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VAMR Tables of Contents: 13-113-214-114-215

VAMR 2013: 6th International Conference on Virtual, Augmented and Mixed Reality, Part II: Applications of Virtual and Augmented Reality

Fullname:VAMR 2014: 6th International Conference on Virtual, Augmented and Mixed Reality, Part II: Applications of Virtual and Augmented Reality
Note:Volume 17 of HCI International 2014
Editors:Randall Shumaker; Stephanie Lackey
Location:Heraklion, Crete, Greece
Dates:2014-Jun-22 to 2014-Jun-27
Publisher:Springer International Publishing
Series:Lecture Notes in Computer Science 8526
Standard No:DOI: 10.1007/978-3-319-07464-1 hcibib: VAMR14-2; ISBN: 978-3-319-07463-4 (print), 978-3-319-07464-1 (online)
Links:Online Proceedings | Conference Website
  1. VAMR 2014-06-22 Volume 2
    1. VAMR in Education and Cultural Heritage
    2. Games and Entertainment
    3. Medical, Health and Rehabilitation Applications
    4. Industrial, Safety and Military Applications

VAMR 2014-06-22 Volume 2

VAMR in Education and Cultural Heritage

Touching the Past: Haptic Augmented Reality for Museum Artefacts BIBAKFull-Text 3-14
  Mariza Dima; Linda Hurcombe; Mark Wright
Augmented and Geo-Located Information in an Architectural Education Framework BIBAKFull-Text 15-26
  Ernest Redondo; Janina Puig; David Fonseca; Sergi Villagrasa; Isidro Navarro
The Didactical Design of Virtual Reality Based Learning Environments for Maintenance Technicians BIBAKFull-Text 27-38
  Tina Haase; Nathalie Weisenburger; Wilhelm Termath; Ulrike Frosch; Dana Bergmann; Michael Dick
Bridging the Gap between Students and Laboratory Experiments BIBAKFull-Text 39-50
  Max Hoffmann; Katharina Schuster; Daniel Schilberg; Sabina Jeschke
Applying Saliency-Based Region of Interest Detection in Developing a Collaborative Active Learning System with Augmented Reality BIBAKFull-Text 51-62
  Trung-Nghia Le; Yen-Thanh Le; Minh-Triet Tran
A 3D Virtual Learning System for STEM Education BIBAKFull-Text 63-72
  Tao Ma; Xinhua Xiao; William Wee; Chia Yung Han; Xuefu Zhou
Visible Breadboard: System for Dynamic, Programmable, and Tangible Circuit Prototyping with Visible Electricity BIBAKFull-Text 73-84
  Yoichi Ochiai
The Application of Augmented Reality for Reanimating Cultural Heritage BIBAKFull-Text 85-95
  Sasithorn Rattanarungrot; Martin White; Zeeshan Patoli; Tudor Pascu
Training to Improve Spatial Orientation in Engineering Students Using Virtual Environments BIBAKFull-Text 96-104
  Cristina Roca-Gonzalez; Jorge Martín-Gutiérrez; Cristina Mato Corredeguas; Melchor García-Domínguez
Staging Choreographies for Team Training in Multiple Virtual Worlds Based on Ontologies and Alignments BIBAKFull-Text 105-115
  Emanuel Silva; Nuno Silva; Leonel Morgado
"Make Your Own Planet": Workshop for Digital Expression and Physical Creation BIBAKFull-Text 116-123
  Hiroshi Suzuki; Hisashi Sato; Haruo Hayami
Usability Evaluation of Virtual Museums' Interfaces Visualization Technologies BIBAKFull-Text 124-133
  Stella Sylaiou; Vassilis Killintzis; Ioannis Paliokas; Katerina Mania; Petros Patias
Manasek AR: A Location-Based Augmented Reality Application for Hajj and Umrah BIBAKFull-Text 134-143
  Mounira Taileb; Elham Al-Ghamdi; Nusaibah Al-Ghanmi; Abeer Al-Mutari; Khadija Al-Jadani; Mona Al-Ghamdi; Alanood Al-Mutari
Support of Temporal Change Observation Using Augmented Reality for Learning BIBAKFull-Text 144-155
  Takafumi Taketomi; Angie Chen; Goshiro Yamamoto; Hirokazu Kato
Augmented Reality Workshops for Art Students BIBAKFull-Text 156-166
  Marcin Wichrowski; Ewa Satalecka; Alicja Wieczorkowska

Games and Entertainment

Serious Games as Positive Technologies BIBAKFull-Text 169-177
  Luca Argenton; Esther Schek; Fabrizia Mantovani
An Experience-Based Chinese Opera Using Live Video Mapping BIBAKFull-Text 178-189
  Xiang-Dan Huang; Byung-Gook Lee; Hyung-Woo Kim; Joon-Jae Lee
Serious Games: Customizing the Audio-Visual Interface BIBAKFull-Text 190-199
  Bill Kapralos; Robert Shewaga; Gary Ng
Designing AR Game Enhancing Interactivity between Virtual Objects and Hand for Overcoming Space Limit BIBAKFull-Text 200-209
  Kyungyeon Moon; Jonghee Sang; Woonteak Woo
THE GROWTH: An Environmental Game Focusing on Overpopulation Issues BIBAKFull-Text 210-221
  Charn Pisithpunth; Panagiotis Petridis; Petros Lameras; Ian Dunwell

Medical, Health and Rehabilitation Applications

Responses during Facial Emotional Expression Recognition Tasks Using Virtual Reality and Static IAPS Pictures for Adults with Schizophrenia BIBAKFull-Text 225-235
  Esubalew Bekele; Dayi Bian; Zhi Zheng; Joel Peterman; Sohee Park; Nilanjan Sarkar
Attention Training with an Easy-to-Use Brain Computer Interface BIBAKFull-Text 236-247
  Filippo Benedetti; Nicola Catenacci Volpi; Leonardo Parisi; Giuseppe Sartori
Augmented Reality Treatment for Phantom Limb Pain BIBAKFull-Text 248-257
  Francesco Carrino; Didier Rizzotti; Claudia Gheorghe; Patrick Kabasu Bakajika; Frédérique Francescotti-Paquier; Elena Mugellini
Comparing Data from a Computer Based Intervention Program for Patients with Alzheimer's Disease BIBAKFull-Text 258-266
  Agisilaos Chaldogeridis; Thrasyvoulos Tsiatsos; Moses Gialaouzidis; Magdalini Tsolaki
Virtual Reality-Based System for Training in Dental Anesthesia BIBAKFull-Text 267-276
  Cléber G. Corrêa; Fátima de Lourdes dos Santos Nunes; Romero Tori
Adaptive Architecture to Support Context-Aware Collaborative Networked Virtual Surgical Simulators (CNVSS) BIBAKFull-Text 277-286
  Christian Diaz; Helmuth Trefftz; Lucia Quintero; Diego Acosta; Sakti Srivastava
Three-Dimensional Fitt's Law Model Used to Predict Movement Time in Serious Games for Rehabilitation BIBAKFull-Text 287-297
  Sergio García-Vergara; Ayanna M. Howard
Multi-users Real-Time Interaction with Bacterial Biofilm Images Using Augmented Reality BIBAKFull-Text 298-308
  Mohammadreza Hosseini; Tomasz Bednarz; Arcot Sowmya
Attention Control and Eyesight Focus for Senior Citizens BIBAKFull-Text 309-315
  Miikka Lääkkö; Aryan Firouzian; Jari Tervonen; Goshiro Yamamoto; Petri Pulli
Sense of Presence and Metacognition Enhancement in Virtual Reality Exposure Therapy in the Treatment of Social Phobias and the Fear of Flying BIBAKFull-Text 316-328
  Ioannis Paliokas; Athanasios Tsakiris; Athanasios Vidalis; Dimitrios Tzovaras
Severe Neglect and Computer-Based Home Training BIBAKFull-Text 329-339
  Inge Linda Wilms

Industrial, Safety and Military Applications

Spatial Augmented Reality in Collaborative Design Training: Articulation between I-Space, We-Space and Space-Between BIBAKFull-Text 343-353
  Samia Ben Rajeb; Pierre Leclercq
Passenger Ship Evacuation -- Design and Verification BIBAKFull-Text 354-365
  Luis Guarin; Yasmine Hifi; Dracos Vassalos
Evaluation of User Experience Goal Fulfillment: Case Remote Operator Station BIBAKFull-Text 366-377
  Hannu Karvonen; Hanna Koskinen; Helena Tokkonen; Jaakko Hakulinen
Increasing the Transparency of Unmanned Systems: Applications of Ecological Interface Design BIBAKFull-Text 378-389
  Ryan Kilgore; Martin Voshell
Collaborative Visualization of a Warfare Simulation Using a Commercial Game Engine BIBAKFull-Text 390-401
  Hyungki Kim; Yuna Kang; Suchul Shin; Imkyu Kim; Soonhung Han
VELOS: Crowd Modeling for Enhanced Ship Evacuation Analysis BIBAFull-Text 402-413
  Konstantinos V. Kostas; Alexandros-Alvertos Ginnis; Constantinos G. Politis; Panagiotis D. Kaklis
Applying Augmented Reality to the Concept Development Stage of the Total Design Methodology BIBAKFull-Text 414-425
  Gordon M. Mair; Andrew Robinson; John Storr
Authoring of Automatic Data Preparation and Scene Enrichment for Maritime Virtual Reality Applications BIBAFull-Text 426-434
  Benjamin Mesing; Uwe von Lukas
AR-Based Vehicular Safety Information System for Forward Collision Warning BIBAKFull-Text 435-442
  Hye Sun Park; Kyong-Ho Kim
An Augmented Reality Framework for Supporting and Monitoring Operators during Maintenance Tasks BIBAKFull-Text 443-454
  Guido Maria Re; Monica Bordegoni
Using VR for Complex Product Design BIBAKFull-Text 455-464
  Loukas Rentzos; Charalampos Vourtsis; Dimitris Mavrikios; George Chryssolouris
Maritime Applications of Augmented Reality -- Experiences and Challenges BIBAKFull-Text 465-475
  Uwe von Lukas; Matthias Vahl; Benjamin Mesing