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DIS Tables of Contents: 95970002040608101214-114-2

Proceedings of DIS'06: Designing Interactive Systems 2006-06-26

Fullname:Symposium on Designing Interactive Systems: Processes, Practices, Methods, & Techniques
Editors:Susanne Bødker; Julie Coughlin
Location:University Park, PA, USA
Dates:2006-Jun-26 to 2006-Jun-28
Publisher:ACM
Standard No:ISBN 1-59593-367-0; ACM Order Number 608062; ACM DL: Table of Contents hcibib: DIS06
Papers:50
Pages:374
Links:Conference Home Page
  1. Keynote
  2. Interaction design methods 1
  3. New forms of interaction
  4. Wild places
  5. Understanding design
  6. Panel on design quality
  7. Interaction design methods 2
  8. Social interaction
  9. The home
  10. Seeking inspiration from design
  11. Keynote
  12. Interaction design methods 3
  13. In public
  14. Community tech
  15. Doctoral symposium
  16. Workshops

Keynote

In search of lasting principles for designing interactive systems BIBAFull-Text 1
  Sol J. Greenspan

Interaction design methods 1

Inspiration card workshops BIBAFull-Text 2-11
  Kim Halskov; Peter Dalsgard
Storyboarding: an empirical determination of best practices and effective guidelines BIBAFull-Text 12-21
  Khai N. Truong; Gillian R. Hayes; Gregory D. Abowd
Child-personas: fact or fiction? BIBAFull-Text 22-30
  Alissa Nicole Antle

New forms of interaction

The spatial character of sensor technology BIBAFull-Text 31-40
  Stuart Reeves; Tony Pridmore; Andy Crabtree; Jonathan Green; Steve Benford; Claire O'Malley
Using kinetic typography to convey emotion in text-based interpersonal communication BIBAFull-Text 41-49
  Joonhwan Lee; Soojin Jun; Jodi Forlizzi; Scott E. Hudson
Sensorial interfaces BIBAFull-Text 50-59
  Angela Chang; Hiroshi Ishii

Wild places

Supporting ethnographic studies of ubiquitous computing in the wild BIBAFull-Text 60-69
  Andy Crabtree; Steve Benford; Chris Greenhalgh; Paul Tennent; Matthew Chalmers; Barry Brown
DJs' perspectives on interaction and awareness in nightclubs BIBAFull-Text 70-79
  Carrie Gates; Sriram Subramanian; Carl Gutwin
SESAME: towards better 3D conceptual design systems BIBAFull-Text 80-89
  Ji-Young Oh; Wolfgang Stuerzlinger; John Danahy

Understanding design

How do design and evaluation interrelate in HCI research? BIBAFull-Text 90-98
  Christine E. Wania; Michael E. Atwood; Katherine W. McCain
Staying open to interpretation: engaging multiple meanings in design and evaluation BIBAFull-Text 99-108
  Phoebe Sengers; Bill Gaver
Unfolding understandings: co-designing UbiComp In Situ, over time BIBAFull-Text 109-118
  John Halloran; Eva Hornecker; Geraldine Fitzpatrick; Mark Weal; David Millard; Danius Michaelides; Don Cruickshank; David De Roure

Panel on design quality

Can we measure quality in design and do we need to? BIBAFull-Text 119-121
  Alistair Sutcliffe; John Karat; Suzanne Bødker; Bill Gaver

Interaction design methods 2

The effect of group composition on divergent thinking in an interaction design activity BIBAFull-Text 122-131
  Andrew Warr; Eamonn O'Neill
Randomness as a resource for design BIBAFull-Text 132-139
  Tuck Wah Leong; Frank Vetere; Steve Howard
How bodies matter: five themes for interaction design BIBAFull-Text 140-149
  Scott R. Klemmer; Bjorn Hartmann; Leila Takayama

Social interaction

Popcorn: the personal knowledge base BIBAFull-Text 150-159
  Stephen Davies; Scotty Allen; Jon Raphaelson; Emil Meng; Jake Engleman; Roger King; Clayton Lewis
iTell: supporting retrospective storytelling with digital photos BIBAFull-Text 160-168
  Brian M. Landry; Mark Guzdial
Mock games: a new genre of pervasive play BIBAFull-Text 169-178
  Martin Brynskov; Martin Ludvigsen

The home

Morphome: a constructive field study of proactive information technology in the home BIBAFull-Text 179-188
  Ilpo Koskinen; Kristo Kuusela; Katja Battarbee; Anne Soronen; Frans Mayra; Jussi Mikkonen; Mari Zakrzewski
The impact of pre-patterns on the design of digital home applications BIBAFull-Text 189-198
  T. Scott Saponas; Madhu K. Prabaker; Gregory D. Abowd; James A. Landay
The history tablecloth: illuminating domestic activity BIBAFull-Text 199-208
  William Gaver; John Bowers; Andy Boucher; Andy Law; Sarah Pennington; Nicholas Villar

Seeking inspiration from design

What do usability evaluators do in practice?: an explorative study of think-aloud testing BIBAFull-Text 209-218
  Mie Norgaard; Kasper Hornbaek
Collaborative architecture design and evaluation BIBAFull-Text 219-228
  Steven R. Haynes; Amie L. Skattebo; Jonathan A. Singel; Mark A. Cohen; Jodi L. Himelright
Design documentaries: inspiring design research through documentary film BIBAFull-Text 229-238
  Bas Raijmakers; William W. Gaver; Jon Bishay

Keynote

The origin and design of intentional affordances BIBAFull-Text 239-240
  Antonio Rizzo

Interaction design methods 3

External representations in ubiquitous computing design and the implications for design tools BIBAFull-Text 241-250
  Steven Dow; T. Scott Saponas; Yang Li; James A. Landay
The use of abstraction and motion in the design of social interfaces BIBAFull-Text 251-260
  Bilge Mutlu; Jodi Forlizzi; Illah Nourbakhsh; Jessica Hodgins
"It's Just a Method!": a pedagogical experiment in interdisciplinary design BIBAFull-Text 261-270
  Steven Harrison; Maribeth Back; Deborah Tatar
Interaction, usability and aesthetics: what influences users' preferences? BIBAFull-Text 271-280
  Antonella De Angeli; Alistair Sutcliffe; Jan Hartmann

In public

ec(h)o: situated play in a tangible and audio museum guide BIBAFull-Text 281-290
  Ron Wakkary; Marek Hatala
Experiencing BLISS when becoming a bus passenger BIBAFull-Text 291-300
  Darren J. Reed; Peter Wright
Challenges in designing interactive systems for emergency response BIBAFull-Text 301-310
  Morten Kyng; Esben Toftdahl Nielsen; Margit Kristensen

Community tech

Back to school: design principles for improving webcast interactivity from face-to-face classroom observation BIBAFull-Text 311-320
  Jeremy Birnholtz
Wikifying your interface: facilitating community-based interface translation BIBAFull-Text 321-330
  M. Cameron Jones; Dinesh Rathi; Michael B. Twidale
A persistent chat space for work groups: the design, evaluation and deployment of loops BIBAFull-Text 331-340
  Thomas Erickson; Wendy A. Kellogg; Mark Laff; Jeremy Sussman; Tracee Vetting Wolf; Christine A. Halverson; Denise Edwards

Doctoral symposium

An empirical framework for designing social products BIBAFull-Text 341-342
  Bilge Mutlu
Designing and evaluating glanceable peripheral displays BIBAFull-Text 343-345
  Tara Matthews
Designing for experiences: randomness as a resource BIBAFull-Text 346-347
  Tuck Wah Leong
Designing for social interaction: an experimental design research project BIBAFull-Text 348-349
  Martin Ludvigsen
Designing interfaces to enrich personalization BIBAFull-Text 350-351
  James R. Eagan
Design research for a context-aware capture system to support biology education BIBAFull-Text 352-353
  Abe Crystal
Investigating design knowledge reuse for interface development BIBAFull-Text 354-356
  Shahtab Wahid
"Just the facts ma'am?": a contextual approach to the legal information use environment BIBAFull-Text 357-359
  Yolanda P. Jones
Trees of life: models of children's creative processes BIBAFull-Text 360-362
  Maria C. R. Harrington
Visualizing network traffic for intrusion detection BIBAFull-Text 363-364
  John R. Goodall

Workshops

Exploring design as a research activity BIBAFull-Text 365-366
  Blaine Hoffman; Helena Mentis; Matthew Peters; David Saab; Steve Schweitzer; James Spielvogel
Exploring the interrelationships between the design and evaluation of interactive systems BIBAFull-Text 367-368
  Michael E. Atwood; Christine E. Wania
Fun & games: on the process of game design BIBAFull-Text 369-370
  Magy Seif El-Nasr; Joshua B. Gross