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GI Tables of Contents: 949596979899000102030405060708091011121314

Proceedings of the 2004 Conference on Graphics Interface

Fullname:Proceedings of the 2004 Conference on Graphics Interface
Editors:Wolfgang Heidrich; Ravin Balakrishnan
Location:London, Ontario, Canada
Dates:2004-May-17 to 2004-May-19
Publisher:Canadian Information Processing Society
Standard No:ISBN 1-56881-227-2; ACM DL: Table of Contents hcibib: GI04
Links:Conference Series Home Page
  1. Input
  2. Rendering
  3. Next Generation Interfaces
  4. Perception, Awareness, Collaboration, and Information Management
  5. Displays
  6. Hardware
  7. Sampling
  8. Layout and Visualization
  9. Textures and Materials


Writing with a joystick: a comparison of date stamp, selection keyboard, and EdgeWrite BIBAFull-Text 1-8
  Jacob O. Wobbrock; Brad A. Myers; Htet Htet Aung
Object pointing: a complement to bitmap pointing in GUIs BIBAFull-Text 9-16
  Yves Guiard; Renaud Blanch; Michel Beaudouin-Lafon
Toolglasses, marking menus, and hotkeys: a comparison of one and two-handed command selection techniques BIBAFull-Text 17-24
  Daniel L. Odell; Richard C. Davis; Andrew Smith; Paul K. Wright
The effects of feedback on targeting with multiple moving targets BIBAFull-Text 25-32
  David Mould; Carl Gutwin


Object representation using 1D displacement mapping BIBAFull-Text 33-40
  Yi Xu; Yee-Hong Yang
A hybrid hardware-accelerated algorithm for high quality rendering of visual hulls BIBAFull-Text 41-48
  Ming Li; Marcus Magnor; Hans-Peter Seidel
Blueprints: illustrating architecture and technical parts using hardware-accelerated non-photorealistic rendering BIBAFull-Text 49-56
  Marc Nienhaus; Jurgen Dollner
Transfer functions on a logarithmic scale for volume rendering BIBAFull-Text 57-63
  Simeon Potts; Torsten Moller

Next Generation Interfaces

Exploring gradient-based face navigation interfaces BIBAFull-Text 65-72
  Tzu-Pei Grace Chen; Sidney Fels
Towards the next generation of tabletop gaming experiences BIBAFull-Text 73-80
  Carsten Magerkurth; Maral Memisoglu; Timo Engelke; Norbert Streitz
Haptic interaction with fluid media BIBAFull-Text 81-88
  William Baxter; Ming C. Lin

Perception, Awareness, Collaboration, and Information Management

Remote collaboration using Augmented Reality Videoconferencing BIBAFull-Text 89-96
  Istvan Barakonyi; Tamer Fahmy; Dieter Schmalstieg
View direction, surface orientation and texture orientation for perception of surface shape BIBAFull-Text 97-106
  Graeme Sweet; Colin Ware
ARIS: an interface for application relocation in an interactive space BIBAFull-Text 107-116
  Jacob T. Biehl; Brian P. Bailey
Is a picture worth a thousand words?: an evaluation of information awareness displays BIBAFull-Text 117-126
  Christopher Plaue; Todd Miller; John Stasko


Revisiting display space management: understanding current practice to inform next-generation design BIBAFull-Text 127-134
  Dugald Ralph Hutchings; John Stasko
An evaluation of techniques for controlling focus+context screens BIBAFull-Text 135-144
  Mark J. Flider; Brian P. Bailey
Interacting with big interfaces on small screens: a comparison of fisheye, zoom, and panning techniques BIBAFull-Text 145-152
  Carl Gutwin; Chris Fedak


Hardware accelerated per-pixel displacement mapping BIBAFull-Text 153-158
  Johannes Hirche; Alexander Ehlert; Stefan Guthe; Michael Doggett
Radiosity on graphics hardware BIBAFull-Text 161-168
  Greg Coombe; Mark J. Harris; Anselmo Lastra
Compressed multisampling for efficient hardware edge antialiasing BIBAFull-Text 169-176
  Philippe Beaudoin; Pierre Poulin


Decoupling BRDFs from surface mesostructures BIBAFull-Text 177-182
  Jan Kautz; Mirko Sattler; Ralf Sarlette; Reinhard Klein; Hans-Peter Seidel
Segmenting motion capture data into distinct behaviors BIBAFull-Text 185-194
  Jernej Barbic; Alla Safonova; Jia-Yu Pan; Christos Faloutsos; Jessica K. Hodgins; Nancy S. Pollard
Image-space silhouettes for unprocessed models BIBAFull-Text 195-202
  Michael Ashikhmin

Layout and Visualization

Interactive image-based exploded view diagrams BIBAFull-Text 203-212
  Wilmot Li; Maneesh Agrawala; David Salesin
A comparison of fisheye lenses for interactive layout tasks BIBAFull-Text 213-220
  Carl Gutwin; Chris Fedak
Improving menu placement strategies for pen input BIBAFull-Text 221-230
  Mark S. Hancock; Kellogg S. Booth
Map morphing: making sense of incongruent maps BIBAFull-Text 231-238
  Derek F. Reilly; Kori M. Inkpen

Textures and Materials

Interactive virtual materials BIBAFull-Text 239-246
  Matthias Muller; Markus Gross
Perspective accurate splatting BIBAFull-Text 247-254
  Matthias Zwicker; Jussi Rasanen; Mario Botsch; Carsten Dachsbacher; Mark Pauly
Dihedral Escherization BIBAFull-Text 255-262
  Craig S. Kaplan; David H. Salesin
A hybrid physical/device-space approach for spatio-temporally coherent interactive texture advection on curved surfaces BIBAFull-Text 263-270
  Daniel Weiskopf; Thomas Ertl