Summary: This paper introduces the TactoWeb tool. TactoWeb is a Web browser allowing users with visual impairment to explore Web pages using tactile and audio feedbacks. It is used in conjunction with the Tactograph device or the iFeel mouse. We first present a comparative study of existing tools that give users with visual impairment access to Web pages. The aim of this study is to identify the capabilities and limitations of these tools in order to define important features which are needed to improve navigation on the Web for users with visual impairment. TactoWeb is designed to make spatial navigation possible, with better audio and tactile feedbacks. It should be superior to sequential exploration with only audio feedback.

Refreshable tactile graphics applied to schoolbook illustrations for students with visual impairment Vision / Petit, Grégory / Dufresne, Aude / Levesque, Vincent / Hayward, Vincent / Trudeau, Nicole Tenth Annual ACM SIGACCESS Conference on Assistive Technologies 2008-10-13 p.89-96
ACM Digital Library Link
Summary: This article presents research on making schoolbook illustrations accessible for students with visual impairment. The MaskGen system was developed to interactively transpose illustrations of schoolbooks into tactile graphics. A methodology was designed to transpose the graphics and prepare them to be displayed on the STReSS2, a refreshable tactile device. We experimented different associations of tactile rendering and audio feedbacks to find a model that children with visual impairment could use. We experimented with three scientific graphics (diagram, bar-chart and map) with forty participants: twenty sighted adults, ten adults with visual impairment, and ten children with visual impairment. Results show that the participants with visual impairment liked the tactile graphics and could use them to explore illustrations and answer questions about their content.

Graphisme tactile appliqué aux illustrations de manuels scolaires à l'usage d'enfants ayant une déficience visuelle Populations à besoins spécifiques (Special Needs) / Petit, Grégory / Dufresne, Aude / Levesque, Vincent / Hayward, Vincent / Trudeau, Nicole Proceedings of the 2008 Conference of the Association Francophone d'Interaction Homme-Machine 2008-09-02 p.73-80
Keywords: accessibility, multimodal device, tactile graphics, user with visual impairment
ACM Digital Library Link
Summary: This article presents research on making schoolbook illustrations accessible for students with visual impairment. The MaskGen system was developed to interactively transpose illustrations of schoolbooks into tactile graphics. A methodology was designed to transpose the graphics and prepare them to be displayed on the STReSS, a refreshable tactile device. We experimented different associations of tactile rendering and audio feedbacks to find a model that children with visual impairment could use. We experimented with three scientific graphics (diagram, bar chart and map) with forty participants: twenty sighted adults, ten adults with visual impairment, and ten children with visual impairment. Results show that the participants with visual impairment liked the tactile graphics and could use them to explore illustrations and to answer questions about their content.

Network force-feedback applications for hospitalized children in sterile room Staying in touch / Tarrin, Nicolas / Petit, Gregory / Chene, Denis Proceedings of ACM IDC'06: Interaction Design and Children 2006-06-07 p.157-160
ACM Digital Library Link
Summary: This paper describes the development of 3D network applications with force feedback for and with hospitalized children. These applications are built on an innovative multimodal platform which includes networked 3D graphics, sound and force feedback. One goal of this research is to improve the life quality of children isolated in sterile rooms during their stay in the hospital by providing them the ability to physically interact with other people and to enjoy themselves. Another goal is to elaborate a haptic design methodology where users are involved in the design process.