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AM Tables of Contents: 101112131415

Proceedings of the 2011 Audio Mostly Conference: A Conference on Interaction with Sound

Fullname:Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
Editors:Licinio Roque; Valter Alves
Location:Coimbra, Portugal
Dates:2011-Sep-07 to 2011-Sep-09
Standard No:ISBN:; ACM DL: Table of Contents hcibib: AM11
Links:Conference Website | Conference Series Home Page
Sound parameters for expressing geographic distance in a mobile navigation application BIBAFull-Text 1-7
  Mats Liljedahl; Stefan Lindberg
RaPScoM: towards composition strategies in a rapid score music prototyping framework BIBAFull-Text 8-14
  Jakob Doppler; Julian Rubisch; Michael Jaksche; Hannes Raffaseder
An inspection on a deck for sound design in games BIBAFull-Text 15-22
  Valter Alves; Licinio Roque
Towards a conceptual framework to integrate designerly and scientific sound design methods BIBAFull-Text 23-30
  Daniel Hug; Nicolas Misdariis
A climate of fear: considerations for designing a virtual acoustic ecology of fear BIBAFull-Text 31-38
  Tom Garner; Mark Grimshaw
Making gamers cry: mirror neurons and embodied interaction with game sound BIBAFull-Text 39-46
  Karen Collins
Towards an open sound card: bare-bones FPGA board in context of PC-based digital audio: based on the AudioArduino open sound card system BIBAFull-Text 47-54
  Smilen Dimitrov; Stefania Serafin
GPU-based acoustical occlusion modeling with acoustical texture maps BIBAFull-Text 55-61
  Brent Cowan; Bill Kapralos
Towards equalization of environmental sounds using auditory-based features BIBAFull-Text 62-66
  Jorge Garcia; Stefan Kersten; Jordi Janer
Identification of perceptual qualities in textural sounds using the repertory grid method BIBAFull-Text 67-74
  Thomas Grill; Arthur Flexer; Stuart Cunningham
Eighth-notes performances: kinds of inégalité BIBAFull-Text 75-81
  Tilo Hähnel; Axel Berndt
Artist filtering for non-western music classification BIBAFull-Text 82-87
  Anna Kruspe; Hanna Lukashevich; Jakob Abeßer
Sonic perceptual crossings: a tic-tac-toe audio game BIBAFull-Text 88-94
  Andreas Floros; Nicolas-Alexander Tatlas; Stylianos Potirakis
An RSS-feed auditory aggregator using earcons BIBAFull-Text 95-100
  Athina Bikaki; Andreas Floros
How to not hit a virtual wall: aural spatial awareness for collision avoidance in virtual environments BIBAFull-Text 101-108
  Christian Afonso; Steffi Beckhaus
Auditory feedback in an interactive rhythmic tutoring system BIBAFull-Text 109-115
  Antti Jylhä; Cumhur Erkut
Designing alarm sounds for the control of a hydraulic platform BIBAFull-Text 116-121
  Wesley Hatch; Antti Pirhonen
Examining effects of acoustic feedback on perception and modification of movement patterns in on-water rowing training BIBAFull-Text 122-129
  Nina Schaffert; Klaus Mattes; Alfred O. Effenberg