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ICVR Tables of Contents: 070911-111-2

VMR 2011: 4th International Conference on Virtual and Mixed Reality, Part II: Systems and Applications

Fullname:VMR 2011: 4th International Conference on Virtual and Mixed Reality, Part II: Systems and Applications
Note:Volume 14 of HCI International 2011
Editors:Randall Shumaker
Location:Orlando, Florida
Dates:2011-Jul-09 to 2011-Jul-14
Volume:2
Publisher:Springer-Verlag
Series:Lecture Notes in Computer Science 6774
Standard No:ISBN: 978-3-642-22023-4 (print), 978-3-642-22024-1 (online); hcibib: ICVR11-2
Papers:47
Pages:431
Links:Online Proceedings | Publisher Book Page
  1. ICVR 2011-07-09 Volume 2
    1. VR in Education, Training and Health
    2. VR for Culture and Entertainment
    3. Virtual Humans and Avatars
    4. Developing Virtual and Mixed Environments

ICVR 2011-07-09 Volume 2

VR in Education, Training and Health

Serious Games for Psychological Health Education BIBAKFull-Text 3-10
  Anya Andrews
Mixed Reality as a Means to Strengthen Post-stroke Rehabilitation BIBAKFull-Text 11-19
  Ines Di Loreto; Liesjet Van Dokkum; Abdelkader Gouaich; Isabelle Laffont
A Virtual Experiment Platform for Mechanism Motion Cognitive Learning BIBAKFull-Text 20-29
  Xiumin Fan; Xi Zhang; Huangchong Cheng; Yanjun Ma; Qichang He
Mechatronic Prototype for Rigid Endoscopy Simulation BIBAKFull-Text 30-36
  Byron Perez-Gutierrez; Camilo Ariza-Zambrano; Juan Camilo Hernández
Patterns of Gaming Preferences and Serious Game Effectiveness BIBAKFull-Text 37-43
  Katelyn Procci; James Bohnsack; Clint A. Bowers
Serious Games for the Therapy of the Posttraumatic Stress Disorder of Children and Adolescents BIBAFull-Text 44-53
  Rafael Radkowski; Wilfried Huck; Gitta Domik; Martin Holtmann
Virtual Reality as Knowledge Enhancement Tool for Musculoskeletal Pathology BIBAKFull-Text 54-63
  Sophia Sakellariou; Vassilis Charissis; Stephen Grant; Janice Turner; Dianne Kelly; Chistodoulos Christomanos
Study of Optimal Behavior in Complex Virtual Training Systems BIBAKFull-Text 64-72
  Jose San Martin
Farming Education: A Case for Social Games in Learning BIBAKFull-Text 73-79
  Peter A. Smith; Alicia Sanchez
Sample Size Estimation for Statistical Comparative Test of Training by Using Augmented Reality via Theoretical Formula and OCC Graphs: Aeronautical Case of a Component Assemblage BIBAKFull-Text 80-89
  Fernando Suárez-Warden; Yocelin Cervantes-Gloria; Eduardo González-Mendívil
Enhancing English Learning Website Content and User Interface Functions Using Integrated Quality Assessment BIBAKFull-Text 90-99
  Dylan Sung
The Influence of Virtual World Interactions toward Driving Real World Behaviors BIBAKFull-Text 100-109
  Hari Thiruvengada; Paul Derby; Wendy Foslien; John Beane; Anand Tharanathan
Interactive Performance: Dramatic Improvisation in a Mixed Reality Environment for Learning BIBAKFull-Text 110-118
  Jeff Wirth; Anne E. Norris; Daniel P. Mapes; Kenneth E. Ingraham; J. Michael Moshell
Emotions and Telerehabilitation: Pilot Clinical Trials for Virtual Telerehabilitation Application Using Haptic Device and Its Impact on Post Stroke Patients' Mood and Motivation BIBAKFull-Text 119-128
  Shih-Ching Yeh; Margaret McLaughlin; Yujung Nam; Scott Sanders; Chien-Yen Chang; Bonnie Kennedy; Sheryl Flynn; Belinda Lange; Lei Li; Shu-ya Chen; Maureen Whitford; Carolee J. Winstein; Younbo Jung; Albert A. Rizzo
An Interactive Multimedia System for Parkinson's Patient Rehabilitation BIBAKFull-Text 129-137
  Wenhui Yu; Catherine Vuong; Todd Ingalls

VR for Culture and Entertainment

VClav 2.0 -- System for Playing 3D Virtual Copy of a Historical Clavichord BIBAKFull-Text 141-150
  Krzysztof Gardo; Ewa Lukasik
A System for Creating the Content for a Multi-sensory Theater BIBAKFull-Text 151-157
  Koichi Hirota; Seichiro Ebisawa; Tomohiro Amemiya; Yasushi Ikei
Wearable Display System for Handing Down Intangible Cultural Heritage BIBAKFull-Text 158-166
  Atsushi Hiyama; Yusuke Doyama; Mariko Miyashita; Eikan Ebuchi; Masazumi Seki; Michitaka Hirose
Stroke-Based Semi-automatic Region of Interest Detection Algorithm for In-Situ Painting Recognition BIBAKFull-Text 167-176
  Youngkyoon Jang; Woontack Woo
Personalized Voice Assignment Techniques for Synchronized Scenario Speech Output in Entertainment Systems BIBAKFull-Text 177-186
  Shinichi Kawamoto; Tatsuo Yotsukura; Satoshi Nakamura; Shigeo Morishima
Instant Movie Casting with Personality: Dive into the Movie System BIBAKFull-Text 187-196
  Shigeo Morishima; Yasushi Yagi; Satoshi Nakamura
A Realtime and Direct-Touch Interaction System for the 3D Cultural Artifact Exhibition BIBAKFull-Text 197-205
  Wataru Wakita; Katsuhito Akahane; Masaharu Isshiki; Hiromi T. Tanaka
Digital Display Case: A Study on the Realization of a Virtual Transportation System for a Museum Collection BIBAKFull-Text 206-214
  Takafumi Watanabe; Kenji Inose; Makoto Ando; Takashi Kajinami; Takuji Narumi; Tomohiro Tanikawa; Michitaka Hirose

Virtual Humans and Avatars

Integrating Multi-agents in a 3D Serious Game Aimed at Cognitive Stimulation BIBAKFull-Text 217-226
  Priscilla F. de Abreu; Luís Alfredo Vidal de Carvalho; Vera Maria Benjamim Werneck; Rosa Maria Esteves Moreira da Costa
Automatic 3-D Facial Fitting Technique for a Second Life Avatar BIBAFull-Text 227-236
  Hiroshi Dohi; Mitsuru Ishizuka
Reflected in a Liquid Crystal Display: Personalization and the Use of Avatars in Serious Games BIBAKFull-Text 237-242
  Shan Lakhmani; Clint A. Bowers
Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation BIBAKFull-Text 243-252
  Belinda Lange; Evan A. Suma; Brad Newman; Thai Phan; Chien-Yen Chang; Albert A. Rizzo; Mark T. Bolas
Interactive Exhibition with Ambience Using Video Avatar and Animation on Huge Screen BIBAKFull-Text 253-259
  Hasup Lee; Yoshisuke Tateyama; Tetsuro Ogi; Teiichi Nishioka; Takuro Kayahara; Kenichi Shinoda
Realistic Facial Animation by Automatic Individual Head Modeling and Facial Muscle Adjustment BIBAKFull-Text 260-269
  Akinobu Maejima; Hiroyuki Kubo; Shigeo Morishima
Geppetto: An Environment for the Efficient Control and Transmission of Digital Puppetry BIBAKFull-Text 270-278
  Daniel P. Mapes; Peter Tonner; Charles E. Hughes
Body Buddies: Social Signaling through Puppeteering BIBAKFull-Text 279-288
  Magy Seif El-Nasr; Katherine Isbister; Jeffery Ventrella; Bardia Aghabeigi; Chelsea Hash; Mona Erfani; Jacquelyn Ford Morie; Leslie Bishko
Why Can't a Virtual Character Be More Like a Human: A Mixed-Initiative Approach to Believable Agents BIBAKFull-Text 289-296
  Jichen Zhu; J. Michael Moshell; Santiago Ontañón; Elena Erbiceanu; Charles E. Hughes

Developing Virtual and Mixed Environments

Collaborative Mixed-Reality Platform for the Design Assessment of Cars Interior BIBAKFull-Text 299-308
  Giandomenico Caruso; Samuele Polistina; Monica Bordegoni; Marcello Aliverti
Active Location Tracking for Projected Reality Using Wiimotes BIBAKFull-Text 309-317
  Siam Charoenseang; Nemin Suksen
Fast Prototyping of Virtual Replica of Real Products BIBAKFull-Text 318-326
  Francesco Ferrise; Monica Bordegoni
Effectiveness of a Tactile Display for Providing Orientation Information of 3d-patterned Surfaces BIBAFull-Text 327-332
  Nadia Vanessa Garcia-Hernandez; Ioannis Sarakoglou; Nikolaos G. Tsagarakis; Darwin G. Caldwell
ClearSpace: Mixed Reality Virtual Teamrooms BIBAKFull-Text 333-342
  Alex Hill; Matthew N. Bonner; Blair MacIntyre
Mesh Deformations in X3D via CUDA with Freeform Deformation Lattices BIBAKFull-Text 343-351
  Yvonne Jung; Holger Graf; Johannes Behr; Arjan Kuijper
Visualization and Management of u-Contents for Ubiquitous VR BIBAKFull-Text 352-361
  Kiyoung Kim; JongHyun Han; Changgu Kang; Woontack Woo
Semi Autonomous Camera Control in Dynamic Virtual Environments BIBAKFull-Text 362-369
  Marcel Klomann; Jan-Torsten Milde
Panoramic Image-Based Navigation for Smart-Phone in Indoor Environment BIBAKFull-Text 370-376
  Van Vinh Nguyen; Jin Guk Kim; Jong Weon Lee
Foundation of a New Digital Ecosystem for u-Content: Needs, Definition, and Design BIBAFull-Text 377-386
  Yoosoo Oh; Sébastien Duval; Sehwan Kim; Hyoseok Yoon; Taejin Ha; Woontack Woo
Semantic Web-Techniques and Software Agents for the Automatic Integration of Virtual Prototypes BIBAFull-Text 387-396
  Rafael Radkowski; Florian Weidemann
Virtual Factory Manager BIBAKFull-Text 397-406
  Marco Sacco; Giovanni Dal Maso; Ferdinando Milella; Paolo Pedrazzoli; Diego Rovere; Walter Terkaj
FiveStar: Ultra-Realistic Space Experience System BIBAKFull-Text 407-414
  Masahiro Urano; Yasushi Ikei; Koichi Hirota; Tomohiro Amemiya
Synchronous vs. Asynchronous Control for Large Robot Teams BIBAKFull-Text 415-424
  Huadong Wang; Andreas Kolling; Nathan Brooks; Michael Lewis; Katia P. Sycara
Acceleration of Massive Particle Data Visualization Based on GPU BIBAKFull-Text 425-431
  Hyun-Roc Yang; Kyung-Kyu Kang; Dongho Kim