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VRST Tables of Contents: 979899000102030405060708091012131415

Proceedings of the 2014 ACM Symposium on Virtual Reality Software and Technology

Fullname:Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology
Editors:Rynson Lau; Dinesh Manocha; Taku Komura; Aditi Majumder; Weiwei Xu
Location:Edinburgh, Scotland, United Kingdom
Dates:2014-Nov-11 to 2014-Nov-13
Standard No:ISBN: 978-1-4503-3253-8; ACM DL: Table of Contents; hcibib: VRST14
Links:Conference Website
  1. Device and interface
  2. Graphics
  3. Tracking and recognition
  4. Character animation
  5. User study and data analysis
  6. Perception
  7. Poster abstracts

Device and interface

DigiTap: an eyes-free VR/AR symbolic input device BIBAFull-Text 9-18
  Manuel Prätorius; Dimitar Valkov; Ulrich Burgbacher; Klaus Hinrichs
Robust 6-DOF immersive navigation using commodity hardware BIBAFull-Text 19-22
  L. Carozza; F. Bosché; M. Abdel-Wahab
Navigating immersive virtual environments through a foot controller BIBAFull-Text 23-26
  Marcello Carrozzino; Giovanni Avveduto; Franco Tecchia; Pavel Gurevich; Benjamin Cohen
AnyHaptics: a haptic plug-in for existing interactive 3D graphics applications BIBAFull-Text 27-30
  Deok-Jae Song; Jinah Park


Multiphase surface tracking with explicit contouring BIBAFull-Text 31-40
  Xiaosheng Li; Xiaowei He; Xuehui Liu; Baoquan Liu; Enhua Wu
Model topology change with correspondence using electrostatics BIBAFull-Text 41-44
  Peter Sandilands; Taku Komura
Robust random dot markers: towards augmented unprepared maps with pure geographic features BIBAFull-Text 45-54
  Liming Yang; Jean-Marie Normand; Guillaume Moreau
Third person view and guidance for more natural motor behaviour in immersive basketball playing BIBAFull-Text 55-64
  Alexandra Covaci; Anne-Hélène Olivier; Franck Multon

Tracking and recognition

A hand posture recognition system utilizing frequency difference of infrared light BIBAFull-Text 65-68
  Soonchan Park; Moonwook Ryu; Ju Yong Chang; Jiyoung Park
Illumination independent marker tracking using cross-ratio invariance BIBAFull-Text 69-72
  Vincent Agnus; Stéphane Nicolau; Luc Soler
I'm in VR!: using your own hands in a fully immersive MR system BIBAFull-Text 73-76
  Franco Tecchia; Giovanni Avveduto; Raffaello Brondi; Marcello Carrozzino; Massimo Bergamasco; Leila Alem
Accelerating vision-based 3D indoor localization by distributing image processing over space and time BIBAFull-Text 77-86
  Doohee Yun; Hyunseok Chang; T. V. Lakshman
User-perspective augmented reality magic lens from gradients BIBAFull-Text 87-96
  Domagoj Baricevic; Tobias Höllerer; Pradeep Sen; Matthew Turk

Character animation

A multi-resolution approach for adapting close character interaction BIBAFull-Text 97-106
  Edmond S. L. Ho; He Wang; Taku Komura
Data-driven sequential goal selection model for multi-agent simulation BIBAFull-Text 107-116
  Wenxi Liu; Zhe Huang; Rynson W. H. Lau; Dinesh Manocha
Posture reconstruction using Kinect with a probabilistic model BIBAFull-Text 117-125
  Liuyang Zhou; Zhiguang Liu; Howard Leung; Hubert P. H. Shum
Towards real-time credible and scalable agent-based simulations of autonomous pedestrians navigation BIBAFull-Text 127-136
  Patrick Simo Kanmeugne; Aurélie Beynier

User study and data analysis

Simulator sickness and presence using HMDs: comparing use of a game controller and a position estimation system BIBAFull-Text 137-140
  Gerard Llorach; Alun Evans; Josep Blat
Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions BIBAFull-Text 141-150
  Luca Chittaro; Fabio Buttussi; Nicola Zangrando
Profiling and benchmarking event- and message-passing-based asynchronous realtime interactive systems BIBAFull-Text 151-159
  Stephan Rehfeld; Henrik Tramberend; Marc Erich Latoschik
Performance improvement using data tags for handheld spatial augmented reality BIBAFull-Text 161-165
  Andrew Irlitti; Stewart Von Itzstein; Ross T. Smith; Bruce H. Thomas
A usability scale for handheld augmented reality BIBAFull-Text 167-176
  Marc Ericson C. Santos; Takafumi Taketomi; Christian Sandor; Jarkko Polvi; Goshiro Yamamoto; Hirokazu Kato


Threefolded motion perception during immersive walkthroughs BIBAFull-Text 177-185
  Gerd Bruder; Frank Steinicke
The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion BIBAFull-Text 187-190
  Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl
Displaying shapes with various types of surfaces using visuo-haptic interaction BIBAFull-Text 191-196
  Yuki Ban; Takuji Narumi; Tomohiro Tanikawa; Michitaka Hirose
In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation BIBAFull-Text 197-205
  Steffen Gauglitz; Benjamin Nuernberger; Matthew Turk; Tobias Höllerer

Poster abstracts

A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality BIBAFull-Text 207-208
  Ali Samini; Karljohan Lundin Palmerius
A portable interface for tangible exploration of volumetric data BIBAFull-Text 209-210
  Paul Issartel; Florimond Guéniat; Mehdi Ammi
A projection-based mixed-reality display for exterior and interior of a building diorama BIBAFull-Text 211-212
  Ming Zhang; Itaru Kitahara; Yoshinari Kameda; Yuichi Ohta
A view from the hill: where cross reality meets virtual worlds BIBAFull-Text 213
  C. J. Davies; Alan Miller; Colin Allison
Braiding hair by braid theory BIBAFull-Text 215-216
  Gaoxiang Zeng; Taku Komura
Cost based estimation of intended locomotion targets using human locomotion models BIBAFull-Text 217-218
  Markus Zank; Andreas Kunz
Dissection of hybrid soft tissue models using position-based dynamics BIBAFull-Text 219-220
  Junjun Pan; Junxuan Bai; Xin Zhao; Aimin Hao; Hong Qin
Dual sensor filtering for robust tracking of head-mounted displays BIBAFull-Text 221-222
  Nicholas T. Swafford; Bastiaan J. Boom; Kartic Subr; David Sinclair; Darren Cosker; Kenny Mitchell
ExpanD: a stereoscopic expanding technique for compound graphs BIBAFull-Text 223-224
  Ragaad AlTarawneh; Shah Rukh Humayoun; Achim Ebert
FingerOscillation: clutch-free techniques for 3D object translation, rotation and scale BIBAFull-Text 225-226
  Siju Wu; Amine Chellali; Samir Otmane
FishEyA: live broadcasting around 360 degrees BIBAFull-Text 227-228
  Enrique Canessa; Livio Tenze
Natural 7DoF navigation & interaction in 3D geovisualisations BIBAFull-Text 229-230
  Simon Stannus; Arko Lucieer; Wai-Tat Fu
On the benefits of stereo graphics in virtual obstacle avoidance tasks BIBAFull-Text 231-232
  J. Andreas Bærentzen; Rasmus Stenholt
Optimum design of haptic seat for driving simulator BIBAFull-Text 233-234
  Osama Halabi; Mariam Ba Hameish; Latefa Al-Naimi; Amna Al-Kaabi
Poxels: polygonal voxel environment rendering BIBAFull-Text 235-236
  Mark Miller; Andrew Cumming; Kevin Chalmers; Benjamin Kenwright; Kenny Mitchell
Synchronized AR environment for multiple users using animation markers BIBAFull-Text 237-238
  Hirotake Yamazoe; Tomoko Yonezawa
The collaborative design platform protocol: a protocol for a mixed reality installation for improved incorporation of laypeople in architecture BIBAFull-Text 239-240
  Tibor Goldschwendt; Christoph Anthes; Gerhard Schubert; Dieter Kranzlmüller; Frank Petzold
Virtualized welding: a new paradigm for tele-operated welding BIBAFull-Text 241-242
  Bo Fu; Yukang Liu; Yuming Zhang; Ruigang Yang