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DARE Tables of Contents: 00

Proceedings of DARE 2000 on Designing Augmented Reality Environments 2000-04-12

Fullname:Proceedings of DARE 2000 on Designing Augmented Reality Environments
Editors:Wendy E. Mackay
Location:Elsinore, Denmark
Dates:2000-Apr-12 to 2000-Apr-14
Standard No:ACM DL: Table of Contents hcibib: DARE00
CyberCode: designing augmented reality environments with visual tags BIBAKFull-Text 1-10
  Jun Rekimoto; Yuji Ayatsuka
CyPhone -- bringing augmented reality to next generation mobile phones BIBAKFull-Text 11-21
  Tino Pyssysalo; Tapio Repo; Tuukka Turunen; Teemu Lankila; Juha Röning
WebStickers: using physical tokens to access, manage and share bookmarks to the Web BIBAKFull-Text 23-31
  Peter Ljungstrand; Johan Redström; Lars Erik Holmquist
Reflections on a candidate design of the user-interface for a wireless vital-signs monitor BIBAKFull-Text 33-40
  Ben McGarry; Ben Matthews; Margot Brereton
A comparison of spatial organization strategies in graphical and tangible user interfaces BIBAKFull-Text 41-50
  James Patten; Hiroshi Ishii
Augmenting paper to enhance community information sharing BIBAKFull-Text 51-62
  Antonietta Grasso; Alain Karsenty; Marco Susani
Video card game: an augmented environment for user centred design discussions BIBAKFull-Text 63-69
  Jacob Buur; Astrid Soendergaard
Something from nothing: augmenting a paper-based work practice via multimodal interaction BIBAKFull-Text 71-80
  David R. McGee; Philip R. Cohen; Lizhong Wu
Weakly augmented reality: observing and designing the work-place of creative designers BIBAKFull-Text 81-91
  Giorgio De Michelis; Flavio De Paoli; Costanza Pluchinotta; Marco Susani
The rototack: designing a computationally-enhanced craft item BIBAKFull-Text 93-101
  Tom Wrensch; Glenn Blauvelt; Mike Eisenberg
Informative art: using amplified artworks as information displays BIBAKFull-Text 103-114
  Johan Redström; Tobias Skog; Lars Hallnäs
Real-world programming BIBAKFull-Text 115-120
  Toshiyuki Masui
In search of metaphors for tangible user interfaces BIBAKFull-Text 121-129
  Dag Svanaes; William Verplank
Augmenting fun and beauty: a pamphlet BIBAKFull-Text 131-134
  J. P. Djajadiningrat; C. J. Overbeeke; S. A. G. Wensveen
"Interactive rooms -- augmented reality in an architectural perspective" BIBAKFull-Text 135-137
  Peter G. Krogh
Support for flexible work settings by augmenting artifacts BIBAKFull-Text 138-140
  Ernest Holm Svendsen; Astrid Pinholt Søndergaard
The human device abstraction BIBAKFull-Text 141-143
  Daniel P. Mapes
A multi-disciplinary course on augmented reality design BIBAFull-Text 144
  Blair MacIntyre; Jay Bolter
Co-opting everyday objects BIBKFull-Text 145-146
  Elizabeth D. Mynatt
Eyes on the road -- augmenting traffic information BIBAKFull-Text 147-148
  Martin Johansson; Mårten Pettersson
Our little orchestra: the development of an interactive toy BIBAKFull-Text 149-150
  Carolina Browall; Kristina Lindquist
ARVIKA: augmented reality for development, production and service BIBAKFull-Text 151-152
  Wolfgang Wohlgemuth; Gunthard Triebfürst
Human hands as a link between physical and virtual BIBFull-Text 153-154
  Thomas Pederson
Developing mixed reality boundaries BIBAKFull-Text 155-156
  Boriana Koleva; Holger Schnädelbach; Steve Benford; Chris Greenhalgh
Evaluating navigation methods for an AR system BIBAKFull-Text 157-158
  Morten Fjeld
Interweaving objects, types and people BIBAKFull-Text 159-160
  Matthew Chalmers
Information retrieval system using real world objects BIBAKFull-Text 161-162
  Hiroaki Tobita; Hideki Koike
New directions: a value-sensitive design approach to augmented reality BIBAKFull-Text 163-164
  Batya Friedman; Peter H., Jr. Kahn
Augmented reality: which augmentation for which reality? BIBAKFull-Text 165-166
  Emmanuel Dubois; Laurence Nigay
Magic by metaphors BIBAKFull-Text 167-169
  Kim Halskov Madsen
Augmented reality: dangerous liaisons or the best of both worlds? BIBAFull-Text 170-171
  Wendy E. Mackay