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ACE Tables of Contents: 0405060708091011121314

Proceedings of the 2010 International Conference on Advances in Computer Entertainment Technology

Fullname:Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Editors:Victor R. L. Shen; Henry Been-Lirn Duh; Masahiko Inami; Michael Haller; Yoshifumi Kitamura
Location:Taipei, Taiwan
Dates:2010-Nov-17 to 2010-Nov-19
Publisher:ACM
Standard No:ISBN: 978-1-60558-863-6; ACM DL: Table of Contents; hcibib: ACE10
Papers:37
Pages:125
Links:Conference Website
  1. Designing games for children
  2. Interactivity
  3. Next-generation interfaces
  4. Innovative gaming tools
  5. Interaction design
  6. Posters

Designing games for children

Fantasies in narration: narrating the requirements of children in mobile gaming design BIBAFull-Text 3-6
  Henry Been-Lirn Duh; Vivian Hsueh-Hua Chen
The "Alberto's Gravimente Toys": children's fiction on technological design BIBAFull-Text 7-10
  Marta Ferraz; Teresa Romão; Antõnio Câmara
What if children learn phenomena of light through real world edutainment? BIBAFull-Text 11-14
  Hiroyuki Mitsuhara; Kazuhide Kanenishi; Yoneo Yano
JECRIPE: stimulating cognitive abilities of children with Down Syndrome in pre-scholar age using a game approach BIBAFull-Text 15-18
  André Brandão; Lenisa Brandão; Giancarlo Nascimento; Bruno Moreira; Cristina Nader Vasconcelos; Esteban Clua

Interactivity

MoPH: a media performance system with a multi-touch interface BIBAFull-Text 20-23
  Saburo Hirano; Takashi Ikebuchi; Haruhiro Katayose
Automatic configuration of display ordering for multi-display environments BIBAFull-Text 24-27
  Takashi Ohta; Jun Tanaka
Multitouch interactive DJing surface BIBAFull-Text 28-31
  Pedro A. Lopes; Alfredo Ferreira; J. A. Madeiras Pereira
Cloud Display BIBAFull-Text 32-35
  Yutaka Tokuda; Yasuhiro Suzuki; Kunihiro Nishimura; Tomohiro Tanikawa; Michitaka Hirose
EyeGuitar: making rhythm based music video games accessible using only eye movements BIBAFull-Text 36-39
  Stephen Vickers; Howell Istance; Matthew Smalley
A method for outdoor skateboarding video games BIBAFull-Text 40-44
  Jan Anlauff; Erik Weitnauer; Alexander Lehnhardt; Stefanie Schirmer; Sebastian Zehe; Keywan Tonekaboni

Next-generation interfaces

Liquid interface: a malleable, transient, direct-touch interface BIBAFull-Text 45-48
  Jeffrey Tzu Kwan Valino Koh; Kasun Karunanayaka; Jose Sepulveda; Mili John Tharakan; Manoj Krishnan; Adrian David Cheok
Food internet communication BIBAFull-Text 49-52
  Dilrukshi Abeyrathne; Roshan Lalintha Peiris; Nimesha Ranasinghe; Owen Noel Newton Fernando; Adrian David Cheok
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone BIBAFull-Text 53-56
  Takumi Shirokura; Daisuke Sakamoto; Yuta Sugiura; Tetsuo Ono; Masahiko Inami; Takeo Igarashi
Spatializer: a web-based positional audio toolkit BIBAFull-Text 57-61
  Beomjoo Seo; Min Min Htoon; Roger Zimmermann; Chung-Dau Wang

Innovative gaming tools

Spatiotemporal analysis in virtual environments using eigen-behaviors BIBAFull-Text 62-65
  Kingkarn Sookhanaphibarn; Ruck Thawonmas; Frank Rinaldo; Kuan-Ta Chen
Exergame design for elderly users: the case study of SilverBalance BIBAFull-Text 66-69
  Kathrin Maria Gerling; Jonas Schild; Maic Masuch

Interaction design

Osaka developing story: an application of video agents BIBAFull-Text 71-74
  Rong Rong; Yoshifumi Kitamura; Shinya Kitaoka; Hirokazu Kato; Keisuke Kishi; Kei Nakashima; Kazuhiko Yamazaki; Sadayoshi Horiuchi; Tatsuro Shioda; Kazuto Kamakura; Shinya Matsuyama
Tangible anchoring: grasping news and public opinion BIBAFull-Text 75-78
  Susan J. Robinson; Sam Mendenhall; Vedrana Novosel; Ali Mazalek
Digital collages BIBAFull-Text 79-82
  Philippe Codognet
Vision-based real-time exercise instruction system BIBAFull-Text 83-86
  Wen-Yang Wang; Chien-Chun Kuo; Duan-Li Liao
Interactivity in massively multiplayer online games: a concept explication BIBAFull-Text 87-90
  Meghdad Mehrabi; Vivian Hsueh-Hua Chen
Creating critical gameplay design BIBAFull-Text 91-94
  Lindsay Grace

Posters

Design of a framework for interoperable motion effects for 4D theaters using human-centered motion data BIBAFull-Text 96-97
  Suchul Shin; Yangwoo Ahn; Jaesung Choi; Soonhung Han
Performance evaluation of remote control system with haptic media and video: position-force versus position-position BIBAFull-Text 98-99
  Tatsuya Watanabe; Yutaka Ishibashi; Norishige Fukushima; Shinji Sugawara
How does Facebook browsing affect self-awareness and social well-being: the role of narcissism BIBAFull-Text 100-101
  Lin Qiu; Han Lin; Angela Ka-yee Leung
Supporting immersive location-based games on resource-constrained platforms BIBAFull-Text 102-103
  Katsiaryna Naliuka; Tara Carrigy; Natasa Paterson; Roisin Cotton; Søren K. Jensen; Mads Haahr
Pervasive play for everyone using the weather BIBAFull-Text 104-105
  Sofia Reis; Teresa Romão; Nuno Correia
Playing with iCat: investigating children's appreciation of game plays with a social robot BIBAFull-Text 106-107
  Suleman Shahid; Emiel Krahmer; Marc Swerts
Concert viewing headphones BIBAFull-Text 108-109
  Sawako Miyashita; Masatoshi Hamanaka; Seunghee Lee
CookKing: a king of healthy, fun and social cooking BIBAFull-Text 110-111
  Eelco van de Wiel; Martin Meijering; Suleman Shahid
Procedural modeling of urban environments for digital games development BIBAFull-Text 112-113
  Pedro Brandão Silva; António Coelho
Snail light projector: interaction with virtual projection light in hyper-slow propagation speed BIBAFull-Text 114-115
  Keisuke Matsuzaki; Daisuke Iwai; Kosuke Sato
Investigation of software patterns of user experience BIBAFull-Text 116-117
  Yih-Lun Huang; Tim Marsh; Adrian David Cheok
Exploiting MMORPG log data toward efficient RMT player detection BIBAFull-Text 118-119
  Hiroshi Itsuki; Asuka Takeuchi; Atsushi Fujita; Hitoshi Matsubara
Enhancement of stage performances with projected CG and Noh motions BIBAFull-Text 120-121
  Masahito Shiba; Asako Soga; Jonah Salz
Facilitating high school campus learning with e-book readers BIBAFull-Text 122-123
  Wen-Hung Liao; Chien-Pao Chueh
Spaced repetition tool for improving long-term memory retention and recall of collected personal experiences BIBAFull-Text 124-125
  Norbert Gyorbíró; Henry Larkin; Michael Cohen