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GI Tables of Contents: 888990919293949596979899000102030405060708

Proceedings of the 1998 Conference on Graphics Interface

Fullname:Proceedings of the 1998 Conference on Graphics Interface
Editors:Wayne A. Davis; Kellogg S. Booth; Alain Fournier
Location:Vancouver, B.C., Canada
Dates:1998-Jun-18 to 1998-Jun-20
Publisher:Canadian Information Processing Society
Standard No:ISBN 0-9695338-7-X; 1-55860-550-9; hcibib: GI98
Papers:29
Pages:246
Links:Conference Series Home Page | Online Proceedings
  1. Rendering
  2. Meshing Techniques
  3. Invited Speaker
  4. Modeling
  5. Invited Speaker
  6. Volume Visualization
  7. Animation
  8. Invited Speaker
  9. Human-Computer Interaction
  10. Invited Speaker
  11. Image-based Techiuques
  12. Image-based Techniques

Rendering

Visibility Streaming for Network-based Walkthroughs BIBAFull-Text 1-7
  Daniel Cohen-Or; Eyal Zadicario
Ray-Tracing Procedural Displacement Shaders BIBAGZ 8-16
  Wolfgang Heidrich; Hans-Peter Seidel
Lighting Networks -- A New Approach for Designing Lighting Algorithms BIBAGZ 17-25
  Philipp Slusallek; Marc Stamminger; Hans-Peter Seidel

Meshing Techniques

Triangle Mesh Compression BIBAGZ 26-34
  Costa Touma; Craig Gotsman
An Improved Parametric Side-Vertex Triangle Mesh Interpolant BIBAZ 35-42
  Stephen Mann
A General Framework for Mesh Decimation BIBAGZ 43-50
  Leif Kobbelt; Swen Campagna; Hans-Peter Seidel

Invited Speaker

The α-γ-δ's of Digital Media Convergence BIBAPS 51-56
  Alvy Ray Smith

Modeling

Multiresolution Surface Reconstruction for Hierarchical B-splines BIBAGZ 57-64
  David Forsey; David Wong
On Approximating Rough Curves with Fractal Functions BIBAGZGIF 65-72
  Wayne O. Cochran; John C. Hart; Patrick J. Flynn
Software Tools for Craniofacial Growth and Reconstruction BIBAGZ 73-81
  Katrina Archer; Kevin Coughlan; David Forsey; Sonja Struben
Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns BIBAGZ 82-91
  Marcelo Walter; Alain Fournier; Mark Reimers

Invited Speaker

Perception and Data Visualization: The Foundations of Experimental Semiotics BIBAFull-Text 92-98
  Colin Ware

Volume Visualization

Interactive Volume Cutting BIBAGZ 99-106
  Kevin Chun-Ho Wong; Yu-Hang Siu Siu; Pheng-Ann Heng; Hanqiu Sun
Wavelet-Based 3D Compression Scheme for Very Large Volume Data BIBAZ 107-116
  Insung Ihm; Sanghun Park
A Graph Based Interface for Representing Volume Visualization Results BIBAGZ 117-124
  James Patten; Kwan-Liu Ma

Animation

Animating Sand, Mud, and Snow BIBAGZHTML 125-132
  Robert Sumner; James O'Brien; Jessica Hodgins
Simulating the Flow of Liquid Droplets BIBAGZ 133-142
  Patrick Fournier; Arash Habibi; Pierre Poulin
Active Implicit Surface for Animation BIBAGZ 143-150
  Mathieu Desbrun; Marie-Paule Cani-Gascuel
Footprint-based Quadruped Motion Synthesis BIBAGZ 151-160
  Nick Torkos; Michiel van de Panne

Invited Speaker

Cognitive Modeling in Human-Computer Interaction BIBAFull-Text 161-167
  Bonnie John

Human-Computer Interaction

A Probabilistic Character Layout Strategy for Mobile Text Entry BIBAPS 168-176
  Tom Bellman; I. Scott MacKenzie
On the Use of Perceptual Cues and Data Mining for Effective Visualization of Scientific Datasets BIBAGZ 177-184
  Christopher G. Healey
Pain and Fatigue in Desktop VR: Initial Results BIBAGZ 185-192
  Christopher D. Shaw
Multi-Granularity Noise for Curvilinear Grid LIC BIBAGZ 193-200
  Xiaoyang Mao; Lichan Hong; Arie Kaufman; Noboru Fujita; Makoto Kikukawa

Invited Speaker

Layered Deformable Models with Implicit Surfaces BIBAGZ 201-208
  Marie-Paule Cani-Gascuel

Image-based Techiuques

Edge Enhancement Issues in Half-Toning BIBAGZ 209-216
  John. W. Buchanan; Lisa M. Streit; Oleg Veryovka

Image-based Techniques

Globally Optimal Image Mosaics BIBAGZ 217-222
  Kirk L. Duffin; William A. Barrett
Virtual navigation of complex scenes using clusters of cylindrical panoramic images BIBAGZ 223-232
  Sing Bing Kang; Pavan Kumar Desikan
Rendering Generalized Cylinders with Paintstrokes BIBAGZ 233-242
  Ivan Neulander; Michiel van de Panne