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ACHI Tables of Contents: 0809101112131415

Proceedings of the 2013 International Conference on Advances in Computer-Human Interactions

Fullname:Proceedings of the Sixth International Conference on Advances in Computer-Human Interactions
Editors:Leslie Miller
Location:Nice, France
Dates:2013-Feb-24 to 2013-Mar-01
Publisher:IARIA
Standard No:ISBN: 978-1-61208-250-9
Papers:79
Pages:495
Links:Conference Website | Proceedings
  1. Design and Evaluation I
  2. Design and Evaluation II
  3. Design and Evaluation III
  4. Human-robot Interaction I
  5. Human-robot Interaction II
  6. Applications
  7. Agents and Human Interaction
  8. Education
  9. Usability and Universal Accessibility I
  10. Usability and Universal Accessibility II
  11. Applications in Medicine
  12. Haptic Interfaces I
  13. Haptic Interfaces II
  14. Social Aspects of Human-computer Interaction
  15. User Modeling and User Focus I
  16. User Modeling and User Focus II
  17. Interfaces I
  18. Interfaces II
  19. Interaction Devices

Design and Evaluation I

Investigating Players' Affective States in an Interactive Environment BIBAKFull-Text 1-6
  Uttam Kokil
Emergent Design System Using Computer-Human Interactions and Serendipity BIBAKFull-Text 7-12
  Akira Kito; Yuki Mizumachi; Koichiro Sato; Yoshiyuki Matsuoka
Sensory Evaluation Method to Create Pictograms Based on Multiplex Sign Languages BIBAKFull-Text 13-16
  Naotsune Hosono; Hiromitsu Inoue; Yuji Nagashima; Yutaka Tomita
Accessibility and Augmented Reality into Heritage Site Interpretation -- A Pilot Experience with Visitors at the Monument Lonja de la Seda in Valencia (Spain) BIBAKFull-Text 17-21
  Marina Puyuelo Cazorla; José Luís Higón Calvet; Mónica Val Fiel; Lola Merino Sanjuán

Design and Evaluation II

A Deported View Concept for Touch Interaction BIBAKFull-Text 22-27
  Alexandre Alapetite; Rune Fogh; Henning Boje Andersen; Ali Gürcan Özkil
Effect of non-Unified Interaction Design of in-car Applications on Driving Performance, Situational Awareness and Task Performance BIBAKFull-Text 28-34
  Julia Manner; Christopher Kohl; Michael Schermann; Helmut Krcmar
Studying Depth in a 3D User Interface by a Paper Prototype as a Part of the Mixed Methods Evaluation Procedure. Early Phase User Experience Study BIBAKFull-Text 35-40
  Leena Arhippainen; Minna Pakanen; Seamus Hickey
Studying Four 3D GUI Metaphors in Virtual Environment in Tablet Context. Visual Design and Early Phase User Experience Evaluation BIBAKFull-Text 41-46
  Minna Pakanen; Leena Arhippainen; Seamus Hickey

Design and Evaluation III

Towards a 3D User Interface in a Tablet Device Context. An Iterative Design and Evaluation Process BIBAKFull-Text 47-52
  Leena Arhippainen; Minna Pakanen; Seamus Hickey
Subjective Usability of Speech, Touch and Gesture in a Heterogeneous Multi-Display Environment BIBAKFull-Text 53-56
  Arnoud P. J. de Jong; Susanne Tak; Alexander Toet; Sven Schultz; Jan Pieter Wijbenga; Jan van Erp
Dynamic Gesture Recognition Based on Fuzzy Neural Network Classifier BIBAKFull-Text 57-61
  Ching-Han Chen; Kirk Chang; Nai-Yuan Liu; Gimmy Su
BrainBrush, a Multimodal Application for Creative Expressivity BIBAKFull-Text 62-67
  Bram van de Laar; Ivo Brugman; Femke Nijboer; Mannes Poel; Anton Nijholt

Human-robot Interaction I

Multimodal Human-Robot Interactions: the Neurorehabilitation of Severe Autistic Children BIBAKFull-Text 68-82
  Irini Giannopulu
What Should a Robot do for you? -- Evaluating the Needs of the Elderly in the UK BIBAKFull-Text 83-88
  Hagen Lehmann; Dag Sverre Syrdal; Kerstin Dautenhahn; GertJan Gelderblom; Sandra Bedaf; Farshid Amirabdollahian
Investigating Child-Robot Tactile Interactions: A Taxonomical Classification of Tactile Behaviour of Children with Autism Towards a Humanoid Robot BIBAKFull-Text 89-94
  Ben Robins; Farshid Amirabdollahian; Kerstin Dautenhahn
Resource-Efficient Methods for Feasibility Studies of Scenarios for Long-Term HRI Studies BIBAKFull-Text 95-100
  Nate Derbinsky; Wan Ching Ho; Ismael Duque; Joe Saunders; Kerstin Dautenhahn
Person Identification using Skeleton Information from Kinect BIBAKFull-Text 101-108
  Aniruddha Sinha; Kingshuk Chakravarty; Brojeshwar Bhowmick

Human-robot Interaction II

Robot Learning Rules of Games by Extraction of Intrinsic Properties BIBAKFull-Text 109-116
  Grégoire Pointeau; Maxime Petit; Peter Ford Dominey
"Where is Your Nose?" -- Developing Body Awareness Skills Among Children With Autism Using a Humanoid Robot BIBAKFull-Text 117-122
  Sandra Costa; Hagen Lehmann; Ben Robins; Kerstin Dautenhahn; Filomena Soares
An Interactive Game with a Robot: Peoples' Perceptions of Robot Faces and a Gesture-Based User Interface BIBAKFull-Text 123-128
  Michael Walters; Samuel Marcos; Dag Sverre Syrdal; Kerstin Dautenhahn
Robust Perception of an Interaction Partner Using Depth Information BIBAKFull-Text 129-134
  Salah Saleh; Anne Kickton; Jochen Hirth; Karsten Berns
Gesture Recognition for Humanoid Assisted Interactive Sign Language Tutoring BIBAKFull-Text 135-140
  Bekir Sitki Ertu&grul; Cemal Gurpinar; Hasan Kivrak; Ajla Kulaglic; Hatice Kose

Applications

Knowledge-driven User Activity Recognition for a Smart House. Development and Validation of a Generic and Low-Cost, Resource-Efficient System BIBAKFull-Text 141-146
  Ismael Duque; Kerstin Dautenhahn; Kheng Lee Koay; Ian Willcock; Bruce Christianson
Comparison of Simultaneous Measurement of Lens Accommodation and Convergence in Viewing Natural and Stereoscopic Visual Target BIBAKFull-Text 147-150
  Tomoki Shiomi; Takehito Kojima; Keita Uemoto; Masaru Miyao
Study of a FCMAC ANN for Implementation in the Modeling of an Active Control Transtibial Prosthesis BIBAKFull-Text 151-156
  Jose Alberto Alves Andrade; Lourdes Mattos Brasil; Everaldo Henrique Diniz; Keli Cristina Vieira Siqueira Borges; Jeann Feitosa Figueiredo; Rita de Cassia Silva
The Iterative Design and Evaluation Approach for a Socially-aware Search and Retrieval Application for Digital Archiving BIBAKFull-Text 157-161
  Dimitris Spiliotopoulos; Ruben Bouwmeester; Dominik Frey; Georgios Kouroupetroglou; Pepi Stavropoulou

Agents and Human Interaction

Effect of Agent Embodiment on the Elder User Enjoyment of a Game BIBAKFull-Text 162-167
  Jérémy Wrobel; Ya Huei Wu; Hélène Kerhervé; Laila Kamali; Anne Sophie Rigaud; Céline Jost; Brigitte Le Pévédic; Dominique Duhaut
Augmenting Remote Trading Card Play with Virtual Characters used in Animation and Game Stories -- Towards Persuasive and Ambient Transmedia Storytelling -- BIBAKFull-Text 168-177
  Mizuki Sakamoto; Todorka Alexandrova; Tatsuo Nakajima
An Interactive Agent Supporting First Meet Based on Adaptive Entrainment Control BIBAKFull-Text 178-183
  Tatsuya Hayamizu; Mutsuo Sano; Kenzaburo Miyawaki; Kentarou Mukai
The Virtual Counselor -- Automated Character Animation for Ambient Assisted Living BIBAKFull-Text 184-187
  Sascha Fagel; Martin Morandell; Christopher Mayer; Andreas Hilbert

Education

AlgoPath's New Interface Helps You Find Your Way Through Common Algorithmic Mistakes BIBAKFull-Text 188-193
  Estelle Perrin; Sébastien Linck
A Three-Dimensional Interactive Simulated-Globe System Application in Education BIBAKFull-Text 194-198
  Wei-Kai Liou; Chun-Yen Chang
Virtual Simulation of the Construction Activity: Bridge Deck Composed of Precast Beams BIBAKFull-Text 199-203
  Luís Viana; Alcinia Zita Sampaio
The iPad in a Classroom: A Cool Personal Item or Simply an Educational Tool? BIBAKFull-Text 204-209
  Andrea Gasparini; Alma Leora Culén
Architecture of an Intelligent Tutoring System Applied to the Breast Cancer Based on Ontology, Artificial Neural Networks and Expert Systems BIBAKFull-Text 210-214
  Henrique P. Maffon; Jairo S. Melo; Tamara A. Morais; Patrycia B. Klavdianos; Lourdes M. Brasil; Thiago L. Amaral; Gloria M. Curilem

Usability and Universal Accessibility I

CyPhy-UI: Cyber-Physical User Interaction Paradigm to Control Networked Appliances with Augmented Reality BIBAKFull-Text 215-221
  Kenya Sato; Naoya Sakamoto; Shinya Mihara; Hideki Shimada
Luminance Contrast Influences Reaction Time in Young and Older Adults BIBAKFull-Text 222-227
  Patrick J. Grabowski; Andrea H. Mason
Networked Visibility: The case of smart card ticket information BIBAKFull-Text 228-233
  Maja van der Velden; Alma Leora Culén; Jo Herstad; Abdulhakeem Atif
TV Applications for the Elderly: Assessing the Acceptance of Adaptation and Multimodality BIBAKFull-Text 234-242
  José Coelho; Pradipta Biswas; Tiago Guerreiro; Gokçen Aslan; Carlos Duarte; Pat Langdon
Identifying Cross-Platform and Cross-Modality Interaction Problems in e-Learning Environments BIBAKFull-Text 243-249
  André da Silva; Fernanda Freire; Heloísa da Rocha

Usability and Universal Accessibility II

Applying Commercial Digital Games to Promote Upper Extremity Movement Functions for Stroke Patients BIBAKFull-Text 250-255
  Lan-Ling Huang; Chang-Franw Lee; Mei-Hsiang Chen
Evaluating the Interaction of Users with Low Vision in a Multimodal Environment BIBAKFull-Text 256-262
  Clodis Boscarioli; Marcio Seiji Oyamada; Jorge Bidarra; Marcelo Fudo Rech
Bimanual Performance in Unpredictable Virtual Environments: A Lifespan Study BIBAKFull-Text 263-268
  Andrea Mason; Drew Rutherford; Patrick Grabowski
Usability Analysis of Children's iPad Electronic Picture books BIBAKFull-Text 269-273
  Pei-shiuan Tsai; Manlai You
Evaluating the Impact of Spatial Ability in Virtual and Real World Environments BIBAKFull-Text 274-279
  Georgi Batinov; Kofi Whitney; Les Miller; Sarah Nusser; Bryan Stanfill; Kathleen Ashenfelter

Applications in Medicine

Software Lifecycle Activities to Improve Security Into Medical Device Applications BIBAKFull-Text 280-285
  Diogo Rispoli; Vinicius Rispoli; Paula Fernandes; Lourdes Brasil
"Handreha": A new Hand and Wrist Haptic Device for Hemiplegic Children BIBAKFull-Text 286-292
  Mohamed Bouri; Charles Baur; Reymond Clavel; Christopher John Newman; Milan Zedka
Fundamental Study to Consider for Evaluation of A Welfare Device BIBAKFull-Text 293-298
  Hiroaki Inoue; Shunji Shimizu; Noboru Takahashi; Hiroyuki Nara; Takeshi Tsuruga; Fumikazu Miwakeichi; Nobuhide Hirai; Senichiro Kikuchi; Eiju Watanabe; Satoshi Kato

Haptic Interfaces I

Haptic Manipulation of Objects on Multitouch Screens: Effects of Screen Elevation, Inclination and Task Requirements on Posture and Fatigue BIBAKFull-Text 299-302
  Samantha Scotland; Shwetarupalika Das; Thomas Armstrong; Bernard Martin
Sliding Raised-Dots Perceptual Characteristics BIBAKFull-Text 303-308
  Yoshihiko Nomura; Syed Muammar Najib Syed Yusoh; Kazuki Iwabu; Ryota Sakamoto
1 DOF Tabletop Haptic Mouse for Shape Recognition of 3D Virtual Objects BIBAKFull-Text 309-314
  Hiroshi Suzuki; Hiroaki Yano; Hiroo Iwata
Usability Study of Static/Dynamic Gestures and Haptic Input as Interfaces to 3D Games BIBAKFull-Text 315-323
  Farzin Farhadi-Niaki; Jesse Gerroir; Ali Arya; S. Ali Etemad; Robert Laganière; Pierre Payeur; Robert Biddle

Haptic Interfaces II

Interactive Dynamic Simulations with Co-Located Maglev Haptic and 3D Graphic Display BIBAKFull-Text 324-329
  Peter Berkelman; Sebastian Bozlee; Muneaki Miyasaka
Haptic System for Eyes Free and Hands Free Pedestrian Navigation BIBAKFull-Text 330-335
  Nehla Ghouaiel; Jean-Marc Cieutat; Jean-Pierre Jessel
Haptic Mouse -- Enabling Near Surface Haptics in Pointing Interfaces BIBAKFull-Text 336-341
  Kasun Karunanayaka; Sanath Siriwardana; Chamari Edirisinghe; Ryohei Nakatsu; Ponnampalam Gopalakrishnakone
Fundamental Study to Consider for Advanced Interface in Grasping Movement BIBAKFull-Text 342-347
  Shunji Shimizu; Hiroaki Inoue; Noboru Takahashi

Social Aspects of Human-computer Interaction

Analyzing the Effects of Virtualizing and Augmenting Trading Card Game based on the Player's Personality BIBAKFull-Text 348-357
  Mizuki Sakamoto; Todorka Alexandrova; Tatsuo Nakajima
Influence of Relationship between Game Player and Remote Player on Emotion BIBAKFull-Text 358-363
  Masashi Okubo; Tsubasa Yamashita; Mamiko Sakata
Reducing the User Burden of Identity Management: A Prototype Based Case Study for a Social-Media Payment Application BIBAKFull-Text 364-370
  Till Halbach Røssvoll; Lothar Fritsch

User Modeling and User Focus I

Heads Up: Using Cognitive Mapping to Develop a Baseline Description for Urban Visualization BIBAKFull-Text 371-376
  Ginette Wessel; Elizabeth Unruh; Eric Sauda
User Support System for Designing Decisional Database BIBAKFull-Text 377-382
  Fatma Abdelhédi; Gilles Zurfluh
Information Needs Of Chinese Mobile Internet Users: A User Study BIBAKFull-Text 383-388
  Yanxia Yang; Grace Deng
Emotion Recognition using Autonomic Nervous System Responses BIBAKFull-Text 389-394
  Byoung-Jun Park; Eun-Hye Jang; Sang-Hyeob Kim; Chul Huh; Myoung-Ae Chung; Jin-Hun Sohn
Classification of Human Emotions from Physiological signals using Machine Learning Algorithms BIBAKFull-Text 395-400
  Eun-Hye Jang; Byoung-Jun Park; Sang-Hyeob Kim; Myoung-Ae Chung; Mi-Sook Park; Jin-Hun Sohn

User Modeling and User Focus II

Filling the User Skill Gap Using HCI Techniques to Implement Experimental Protocol on Driving Simulators BIBAKFull-Text 401-406
  Ghasan Bhatti; Roland Bremond; Jean-Pierre Jessel; Nguyen-thong Dang; Fabrice Vienne; Guillaume Millet
Instrumentation and Features Selection Using a Realistic Car Simulator in Order to Perform Efficient Single-User Drunkenness Analysis BIBAKFull-Text 407-412
  Audrey Robinel; Didier Puzenat
Adaptive Simulation of Monitoring Behavior: The Adaptive Information Expectancy Model BIBAKFull-Text 413-419
  Bertram Wortelen; Andreas Lüdtke
Shape Modeling: From Linear Anthropometry to Surface Model BIBAKFull-Text 420-425
  Ameersing Luximon; Huang Chao

Interfaces I

A Modular Interface Design to Indicate a Robot's Social Capabilities BIBAKFull-Text 426-432
  Frank Hegel
Automatic Discrimination of Voluntary and Spontaneous Eyeblinks. Use of the blink as a switch interface BIBAKFull-Text 433-439
  Shogo Matsuno; Minoru Ohyama; Kiyohiko Abe; Hironobu Sato; Shoichi Ohi
Cursor Control Trace: Another look into eye-gaze, hand, and eye-hand pointing techniques BIBAKFull-Text 440-443
  Ricardo Sol; Mon-Chu Chen; José Carlos Marques
A Hybrid Tracking Solution to Enhance Natural Interaction in Marker-based Augmented Reality Applications BIBAKFull-Text 444-453
  Rafael Radkowski; James Oliver

Interfaces II

Evaluating Multi-Modal Eye Gaze Interaction for Moving Object Selection BIBAKFull-Text 454-459
  Jutta Hild; Elke Müller; Edmund Klaus; Elisabeth Peinsipp-Byma; Jürgen Beyerer
Touch-Screens and Elderly users: A Perfect Match? BIBAKFull-Text 460-465
  Alma Leora Culén; Tone Bratteteig
Basic Study for New Assistive System Based on Brain Activity during Car Driving BIBAKFull-Text 466-471
  Shunji Shimizu; Hiroaki Inoue; Hiroyuki Nara; Noboru Takahashi; Fumikazu Miwakeichi; Nobuhide Hirai; Senichiro Kikuchi; Eiju Watanabe; Satoshi Kato

Interaction Devices

Proposal of an Automobile Driving Interface Using Gesture Operation for Disabled People BIBAKFull-Text 472-478
  Yoshitoshi Murata; Kazuhiro Yoshida; Kazuhiro Suzuki; Daisuke Takahashi
The European MobileSage Project -- Situated Adaptive Guidance for the Mobile Elderly BIBAKFull-Text 479-482
  Till Halbach Røssvoll
e-Learning Environment with Multimodal Interaction: A proposal to improve the usability, accessibility and learnability of e-learning environments BIBAKFull-Text 483-487
  André da Silva; Heloísa da Rocha
A.M.B.E.R. Shark-Fin: An Unobtrusive Affective Mouse BIBAKFull-Text 488-495
  Thomas Christy; Ludmila I. Kuncheva