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Query: Kuo_H* Results: 10 Sorted by: Date  Comments?
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GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints Everyday Objects as Interaction Surfaces / Kuo, Han-Chih / Liang, Rong-Hao / Lin, Long-Fei / Chen, Bing-Yu Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.4228-4232
ACM Digital Library Link
Summary: This work develops a system of spherical magnetic tangibles, GaussMarbles, that exploits the unique affordances of spherical tangibles for interacting with portable physical constraints. The proposed design of each magnetic sphere includes a magnetic polyhedron in the center. The magnetic polyhedron provides bi-polar magnetic fields, which are expanded in equal dihedral angles as robust features for tracking, allowing an analog Hall-sensor grid to resolve the near-surface 3D position accurately in real-time. Possible interactions between the magnetic spheres and portable physical constraints in various levels of embodiment were explored using several example applications.

GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits Everyday Objects as Interaction Surfaces / Liang, Rong-Hao / Kuo, Han-Chih / Chen, Bing-Yu Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.4233-4237
ACM Digital Library Link
Summary: We present GaussRFID, a hybrid RFID and magnetic-field tag sensing system that supports interactivity when embedded in retrofitted or new physical objects. The system consists of two major components -- GaussTag, a magnetic-RFID tag that is combined with a magnetic unit and an RFID tag, and GaussStage, which is a tag reader that is combined with an analog Hall-sensor grid and an RFID reader. A GaussStage recognizes the ID, 3D position, and partial 3D orientation of a GaussTag near the sensing platform, and provides simple interfaces for involving physical constraints, displays and actuators in tangible interaction designs. The results of a two-day toy-hacking workshop reveal that all six groups of 31 participants successfully modified physical toys to interact with computers using the GaussRFID system.

GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits Video Showcase Presentations / Liang, Rong-Hao / Kuo, Han-Chih / Chen, Bing-Yu Extended Abstracts of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.2 p.8
ACM Digital Library Link
Summary: We present GaussRFID, a hybrid RFID and magnetic-field tag sensing system that supports interactivity when embedded in retrofitted or new physical objects. The system consists of two major components -- GaussTag, a magnetic-RFID tag that is combined with a magnetic unit and an RFID tag, and GaussStage, which is a tag reader that is combined with an analog Hall-sensor grid and an RFID reader. A GaussStage recognizes the ID, 3D position, and partial 3D orientation of a GaussTag near the sensing platform, and provides simple interfaces for involving physical constraints, displays and actuators in tangible interaction designs. The results of a two-day toy-hacking workshop reveal that all six groups of 31 participants successfully modified physical toys to interact with computers using the GaussRFID system.

GaussStudio: Designing Seamless Tangible Interactions on Portable Displays Studio-Workshops / Liang, Rong-Hao / Kuo, Han-Chih / Alonso, Miguel Bruns / Chen, Bing-Yu Proceedings of the 2016 International Conference on Tangible and Embedded Interaction 2016-02-14 p.786-789
ACM Digital Library Link
Summary: The analog Hall-sensor grid, GaussSense, is a thin-form magnetic-field camera technology for designing expressive occlusion-free, near-surface tangible interactions on conventional portable displays. The studio will provide hands-on experiences that combine physical designs and the GaussSense technology. Through a series of brainstorming and making exercises, participants will learn how to exploit natural hand and micro interactions through designing the expressions and affordances of physical objects, and know how to utilize physical constraints to provide additional kinesthetic awareness and haptic feedback. The exercises will be including form-giving, electronic prototyping, and hacking physical toys that are prepared by either the organizers or participants.

GaussStones: shielded magnetic tangibles for multi-token interactions on portable displays Novel hardware II / Liang, Rong-Hao / Kuo, Han-Chih / Chan, Liwei / Yang, De-Nian / Chen, Bing-Yu Proceedings of the 2014 ACM Symposium on User Interface Software and Technology 2014-10-05 v.1 p.365-372
ACM Digital Library Link
Summary: This work presents GaussStones, a system of shielded magnetic tangibles design for supporting multi-token interactions on portable displays. Unlike prior works in sensing magnetic tangibles on portable displays, the proposed tangible design applies magnetic shielding by using an inexpensive galvanized steel case, which eliminates interference between magnetic tangibles. An analog Hall-sensor grid can recognize the identity of each shielded magnetic unit since each unit generates a magnetic field with a specific intensity distribution and/or polarization. Combining multiple units as a knob further allows for resolving additional identities and their orientations. Enabling these features improves support for applications involving multiple tokens. Thus, using prevalent portable displays provides generic platforms for tangible interaction design.

Demo hour Demo hour / Liang, Rong-Hao / Chan, Liwei / Tseng, Hung-Yu / Kuo, Han-Chih / Huang, Da-Yuan / Yang, De-Nian / Chen, Bing-Yu / Grosse-Puppendahl, Tobias / Beck, Sebastian / Wilbers, Daniel / Kuijper, Arjan / Heo, Heejeong / Park, Hyungkun / Kim, Seungki / Chung, Jeeyong / Lee, Geehyuk / Lee, Woohun / Unander-Scharin, Carl / Unander-Scharin, Åsa / Höök, Kristina / Elblaus, Ludvig interactions 2014-09 v.21 n.5 p.6-9
ACM Digital Library Link
Summary: Interactivity is a unique forum of the ACM CHI Conference that showcases hands-on demonstrations, novel interactive technologies, and artistic installations. At CHI 2014, we aimed to create a "one of a CHInd" Interactivity experience with more than 60 interactive exhibits to highlight the diverse group of computer scientists, sociologists, designers, psychologists, artists, and many more that make up the CHI community. Julie Rico Williamson and Steven Benford, CHI Interactivity Chairs

GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays Tangible interactions and technologies / Liang, Rong-Hao / Chan, Liwei / Tseng, Hung-Yu / Kuo, Han-Chih / Huang, Da-Yuan / Yang, De-Nian / Chen, Bing-Yu Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.1 p.3153-3162
ACM Digital Library Link
Summary: This work describes a novel building block system for tangible interaction design, GaussBricks, which enables real-time constructive tangible interactions on portable displays. Given its simplicity, the mechanical design of the magnetic building blocks facilitates the construction of configurable forms. The form constructed by the magnetic building blocks, which are connected by the magnetic joints, allows users to stably manipulate with various elastic force feedback mechanisms. With an analog Hall-sensor grid mounted to its back, a portable display determines the geometrical configuration and detects various user interactions in real time. This work also introduce several methods to enable shape changing, multi-touch input, and display capabilities in the construction. The proposed building block system enriches how individuals interact with the portable displays physically.

GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays Video showcase presentations / Liang, Rong-Hao / Chan, Liwei / Tseng, Hung-Yu / Kuo, Han-Chih / Huang, Da-Yuan / Yang, De-Nian / Chen, Bing-Yu Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.2 p.181-182
ACM Digital Library Link
Summary: This work describes a novel building block system for tangible interaction design, GaussBricks, which enables real-time constructive tangible interactions on portable displays. Given its simplicity, the mechanical design of the magnetic building blocks facilitates the construction of configurable forms. The form constructed by the magnetic building blocks, which are connected by the magnetic joints, allows users to stably manipulate with various elastic force feedback mechanisms. With an analog Hall-sensor grid mounted to its back, a portable display determines the geometrical configuration and detects various user interactions in real time. This work also introduce several methods to enable shape changing, multi-touch input, and display capabilities in the construction. The proposed building block system enriches how individuals interact with the portable displays physically.

Gaussbricks: magnetic building blocks for constructive tangible interactions on portable displays Interactivity / Liang, Rong-Hao / Chan, Liwei / Tseng, Hung-Yu / Kuo, Han-Chih / Huang, Da-Yuan / Yang, De-Nian / Chen, Bing-Yu Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.2 p.587-590
ACM Digital Library Link
Summary: This work describes a novel building block system for tangible interaction design, GaussBricks, which enables real-time constructive tangible interactions on portable displays. Given its simplicity, the mechanical design of the magnetic building blocks facilitates the construction of configurable forms. The form constructed by the magnetic building blocks, which are connected by the magnetic joints, allows users to stably manipulate with various elastic force feedback mechanisms. With an analog Hall-sensor grid mounted to its back, a portable display determines the geometrical configuration and detects various user interactions in real time. This work also introduce several methods to enable shape changing, multi-touch input, and display capabilities in the construction. The proposed building block system enriches how individuals interact with the portable displays physically.

GaussStarter: Prototyping Analog Hall-Sensor Grids with Breadboards Demonstrations / Liang, Rong-Hao / Kuo, Han-Chih / Chen, Bing-Yu Adjunct Proceedings of the 2015 ACM Symposium on User Interface Software and Technology 2005-11-08 v.2 p.49-50
ACM Digital Library Link
Summary: This work presents GaussStarter, a pluggable and tileable analog Hall-sensor grid module for easy and scalable bread-board prototyping. In terms of ease-of-use, the graspable units allow users to easily plug them on or remove them from a breadboard. In terms of scalability, tiling the units on the breadboard can easily expand the sensing area. A software development kit is also provided for designing applications based on this hardware module.