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What is Your Organization 'Like'?: A Study of Liking Activity in the Enterprise Workplace Social Performance / Guy, Ido / Ronen, Inbal / Zwerdling, Naama / Zuyev-Grabovitch, Irena / Jacovi, Michal Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.3025-3037
ACM Digital Library Link
Summary: The 'like' button, introduced by Facebook several years ago, has become one of the most prominent icons of social media. Similarly to other popular social media features on the web, enterprises have also recently adopted it. In this paper, we present a first comprehensive study of liking activity in the enterprise. We studied the logs of an enterprise social media platform within a large global organization along a period of seven months, in which 393,720 'likes' were performed. In addition, we conducted a survey of 571 users of the platform's 'like' button. Our evaluation combines quantitative and qualitative analysis to inspect what employees like, why they use the 'like' button, and to whom they give their 'likes'.

When the Crowd is Not Enough: Improving User Experience with Social Media through Automatic Quality Analysis Social Network Methods / Pelleg, Dan / Rokhlenko, Oleg / Szpektor, Idan / Agichtein, Eugene / Guy, Ido Proceedings of ACM CSCW 2016 Conference on Computer-Supported Cooperative Work and Social Computing 2016-02-27 v.1 p.1080-1090
ACM Digital Library Link
Summary: Social media gives voice to the people, but also opens the door to low-quality contributions, which degrade the experience for the majority of users. To address the latter issue, the prevailing solution is to rely on the "wisdom of the crowds" to promote good content (e.g., via votes or "like" buttons), or to downgrade bad content. Unfortunately, such crowd feedback may be sparse, subjective, and slow to accumulate. In this paper, we investigate the effects, on the users, of automatically filtering question-answering content, using a combination of syntactic, semantic, and social signals. Using this filtering, a large-scale experiment with real users was performed to measure the resulting engagement and satisfaction. To our knowledge, this experiment represents the first reported large-scale user study of automatically curating social media content in real time. Our results show that automated quality filtering indeed improves user engagement, usually aligning with, and often outperforming, crowd-based quality judgments.

Social Media-Based Expertise Evidence Papers / Yogev, Arnon / Guy, Ido / Ronen, Inbal / Zwerdling, Naama / Barnea, Maya Proceedings of the 14th European Conference on Computer-Supported Cooperative Work 2015-09-19 p.63-82
Link to Digital Content at Springer
Summary: Social media provides a fertile ground for expertise location. The public nature of the data supports expertise inference with little privacy infringement and, in addition, presentation of direct and detailed evidence for an expert's skillfulness in the queried topic. In this work, we study the use of social media for expertise evidence. We conducted two user surveys of enterprise social media users within a large global organization, in which participants were asked to rate anonymous experts based on artificial and real evidence originating from different types of social media data. Our results indicate that the social media data types perceived most convincing as evidence are not necessarily the ones from which expertise can be inferred most precisely or effectively. We describe these results in detail and discuss implications for designers and architects of expertise location systems.

The Role of User Location in Personalized Search and Recommendation Industry Session 2: Generic Platforms and Location-based Application Domains / Guy, Ido Proceedings of the 2015 ACM Conference on Recommender Systems 2015-09-16 p.236
ACM Digital Library Link
Summary: With mobile devices, users no longer access the web from specific locations, but virtually from anywhere. How does this affect our ability to provide personalized information for users' In this talk, I will discuss the influence of location activity on users' information needs and how a better understanding of these needs can help enhance web applications in which personalization plays a central role.

Islands in the Stream: A Study of Item Recommendation within an Enterprise Social Stream Session 9A: Streams / Guy, Ido / Levin, Roy / Daniel, Tal / Bolshinsky, Ella Proceedings of the 2015 Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2015-08-09 p.665-674
ACM Digital Library Link
Summary: Social streams allow users to receive updates from their network by syndicating social media activity. These streams have become a popular way to share and consume information both on the web and in the enterprise. With so much activity going on, filtering and personalizing the stream for individual users is a key challenge. In this work, we study the recommendation of enterprise social stream items through a user survey with 510 participants, conducted within a globally distributed organization. In the survey, participants rated their level of interest and surprise for different items from the stream and could also indicate whether they were already familiar with the item. Thus, our evaluation goes beyond the common accuracy measure and examines aspects of serendipity and novelty. We also inspect how various features of the recommended item, its author, and reader, influence its ratings. Our results shed light on the key factors that make a stream item valuable to its reader within the enterprise.

Searcher in a Strange Land: Understanding Web Search from Familiar and Unfamiliar Locations Short Papers / Kravi, Elad / Agichtein, Eugene / Guy, Ido / Kanza, Yaron / Mejer, Avihai / Pelleg, Dan Proceedings of the 2015 Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2015-08-09 p.855-858
ACM Digital Library Link
Summary: With mobile devices, web search is no longer limited to specific locations. People conduct search from practically anywhere, including at home, at work, when traveling and when on vacation. How should this influence search tools and web services? In this paper, we argue that information needs are affected by the familiarity of the environment. To formalize this idea, we propose a new contextualization model for activities on the web. The model distinguishes between a search from a familiar place (F-search) and a search from an unfamiliar place (U-search). We formalize the notion of familiarity, and propose a method to identify familiar places. An analysis of a query log of millions of users, demonstrates the differences between search activities in familiar and in unfamiliar locations. Our novel take on search contextualization has the potential to improve web applications, such as query autocompletion and search personalization.

Games for Crowds: A Crowdsourcing Game Platform for the Enterprise Games and Virtual Worlds / Guy, Ido / Hashavit, Anat / Corem, Yaniv Proceedings of ACM CSCW 2015 Conference on Computer-Supported Cooperative Work and Social Computing 2015-02-28 v.1 p.1860-1871
ACM Digital Library Link
Summary: In this paper, we present a crowdsourcing game platform that allows users to play, create, and share simple games that harness the collective intelligence of employees within the enterprise. The platform uses the wizard design pattern to guide users through the process of creating a game. We describe the platform in detail and report our findings from deploying it within a large global organization for a period of three months, in which 34 games were created by 25 employees and played by 339. We combine qualitative and quantitative analysis to understand the characteristics of the different games and their impact on popularity and engagement, to validate our design goals, and to suggest potential enhancements.

The sixth ACM RecSys workshop on recommender systems and the social web Workshops / Jannach, Dietmar / Freyne, Jill / Geyer, Werner / Guy, Ido / Hotho, Andreas / Mobasher, Bamshad Proceedings of the 2014 ACM Conference on Recommender Systems 2014-10-06 p.395
ACM Digital Library Link
Summary: The emergence of what is called the social web and the continuing stream of new applications and community-based platforms including Facebook, Twitter, LinkedIn and others had a substantial impact on recommender systems research and practice over the last years in different ways.
    First, today's web users are more willing to share more about themselves than before the Web 2.0, thus providing more information sources that can be leveraged in the user modeling and recommendation process. Furthermore, the newly available information sources can not only be used to optimize the recommendations for an individual user, but can also help to identify more general patterns and trends in the behavior of the community that can be exploited by other applications.
    Second, personalization, information filtering and recommendation are often the central functionality of many of these social web based applications. On typical social networks, users for example get recommendations for news to read, songs to listen to, groups to join, friends to follow, people to connect or jobs that might be interesting.
    These developments lead to different challenges to be addressed in recommender systems research. On the one hand, for example, the question arises of how to effectively combine the huge variety of information sources for improved recommendations. On the other hand, regarding the new opportunities for applying recommender systems in social web environments, in many cases new techniques are required to address the particularities of the domain or to deal with scalability issues.
    The ACM RecSys 2014 Workshop on Recommender Systems and the Social Web aims to be a platform for researchers from academia and industry as well as for practitioners to present and discuss the various challenges and possible solutions related to all aspects of social web recommendations. The call for papers correspondingly covered a variety of topics in this area including all sorts of applications of recommender systems technology and their interfaces; collective knowledge creation and topic emergence; context-aware and group recommendation approaches; and case studies and empirical evaluations.
    This year's workshop was already the sixth in a series of successful workshops co-located with the ACM Conference on Recommender Systems since 2009. Again, we received several submissions from researchers from academia and industry which were thoroughly reviewed and selected for presentation at the workshop by a program committee of international experts in the field.
    The papers submitted to the workshop addressed a number of different topics and put forward novel proposals to build social web recommender system. In the context of applying recommendation technology to information personalization and resource ranking problems in Social Web environments, the submitted papers for example dealt with the problem of ranking community-provided product reviews based on opinion mining or with the recommendation of friends on social networks. As an example of how to leverage Social Web information to build better systems, one of the works proposed to analyze the characteristics of publicly shared music playlists to better understand how future music recommendation systems should be designed. Finally, another contribution from industry addressed challenges and lessons learned when building large-scale collaborative filtering solutions on Social Web platforms in a real-world environment.

Social recommender system tutorial Tutorials / Guy, Ido / Geyer, Werner Proceedings of the 2014 ACM Conference on Recommender Systems 2014-10-06 p.403-404
ACM Digital Library Link
Summary: In recent years, with the proliferation of the social web, users are increasingly exposed to social overload and the designers of social web sites are challenged to attract and retain their user basis. Social recommender systems are becoming an integral part of virtually any leading website, playing a key factor in its success: First, they aim to address the overload problem by helping users to find relevant content. Second, they can provide recommendations for content creation, increasing participation and user retention. In this tutorial, we will review the broad domain of social recommender systems, their application for the social web, the underlying techniques and methodologies; the data in use, recommended entities, and target population; evaluation techniques; and open issues and challenges.

Recommending social media content to community owners Session 3a: Social media / Ronen, Inbal / Guy, Ido / Kravi, Elad / Barnea, Maya Proceedings of the 2014 Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 2014-07-06 p.243-252
ACM Digital Library Link
Summary: Online communities within the enterprise offer their leaders an easy and accessible way to attract, engage, and influence others. Our research studies the recommendation of social media content to leaders (owners) of online communities within the enterprise. We developed a system that suggests to owners new content from outside the community, which might interest the community members. As online communities are taking a central role in the pervasion of social media to the enterprise, sharing such recommendations can help owners create a more lively and engaging community. We compared seven different methods for generating recommendations, including content-based, member-based, and hybridization of the two. For member-based recommendations, we experimented with three groups: owners, active members, and regular members. Our evaluation is based on a survey in which 851 community owners rated a total of 8,218 recommended content items. We analyzed the quality of the different recommendation methods and examined the effect of different community characteristics, such as type and size.

Tutorial on social recommender systems WWW 2014 tutorials / Guy, Ido Companion Proceedings of the 2014 International Conference on the World Wide Web 2014-04-07 v.2 p.195-196
ACM Digital Library Link
Summary: In recent years, with the proliferation of the social web, users are exposed to an intensively growing social overload. Social recommender systems aim to address this overload and are becoming integral part of virtually any leading website, playing a key factor in its success. In this tutorial, we will review the broad domain of social recommender systems, the underlying techniques and methodologies; the data in use, recommended entities, and target population; evaluation techniques; applications; and open issues and challenges.

Understanding employee social media chatter with enterprise social pulse Social media in the enterprise / Shami, N. Sadat / Yang, Jiang / Panc, Laura / Dugan, Casey / Ratchford, Tristan / Rasmussen, Jamie C. / Assogba, Yannick M. / Steier, Tal / Soule, Todd / Lupushor, Stela / Geyer, Werner / Guy, Ido / Ferrar, Jonathan Proceedings of ACM CSCW 2014 Conference on Computer-Supported Cooperative Work and Social Computing 2014-02-15 v.1 p.379-392
ACM Digital Library Link
Summary: The rise of social media in the enterprise has enabled new ways for employees to speak up and communicate openly with colleagues. This rich textual data can potentially be mined to better understand the opinions and sentiment of employees for the benefit of the organization. In this paper, we introduce Enterprise Social Pulse (ESP) -- a tool designed to support analysts whose job involves understanding employee chatter. ESP aggregates and analyzes data from internal and external social media sources while respecting employee privacy. It surfaces the data through a user interface that supports organic results and keyword search, data segmentation and filtering, and several analytics and visualization features. An evaluation of ESP was conducted with 19 Human Resources professionals. Results from a survey and interviews with participants revealed the value and willingness to use ESP, but also surfaced challenges around deploying an employee social media listening solution in an organization.

Most liked, fewest friends: patterns of enterprise social media use Social media in the enterprise / Mark, Gloria / Guy, Ido / Kremer-Davidson, Shiri / Jacovi, Michal Proceedings of ACM CSCW 2014 Conference on Computer-Supported Cooperative Work and Social Computing 2014-02-15 v.1 p.393-404
ACM Digital Library Link
Summary: Enterprise social media can provide visibility of users' actions and thus has the potential to reveal insights about users in the organization. We mined large-scale social media use in an enterprise to examine: a) user roles with such broad platforms and b) whether people with large social networks are highly regarded. First, a factor analysis revealed that most variance of social media usage is explained by commenting and 'liking' behaviors while other usage can be characterized as patterns of distinct tool usage. These results informed the development of a model showing that online network size interacts with other media usage to predict who is highly assessed in the organization. We discovered that the smaller one's online social network size in the organization, the more highly assessed they were by colleagues. We explain this inverse relationship as due to friending behavior being highly visible but not yet valued in the organization.

The perception of others: inferring reputation from social media in the enterprise Technology and information workers / Jacovi, Michal / Guy, Ido / Kremer-Davidson, Shiri / Porat, Sara / Aizenbud-Reshef, Netta Proceedings of ACM CSCW 2014 Conference on Computer-Supported Cooperative Work and Social Computing 2014-02-15 v.1 p.756-766
ACM Digital Library Link
Summary: The emergence of social media allows people to interact with others all over the world. During interaction, people leave many traces behind that can reveal things about themselves, or about how they perceive others: having many followers may indicate that one is an influencer; forum answers that gain high ranking, are likely to testify for expertise; people who gain high ranking in eCommerce sites are likely to be trustworthy. In this paper, we examine whether public online traces can be used for inferring the reputation of a person as perceived by others in relation to trustworthiness, influence, expertise, and impact. We describe a study performed on indicators of reputation that employees leave in a rich organizational social media platform. We compare different indicators, and report the results of an extensive user study with over 500 participants who provided their perception of thousands of others through a set of hypothetical scenarios.

What motivates members to contribute to enterprise online communities? Posters / Ehrlich, Kate / Muller, Michael / Matthews, Tara / Guy, Ido / Ronen, Inbal Companion Proceedings of ACM CSCW 2014 Conference on Computer-Supported Cooperative Work and Social Computing 2014-02-15 v.2 p.149-152
ACM Digital Library Link
Summary: A major challenge for online communities is encouraging members to participate and contribute content to the community. While prior work has identified motivators to contribute for internet community members, it is unknown if these are the same for employees in enterprise communities. A qualitative study with a group of very active employee members of enterprise communities we called "informal leaders", revealed that they were motivated by wanting to help other members but only for those communities which related to their job. In contrast to prior findings from internet communities, they did not appear to be motivated by the need to develop their reputation or to connect with others. These results provide new insights into participation in enterprise online communities.

The fifth ACM RecSys workshop on recommender systems and the social web Workshops / Mobasher, Bamshad / Jannach, Dietmar / Geyer, Werner / Freyne, Jill / Hotho, Andreas / Anand, Sarabjot Singh / Guy, Ido Proceedings of the 2013 ACM Conference on Recommender Systems 2013-10-12 p.477-478
ACM Digital Library Link

Mining expertise and interests from social media Research papers / Guy, Ido / Avraham, Uri / Carmel, David / Ur, Sigalit / Jacovi, Michal / Ronen, Inbal Proceedings of the 2013 International Conference on the World Wide Web 2013-05-13 v.1 p.515-526
ACM Digital Library Link
Summary: The rising popularity of social media in the enterprise presents new opportunities for one of the organization's most important needs -- expertise location. Social media data can be very useful for expertise mining due to the variety of existing applications, the rich metadata, and the diversity of user associations with content. In this work, we provide an extensive study that explores the use of social media to infer expertise within a large global organization. We examine eight different social media applications by evaluating the data they produce through a large user survey, with 670 enterprise social media users. We distinguish between two semantics that relate a user to a topic: expertise in the topic and interest in it and compare these two semantics across the different social media applications.

Mining and analyzing the enterprise knowledge graph LSNA'13 keynote talks / Guy, Ido Companion Proceedings of the 2013 International Conference on the World Wide Web 2013-05-13 v.2 p.497-498
ACM Digital Library Link
Summary: Today's enterprises hold ever-growing amounts of public data, stemming from different organizational systems, such as development environments, CRM systems, business intelligence systems, and enterprise social media. This data unlocks rich and diverse information about entities, people, terms, and the relationships among them. A lot of insight can be gained through analyzing this knowledge graph, both by individual employees and by the organization as a whole. In this talk, I will review recent work done by the Social Technologies & Analytics group at IBM Research-Haifa to mine these relationships, represent them in a generalized model, and use the model for different aims within the enterprise, including social search [5], expertise location [1], social recommendation [2, 3], and network analysis [4].

Finger on the Pulse: The Value of the Activity Stream in the Enterprise UX in Work/Educational Contexts / Guy, Ido / Steier, Tal / Barnea, Maya / Ronen, Inbal / Daniel, Tal Proceedings of IFIP INTERACT'13: Human-Computer Interaction-4 2013 v.4 p.411-428
Keywords: Activity streams; collaboration; cscw; enterprise; enterprise search; real-time search; social analytics; social business; social media; social search; social software; social streams; web 2.0
Link to Digital Content at Springer
Summary: The activity stream, which syndicates user activities across social media, has been gaining popularity on the web. With social media infiltrating the enterprise and higher portions of the workforce becoming accustomed to consuming information through activity streams, it also has the potential to play a key role in shaping the workplace. This work provides a first comprehensive study of an enterprise activity stream. We analyze different characteristics of the stream, its usage through a faceted search-based application, and the way users search it compared to traditional enterprise search. We also discuss various use cases of the stream, both from an individual employee's perspective and from an organizational perspective, exposing the potential value and role of the activity stream in the enterprise of the future.

Crowdsourcing in the enterprise Keynote address / Guy, Ido Proceedings of the 2012 International Workshop on Multimodal Crowd Sensing 2012-11-02 p.1-2
ACM Digital Library Link
Summary: This talk reviews several of the recent studies conducted by the Social Technologies group at IBM Research-Haifa, which demonstrate the use of social analytics tools to extract value of enterprise social media. From recommender systems, through activity stream filtering and analysis, to crowdsourcing games in the enterprise, the voice of the employees can now be heard and utilized better than ever within the newly formed social business.

Swimming against the Streamz: search and analytics over the enterprise activity stream Knowledge management short paper session / Guy, Ido / Steier, Tal / Barnea, Maya / Ronen, Inbal / Daniel, Tal Proceedings of the 2012 ACM Conference on Information and Knowledge Management 2012-10-29 p.1587-1591
ACM Digital Library Link
Summary: Activity streams have become prevalent on the web and are starting to emerge in enterprises. In this work, we present Streamz, a novel application that uses a faceted search approach to provide employees with advanced capabilities of search, navigation, attention management, and other types of analytics on top of an enterprise activity stream. We provide a detailed description of the Streamz tool as well as usage analysis based on user interface logs and interviews of active users.

Impression formation in corporate people tagging Workplace / Raban, Daphne R. / Danan, Avinoam / Ronen, Inbal / Guy, Ido Proceedings of ACM CHI 2012 Conference on Human Factors in Computing Systems 2012-05-05 v.1 p.569-578
ACM Digital Library Link
Summary: This research explores the relationship between self-presentation and perception by others as manifested explicitly through the use of tags in a people tagging system. The study provides insights relevant for the organizational context since it is based on a system implemented within IBM. We developed a detailed codebook and used it to categorize 9,506 tags assigned to a sample of taggers. Our analysis examines the use of self tags versus social tags (assigned by others) across different categories and sub-categories. While overlap exists, self tags tend to be more factual describing technology expertise, social tags augment the individual tags by adding a personal dimension.

Best faces forward: a large-scale study of people search in the enterprise Search interfaces / Guy, Ido / Ur, Sigalit / Ronen, Inbal / Weber, Sara / Oral, Tolga Proceedings of ACM CHI 2012 Conference on Human Factors in Computing Systems 2012-05-05 v.1 p.1775-1784
ACM Digital Library Link
Summary: This paper presents Faces, an application built to enable effective people search in the enterprise. We take advantage of the popularity Faces has gained within a globally distributed enterprise to provide an extensive analysis of how and why people search is used within the organization. Our study is primarily based on an analysis of the Faces query log over a period of more than four months, with over a million queries and tens of thousands of users. The analysis results are presented across four dimensions: queries, users, clicks, and actions, and lay the foundation for further advancement and research on the topic.

Diversity among enterprise online communities: collaborating, teaming, and innovating through social media Better together / Muller, Michael / Ehrlich, Kate / Matthews, Tara / Perer, Adam / Ronen, Inbal / Guy, Ido Proceedings of ACM CHI 2012 Conference on Human Factors in Computing Systems 2012-05-05 v.1 p.2815-2824
ACM Digital Library Link
Summary: There is a growing body of research into the adoption and use of social software in enterprises. However, less is known about how groups, such as communities, use and appropriate these technologies, and the implications for community structures. In a study of 188 very active online enterprise communities, we found systematic differences in size, demographics and participation, aligned with differences in community types. Different types of communities differed in their appropriation of social software tools to create and use shared resources, and build relationships. We propose implications for design of community support features, services for potential community members, and organizations looking to derive value from online groups.

Bon voyage: social travel planning in the enterprise Four life stages / Aizenbud-Reshef, Netta / Barger, Artem / Guy, Ido / Dubinsky, Yael / Kremer-Davidson, Shiri Proceedings of ACM CSCW'12 Conference on Computer-Supported Cooperative Work 2012-02-11 v.1 p.819-828
ACM Digital Library Link
Summary: A proliferation of travel-related web sites enable people to share their travel plans, review hotels, offer advice, and more. In this paper we study social travel planning in the enterprise. While business travelers and leisure travelers have different preferences and needs, employees may benefit from sharing information and travel plans within the enterprise. We present a study collecting the requirements for social travel from employees, detail the design principles of a social travel application in the enterprise, and present Voyage, the outcome. We evaluated Voyage based on qualitative and quantitative data and discuss the results using four perspectives: collaborative activities, social information impact, usage patterns, and sharing behavior. Employees expressed their growing satisfaction from the social information contributed by fellow employees. Moreover, we observed that Voyage shortens the reservation time, thus saving costs for the enterprise.
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