HCI Bibliography : Prepared Searches

Page updated: 2015-05-11 Accesses since 2007-01-22:
director@hcibib.org
Hosted by ACM SIGCHI

This page shows specially-prepared searches on specific topics in the HCI Bibliography. Each of the following links will perform a search for publications (books, websites, conference papers, journal articles) on Human-Computer Interaction. Some searches appear more than once in the alphabetized list to make them easier to find. You can search for the prepared searches (newer ones will appear first).

With the results of any of the searches:

Play the HCI Bibliography 'Who Dunnit?' Game! You will need a group of players, preferably experts in HCI, possibly in teams. Players or teams take turns choosing a prepared search. For each guess in the top authors in the results (at most nine will be visible at first), you get 10 points, minus the position in the list. Variations of author names are handled by arguing; good luck on that. Or you can see who can guess the top author in each list. Variation: Guess the conferences or journals in which the results appear. Variation: Guess the conferences or journals in which frequent authors publish.

Send suggested hot topics to director@hcibib.org.


  1. Accessibility | Disability Access | Handicapped Access | Assistive Technology
  2. Aerospace | Aircraft | Pilots | Flight | Cockpit | Aviation
  3. Aging | Older Users | Seniors
  4. Aircraft | Pilots | Flight | Cockpit | Aviation | Aerospace
  5. Artificial Intelligence | Intelligent Interfaces
  6. Assistive Technology | Accessibility | Disability Access | Handicapped Access
  7. Augmented Reality | Virtual Reality
  8. Authentication | Passwords | Privacy | Security | Encryption
  9. Authoritativeness | Persuasiveness | Credibility | Captology
  10. Aviation | Aerospace | Aircraft | Pilots | Flight | Cockpit
  11. Blogs | Weblogs
  12. Browsing | Navigation
  13. Captology | Authoritativeness | Persuasiveness | Credibility
  14. Cell Phones | Ubiquitous Computing | Mobile Devices
  15. Checklists
  16. Children and Computers | Kids and Computers | K-12 | Young Users
  17. Cockpit | Aviation | Aerospace | Aircraft | Pilots | Flight
  18. Cognitive Ergonomics
  19. Collaborative Filtering | Social Filtering | Filtering | Recommender Systems
  20. Command Line Interface
  21. Computer-Supported Collaborative Work | Groupware | CSCW
  22. Contextual Inquiry | Participatory Design
  23. Credibility | Captology | Authoritativeness | Persuasiveness
  24. CSCW | Computer-Supported Collaborative Work | Groupware
  25. Danger | Warnings | Safety | Risks
  26. Deafness | Sign Language | Hearing Impairment
  27. Digital Libraries
  28. Disability Access | Handicapped Access | Assistive Technology | Accessibility
  29. Doctors | Nursing | Patients | Health | Medicine
  30. Documentation | Online-Help | Help Systems
  31. e-Books | e-Readers | Kindle | Nook | Kobo
  32. e-Readers | Kindle | Nook | Kobo | e-Books
  33. Empirical/Experimental Studies of Programming | Programmers | Software Engineering/Engineers
  34. Encryption | Authentication | Passwords | Privacy | Security
  35. Entertainment | Games
  36. Errors
  37. Ethics
  38. Experimental Studies
  39. Eye Gaze | Eye Tracking | Eye Movements
  40. Eye Movements | Eye Gaze | Eye Tracking
  41. Eye Tracking | Eye Movements | Eye Gaze
  42. Facebook | MySpace | Flickr | LinkedIn | Friendster | Social Network | Twitter
  43. Faceted Search
  44. Filtering | Recommender Systems | Collaborative Filtering | Social Filtering
  45. Flickr | LinkedIn | Friendster | Social Network | Twitter | Facebook | MySpace
  46. Flight | Cockpit | Aviation | Aerospace | Aircraft | Pilots
  47. Friendster | Social Network | Twitter | Facebook | MySpace | Flickr | LinkedIn
  48. Games | Entertainment
  49. Gender | Male/Female
  50. Gesture | Haptic | Tangible | Touch
  51. Globalization | Translation | Intercultural | Internationalization | Localization
  52. GOMS
  53. Graphic Design | Visual Design | Screen Design
  54. Groupware | CSCW | Computer-Supported Collaborative Work
  55. Handicapped Access | Assistive Technology | Accessibility | Disability Access
  56. Haptic | Tangible | Touch | Gesture
  57. Health | Medicine | Doctors | Nursing | Patients
  58. Hearing Impairment | Deafness | Sign Language
  59. Help Systems | Documentation | Online-Help
  60. Hypertext/Hypermedia Usability | Web Usability
  61. Hypertext/Hypermedia | World-Wide Web
  62. Information Retrieval
  63. Input Devices
  64. Intelligent Interfaces | Artificial Intelligence
  65. Intercultural | Internationalization | Localization | Globalization | Translation
  66. Internationalization | Localization | Globalization | Translation | Intercultural
  67. K-12 | Young Users | Children and Computers | Kids and Computers
  68. Kids and Computers | K-12 | Young Users | Children and Computers
  69. Kindle | Nook | Kobo | e-Books | e-Readers
  70. Kobo | e-Books | e-Readers | Kindle | Nook
  71. Library | Online Public Access Catalogs (OPAC)
  72. LinkedIn | Friendster | Social Network | Twitter | Facebook | MySpace | Flickr
  73. Localization | Globalization | Translation | Intercultural | Internationalization
  74. Male/Female | Gender
  75. Medicine | Doctors | Nursing | Patients | Health
  76. Mobile Devices | Cell Phones | Ubiquitous Computing
  77. Music
  78. MySpace | Flickr | LinkedIn | Friendster | Social Network | Twitter | Facebook
  79. Navigation | Browsing
  80. Nook | Kobo | e-Books | e-Readers | Kindle
  81. Nursing | Patients | Health | Medicine | Doctors
  82. Older Users | Seniors | Aging
  83. Online Public Access Catalogs (OPAC) | Library
  84. Online-Help | Help Systems | Documentation
  85. Participatory Design | Contextual Inquiry
  86. Passwords | Privacy | Security | Encryption | Authentication
  87. Patients | Health | Medicine | Doctors | Nursing
  88. Persuasiveness | Credibility | Captology | Authoritativeness
  89. Pilots | Flight | Cockpit | Aviation | Aerospace | Aircraft
  90. Privacy | Security | Encryption | Authentication | Passwords
  91. Programmers | Software Engineering/Engineers | Empirical/Experimental Studies of Programming
  92. Prototyping
  93. Quantitative
  94. Questionnaire Design | Survey Design
  95. Recommender Systems | Collaborative Filtering | Social Filtering | Filtering
  96. Risks | Danger | Warnings | Safety
  97. Robots
  98. Safety | Risks | Danger | Warnings
  99. Screen Design | Graphic Design | Visual Design
  100. Security | Encryption | Authentication | Passwords | Privacy
  101. Seniors | Aging | Older Users
  102. Sign Language | Hearing Impairment | Deafness
  103. Situation Awareness
  104. Social Filtering | Filtering | Recommender Systems | Collaborative Filtering
  105. Social Network | Twitter | Facebook | MySpace | Flickr | LinkedIn | Friendster
  106. Social Tagging
  107. Software Engineering/Engineers | Empirical/Experimental Studies of Programming | Programmers
  108. Survey Design | Questionnaire Design
  109. Tangible | Touch | Gesture | Haptic
  110. Touch | Gesture | Haptic | Tangible
  111. Translation | Intercultural | Internationalization | Localization | Globalization
  112. Twitter | Facebook | MySpace | Flickr | LinkedIn | Friendster | Social Network
  113. Ubiquitous Computing | Mobile Devices | Cell Phones
  114. Usability
  115. Usability Evaluation
  116. User Interface/Experience Design
  117. User/Human Centered/Centred Design/Evaluation
  118. Virtual Reality | Augmented Reality
  119. Visual Design | Screen Design | Graphic Design
  120. Visualization/Visualization
  121. Warnings | Safety | Risks | Danger
  122. Web Usability | Hypertext/Hypermedia Usability
  123. Weblogs | Blogs
  124. Wiki
  125. World-Wide Web | Hypertext/Hypermedia
  126. Young Users | Children and Computers | Kids and Computers | K-12