HCI Bibliography Home | HCI Conferences | AM Archive | Detailed Records | RefWorks | EndNote | Show Abstracts
AM Tables of Contents: 101112131415

Proceedings of the 2013 Audio Mostly Conference: A Conference on Interaction with Sound

Fullname:Proceedings of the 8th Audio Mostly Conference: A Conference on Interaction with Sound
Note:Sound for Information and Intuition
Editors:Katarina Delsing; Mats Liljedahl
Location:Piteå, Sweden
Dates:2013-Sep-18 to 2013-Sep-20
Standard No:ISBN: 978-1-4503-2659-9; ACM DL: Table of Contents; hcibib: AM13
Links:Conference Home Pgae | Conference Series Home Page
Initial objective & subjective evaluation of a similarity-based audio compression technique BIBAFull-Text 1
  Stuart Cunningham; Jonathan Weinel; Shaun Roberts; Vic Grout; Darryl Griffiths
Gestural user interface for audio multitrack real-time stereo mixing BIBAFull-Text 2
  Konstantinos Drossos; Andreas Floros; Konstantinos Koukoudis
An auditory display that assist commercial drivers in lane changing situations BIBAFull-Text 3
  Johan Fagerlönn; Stefan Larsson; Stefan Lindberg
Sonosemantics BIBAFull-Text 4
  Mark Grimshaw; Tom Garner
Differences in human audio localization performance between a HRTF- and a non-HRTF audio system BIBAFull-Text 5
  Camilla H. Larsen; David S. Lauritsen; Jacob J. Larsen; Marc Pilgaard; Jacob B. Madsen
Designing auditory pointers BIBAFull-Text 6
  Robert Harald Lorenz; Axel Berndt; Rainer Groh
'AIE-studio' -- a pragmatist aesthetic approach for procedural sound design BIBAFull-Text 7
  Matti Luhtala; Markku Turunen; Jaakko Hakulinen; Tuuli Keskinen
Binaural spatialization for 3D immersive audio communication in a virtual world BIBAFull-Text 8
  Davide A. Mauro; Rufael Mekuria; Michele Sanna
The blindfold soundscape game: a case for participation-centered gameplay experience design and evaluation BIBAFull-Text 9
  Durval Pires; Bárbara Furtado; Tiago Carregã; Luís Reis; Luís Lucas Pereira; Rui Craveirinha; Licínio Roque
Cuing sensorimotor skills to optimize with the use of audible stimuli in exercise BIBAFull-Text 10
  Kelly Smith
Measuring comprehension in sonification tasks that have multiple data streams BIBAFull-Text 11
  Jonathan H. Schuett; Bruce N. Walker
Visual patterns of hallucination as a basis for sonic arts composition BIBAFull-Text 12
  Jonathan Weinel
A discussion of musical features for automatic music playlist generation using affective technologies BIBAFull-Text 13
  Darryl Griffiths; Stuart Cunningham; Jonathan Weinel
Identifying habitual statistical features of EEG in response to fear-related stimuli in an audio-only computer video game BIBAFull-Text 14
  Tom Garner
GangKlang: designing walking experiences BIBAFull-Text 15
  Nassrin Hajinejad; Heide-Rose Vatterrott; Barbara Grüter; Simon Bogutzky
Dynamic enhancement of videogame soundscapes BIBAFull-Text 16
  Durval Pires; Licinio Roque; Valter Alves
Bringing musicality to movement sonification: design and evaluation of an auditory swimming coach BIBAFull-Text 17
  Gabriela Seibert; Daniel Hug
Sonification for supporting joint attention in dyadic augmented reality-based cooperation BIBAFull-Text 18
  Thomas Hermann; Alexander Neumann; Christian Schnier; Karola Pitsch
Towards coarse-scale event detection in music BIBAFull-Text 19
  Anna M. Kruspe; Jakob Abeßer; Christian Dittmar
Middie mercury: an ambient music generator for relaxation BIBAFull-Text 20
  Ivan Sysoev; Ramitha D. Chitloor; Ajay Rajaram; R. Stephens Summerlin; Nicholas Davis; Bruce N. Walker