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DPPI Tables of Contents: 03071113

Proceedings of the 2003 Conference Designing Pleasurable Products and Interfaces

Fullname:Proceedings of the 2003 International Conference on Designing Pleasurable Products and Interfaces
Editors:Bruce Hanington; Jodi Forlizzi
Location:Pittsburgh, Pennsylvania, USA
Dates:2003-Jun-23 to 2003-Jun-26
Publisher:ACM
Standard No:ISBN: 1-58113-652-8; ACM DL: Table of Contents hcibib: DPPI03
Papers:35
Pages:154
  1. Understanding what to design through empathy and emotion
  2. Stigma and the sensorial experience of objects
  3. Building blocks for effective education
  4. Objects of attention, desire, and fulfillment
  5. Reflection on pleasure
  6. Recording experience through images
  7. Methods for empathic design
  8. Posters

Understanding what to design through empathy and emotion

User information for designers: a visual research package BIBAKFull-Text 1-5
  Anu Antikainen; Mirja Kälviäinen; Hugh Miller
Measuring the emotions elicited by office chairs BIBAKFull-Text 6-10
  Karen Reijneveld; Michiel de Looze; Frank Krause; Pieter Desmet
Affective product shapes through image morphing BIBAKFull-Text 11-16
  Lin-Lin Chen; G. F. Wang; Kun-An Hsiao; Joseph Liang

Stigma and the sensorial experience of objects

Positive user experience and medical adherence BIBAKFull-Text 17-21
  Daniel M. Gloyd
A wheelchair can be fun: a case of emotion-driven design BIBAKFull-Text 22-27
  Pieter Desmet; Eva Dijkhuis
The fabric of society: a proposal to investigate the emotional and sensory experience of wearing denim clothing BIBAKFull-Text 28-33
  Fiona Jane Candy
People are doing it for themselves BIBAKFull-Text 34-39
  David Weightman; Deana McDonagh

Building blocks for effective education

Archetypal icon and delightful design BIBAKFull-Text 40-44
  Ming-Huang Lin
Exploring user's emotional relationships with IT products: a structural equation model BIBAKFull-Text 45-50
  Poh Wah Khong; Jing Pu Song
When negative emotions effect positive change BIBAKFull-Text 51-54
  Audrey Bennett

Objects of attention, desire, and fulfillment

Interacting with an embodied emotional character BIBAKFull-Text 55-60
  Christoph Bartneck
Umm and the matchbox: 'the object of desire and the desired object' BIBAKFull-Text 61-66
  Michael R. Dickinson
From seduction to fulfillment: the use of anthropomorphic form in design BIBAKFull-Text 67-72
  Carl DiSalvo; Francine Gemperle
XM SKYFi: searching for extreme usability BIBAKFull-Text 73-76
  Clay Burns; Daniel Formosa

Reflection on pleasure

Choreographing obsolescence -- ecodesign: the pleasure/dissatisfaction cycle BIBAKFull-Text 77-81
  Martin Woolley
Field of play: sensual interface BIBAKFull-Text 82-86
  Liz C. Throop
Competitive advantage through pleasurable products BIBAKFull-Text 87-91
  Wilson Oh; Poh Wah Khong
From perception to experience, from affordances to irresistibles BIBAKFull-Text 92-97
  Kees C. J. Overbeeke; Stephan S. A. G. Wensveen

Recording experience through images

Only when miss universe snatches me: teasing in MMS messaging BIBAKFull-Text 98-102
  Esko Kurvinen
Perceptive sorting: a method for understanding responses to products BIBAKFull-Text 103-108
  Jodi Forlizzi; Francine Gemperle; Carl DiSalvo
Defining co-experience BIBAKFull-Text 109-113
  Katja Battarbee

Methods for empathic design

Dancing with a machine: a case of experience-driven design BIBAKFull-Text 114-119
  Paul Hekkert; Marc Mostert; Guido Stompff
When you can't talk to customers: using storyboards and narratives to elicit empathy for users BIBAKFull-Text 120-125
  Heather L. McQuaid; Aradhana Goel; Mickey McManus
Observing and probing BIBAKFull-Text 126-131
  Vesa Jääskö; Tuuli Mattelmäki

Posters

Modeling the socio-cultural context BIBAKFull-Text 132-133
  Pertti Aula; Janne Pekkala; Jenni Romppainen
The impact of affective design of product packaging upon consumer purchase decisions BIBAKFull-Text 134-135
  Cathy Barnes; Christian Southee; Brian Henson
Understanding affective design in a late-modernity perspective BIBAKFull-Text 136-137
  Mads Bødker; Martin S. Christensen; Anker Helms Jørgensen
www.a.site.for.things-that.bring.back.memories BIBAKFull-Text 138-139
  Vera Damazio; Pablo Dias
Use of characters and scenarios in gear shift design BIBAKFull-Text 140-141
  Dan Högberg
Why we choose the more attractive looking objects: somatic markers and somaesthetics in user experience BIBAKFull-Text 142-143
  Titti Kallio
The visual information load as a parameter for designing pleasurable environment BIBAKFull-Text 144-145
  Marin Katov; Noriaki Nomura; Kuniaki Ito
The lack of usability in design icons: an affective case Study about Juicy Salif BIBAKFull-Text 146-147
  Beatriz Russo; Anamaria de Moraes
Sensual surfaces: engaging consumers through surface textures BIBAKFull-Text 148-149
  John Sedgwick; Brian Henson; Cathy Barnes
A semantic differential study of the influence of aesthetic properties on product pleasure BIBAKFull-Text 150-151
  Zeynep Sevener
Exploring the role of emotion in the interaction design of digital music players BIBAKFull-Text 152-153
  John Zimmerman