HandVis: Visualized Gesture Support for Remote Cross-Lingual Communication
Late-Breaking Works: Collaborative Technologies
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Lin, Kuan-Yu
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Yong, Seraphina
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Wang, Shuo-Ping
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Lai, Chien-Tung
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Wang, Hao-Chuan
Extended Abstracts of the ACM CHI'16 Conference on Human Factors in
Computing Systems
2016-05-07
v.2
p.1236-1242
© Copyright 2016 ACM
Summary: Effective communication between those who are not fluent in a non-native
language can potentially be quite difficult. The common language selected to be
used throughout an exchange can encumber those who might not speak it as
proficiently as others. Remote communication further heightens the difficulty
since less channels are available for communication. We introduce HandVis, a
video conferencing interface that visualizes elements of hand gesture, such as
trajectory and amount. Gesture is intended to be a communicative tool that can
compensate for language deficits. The results of a user study indicate how
HandVis can be utilized constructively by less-proficient speakers during
cross-lingual communication.
A Framework of Mobile Visual Search Based on the Weighted Matching of
Dominant Descriptor
Posters 3
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Lan, Guoyu
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Qi, Heng
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Li, Keqiu
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Lin, Kai
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Qu, Wenyu
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Li, Zhiyang
Proceedings of the 2014 ACM International Conference on Multimedia
2014-11-03
p.1181-1184
© Copyright 2014 ACM
Summary: As a kind of interesting mobile application, Mobile Visual Search (MVS) has
attracted extensive research efforts from both academy and industry. Most of
the MVS systems adopt the client-server framework, in which transmission
latency caused by the limited bandwidth in wireless network is a big problem.
To address this problem, the state-of-the-art work focuses on designing low
bit-rate descriptors for MVS. However, few work focuses on reducing the number
of descriptors. To further reduce the latency, we propose a novel framework of
MVS based on the weighted matching of dominant descriptor. Firstly, we present
an affinity propagation based algorithm for dominant descriptor selection.
Secondly, we propose a weighted feature matching method to consider the
differences of dominant descriptors in feature matching. By the proposed
framework, we not only reduce the network latency in MVS, but also avoid
transmitting useless descriptors to improve the retrieval accuracy of MVS. The
experimental results on Stanford MVS data set show that when using CHoG
descriptors, the proposed framework outperforms the existing framework by
reducing more than 40% of the amount of data transmission and increasing 5% of
the average retrieval accuracy.
Electronic-textile system for the evaluation of wearable technology
Workshop on Atelier of Smart Garments and Accessories (ASGA)
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Pailes-Friedman, Rebeccah
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Stanch, Carson
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Miller, Cody
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Tamayo, Violet
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Lin, Kai
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Skourtis-Cabrera, Eleni
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Ferlauto, Theo
Adjunct Proceedings of the 2014 International Symposium on Wearable
Computers
2014-09-13
v.2
p.201-207
© Copyright 2014 ACM
Summary: Wearable technology used in spaceflight has many applications. Electronic
sensing, interaction, and computing designed into comfortable on-body form
factors has the potential to augment human capabilities while improving safety,
efficiency, autonomy, and ergonomics. This paper discusses our design methods
and approach to improving the E-SEWT (Electronic-textile System for the
Evaluation of Wearable Technology) project for The Wearable Electronics
Application and Research Lab (WEAR Lab) in the Avionic Systems Division at the
NASA Johnson Space Center (JSC).
The E-SEWT project is a design-lead study in the form and function of a
reconfigurable smart garment to be worn on board the International Space
Station (ISS). This specialized garment consists of a base unit and removable
sensor components called "swatches." This configuration allows the garment to
be customized by the wearer to meet their needs to complete a particular task
or to suit their personal preferences. The values of a smart garment with a
variety of reconfigurable modular units include customization between wearers
and tasks, ease in replacing parts and/or updating components for both
replacement and testing and flexibility in prototyping and eventually
manufacturing. The focus of the design solutions evolved through a process of
interacting with test users with a focus on mobility, ergonomics comfort, and
ease of use while maintaining optimal data flow.
Usability Evaluation of Home-Use Glucose Meters for Senior Users
Health and Well-Being
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Lo, Hsin-Chang
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Tsai, Cheng-Lun
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Lin, Kang-Ping
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Chuang, Ching-Chang
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Chang, Wen-Te
HCI International 2014: 16th International Conference on HCI: Posters'
Extended Abstracts, Part II
2014-06-22
v.5
p.424-429
Keywords: Senior user; Glucose meter; Usability evaluation
© Copyright 2014 Springer International Publishing
Summary: Self-monitoring of blood glucose technique provides diabetic mellitus
patients a simple and real-time method to monitor their blood sugar at home. In
order to understand the interface design problems in home-use glucose meters,
the aim of this study was to realize if senior users were able to easily and
effectively operate glucose meters via usability evaluation. Five senior users
of above 65 years old who never use home-use glucose meters before were
recruited to operate typical tasks: a. changing lancet, b. inserting a strip to
turn on the meter, c. lancing, d. waiting for the result and e. discarding
lancet. The experiment process was recorded for further interview. The results
demonstrated that the key factors that caused operation errors were found on
lancing device and test strip instead of the glucose meter. Especially for
seniors that had memory degradations, they needed side by side assistance to
finish the tasks.
Development and Usability Testing of an Online Tool for Intraoperative
Assessment of Surgical Residents
Posters: POS2 -- Poster & Demo Interactive Session 2
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Flinn, J. T.
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Miller, A.
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Galloway, M.
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Lin, K.
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Watson, K.
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Hellan, M.
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Woods, R.
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Cao, C. G. L.
Proceedings of the Human Factors and Ergonomics Society 2013 Annual Meeting
2013-09-30
p.1512-1516
doi 10.1177/1541931213571337
© Copyright 2013 HFES
Summary: Formal intraoperative assessments of surgical residents are often completed
with pencil-and-paper forms, leading to a low rate of compliance with residency
program guidelines. An online tool was developed for the evaluation of
residents by attending physicians in the OR. Usability testing was conducted
using two groups of users, one expert and the other naïve, using a newly
developed variant of rapid iterative testing methodology called DONE-RITE. The
tool was developed and refined over a series of rapid iterations where user
interface and domain-specific usability issues were addressed by the naïve
and expert user groups, respectively. The end result was the quick development
of the online tool, which the expert users agreed was convenient to use in the
OR and was likely to improve compliance with resident assessment guidelines.
Habitag: virtually home
Student design
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Heng, Samuel Hsein Chin
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Lin, Kevin Jianxiong
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Lim, Teng Chek
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Soh, Kaili Agatha
Extended Abstracts of ACM CHI'12 Conference on Human Factors in Computing
Systems
2012-05-05
v.2
p.1279-1284
© Copyright 2012 ACM
Summary: In Singapore, many young adults do not move out of their family home even
after marriage. We conducted several interviews and identified that moving into
the marital home is a problem for many newlyweds. Using data from surveys,
interviews and a cultural probe, we designed Habitag -- a private smartphone
application that targets newly married couples in Singapore, helping them to
plan for and adjust to their new home in a collaborative and playful manner.
Testing results indicate that Habitag may help to reduce the amount of
frustration and difficulties that newlyweds face during these critical
processes. Finally, we discuss Habitag's potential transferability to other
Asian countries.
Floating 3D Video Conference
Part VII / Work and Collaboration
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Tseng, Kun-Lung
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Chen, Wen-Chao
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Liou, Tung-Fa
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Lin, Kang-Chou
HCI International 2011: 14th International Conference on HCI - Posters'
Extended Abstracts, Part I
2011-07-09
v.5
p.544-547
Keywords: Interaction; Floating; AAM
Copyright © 2011 Springer-Verlag
Summary: This paper proposes an improved algorithm based on Active Appearance Models
(AAM) and applies on a real-time 3D video conference system with a novel 3D
display device which can pop out an avatar out of the display in the air. The
proposed algorithm utilizes an improved Adaboost algorithm [1] for face
detection based on skin color information. Facial feature points are then
tracked based on AAM [2] and we improved the algorithm to determine the rate of
closing eyelid and the rotation angle of eyeballs. The novel 3D display device
projects digital images on an actual human like object as an avatar and pops
out a 3D image in the air via an optical module. With the proposed system,
users can interactive intuitively with a popped 3D avatar. This system provides
more realistic and representative visual effect for interaction in a video
conference.
Why people use social networking sites: An empirical study integrating
network externalities and motivation theory
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Lin, Kuan-Yu
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Lu, Hsi-Peng
Computers in Human Behavior
2011-05
v.27
n.3
p.1152-1161
Keywords: Continued intention to use
Keywords: Motivation theory
Keywords: Network externalities
Keywords: Perceived benefit
Keywords: Social networking site
© Copyright 2011 Elsevier Ltd.
Summary: Fast-developing social networking sites (SNS) have become the major media by
which people develop their personal network online in recent years. To explore
factors affecting user's joining SNS, this study applies network externalities
and motivation theory to explain why people continue to join SNS. This study
used an online questionnaire to conduct empirical research, and collected and
analyzed data of 402 samples by structural equation modeling (SEM) approach.
The findings show that enjoyment is the most influential factor in people's
continued use of SNS, followed by number of peers, and usefulness. The number
of peers and perceived complementarity have stronger influence than the number
of members on perceived benefits (usefulness and enjoyment). This work also ran
clustering analysis by gender, which found notable difference in both number of
peers and number of members between men and women. The number of peers is an
important factor affecting the continued intention to use for women but not for
men; the number of members has no significant effect on enjoyment for men. The
findings suggest that gender difference also produces different influences. The
implication of research and discussions provides reference for SNS operators in
marketing and operation.
Understanding e-learning continuance intention: a negative critical
incidents perspective
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Lin, Kan-Min
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Chen, Nian-Shing
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Fang, Kwoting
Behaviour and Information Technology
2011-01-01
v.30
n.1
p.77-89
© Copyright 2011 Taylor and Francis
Summary: This study develops a model to examine the key drivers of users' continuance
intention of e-learning, based on negative critical incidents (NCIs)
standpoints. The developed research model is tested empirically using a field
survey of 230 users. This study finds that users' past service encounters
(NCIs), belief (perceived ease of use and usefulness), satisfaction (quality
attributes cumulative satisfaction and overall satisfaction) and attitude are
key antecedents of continued usage intention. Four dimensions of both NCIs and
quality attributes in e-learning (administration procedures, e-learning system
functionality, instructional process and human interaction) are explored in
this study. Results indicate that NCIs in teaching and administration are
comparatively more important in determining user satisfaction and continuance
intention. Further analysis finds that the recorded lecture content and the
response time to users are the most critical problems in teaching and
administration. In practice, this model can identify the key problems of
satisfaction and continuance intention to help managers and teachers react
promptly or make right decisions about how to better achieve higher user
retention rates.
Intent boundary detection in search query logs
Poster presentations
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Wang, Chieh-Jen
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Lin, Kevin Hsin-Yih
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Chen, Hsin-Hsi
Proceedings of the 33rd Annual International ACM SIGIR Conference on
Research and Development in Information Retrieval
2010-07-19
p.749-750
Keywords: intent boundary detection, intent clustering, query log analysis
© Copyright 2010 ACM
Summary: Identifying intent boundary in search query logs is important for learning
users' behaviors and applying their experiences. Time-based, query-based, and
cluster-based approaches are proposed. Experiments show that the integration of
intent clusters and dynamic time model performs the best.
"Integrare", a Collaborative Environment for Behavior-Oriented Design
/
Wen, Lian
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Colvin, Robert
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Lin, Kai
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Seagrott, John
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Yatapanage, Nisansala
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Dromey, R. Geoff
CDVE 2007: International Conference on Cooperative Design, Visualization,
and Engineering
2007-09-16
p.122-131
Keywords: behavior-oriented design; behavior tree; software environment
© Copyright 2007 Springer-Verlag
Summary: In this paper, we introduce a new cooperative design and visualization
environment, called "Integrare", which supports designers and developers in
building dependable, component-based systems using a new behavior-oriented
design method. This method has advantages in terms of its abilities to manage
complexity, find defects and make checks of dependability. The environment
integrates and unifies several tools that support multiple phases of the design
process, allowing them to interact and exchange information, as well as
providing efficient editing capabilities. It can help formalize individual
natural language functional requirements as Behavior Trees. These trees can be
composed to create an integrated tree-like view of all the formalized
requirements. The environment manages complexity by allowing multiple users to
work independently on requirements translation and tree editing in a
collaborative mode. Once a design is constructed from the requirements, it can
be visually simulated with respect to an underlying operational semantics, and
formally verified by way of a model checker.
Leveraging Single-User Microsoft Visio for Multi-user Real-Time
Collaboration
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Lin, Kai
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Chen, David
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Sun, Chengzheng
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Dromey, R. Geoff
CDVE 2007: International Conference on Cooperative Design, Visualization,
and Engineering
2007-09-16
p.353-360
Keywords: Collaborative Visio; Consistency maintenance; Constraint satisfaction
© Copyright 2007 Springer-Verlag
Summary: Microsoft Visio is one of the most prevalent commercial single-user graphic
editing systems, which can be used to create a wide variety of business and
technical drawings. It is desirable to leverage single-user Visio system for
multi-user real-time collaboration. One feature that distinguishes Visio from
other graphic editing systems is that formulas, a type of constraint, are
defined in Visio to express the attributes of each graphic object, and the
relationship between different Visio graphic objects. The ability to describe
shapes with constraints opens many possibilities for making shapes behave in
complex and sophisticated ways, but satisfying constraints in the presence of
concurrency in collaborative systems is a challenge. In this article, we
introduce a collaborative Visio system, called CoVisio, which enables a group
of users to view and edit the same Visio documents at the same time from
different collaborating sites. The methods applied to develop CoVisio are
generic and can be adopted to leverage other single-user systems that support
constraints, such as Microsoft Excel, for multi-user collaboration.
What emotions do news articles trigger in their readers?
Posters
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Lin, Kevin Hsin-Yih
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Yang, Changhua
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Chen, Hsin-Hsi
Proceedings of the 30th Annual International ACM SIGIR Conference on
Research and Development in Information Retrieval
2007-07-23
p.733-734
© Copyright 2007 ACM
Summary: We study the classification of news articles into emotions they invoke in
their readers. Our work differs from previous studies, which focused on the
classification of documents into their authors' emotions instead of the
readers'. We use various combinations of feature sets to find the best
combination for identifying the emotional influences of news articles on
readers.
Efficient algorithms for Web services selection with end-to-end QoS
constraints
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Yu, Tao
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Zhang, Yue
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Lin, Kwei-Jay
ACM Transactions on The Web
2007-05
v.1
n.1
p.6
© Copyright 2007 ACM
Summary: Service-Oriented Architecture (SOA) provides a flexible framework for
service composition. Using standard-based protocols (such as SOAP and WSDL),
composite services can be constructed by integrating atomic services developed
independently. Algorithms are needed to select service components with various
QoS levels according to some application-dependent performance requirements. We
design a broker-based architecture to facilitate the selection of QoS-based
services. The objective of service selection is to maximize an
application-specific utility function under the end-to-end QoS constraints. The
problem is modeled in two ways: the combinatorial model and the graph model.
The combinatorial model defines the problem as a multidimension multichoice 0-1
knapsack problem (MMKP). The graph model defines the problem as a
multiconstraint optimal path (MCOP) problem. Efficient heuristic algorithms for
service processes of different composition structures are presented in this
article and their performances are studied by simulations. We also compare the
pros and cons between the two models.
Maintaining constraints in collaborative graphic systems: the CoGSE approach
/
Lin, Kai
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Chen, David
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Sun, Chengzheng
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Dromey, Geoff
Proceedings of the Ninth European Conference on Computer-Supported
Cooperative Work
2005-09-18
p.185-204
© Copyright 2005 Springer
Summary: A constraint specifies a relation or condition that must be maintained in a
system. It is common for a single user graphic system to specify some
constraints and provide methods to satisfy these constraints automatically.
Constraints are even more useful in collaborative systems, which can confine
and coordinate concurrent operations, but satisfying constraints in the
presence of concurrency in collaborative systems is difficult. In this article,
we discuss the issues and techniques in maintaining constraints in
collaborative systems. In particular, we also proposed a novel strategy that is
able to maintain both constraints and system consistency in the face of
concurrent operations. The strategy is independent of the execution orders of
concurrent operations and able to retain the effects of all operations in
resolving constraint violation. The proposed strategy has been implemented in a
Collaborative Genetic Software Engineering system, called CoGSE, for
maintaining the tree structure constraint. Specific issues related to CoGSE are
also discussed in detail.
A Constraint Maintenance Strategy and Applications in Real-Time
Collaborative Environments
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Lin, Kai
/
Chen, David
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Sun, Chengzheng
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Dromey, R. Geoff
CDVE 2005: International Conference on Cooperative Design, Visualization,
and Engineering
2005-09-18
p.103-110
© Copyright 2005 Springer-Verlag
Summary: A constraint expresses a relationship among one or more variables.
Constraints are very useful in the development of collaborative applications,
such as collaborative CAD and CASE systems, but satisfying constraints in the
presence of concurrency in collaborative systems is difficult. In this article,
we discuss the issues and techniques in maintaining constraints in
collaborative systems. In particular, we also proposed a novel priority
strategy that is able to maintain both constraints and system consistency in
the face of concurrent operations. The strategy is able to resolve constraint
violations in multi-constraint systems and is independent of the execution
orders of concurrent operations. To illustrate the applicability of the
proposed priority strategy, the applications of the approach in various
collaborative systems are discussed in detail.
Modeling Student Performance to Enhance the Pedagogy of AutoTutor
Learning Environments: Natural Language and Pedagogy
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Jackson, Tanner
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Mathews, Eric
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Lin, King-Ip
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Olney, Andrew
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Graesser, Art
Proceedings of User Modeling 2003
2003-06-22
p.368-372
© Copyright 2003 Springer-Verlag
Summary: The Tutoring Research Group from the University of Memphis has developed a
pedagogically effective Intelligent Tutoring System (ITS), called AutoTutor,
that implements conversational dialog as a tutoring strategy for conceptual
physics. Latent Semantic Analysis (LSA) is used to evaluate the quality of
student contributions and determine what dialog moves AutoTutor gives. By
modeling the students' knowledge in this fashion, AutoTutor successfully
adapted its pedagogy to match the ideal strategy for students' ability.