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IDC Tables of Contents: 03040506070809101112131415

Proceedings of ACM IDC'09: Interaction Design and Children 2009-06-03

Fullname:IDC'09 Proceedings of the 8th international conference on Interaction design and children
Editors:Franca Garzotto
Location:Como, Italy
Dates:2009-Jun-03 to 2009-Jun-05
Publisher:ACM
Standard No:ISBN: 1-60558-395-2, 978-1-60558-395-2; ACM DL: Table of Contents hcibib: IDC09
Papers:69
Pages:347
Links:Conference Home Page
  1. Computational landscapes
  2. Design for health
  3. Design for education and cognitive development
  4. Interactive tables
  5. Input styles
  6. Communication and collaboration
  7. Embodied interaction
  8. Edutainment & engaging education
  9. Tangible interfaces
  10. Augmented reality
  11. Mobile devices
  12. Bodily interaction
  13. Games
  14. User interfaces
  15. Demos
  16. Digital technologies and marginalized youth: reducing the gap
  17. Children and embodied interaction: seeking common ground
  18. Creative interactive play for disabled children
  19. Children and mobile technology: interface development for mobile touch devices

Computational landscapes

Children's programming, reconsidered: settings, stuff, and surfaces BIBAKFull-Text 1-8
  Michael Eisenberg; Nwanua Elumeze; Michael MacFerrin; Leah Buechley
EduWear: smart textiles as ways of relating computing technology to everyday life BIBAKFull-Text 9-17
  Eva-Sophie Katterfeldt; Nadine Dittert; Heidi Schelhowe

Design for health

Designing wiimprovisation for mediation in group music therapy with children suffering from behavioral disorders BIBAKFull-Text 18-26
  Samuel Benveniste; Pierre Jouvelot; Edith Lecourt; Renaud Michel
Designing a story-based platform for HIV and AIDS counseling with Tanzanian children BIBAKFull-Text 27-35
  Marcus Duveskog; Kati Kemppainen; Roman Bednarik; Erkki Sutinen

Design for education and cognitive development

An investigation of purpose built netbooks for primary school education BIBAKFull-Text 36-43
  Meg Cramer; Russell Beauregard; Mayank Sharma
Interactive storytelling in pre-school: a case-study BIBAKFull-Text 44-51
  Nicoletta Di Blas; Bianca Boretti
Ten design lessons from the literature on child development and children's use of technology BIBAKFull-Text 52-60
  Heléne Gelderblom; Paula Kotzé

Interactive tables

Out of the box: exploring the richness of children's use of an interactive table BIBAKFull-Text 61-69
  Rune Nielsen; Jonas Fritsch; Kim Halskov; Martin Brynskov
The fantasy table BIBAKFull-Text 70-79
  Evi Indriasari Mansor; Antonella De Angeli; Oscar de Bruijn

Input styles

Hands on what?: comparing children's mouse-based and tangible-based interaction BIBAKFull-Text 80-88
  Alissa N. Antle; Milena Droumeva; Daniel Ha
How children search the internet with keyword interfaces BIBAKFull-Text 89-96
  Allison Druin; Elizabeth Foss; Leshell Hatley; Evan Golub; Mona Leigh Guha; Jerry Fails; Hilary Hutchinson

Communication and collaboration

Developing a media space for remote synchronous parent-child interaction BIBAKFull-Text 97-105
  Svetlana Yarosh; Stephen Cuzzort; Hendrik Müller; Gregory D. Abowd
Children designing together on a multi-touch tabletop: an analysis of spatial orientation and user interactions BIBAKFull-Text 106-114
  Jochen Rick; Amanda Harris; Paul Marshall; Rowanne Fleck; Nicola Yuill; Yvonne Rogers
Putting interference to work in the design of a whole-class learning activity BIBAKFull-Text 115-122
  Tom Moher

Embodied interaction

Designing for spatial competence BIBAKFull-Text 123-130
  Susanne Seitinger
A novel approach to interactive playgrounds: the interactive slide project BIBAKFull-Text 131-139
  Joan Soler-Adillon; Jaume Ferrer; Narcís Parés
Identifying embodied metaphors in children's sound-action mappings BIBAKFull-Text 140-149
  Saskia Bakker; Alissa N. Antle; Elise van den Hoven

Edutainment & engaging education

A team of presentation agents for edutainment BIBAKFull-Text 150-153
  Bernardina De Carolis; Veronica Rossano
Formative evaluation of a didactic software for acquiring problem solving abilities using Prolog BIBAKFull-Text 154-157
  Pierpaolo Di Bitonto; Teresa Roselli; Veronica Rossano
Virtual sandbox: adding groupware abilities to Scratch BIBAKFull-Text 158-161
  Timo Göttel
SyCo: a collaborative learning tool for generating ideas in private and in public BIBAKFull-Text 162-165
  Chrisovalantis Kefalidis; Georgia Lazakidou; Symeon Retalis
MunchCrunch: a game to learn healthy-eating heuristics BIBAKFull-Text 166-169
  Anna Mansour; Mugdha Barve; Sushama Bhat; Ellen Yi-Luen Do
State machines are child's play: observing children ages 9 to 11 playing Escape Machine BIBAKFull-Text 170-173
  Michael Philetus Weller; Ellen Yi-Luen Do; Mark D. Gross

Tangible interfaces

Lali: exploring a tangible interface for augmented play for preschoolers BIBAKFull-Text 174-177
  Hester Bruikman; Annemiek van Drunen; He Huang; Vanessa Vakili
First steps in distributed tangible technologies: a virtual tug of war BIBAKFull-Text 178-181
  Antony Harfield; Ilkka Jormanainen; Hassan Shujau
Increasing children's social competence through games, an exploratory study BIBAKFull-Text 182-185
  Koen Hendrix; Robert van Herk; Janneke Verhaegh; Panos Markopoulos
Sniff: designing characterful interaction in a tangible toy BIBAKFull-Text 186-189
  Sara Johansson
User-oriented design and tangible interaction for kindergarten children BIBAKFull-Text 190-193
  Javier Marco; Eva Cerezo; Sandra Baldasarri; Emanuela Mazzone; Janet C. Read
Designing for physical-digital correspondence in tangible learning environments BIBAKFull-Text 194-197
  Sara Price; Taciana Pontual Falcão
Drama prototyping for the design of urban interactive systems for children BIBAKFull-Text 198-201
  Andrea Alessandrini; Antonio Rizzo; Elisa Rubegni

Augmented reality

Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning BIBAKFull-Text 202-205
  Steve Hinske; Matthias Lampe; Nicola Yuill; Sara Price; Marc Langheinrich
Bubble Letters: a child-centric interface for virtual and real world experience BIBAKFull-Text 206-209
  Jinyoung Kim; Donggi Jung; Kibeom Lee; Yongjin Jin; Woon Seung Yeo
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences BIBAKFull-Text 210-213
  Iulian Radu; Blair MacIntyre
GENTORO: a system for supporting children's storytelling using handheld projectors and a robot BIBAKFull-Text 214-217
  Masanori Sugimoto; Toshitaka Ito; Tuan Ngoc Nguyen; Shigenori Inagaki

Mobile devices

StoryTime: a new way for children to write BIBAKFull-Text 218-221
  Alex Kuhn; Chris Quintana; Elliot Soloway
LEGS system in a zoo: use of mobile phones to enhance observation of animals BIBAKFull-Text 222-225
  Mariko Suzuki; Itsuo Hatono; Tetsuo Ogino; Fusako Kusunoki; Hidefusa Sakamoto; Kazuhiko Sawada; Yasuhiro Hoki; Katsuya Ifuku
WeWrite: 'on-the-fly' interactive writing on electronic textiles with mobile phones BIBAKFull-Text 226-229
  Thomas Winkler; Martina Ide; Christian Wolters; Michael Herczeg
"Playing with" museum exhibits: designing educational games mediated by mobile technology BIBAKFull-Text 230-233
  Nikoleta Yiannoutsou; Ioanna Papadimitriou; Vassilis Komis; Nikolaos Avouris

Bodily interaction

Learning abstract concepts through bodily engagement: a comparative, qualitative study BIBAKFull-Text 234-237
  Anja Hashagen; Corinne Büching; Heidi Schelhowe
Materiality, practice, body BIBAKFull-Text 238-241
  Helle Karoff; Stine Liv Johansen
Awakening to maker methodology: the metamorphosis of a curious caterpillar BIBAKFull-Text 242-245
  Jay Silver

Games

"It has to be a group work!": co-design with children BIBAKFull-Text 246-249
  Kirsikka Vaajakallio; Jung-Joo Lee; Tuuli Mattelmäki
Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games BIBAKFull-Text 250-253
  Iris Soute; Maurits Kaptein; Panos Markopoulos
Computer game design and the imaginative play of young children BIBAKFull-Text 254-257
  Irina Verenikina; Jan Herrington

User interfaces

Designing the 'record' button: using children's understanding of icons to inform the design of a musical interface BIBAKFull-Text 258-261
  Lorna McKnight; Janet C. Read
Exploring children's investigation of data outliers BIBAKFull-Text 262-265
  Juan Pablo Hourcade; Keith B. Perry
Experience it, draw it, rate it: capture children's experiences with their drawings BIBAKFull-Text 266-270
  Diana Xu; Janet C. Read; Gavin Sim; Barbara McManus

Demos

Enhancing user experience while gaming in archaeological parks with cellular phones BIBAKFull-Text 270-271
  Carmelo Ardito; Maria Francesca Costabile; Rosa Lanzilotti
Game as life -- life as game BIBAKFull-Text 272-273
  Winslow Burleson; Collin Ruffenach; Camilla Jensen; Uday Kumar Bandaru; Kasia Muldner
Petimo: safe social networking robot for children BIBAKFull-Text 274-275
  Adrian David Cheok; Owen Noel Newton Fernando; Charith Lasantha Fernando
FearNot!: providing children with strategies to cope with bullying BIBAKFull-Text 276-277
  Lynne Hall; Susan Jones; Ana Paiva; Ruth Aylett
Tangible optical chess: a laser strategy game on an interactive tabletop BIBAKFull-Text 278-279
  David Joyner; Chih-Sung (Andy) Wu; Ellen Yi-Luen Do
Human-robot interactions to promote play and learning BIBAKFull-Text 280-281
  Byron Lahey; Natalie Freed; Patrick Lu; Camilla Nørgaard Jensen; Kasia Muldner; Winslow Burleson
A museum mobile game for children using QR-codes BIBAKFull-Text 282-283
  Ugo B. Ceipidor; Carlo M. Medaglia; Amedeo Perrone; Maria De Marsico; Giorgia Di Romano
Jots: reflective learning in scratch BIBAKFull-Text 284-285
  Eric Rosenbaum
Pendaphonics: an engaging tangible pendulum-based sonic interaction experience BIBAKFull-Text 286-288
  Anne-Marie Skriver Hansen; Dan Overholt; Winslow Burleson; Camilla Nørgaard Jensen; Byron Lahey; Kasia Muldner
Simple tangible language elements for young children BIBAKFull-Text 288-289
  Andrew Cyrus Smith
Huggy pajama: a parent and child hugging communication system BIBAKFull-Text 290-291
  James Keng Soon Teh; Adrian David Cheok; Yongsoon Choi; Charith Lasantha Fernando; Roshan Lalintha Peiris; Owen Noel Newton Fernando
TOFU: a socially expressive robot character for child interaction BIBAKFull-Text 292-293
  Ryan Wistort; Cynthia Breazeal

Digital technologies and marginalized youth: reducing the gap

Cultural coding and de-coding as ways of participation: digital media for marginalized young people BIBAKFull-Text 294-297
  Edith Ackermann; Francoise Decortis; Juan Pablo Hourcade; Heidi Schelhowe
Fostering inclusion in Portuguese schools: key lessons from ICT projects BIBAKFull-Text 298-301
  Maria João Silva; Eduarda Ferreira; Cristina Azevedo Gomes
Voices beyond walls: the role of digital storytelling for empowering marginalized youth in refugee camps BIBAKFull-Text 302-305
  Nitin Sawhney

Children and embodied interaction: seeking common ground

Children and embodied interaction: seeking common ground BIBAKFull-Text 306-308
  Alissa N. Antle; Ylva Fernaeus; Paul Marshall
Stimulating physical and social activity through open-ended play BIBAKFull-Text 309-312
  Tilde Bekker; Janienke Sturm

Creative interactive play for disabled children

Creative interactive play for disabled children BIBAKFull-Text 313-316
  Patrizia Marti; Alessandro Pollini; Alessia Rullo; Leonardo Giusti; Erik Grönvall
The huggable: a platform for research in robotic companions for pediatric care BIBAKFull-Text 317-320
  Walter Dan Stiehl; Jun Ki Lee; Cynthia Breazeal; Marco Nalin; Angelica Morandi; Alberto Sanna

Children and mobile technology: interface development for mobile touch devices

Family communication: phone conversations with children BIBAKFull-Text 321-324
  Rafael Ballagas; Joseph 'Jofish' Kaye; Morgan Ames; Janet Go; Hayes Raffle
Designing intergenerational mobile storytelling BIBAKFull-Text 325-328
  Allison Druin; Benjamin B. Bederson; Alex Quinn
Designing and testing mobile interfaces for children BIBAKFull-Text 329-332
  Glenda Revelle; Emily Reardon