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IE Tables of Contents: 0607080910121314

Proceedings of the 2009 Australasian Conference on Interactive Entertainment

Fullname:Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Editors:Malcolm Ryan; Yusuf Pisan
Location:Sydney, Australia
Dates:2009-Dec-17 to 2009-Dec-19
Publisher:ACM
Standard No:ISBN: 978-1-4503-0010-0; ACM DL: Table of Contents; hcibib: IE09
Papers:14
Links:Conference Website
Converging mediations of space in computer games and spatial navigation systems BIBAFull-Text 1
  Chris Chesher
A tool for characterizing the experience of play BIBAFull-Text 2
  Brigid Costello; Ernest Edmonds
assimilate: situated collaborative storytelling system BIBAFull-Text 3
  Damian Hills
B.J.'s family: a survey of First Person Shooters and their avatars BIBAFull-Text 4
  Michael Hitchens
Games for a better life: effects of playing Wii games on the well-being of seniors in a long-term care facility BIBAFull-Text 5
  Younbo Jung; Koay Jing Li; Ng Sihui Janissa; Wong Li Chieh Gladys; Kwan Min Lee
Improving player spatial abilities for 3D challenges BIBAFull-Text 6
  Keith Nesbitt; Ken Sutton; Joshua Wilson; Geoff Hookham
PLAI: staged encounters in computer-mediated environments BIBAFull-Text 7
  Bronwin Patrickson
A development environment using behavior patterns to facilitate building 3D/VR applications BIBAFull-Text 8
  Bram Pellens; Frederic Kleinermann; Olga De Troyer
Developing an agent-based training simulation using game and virtual reality software: experience report BIBAFull-Text 9
  Debbie Richards; John Porte
Illuminati: the game of conspiracy: a close reading BIBAFull-Text 10
  Malcolm Ryan
Exergame development using the dual flow model BIBAFull-Text 11
  Jeff Sinclair; Philip Hingston; Martin Masek
Models for Interactive Narrative actions BIBAFull-Text 12
  Ulrike Spierling
Ludic dystopias: power, politics and play BIBAFull-Text 13
  Rowan Tulloch
Thoughts on adjusting perceived difficulty in games BIBAFull-Text 14
  Anthony Youssef; Stephen Cossell