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GI Tables of Contents: 868889909192939495969798990001020304050607

Proceedings of the 1997 Conference on Graphics Interface

Fullname:Proceedings of the 1997 Conference on Graphics Interface
Editors:Wayne A. Davis; Marilyn Mantei; R. Victor Klassen
Location:Kelowna, B.C., Canada
Dates:1997-May-21 to 1997-May-23
Publisher:Canadian Information Processing Society
Standard No:ISBN 0-9695338-6-1; hcibib: GI97
Links:Conference Series Home Page | Online Proceedings
  1. Animation
  2. Illumination
  3. Rendering
  4. Visualization
  5. Interaction and Design
  6. Representation
  7. Modeling


Simulation levels of detail for real-time animation BIBAGZHTML 1-8
  Deborah A. Carlson; Jessica K. Hodgins
Soundtracks for computer animation: sound rendering in dynamic environments with occlusions BIBAGZ 9-16
  Nicolas Tsingos; Jean-Dominque Gascuel
Do geometric models affect judgments of human motion? BIBAKGZHTML 17-25
  Jessica K. Hodgins; James F. O'Brien; Jack Tumblin


An Image-Space Refinement Criterion for Linear Hierarchical Radiosity BIBAGZGZGZ 26-36
  Ignacio Martin; Xavier Pueyo; Dani Tost
Probability trees BIBAGZ 37-46
  Michael D. McCool; Peter K. Harwood
Properties of Tabulated Bidirectional Reflectance Distribution Functions BIBAGZ 47-55
  Joel DeYoung; Alain Fournier
Light scattering simulations using complex subsurface models BIBACitation 56-67
  Morgan Schramm; Jay Gondek; Gary Meyer


An image-based model for realistic lens systems in interactive computer graphics BIBAGZ 68-75
  Wolfgang Heidrich; Philipp Slusallek; Hans-Peter Seidel
Directed safe zones and the dual extent algorithms for efficient grid traversal during ray tracing BIBAGZGZGZ 76-87
  Sudhanshu Kumar Semwal; Hakan Kvarnstrom
Multiresolution BSP trees applied to terrain, transparency, and general objects BIBAGZ 88-96
  Charles Wiley; A. T., III Campbell; Stephen Szygenda; Donald Fussell; Fred Hudson
Multiresolution rendering of complex botanical scenes BIBAGZ 97-104
  Dana Marshall; Donald S. Fussell; A. T., III Campbell


Coherent zooming of illustrations with 3D-graphics and text BIBAGZ 105-113
  Bernhard Preim; Andreas Raab; Thomas Strothotte
Visual Metaphors for Understanding Logic Program Execution BIBAGZ 114-120
  Eric Neufeld; Anthony Kusalik; Michael Dobrohoczki
Interactive Volumetric Information Visualization for Document Corpus Management BIBAGZ 121-128
  David S. Ebert; Chris D. Shaw; Amen Zwa; Ethan L. Miller; D. Aaron Roberts

Interaction and Design

The immediate usability of graffiti BIBAGZ 129-137
  I. Scott MacKenzie; Shawn Zhang
The Effect of Turn-Taking Protocols on Children's Learning in Mouse-Driven Collaborative Environments BIBAGZ 138-145
  Kori Inkpen; Joanna McGrenere; Kellogg S. Booth; Maria Klawe
World space surface pasting BIBAGZ 146-154
  Leith Kin Yip Chan; Stephen Mann; Richard Bartels


Linear fractal shape interpolation BIBAGZ 155-162
  Brandon Burch; John C. Hart
A heuristic method for generating 2D CSG trees from bitmaps BIBAKGZ 163-172
  Sarah F. Gibson; Joe Marks; Danielle Feinberg; Manuel Sosa


An Efficient Volumetric Method for Building Closed Triangular Meshes from 3-D Image and Point Data BIBAGZGZ 173-180
  Gerhard Roth; Eko Wibowoo
An interactive fur modeling technique BIBAGZ 181-188
  Allen Van Gelder; Jane Wilhelms
A modelling method and user interface for creating plants BIBAGZ 189-197
  Oliver Deussen; Bernd Lintermann