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IDC Tables of Contents: 03040506070809101112131415

Proceedings of ACM IDC'11: Interaction Design and Children 2011-06-20

Fullname:IDC'11 Proceedings of the 10th international conference on Interaction design and children
Editors:Tom Moher; Chris Quintana; Sara Price
Location:Ann Arbor, Michigan
Dates:2011-Jun-20 to 2011-Jun-23
Publisher:ACM
Standard No:ISBN: 1-4503-0751-5, 978-1-4503-0751-2; ACM DL: Table of Contents hcibib: IDC11
Papers:49
Pages:275
Links:Conference Home Page
Toward an embodied-interaction design framework for mathematical concepts BIBAFull-Text 1-10
  Dor Abrahamson; Dragan Trninic
Towards Utopia: designing tangibles for learning BIBAFull-Text 11-20
  Alissa N. Antle; Alyssa F. Wise; Kristine Nielsen
Mobile learning in museums: how mobile supports for learning influence student behavior BIBAFull-Text 21-28
  Clara Cahill; Alex Kuhn; Shannon Schmoll; Wan-Tzu Lo; Brenna McNally; Chris Quintana
Paper vs. tablet computers: a comparative study using Tangible Flags BIBAFull-Text 29-36
  Gene Chipman; Jerry Alan Fails; Allison Druin; Mona Leigh Guha
How children represent sustainability in the home BIBAFull-Text 37-45
  Audrey Desjardins; Ron Wakkary
Cross-platform learning: children's learning from multiple media BIBAFull-Text 46-51
  Shalom M. Fisch; Richard Lesh; Beth Motoki; Sandra Crespo; Vincent Melfi
An open-ended tangible environment for disabled children's learning BIBAFull-Text 52-61
  Franca Garzotto; Roberto Gonella
Using a large display in the periphery to support children learning through design BIBAFull-Text 62-71
  K. K. Lamberty; Stephen Adams; Jason Biatek; Katherine Froiland; Jay Lapham
The UCube: a child-friendly device for introductory three-dimensional design BIBAFull-Text 72-80
  Ben Leduc-Mills; Michael Eisenberg
Designing learning representations around physical manipulation: hands and objects BIBAFull-Text 81-89
  Andrew Manches; Sara Price
How real is 'real enough'?: designing artifacts and procedures for embodied simulations of science practices BIBAFull-Text 90-98
  Francesco Novellis; Tom Moher
Pop goes the cell phone: asynchronous messaging for preschoolers BIBAFull-Text 99-108
  Hayes Raffle; Rafael Ballagas; Glenda Revelle; Koichi Mori; Hiroshi Horii; Chris Paretti; Mirjana Spasojevic
Beyond one-size-fits-all: how interactive tabletops support collaborative learning BIBAFull-Text 109-117
  Jochen Rick; Paul Marshall; Nicola Yuill
Collaboration through documentation: automated capturing of tangible constructions to support engineering design BIBAFull-Text 118-126
  Tiffany Tseng; Coram Bryant; Paulo Blikstein
T-Maze: a tangible programming tool for children BIBAFull-Text 127-135
  Danli Wang; Cheng Zhang; Hongan Wang
Examining values: an analysis of nine years of IDC research BIBAFull-Text 136-144
  Svetlana Yarosh; Iulian Radu; Seth Hunter; Eric Rosenbaum
TinkRBook: shared reading interfaces for storytelling BIBAFull-Text 145-148
  Angela Chang; Cynthia Breazeal
Dance dance Pleo: developing a low-cost learning robotic dance therapy aid BIBAFull-Text 149-152
  Aaron Curtis; Jaeeun Shim; Eugene Gargas; Adhityan Srinivasan; Ayanna M. Howard
Reviewing children's collaboration practices in storytelling environments BIBAFull-Text 153-156
  Timo Göttel
Improving learning transfer from stencils-based tutorials BIBAFull-Text 157-160
  Kyle J. Harms; Jordana H. Kerr; Caitlin L. Kelleher
Learning sustainability: families, learning, and next-generation eco-feedback technology BIBAFull-Text 161-164
  Michael S. Horn; Pryce Davis; Aleata K. Hubbard; Danielle Keifert; Zeina Atrash Leong; Izabel C. Olson
Steps toward child-designed interactive stuffed toys BIBAFull-Text 165-168
  Yingdan Huang; Michael Eisenberg
Twooter: designing a musical expression tool for use in social networks BIBAFull-Text 169-172
  Asmi Joshi; Greg Walsh
Representing equality: a tangible balance beam for early algebra education BIBAFull-Text 173-176
  Zeina Atrash Leong; Michael S. Horn
Supporting children's learning with body-based metaphors in a mixed reality environment BIBAFull-Text 177-180
  Robb Lindgren; J. Michael Moshell
The design of t-vote: a tangible tabletop application supporting children's decision making BIBAFull-Text 181-184
  Carrie McCrindle; Eva Hornecker; Andreas Lingnau; Jochen Rick
A method for involving children with autism in design BIBAFull-Text 185-188
  Laura Millen; Sue Cobb; Harshada Patel
Modeling on the table: agent-based modeling in elementary school with NetTango BIBAFull-Text 189-192
  Izabel C. Olson; Michael S. Horn
Evaluating technology that makes physical games for children more engaging BIBAFull-Text 193-196
  Firaz Peer; Anne Friedlander; Ali Mazalek; Florian 'Floyd' Mueller
Evaluating the usability of an interactive map activity for climate change education BIBAFull-Text 197-200
  Vanessa L. Peters; Nancy Butler Songer
Pokaboo: a networked toy for distance communication and play BIBAFull-Text 201-204
  Hayes Raffle; Koichi Mori; Rafael Ballagas; Mirjana Spasojevic
NFC-based interactive learning environments for children BIBAFull-Text 205-208
  Iván Sánchez; Marta Cortés; Jukka Riekki; Mika Oja
Social networking as a vehicle to foster cross-cultural awareness BIBAFull-Text 209-212
  Greg Walsh; Quincy Brown; Allison Druin
TofuDraw: a mixed-reality choreography tool for authoring robot character performance BIBAFull-Text 213-216
  Ryan Wistort; Cynthia Breazeal
Supporting pretend and narrative play over videochat BIBAFull-Text 217-220
  Svetlana Yarosh; Mark Robert Kwikkers
The fun semantic differential scales BIBAFull-Text 221-224
  Yusrita Mohd Yusoff; Ian Ruthven; Monica Landoni
LightUp: a low-cost, multi-age toolkit for learning and prototyping electronics BIBAFull-Text 225-226
  Zain Asgar; Joshua Chan; Chang Liu; Paulo Blikstein
Electric Agents: combining television and mobile phones for an educational game BIBAFull-Text 227-230
  Rafael Ballagas; Glenda Revelle; Kyle Buza; Hiroshi Horii; Koichi Mori; Hayes Raffle; Mirjana Spasojevic; Janet Go; Kristin Cook; Emily Reardon; Yun-Ta Tsai; Christopher Paretti
Pas a Pas: a platform for enabling schools to teach educational content using stop motion animation BIBAFull-Text 231-233
  Ishac Bertran
QWERTY and the art of designing microcontrollers for children BIBAFull-Text 234-237
  Paulo Blikstein; Arnan Sipitakiat
Sticking together: handcrafting personalized communication interfaces BIBAFull-Text 238-241
  Natalie Freed; Jie Qi; Adam Setapen; Cynthia Breazeal; Leah Buechley; Hayes Raffle
Pattern poses: embodied geometry with tangibles and computer visualization BIBAFull-Text 242-245
  Jason Mickelson; Matthew Canton; Wendy Ju
Collaborative technologies for children with autism BIBAFull-Text 246-249
  Laura Millen; Tessa Hawkins; Sue Cobb; Massimo Zancanaro; Tony Glover; Patrice L. Weiss; Eynat Gal
Modkit: blending and extending approachable platforms for creating computer programs and interactive objects BIBAFull-Text 250-253
  Amon Millner; Edward Baafi
OpenGesture: a low-cost authoring framework for gesture and speech based application development and learning analytics BIBAFull-Text 254-256
  Marcelo Worsley; Michael Johnston; Paulo Blikstein
Teaching interaction design & children within diverse disciplinary curricula BIBAFull-Text 257-259
  Shuli Gilutz; Tilde Bekker; Shalom Fisch; Paulo Blikstein
Children's co-design and inclusive education BIBAFull-Text 260-263
  Franca Garzotto; Roberto Gonella
Opportunities and challenges when designing and developing with kids @ school BIBAFull-Text 264-267
  Marianna Obrist; Christiane Moser; Verena Fuchsberger; Manfred Tscheligi; Panos Markopoulos; Jörg Hofstätter
Creating a child computer interaction curriculum BIBAFull-Text 268-270
  Janet C. Read