HCI Bibliography Home | HCI Conferences | VRIC Archive | Detailed Records | RefWorks | EndNote | Show Abstracts
VRIC Tables of Contents: 121314

Proceedings of the 2013 Virtual Reality International Conference

Fullname:Proceedings of the Virtual Reality International Conference: Laval Virtual
Editors:Simon Richir
Location:Laval, France
Dates:2013-Mar-20 to 2013-Mar-22
Publisher:ACM
Standard No:ISBN: 978-1-4503-1875-4; ACM DL: Table of Contents; hcibib: VRIC13
Papers:31
Links:Conference Website
  1. Sharing live user experience: how new mixed reality technologies and networks support real-time interactions
  2. VR, serious game and interactive storytelling based training/education
  3. Mobile immersion and augmented reality
  4. A new kind of art
  5. ReVolution session
  6. The progress and uncertainties of human-robot relationships

Sharing live user experience: how new mixed reality technologies and networks support real-time interactions

SmurVEbox: a smart multi-user real-time virtual environment for generating character animations BIBAFull-Text 1
  Rüdiger Beimler; Gerd Bruder; Frank Steinicke
Prototyping natural interactions in virtual studio environments by demonstration: combining spatial mapping with gesture following BIBAFull-Text 2
  Dionysios Marinos; Björn Wöldecke; Chris Geiger
Three-dimensional monitoring of weightlifting for computer assisted training BIBAFull-Text 3
  Anargyros Chatzitofis; Nicholas Vretos; Dimitrios Zarpalas; Petros Daras
Augmented sport: exploring collective user experience BIBAFull-Text 4
  Marc Pallot; Remy Eynard; Benjamin Poussard; Olivier Christmann; Simon Richir

VR, serious game and interactive storytelling based training/education

Virtual reality for skin exploration BIBAFull-Text 5
  Marie-Danielle Vazquez-Duchêne; Olga Freis; Alain Denis; Christophe Mion; Christine Jeanmaire; Solène Mine; Gilles Pauly
Low-cost simulation of robotic surgery BIBAFull-Text 6
  Kasper Grande; Rasmus Steen Jensen; Martin Kraus; Martin Kibsgaard
The effect of guided and free navigation on spatial memory in mixed reality BIBAFull-Text 7
  Alberto Betella; Enrique Martínez Bueno; Ulysses Bernardet; Paul F. M. J. Verschure
The ghost in the shell paradigm for virtual agents and users in collaborative virtual environments for training BIBAFull-Text 8
  Thomas Lopez; Valérie Gouranton; Florian Nouviale; Bruno Arnaldi
HUMANS: a HUman Models based Artificial eNvironments software platform BIBAFull-Text 9
  Vincent Lanquepin; Kevin Carpentier; Domitile Lourdeaux; Margaux Lhommet; Camille Barot; Kahina Amokrane

Mobile immersion and augmented reality

DrillSample: precise selection in dense handheld augmented reality environments BIBAFull-Text 10
  Annette Mossel; Benjamin Venditti; Hannes Kaufmann
Reducing the SLAM drift error propagation using sparse but accurate 3D models for augmented reality applications BIBAFull-Text 11
  Maxime Boucher; Fakhr-Eddine Ababsa; Malik Mallem
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality BIBAFull-Text 12
  Annette Mossel; Benjamin Venditti; Hannes Kaufmann
Layered shadow: multiplexing invisible shadow using infrared lights with different wavelengths BIBAFull-Text 13
  Saki Sakaguchi; Takuma Tanaka; Mitsunori Matsushita
Mixed reality with multimodal head-mounted pico projector BIBAFull-Text 14
  Antti Sand; Ismo Rakkolainen
Leveraging technology to become a better lawyer BIBAFull-Text 15
  John Niman

A new kind of art

Ideas about VR&AR as a new genre in fine arts BIBAFull-Text 16
  Suzanne Beer; Judith Guez
On visual features and artistic digital images BIBAFull-Text 17
  Everardo Reyes-Garcia
Scale based model for the psychology of crowds into virtual environments BIBAFull-Text 18
  Fabien Tschirhart
Chance and complexity: stochastic and generative processes in art and creativity BIBAFull-Text 19
  Alan Dorin
Hybridization between brain waves and painting BIBAFull-Text 20
  Huang Yiyuan
Conduit d'Aération: writing and performing a narrative hypertext BIBAFull-Text 21
  Lucile Haute; Alexandra Saemmer; Odile Farge
Virtual stage sets in live performing arts (from the spectator to the spect-actor) BIBAFull-Text 22
  Farah Jdid; Simon Richir; Alain Lioret

ReVolution session

Serious dietary education system for changing food preferences "food practice shooter" BIBAFull-Text 23
  Takayuki Kosaka; Takuya Iwamoto
AquaTop display BIBAFull-Text 24
  Yasushi Matoba; Yoichi Takahashi; Taro Tokui; Shin Phuong; Hideki Koike
Resolution of sleep deprivation problems using ZZZoo Pillows BIBAFull-Text 25
  Shunsuke Yanaka; Motoki Ishida; Takayuki Kosaka; Motofumi Hattori; Hisashi Sato
TSUMIKI CASTLE: interactive VR system using toy blocks BIBAFull-Text 26
  Junnosuke Nagai; Tsuyoshi Numano; Takafumi Higashi; Matthieu Tessier; Kazunori Miyata
Manga generator: immersive posing role playing game in manga world BIBAFull-Text 27
  Yuto Nara; Genki Kunitomi; Yukua Koide; Wataru Fujimura; Akihiko Shirai

The progress and uncertainties of human-robot relationships

In the image of the image?: from "image dei" to imaging the human in the robotic gaze BIBAFull-Text 28
  Scott A. Midson
The metaphysical cyborg BIBAFull-Text 29
  Damien Patrick Williams
Pro and cons singularity: Kurzweil's theory and its critics BIBAFull-Text 30
  Bogdan Popoveniuc
Terminator niches BIBAFull-Text 31
  Tommaso Bertolotti; Lorenzo Magnani