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VRST Tables of Contents: 979899000102030405060708091012131415

Proceedings of the 2001 ACM Symposium on Virtual Reality Software and Technology

Fullname:VRST'01 ACM Symposium on Virtual Reality Software and Technology
Editors:Chris Shaw; Wenping Wang; Mark Green
Location:Banff, Alberta, Canada
Dates:2001-Nov-15 to 2001-Nov-17
Publisher:ACM
Standard No:ISBN: 1-58113-427-4; ACM DL: Table of Contents hcibib: VRST01
Papers:26
Pages:206
  1. Tracking
  2. Collaboration in Virtual Environments
  3. Software
  4. Algorithms
  5. Display Devices
  6. Panels
  7. Distributed Virtual Environments
  8. Applications
  9. Interaction

Tracking

Binocular eye tracking in VR for visual inspection training BIBAFull-Text 1-8
  Andrew T. Duchowski; Eric Medlin; Anand Gramopadhye; Brian Melloy; Santosh Nair
Inertial and magnetic posture tracking for inserting humans into networked virtual environments BIBAKFull-Text 9-16
  Eric R. Bachmann; Robert B. McGhee; Xiaoping Yun; Michael J. Zyda
Tracking based structure and motion recovery for augmented video productions BIBAKFull-Text 17-24
  Kurt Cornelis; Marc Pollefeys; Luc Van Gool

Collaboration in Virtual Environments

SmartCU3D: a collaborative virtual environment system with behavior based interaction management BIBAKFull-Text 25-32
  Weihua Wang; Qingping Lin; Jim Mee Ng; Chor Ping Low
An abstraction for awareness management in collaborative virtual environments BIBAFull-Text 33-39
  Miguel Antunes; António Rito Silva; Jorge Martins
Audience interaction for virtual reality theater and its implementation BIBAKFull-Text 41-45
  Sang Chul Ahn; Ig-Jae Kim; Hyoung-Gon Kim; Yong-Moo Kwon; Heedong Ko

Software

An open software architecture for virtual reality interaction BIBAKFull-Text 47-54
  Gerhard Reitmayr; Dieter Schmalstieg
VRPN: a device-independent, network-transparent VR peripheral system BIBAKFull-Text 55-61
  Russell M., II Taylor; Thomas C. Hudson; Adam Seeger; Hans Weber; Jeffrey Juliano; Aron T. Helser
Exploring the past: a toolset for visualization of historical events in virtual environments BIBAKFull-Text 63-70
  Stanislav L. Stoev; Matthias Feurer; Michael Ruckaberle

Algorithms

A fast implicit integration method for solving dynamic equations of movement BIBAKFull-Text 71-76
  Laurent Hilde; Philippe Meseure; Christophe Chaillou
Temporal and spatial level of details for dynamic meshes BIBAFull-Text 77-84
  Ariel Shamir; Valerio Pascucci
Real-time shadows for animated crowds in virtual cities BIBAKFull-Text 85-92
  Céline Loscos; Franco Tecchia; Yiorgos Chrysanthou

Display Devices

Life-sized projector-based dioramas BIBAKFull-Text 93-101
  Kok-Lim Low; Greg Welch; Anselmo Lastra; Henry Fuchs
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders BIBAFull-Text 103-109
  Jeffrey Jacobson; Mark S. Redfern; Joseph M. Furman; Susan L. Whitney; Patrick J. Sparto; Jeffrey B. Wilson; Larry F. Hodges
Stereoscopic video system with embedded high spatial resolution images using two channels for transmission BIBAKFull-Text 111-118
  Takafumi Ienaga; Katsuya Matsunaga; Kazunori Shidoji; Kazuaki Goshi; Yuji Matsuki; Hiroki Nagata

Panels

Surround aesthetics: VR as an art form BIBAFull-Text 119
  Diane Gromala; Rebecca Allen
Virtual reality and public spaces BIBFull-Text 119
  Doug MacLeod; Pierre Boulanger

Distributed Virtual Environments

Scalable data management using user-based caching and prefetching in distributed virtual environments BIBAKFull-Text 121-126
  Sungju Park; Dongman Lee; Mingyu Lim; Chansu Yu
Prediction-based concurrency control for a large scale networked virtual environment supporting various navigation speeds BIBAKFull-Text 127-134
  Eunhee Lee; Dongman Lee; Seunghyun Han; Soon J. Hyun
A hybrid motion prediction method for caching and prefetching in distributed virtual environments BIBAKFull-Text 135-142
  Addison Chan; Rynson W. H. Lau; Beatrice Ng

Applications

Situational visualization BIBAKFull-Text 143-150
  David M. Krum; William Ribarsky; Christopher D. Shaw; Larry F. Hodges; Nickolas Faust
Visualization of particle traces in virtual environments BIBAKFull-Text 151-157
  Falko Kuester; Ralph Bruckschen; Bernd Hamann; Kenneth I. Joy
Is semitransparency useful for navigating virtual environments? BIBAKFull-Text 159-166
  Luca Chittaro; Ivan Scagnetto

Interaction

FreeDrawer: a free-form sketching system on the responsive workbench BIBAKFull-Text 167-174
  Gerold Wesche; Hans-Peter Seidel
VRID: a design model and methodology for developing virtual reality interfaces BIBAKFull-Text 175-182
  Vildan Tanriverdi; Robert J. K. Jacob
Interactive content for presentations in virtual reality BIBAKFull-Text 183-189
  A. L. Fuhrmann; Jan Prikryl; Robert F. Tobler; Werner Purgathofer