HCI Bibliography Home | HCI Conferences | INTETAIN Archive | Detailed Records | RefWorks | EndNote | Show Abstracts
INTETAIN Tables of Contents: 050809111314

Proceedings of the 2009 International Conference on INtelligent TEchnologies for interactive enterTAINment

Fullname:INTETAIN 2009: Third International Conference on Intelligent Technologies for Interactive Entertainment
Editors:Anton Nijholt; Dennis Reidsma; Hendri Hondorp
Location:Amsterdam, Netherlands
Dates:2009-Jun-22 to 2009-Jun-24
Publisher:Springer Berlin Heidelberg
Series:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 9
Standard No:DOI: 10.1007/978-3-642-02315-6 hcibib: INTETAIN09; ISBN: 978-3-642-02314-9 (print), 978-3-642-02315-6 (online)
Papers:29
Pages:263
Links:Online Proceedings | Conference Website
  1. Keynote Speakers
  2. Full Papers
  3. Short Papers

Keynote Speakers

Entertainment Computing, Social Transformation and the Quantum Field BIBAKFull-Text 1-8
  Matthias Rauterberg
Non-verbal Full Body Emotional and Social Interaction: A Case Study on Multimedia Systems for Active Music Listening BIBAKFull-Text 9-18
  Antonio Camurri

Full Papers

Home Exercise in a Social Context: Real-Time Experience Sharing Using Avatars BIBAKFull-Text 19-31
  Yasmin Aghajan; Joyca Lacroix; Jingyu Cui; Aart van Halteren; Hamid Aghajan
Generating Instructions in a 3D Game Environment: Efficiency or Entertainment? BIBAKFull-Text 32-43
  Roan Boer Rookhuiszen; Mariët Theune
Interactive Documentary: A Production Model for Nonfiction Multimedia Narratives BIBAKFull-Text 44-55
  Insook Choi
A Design Approach to Decentralized Interactive Environments BIBAKFull-Text 56-67
  Harm van Essen; Pepijn Rijnbout; Mark de Graaf
Accessible Gaming through Mainstreaming Kinetic Controller BIBAKFull-Text 68-77
  Yolanda Garrido; Álvaro Marco; Joaquín Segura; Teresa Blanco; Roberto Casas
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play BIBAKFull-Text 78-89
  Eva Hopma; Tilde Bekker; Janienke Sturm
Swinxsbee: A Shared Interactive Play Object to Stimulate Children's Social Play Behaviour and Physical Exercise BIBAKFull-Text 90-101
  Martijn Jansen; Tilde Bekker
Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application BIBAKFull-Text 102-109
  L. Malatesta; A. Raouzaiou; L. Pearce; K. Karpouzis
iTheater Puppets Tangible Interactions for Storytelling BIBAKFull-Text 110-118
  Oscar Mayora; Cristina Costa; Andrei Papliatseyeu
Automatic and Interactive Key Posture Design by Combing the PIK with Parametric Posture Splicing BIBAKFull-Text 119-130
  Shilei Li; Bing Wu; Jiahong Liang; Jiongming Su
Web-Enabled 3D Game Playing for Looped Knight's Tour BIBAKFull-Text 131-142
  Gregory C. L. Lum; David Y. Y. Yun
Robosonic: Randomness-Based Manipulation of Sounds Assisted by Robots BIBAKFull-Text 143-152
  Filipe Costa Luz; Rui Pereira Jorge; Vasco Bila
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games BIBAKFull-Text 153-168
  Anton Nijholt; Boris Reuderink; Danny Oude Bos
Immersion in Movement-Based Interaction BIBAKFull-Text 169-180
  Marco Pasch; Nadia Bianchi-Berthouze; Betsy van Dijk; Anton Nijholt

Short Papers

Mood Swings: An Affective Interactive Art System BIBAKFull-Text 181-186
  Leticia S. S. Bialoskorski; Joyce H. D. M. Westerink; Egon L. van den Broek
Navigating a Maze with Balance Board and Wiimote BIBAKFull-Text 187-192
  Wim Fikkert; Niek Hoeijmakers; Paul van der Vet; Anton Nijholt
Experiences with Interactive Multi-touch Tables BIBAKFull-Text 193-200
  Wim Fikkert; Michiel Hakvoort; Paul van der Vet; Anton Nijholt
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play BIBAKFull-Text 201-206
  Anne Hoekstra; Christoph Bartneck; Michael J. Lyons
Dead on Arrival: Adapting Games to Finish at a Given Time or Location BIBAKFull-Text 207-212
  Arne von Öhsen; Jörn Loviscach
Design and Implementation of a Mobile Exergaming Platform BIBAKFull-Text 213-220
  Laurent Prévost; Olivier Liechti; Michael J. Lyons
Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments BIBAKFull-Text 221-227
  Boris Reuderink; Anton Nijholt; Mannes Poel
Stay Tuned! An Automatic RSS Feeds Trans-coder BIBAKFull-Text 228-233
  Patrick Salamin; Alexandre Wetzel; Daniel Thalmann; Frédéric Vexo
An Experiment in Improvised Interactive Drama BIBAKFull-Text 234-239
  Ivo Swartjes; Mariët Theune
Big Fat Wand: A Pointing Device for Open Space Edutainment BIBAKFull-Text 240-245
  Toru Takahashi; Miki Namatame; Fusako Kusunoki; Takao Terano
Enhancing Mediated Interpersonal Communication through Affective Haptics BIBAKFull-Text 246-251
  Dzmitry Tsetserukou; Alena Neviarouskaya; Helmut Prendinger; Naoki Kawakami; Mitsuru Ishizuka; Susumu Tachi
Opinion Elicitation in Second Life BIBAKFull-Text 252-257
  Marijn van Vliet; Alena Neviarouskaya; Helmut Prendinger
Hidden Markov Models Implementation for Tangible Interfaces BIBAKFull-Text 258-263
  Piero Zappi; Elisabetta Farella; Luca Benini