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VRST Tables of Contents: 979899000102030405060708091012131415

Proceedings of the 2004 ACM Symposium on Virtual Reality Software and Technology

Fullname:VRST'04 ACM Symposium on Virtual Reality Software and Technology
Editors:Rynson W. H. Lau; George Baciu
Location:Hong Kon
Dates:2004-Nov-10 to 2004-Nov-12
Publisher:ACM
Standard No:ISBN: 1-58113-907-1; Order Number:069040; ACM DL: Table of Contents hcibib: VRST04
Papers:35
Pages:226
  1. Keynote speaker
  2. Session 1A: object interactions and collisions
  3. Session 1B: animation and simulations
  4. Session 1C: human interactions and perceptions
  5. Keynote speaker
  6. Session 2A: applications and systems
  7. Session 2B: real-time interactions and rendering (short papers)
  8. Session 2C: techniques and applications (short papers)
  9. Keynote speaker
  10. Session 3A: devices and haptics

Keynote speaker

Recent advances in visibility determination for large and complex virtual environments BIBAFull-Text 1
  Daniel Cohen-Or

Session 1A: object interactions and collisions

Fast and reliable collision culling using graphics hardware BIBAKFull-Text 2-9
  Naga K. Govindaraju; Ming C. Lin; Dinesh Manocha
Interactive collision detection for complex and deformable models using programmable graphics hardware BIBAKFull-Text 10-15
  Wei Chen; Huagen Wan; Hongxin Zhang; Hujun Bao; Qunsheng Peng
The Grappl 3D interaction technique library BIBAKFull-Text 16-23
  Mark Green; Joe Lo
Multi-layered deformable surfaces for virtual clothing BIBAKFull-Text 24-31
  Wingo Sai-Keung Wong; George Baciu; Jinlian Hu
Animating reactive motions for biped locomotion BIBAKFull-Text 32-40
  Taku Komura; Howard Leung; James Kuffner

Session 1B: animation and simulations

Animating complex hairstyles in real-time BIBAKFull-Text 41-48
  Pascal Volino; Nadia Magnenat-Thalmann
A lightweight algorithm for real-time motion synthesis BIBAKFull-Text 49-56
  Katsuaki Kawachi; Takeo Kanade; Hiromasa Suzuki
Marker-free kinematic skeleton estimation from sequences of volume data BIBAKFull-Text 57-64
  Christian Theobalt; Edilson de Aguiar; Marcus A. Magnor; Holger Theisel; Hans-Peter Seidel
Scalable pedestrian simulation for virtual cities BIBAKFull-Text 65-72
  Soteris Stylianou; Marios M. Fyrillas; Yiorgos Chrysanthou

Session 1C: human interactions and perceptions

Observing effects of attention on presence with fMRI BIBAKFull-Text 73-80
  Sungkil Lee; Gerard J. Kim; Janghan Lee
Supporting social human communication between distributed walk-in displays BIBAKFull-Text 81-88
  David Roberts; Robin Wolff; Oliver Otto; Dieter Kranzlmueller; Christoph Anthes; Anthony Steed
Using a vibro-tactile display for enhanced collision perception and presence BIBAKFull-Text 89-96
  Jonghyun Ryu; Gerard Jounghyun Kim
FreeWalk/Q: social interaction platform in virtual space BIBAKFull-Text 97-104
  Hideyuki Nakanishi; Toru Ishida

Keynote speaker

Turning VR inside out: thoughts about where we are heading BIBAFull-Text 105
  Steven Feiner

Session 2A: applications and systems

Scanning and rendering scene tunnels for virtual city traversing BIBAKFull-Text 106-113
  Jiang Yu Zheng; Yu Zhou; Min Shi
Modeling and rendering of walkthrough environments with panoramic images BIBAKFull-Text 114-121
  Angus M. K. Siu; Ada S. K. Wan; Rynson W. H. Lau
Design and evaluation of a wind display for virtual reality BIBAKFull-Text 122-128
  Taeyong Moon; Gerard J. Kim
GameOD: an internet based game-on-demand framework BIBAKFull-Text 129-136
  Frederick W. B. Li; Rynson W. H. Lau; Danny Kilis
A CAVE system for interactive modeling of global illumination in car interior BIBAKFull-Text 137-145
  Kirill Dmitriev; Thomas Annen; Grzegorz Krawczyk; Karol Myszkowski; Hans-Peter Seidel

Session 2B: real-time interactions and rendering (short papers)

Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system BIBAKFull-Text 146-149
  Robert W. Lindeman; Robert Page; Yasuyuki Yanagida; John L. Sibert
An efficient representation of complex materials for real-time rendering BIBAKFull-Text 150-153
  Wan-Chun Ma; Sung-Hsiang Chao; Bing-Yu Chen; Chun-Fa Chang; Ming Ouhyoung; Tomoyuki Nishita
Huge texture mapping for real-time visualization of large-scale terrain BIBAKFull-Text 154-157
  Wei Hua; Huaisheng Zhang; Yanqing Lu; Hujun Bao; Qunsheng Peng
A voxel based multiresolution technique for soft tissue deformation BIBAKFull-Text 158-161
  A Lenka Jerábková; Torsten Kuhlen; Timm P. Wolter; Norbert Pallua
A framework for 3D visualisation and manipulation in an immersive space using an untethered bimanual gestural interface BIBAKFull-Text 162-165
  Yves Boussemart; François Rioux; Frank Rudzicz; Michael Wozniewski; Jeremy R. Cooperstock

Session 2C: techniques and applications (short papers)

The MORGAN framework: enabling dynamic multi-user AR and VR projects BIBAKFull-Text 166-169
  Jan Ohlenburg; Iris Herbst; Irma Lindt; Thorsten Fröhlich; Wolfgang Broll
Fast model tracking with multiple cameras for augmented reality BIBAKFull-Text 170-173
  Alberto Sanson; Umberto Castellani; Andrea Fusiello
Occlusion handling for medical augmented reality using a volumetric phantom model BIBAKFull-Text 174-177
  Jan Fischer; Dirk Bartz; Wolfgang Straßer
NOYO: 6DOF elastic rate control for virtual environments BIBAKFull-Text 178-181
  Andreas Simon; Mario Doulis
Tailor tools for interactive design of clothing in virtual environments BIBAKFull-Text 182-185
  Michael Keckeisen; Matthias Feurer; Markus Wacker

Keynote speaker

Reality-augmented virtuality: modeling dynamic events from nature BIBAFull-Text 186
  Marcus Magnor

Session 3A: devices and haptics

Transpost: all-around display system for 3D solid image BIBAKFull-Text 187-194
  Rieko Otsuka; Takeshi Hoshino; Youichi Horry
Telerehabilitation: controlling haptic virtual environments through handheld interfaces BIBAKFull-Text 195-200
  Mario Gutiérrez; Patrick Lemoine; Daniel Thalmann; Frédéric Vexo
Multi-resolution haptic interaction of hybrid virtual environments BIBAKFull-Text 201-208
  Hui Chen; Hanqiu Sun
Electrostatic tactile display with thin film slider and its application to tactile tele-presentation systems BIBAKFull-Text 209-216
  Akio Yamamoto; Shuichi Nagasawa; Hiroaki Yamamoto; Toshiro Higuchitokyo