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Virtual Reality 11

Standard No:ISSN 1359-4338 (print) EISSN 1434-9957 (online)
Links:link.springer.com | Twitter | Table of Contents
  1. VR 2007-03 Volume 11 Issue 1
  2. VR 2007-06 Volume 11 Issue 2/3
  3. VR 2007-10 Volume 11 Issue 4

VR 2007-03 Volume 11 Issue 1

Enabling design and interactive selection of haptic modes BIBAKFull-Text 1-13
  Karljohan Lundin; Matthew Cooper; Anders Persson; Daniel Evestedt
Generating 3D interaction techniques by identifying and breaking assumptions BIBAKFull-Text 15-21
  Jeffrey S. Pierce; Randy Pausch
An augmented reality interface for visualizing and interacting with virtual content BIBAKFull-Text 23-43
  Fotis Liarokapis
Touch-enabled haptic modeling of deformable multi-resolution surfaces BIBAKFull-Text 45-60
  Hanqiu Sun; Huawei Wang; Hui Chen; Kaihuai Qin
The effects of scent and game play experience on memory of a virtual environment BIBAKFull-Text 61-68
  R. Tortell; D. P. Luigi; A. Dozois; S. Bouchard; J. F. Morie; D. Ilan
The right of publicity in virtual reality BIBFull-Text 69-70
  Woodrow Barfield

VR 2007-06 Volume 11 Issue 2/3

Virtual reality in the e-Society BIBFull-Text 71-73
  G. D. Magoulas; G. Lepouras; C. Vassilakis
Opening new dimensions for e-Tourism BIBAFull-Text 75-87
  Helmut Berger; Michael Dittenbach; Dieter Merkl; Anton Bogdanovych
Developing semantic VR-shops for e-Commerce BIBAKFull-Text 89-106
  Olga De Troyer; Frederic Kleinermann; Haithem Mansouri; Bram Pellens
Applying virtual reality for trust-building e-commerce environments BIBAKFull-Text 107-127
  Panagiota Papadopoulou
European virtual classrooms: building effective "virtual" educational experiences BIBAKFull-Text 129-143
  Nicoletta Di Blas; Caterina Poggi
Supporting participation in planning new roads by using virtual reality systems BIBAKFull-Text 145-159
  Ilona Heldal
M2S maps: supporting real-world navigation with mobile VR BIBAKFull-Text 161-173
  Xiaolong Zhang
Design of an emotional and social interaction paradigm for the animation of 3D characters: the case of a therapy for brain injured people (the mirror neuron paradigm) BIBAKFull-Text 175-184
  María Lucila Morales-Rodriguez; Bernard Pavard

VR 2007-10 Volume 11 Issue 4

Special issue editorial BIBFull-Text 185-188
  James Ritchie; Richard Dewar
Towards the development of a virtual environment-based training system for mechanical assembly operations BIBAFull-Text 189-206
  John E. Brough; Maxim Schwartz; Satyandra K. Gupta; Davinder K. Anand
Desktop haptic virtual assembly using physically based modelling BIBAKFull-Text 207-215
  Brad M. Howard; Judy M. Vance
Industry case studies in the use of immersive virtual assembly BIBAKFull-Text 217-228
  Sankar Jayaram; Uma Jayaram; Young Jun Kim; Charles DeChenne
3D facial model exaggeration builder for small or large sized model manufacturing BIBAKFull-Text 229-239
  Won-Sook Lee; Andrew Soon; Lijia Zhu
Factors affecting user performance in haptic assembly BIBAKFull-Text 241-252
  T. Lim; J. M. Ritchie; R. G. Dewar; J. R. Corney; P. Wilkinson; M. Calis
Using the Semantic Web technologies in virtual engineering tools to create extensible interfaces BIBAKFull-Text 253-260
  D. S. McCorkle; K. M. Bryden
Cable harness design, assembly and installation planning using immersive virtual reality BIBAFull-Text 261-273
  James M. Ritchie; Graham Robinson; Philip N. Day; Richard G. Dewar
Design evaluation and modification of mechanical systems in virtual environments BIBAKFull-Text 275-285
  Csaba Antonya; Doru Talaba
The affect of contact force sensations on user performance in virtual assembly tasks BIBAKFull-Text 287-299
  Samir Garbaya; U. Zaldivar-Colado