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Query: Gulotta_R* Results: 8 Sorted by: Date  Comments?
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Mailing Archived Emails as Postcards: Probing the Value of Virtual Collections Physical and Digital Collections / Gerritsen, David B. / Tasse, Dan / Olsen, Jennifer K. / Vlahovic, Tatiana A. / Gulotta, Rebecca / Odom, William / Wiese, Jason / Zimmerman, John Proceedings of the ACM CHI'16 Conference on Human Factors in Computing Systems 2016-05-07 v.1 p.1187-1199
ACM Digital Library Link
Summary: People accumulate huge assortments of virtual possessions, but it is not yet clear how systems and system designers can help people make meaning from these large archives. Early research in HCI has suggested that people generally appear to value their virtual things less than their material things, but theory on material possessions does not entirely explain this difference. To investigate if changes to the form and behavior of virtual things may surface valued elements of a virtual archive, we designed a technology probe that selected snippets from old emails and mailed them as physical postcards to participating households. The probe uncovered features of emails that trigger meaningful reflection, and how contextual information can help people engage in reminiscence. Our study revealed insights about how materializing virtual possessions influences factors shaping how people draw on, understand, and value those possessions. We conclude with implication and strategies for aimed at supporting people in having more meaningful interactions and experiences with their virtual possessions.

Curatorial Agents: How Systems Shape Our Understanding of Personal and Familial Digital Information Digital Collections, Practice & Legacy / Gulotta, Rebecca / Sciuto, Alex / Kelliher, Aisling / Forlizzi, Jodi Proceedings of the ACM CHI'15 Conference on Human Factors in Computing Systems 2015-04-18 v.1 p.3453-3462
ACM Digital Library Link
Summary: As people increasingly turn to digital channels to share, store, and reflect on their lives and experiences, the processes by which they manage the diverse collection of information generated over the course of their lives are changing. These processes, once a matter of hands-on curation and personal meaning making, are now deeply rooted in interactions with digital systems. In this work, we drew from prior research from personalization, memory, and information management to create four interactive, provocative systems. Through sessions with 12 adults from Pittsburgh, PA we used a combination of these systems and interviews to examine how systems might play a role in the near and long term resurfacing of personal and familial digital information. Findings point to an opportunity to create systems that can openly mediate the curation and transmission of digital content, and ways to draw meaning from the differences between how systems and people recall and represent their experiences.

Legacy in the age of the internet: reflections on how interactive systems shape how we are remembered Digital memory / Gulotta, Rebecca / Odom, William / Faste, Haakon / Forlizzi, Jodi Proceedings of DIS'14: Designing Interactive Systems 2014-06-21 v.1 p.975-984
ACM Digital Library Link
Summary: The creation of a personal legacy is a process through which information, values, and memories are passed down to future generations. This process is inherently subjective, both as a curated collection of the elements of one's life, and as an evolving form of remembrance that is subject to the interpretations of those to whom it is left. Based on directed storytelling sessions with 14 adults from a large Midwestern city in the USA, we explore users' perceptions of how their use of digital systems and information will impact how their lives are interpreted and reflected upon by their families and by future generations. Our findings describe nuances regarding how shifting notions about technological systems and the long-term accessibility of digital information impact the ways in which we share, and subsequently manage, information online. This work, explored here in the context of legacy, exposes opportunities to help users engage with their digital information through the curation of meaningful records, the dispossession of digital debris, and a reexamination of how digital systems and services influence the accessibility and lifespan of digital information.

Money talks: tracking personal finances Managing income / Kaye, Joseph Jofish / McCuistion, Mary / Gulotta, Rebecca / Shamma, David A. Proceedings of ACM CHI 2014 Conference on Human Factors in Computing Systems 2014-04-26 v.1 p.521-530
ACM Digital Library Link
Summary: How do people keep track of their money? In this paper we present a preliminary scoping study of how 14 individuals in the San Francisco Bay Area earn, save, spend and understand money and their personal and family finances. We describe the practices we developed for exploring the sensitive topic of money, and then discuss three sets of findings. The first is the emotional component of the relationship people have with their finances. Second, we discuss the tools and processes people used to keep track of their financial situation. Finally we discuss how people account for the unknown and unpredictable nature of the future through their financial decisions. We conclude by discussing the future of studies of money and finance in HCI, and reflect on the opportunities for improving tools to aid people in managing and planning their finances.

Digital artifacts as legacy: exploring the lifespan and value of digital data Papers: studying digital artifacts / Gulotta, Rebecca / Odom, William / Forlizzi, Jodi / Faste, Haakon Proceedings of ACM CHI 2013 Conference on Human Factors in Computing Systems 2013-04-27 v.1 p.1813-1822
ACM Digital Library Link
Summary: Legacy is the meaningful and complex way in which information, values, and possessions are passed on to others. As digital systems and information become meaningfully parts of people's everyday and social relationships, it is essential to develop new insights about how technology intersects with legacy and inheritance practices. We designed three interactive systems to investigate how digital materials might be passed down in the future. We conducted in-home interviews with ten parents using the systems to provoke discussion about how technology might support or complicate their existing practices. Sessions revealed parents desired to treat their digital information in ways not fully supported by technology. Findings are interpreted to describe design considerations for future work in this emerging space.

Curation, provocation, and digital identity: risks and motivations for sharing provocative images online Privacy + self disclosure / Gulotta, Rebecca / Faste, Haakon / Mankoff, Jennifer Proceedings of ACM CHI 2012 Conference on Human Factors in Computing Systems 2012-05-05 v.1 p.387-390
ACM Digital Library Link
Summary: Among the billions of photos that have been contributed to online photo-sharing sites, there are many that are provocative, controversial, and deeply personal. Previous research has examined motivations for sharing images online and has identified several key motivations for doing so: expression, curation of identity, maintaining social connections, and recording experiences. However, few studies have focused on the perceived risks of posting photos online and even fewer have examined the risks associated with provocative, controversial, or deeply personal images. In our work, we used photo-elicitation interviews to explore the motivations for posting these types of images and the perceived risks of doing so. In this paper, we describe our findings from those interviews.

This is your brain on interfaces: enhancing usability testing with functional near-infrared spectroscopy Brain & bio-sensor interactions / Hirshfield, Leanne M. / Gulotta, Rebecca / Hirshfield, Stuart / Hincks, Sam / Russell, Matthew / Ward, Rachel / Williams, Tom / Jacob, Robert Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011-05-07 v.1 p.373-382
ACM Digital Library Link
Summary: This project represents a first step towards bridging the gap between HCI and cognition research. Using functional near-infrared spectroscopy (fNIRS), we introduce techniques to non-invasively measure a range of cognitive workload states that have implications to HCI research, most directly usability testing. We present a set of usability experiments that illustrates how fNIRS brain measurement provides information about the cognitive demands placed on computer users by different interface designs.

Combining Electroencephalograph and Functional Near Infrared Spectroscopy to Explore Users' Mental Workload Cognitive Load and Performance / Hirshfield, Leanne M. / Chauncey, Krysta / Gulotta, Rebecca / Girouard, Audrey / Solovey, Erin Treacy / Jacob, Robert J. K. / Sassaroli, Angelo / Fantini, Sergio FAC 2009: 5th International Conference on Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience 2009-07-19 p.239-247
Keywords: fNIRs; EEG; near infrared spectroscopy; workload
Link to Digital Content at Springer
Summary: We discuss the physiological metrics that can be measured with electroencephalography (EEG) and functional near infrared spectroscopy (fNIRs). We address the functional and practical limitations of each device, and technical issues to be mindful of when combining the devices. We also present machine learning methods that can be used on concurrent recordings of EEG and fNIRs data. We discuss an experiment that combines fNIRs and EEG to measure a range of user states that are of interest in HCI. While our fNIRS machine learning results showed promise for the measurement of workload states in HCI, our EEG results indicate that more research must be done in order to combine these two devices in practice.