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VR Tables of Contents: 010203040506070809101112131415161718

Virtual Reality 17

Editors:Daniel Ballin; Robert D. Macredie
Standard No:ISSN 1359-4338 (print) EISSN 1434-9957 (online)
Links:link.springer.com | Twitter | Table of Contents
  1. VR 2013-03 Volume 17 Issue 1
  2. VR 2013-06 Volume 17 Issue 2
  3. VR 2013-09 Volume 17 Issue 3
  4. VR 2013-11 Volume 17 Issue 4

VR 2013-03 Volume 17 Issue 1

Influence of contextual objects on spatial interactions and viewpoints sharing in virtual environments BIBAKFull-Text 1-15
  Amine Chellali; Isabelle Milleville-Pennel; Cédric Dumas
Perceiving affordances in virtual reality: influence of person and environmental properties in perception of standing on virtual grounds BIBAKFull-Text 17-28
  Tony Regia-Corte; Maud Marchal; Gabriel Cirio; Anatole Lécuyer
3D teleimmersion for collaboration and interaction of geographically distributed users BIBAKFull-Text 29-43
  Gregorij Kurillo; Ruzena Bajcsy
Haptic modules for palpatory diagnosis training of medical students BIBAKFull-Text 45-58
  Ernur Karadogan; Robert L., II Williams
Interaction design studio learning in virtual worlds BIBAKFull-Text 59-75
  Spyros Vosinakis; Panayiotis Koutsabasis
Fast and stable simulation of virtual water scenes with interactions BIBAKFull-Text 77-88
  Shiguang Liu; Yuan Xiong

VR 2013-06 Volume 17 Issue 2

Mixed and Augmented Reality

Interactive 3-D indoor modeler for virtualizing service fields BIBAKFull-Text 89-109
  Tomoya Ishikawa; Kalaivani Thangamani; Masakatsu Kourogi; Andrew P. Gee
Reducing the gap between Augmented Reality and 3D modeling with real-time depth imaging BIBAKFull-Text 111-123
  Svenja Kahn
Wii remote-based low-cost motion capture for automated assembly simulation BIBAKFull-Text 125-136
  Wenjuan Zhu; Anup M. Vader; Abhinav Chadda; Ming C. Leu; Xiaoqing F. Liu
In-Situ interactive image-based model building for Augmented Reality from a handheld device BIBAKFull-Text 137-146
  Pished Bunnun; Sriram Subramanian; Walterio W. Mayol-Cuevas
Structure and motion in urban environments using upright panoramas BIBAKFull-Text 147-156
  Jonathan Ventura; Tobias Höllerer
Augmenting moving planar surfaces robustly with video projection and direct image alignment BIBAKFull-Text 157-168
  Samuel Audet; Masatoshi Okutomi; Masayuki Tanaka

VR 2013-09 Volume 17 Issue 3

RORSIM: a warship collision avoidance 3D simulation designed to complement existing Junior Warfare Officer training BIBAKFull-Text 169-179
  Neil Cooke; Robert Stone
Spectrum-based synthesis of vibrotactile stimuli: active footstep display for crinkle of fragile structures BIBAKFull-Text 181-191
  Shogo Okamoto; Shun Ishikawa; Hikaru Nagano; Yoji Yamada
Mixing real and virtual conferencing: lessons learned BIBAKFull-Text 193-204
  Geetika Sharma; Ralph Schroeder
Haptic discrimination of virtual surface slope BIBAKFull-Text 205-218
  Inwook Hwang; Sunghoon Yim; Seungmoon Choi
An automatic method for motion capture-based exaggeration of facial expressions with personality types BIBAKFull-Text 219-237
  Seongah Chin; Chung Yeon Lee; Jaedong Lee
Experiences in mixed reality-based collocated after action review BIBAKFull-Text 239-252
  John Quarles; Samsun Lampotang; Ira Fischler; Paul Fishwick

VR 2013-11 Volume 17 Issue 4

Evaluation of tone mapping operators in night-time virtual worlds BIBAKFull-Text 253-262
  Josselin Petit; Roland Brémond; Ariane Tom
Dwelling in Second Life? A phenomenological evaluation of online virtual worlds BIBAKFull-Text 263-278
  Chris Houliez; Edward Gamble
Augmented reality-based block piling game with superimposed collapse prediction BIBAKFull-Text 279-292
  Kazuya Okamoto; Naoto Kume; Tatsuya Tokunaga; Yoko Tanaka
A usability study of multimodal input in an augmented reality environment BIBAKFull-Text 293-305
  Minkyung Lee; Mark Billinghurst; Woonhyuk Baek; Richard Green
Human perception of a conversational virtual human: an empirical study on the effect of emotion and culture BIBAKFull-Text 307-321
  Chao Qu; Willem-Paul Brinkman; Yun Ling; Pascal Wiggers