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ACE Tables of Contents: 0405060708091011121314

Proceedings of the 2009 International Conference on Advances in Computer Entertainment Technology

Fullname:Proceedings of the International Conference on Advances in Computer Entertainment Technology
Location:Athens, Greece
Dates:2009-Oct-29 to 2009-Oct-31
Publisher:ACM
Standard No:ISBN: 978-1-60558-864-3; ACM DL: Table of Contents; hcibib: ACE09
Papers:98
Pages:462
Links:Conference Website (defunct)
  1. Full papers: Tools for communication
  2. Full papers: Studies on social media
  3. Full papers: Sensing and sensation
  4. Full papers: Studies on games
  5. Full papers: Innovations or not? New interaction designs I
  6. Full papers: Innovations or not? New interaction designs II
  7. Full papers: Emotions and social aspects
  8. Full papers: Games
  9. Full papers: Playing with image and machinima production tools
  10. Full papers: Tools for design and production of better games
  11. Full papers: Arts, drama, and performance
  12. Short papers: Multimodal interaction
  13. Short papers: Sound and music
  14. Short papers: Augmented/mixed reality
  15. Short papers: Affective computing
  16. Short papers: Pervasive and online games
  17. Short papers: Experience design and art
  18. Short papers: Devices for games
  19. Short papers: Mobile entertainment
  20. Posters
  21. Creative showcase

Full papers: Tools for communication

RoCoS: room-based communication system and its aspect as development tool for 3D entertainment applications BIBAFull-Text 3-10
  Katsunori Miyahara; Naoto Nakamura; Yoshihiro Okada
An interactive support tool to convey the intended message in asynchronous presentations BIBAFull-Text 11-18
  Andrés Lucero; Dzmitry Aliakseyeu; Kees Overbeeke; Jean-Bernard Martens
Multimodal interaction with speech and physical touch interface in a media center application BIBAFull-Text 19-26
  Markku Turunen; Aleksi Kallinen; Ivàn Sànchez; Jukka Riekki; Juho Hella; Thomas Olsson; Aleksi Melto; Juha-Pekka Rajaniemi; Jaakko Hakulinen; Erno Mäkinen; Pellervo Valkama; Toni Miettinen; Mikko Pyykkönen; Timo Saloranta; Ekaterina Gilman; Roope Raisamo

Full papers: Studies on social media

Where everybody knows your game: the appeal and function of game cafés in western Europe BIBAFull-Text 28-35
  B. J. Gajadhar; Y. A. W. de Kort; W. A. IJsselsteijn; K. Poels
Getting acquainted in Second Life: human agent interactions in virtual environments BIBAFull-Text 36-43
  Christian Pallay; Matthias Rehm; Ekaterina Kurdyukova
The impact of virtual teamwork on real-world collaboration BIBAFull-Text 44-51
  Lin Qiu; Wendy Weini Tay; Junwei Wu

Full papers: Sensing and sensation

An intelligent agent with affect sensing from metaphorical language and speech BIBAFull-Text 53-60
  Li Zhang
A novel wearable device to present localized sensation of wind BIBAFull-Text 61-65
  Yuichiro Kojima; Yuki Hashimoto; Hiroyuki Kajimoto
Funbrella: recording and replaying vibrations through an umbrella axis BIBAFull-Text 66-71
  Kazuyuki Fujita; Yuichi Itoh; Ai Yoshida; Maya Ozaki; Tetsuya Kikukawa; Ryo Fukazawa; Kazuki Takashima; Yoshifumi Kitamura; Fumio Kishino

Full papers: Studies on games

Chase and Catch -- simple as that?: old-fashioned fun of traditional playground games revitalized with location-aware mobile phones BIBAFull-Text 73-80
  Gunnar Misund; Harald Holone; Joakim Karlsen; Håkon Tolsby
"Now you need to laugh!": investigating fun in games with children BIBAFull-Text 81-88
  Marianna Obrist; Judith Igelsböck; Elke Beck; Christiane Moser; Stefan Riegler; Manfred Tscheligi
Product placement in interactive games BIBAFull-Text 89-97
  Barry Ip

Full papers: Innovations or not? New interaction designs I

Challenges for success in stereo gaming: a Virtual Boy case study BIBAFull-Text 99-106
  Matt Zachara; José P. Zagal
RoboTable: a tabletop framework for tangible interaction with robots in a mixed reality BIBAFull-Text 107-114
  Aleksander Krzywinski; Haipeng Mi; Weiqin Chen; Masanori Sugimoto
Wearable haptic device to present contact sensation based on cutaneous sensation using thin wire BIBAFull-Text 115-122
  Takafumi Aoki; Hironori Mitake; Danial Keoki; Shoichi Hasegawa; Makoto Sato

Full papers: Innovations or not? New interaction designs II

Novel tactile display for emotional tactile experience BIBAFull-Text 124-131
  Yuki Hashimoto; Satsuki Nakata; Hiroyuki Kajimoto
Wearable DJ system: a new motion-controlled DJ system BIBAFull-Text 132-139
  Yutaka Tomibayashi; Yoshinari Takegawa; Tsutomu Terada; Masahiko Tsukamoto
Instantaneous saccade driven eye gaze interaction BIBAFull-Text 140-147
  Oleg V. Komogortsev; Young Sam Ryu; Do Hyong Koh; Sandeep M. Gowda

Full papers: Emotions and social aspects

Cat@Log: sensing device attachable to pet cats for supporting human-pet interaction BIBAFull-Text 149-156
  Kyoko Yonezawa; Takashi Miyaki; Jun Rekimoto
Familiars: representing Facebook users' social behaviour through a reflective playful experience BIBAFull-Text 157-164
  Ben Kirman; Eva Ferrari; Shaun Lawson; Jonathan Freeman; Jane Lessiter; Conor Linehan
Using affective trajectories to describe states of flow in interactive art BIBAFull-Text 165-172
  Stephen W. Gilroy; Marc Cavazza; Maurice Benayoun

Full papers: Games

Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets BIBAFull-Text 174-181
  Orestis Akribopoulos; Marios Logaras; Nikos Vasilakis; Panagiotis Kokkinos; Georgios Mylonas; Ioannis Chatzigiannakis; Paul Spirakis
Power explorer: a casual game style for encouraging long term behavior change among teenagers BIBAFull-Text 182-189
  Anton Gustafsson; Magnus Bång; Mattias Svahn
iSee: interactive scenario explorer for online tournament games BIBAFull-Text 190-197
  Greg Smith; Desney Tan; Bongshin Lee

Full papers: Playing with image and machinima production tools

Zuzen, a cloud-based framework for automated machinima generation BIBAFull-Text 199-206
  Samuel Munilla; R. Michael Young
Assisted animated production creation and programme generation BIBAFull-Text 207-214
  Juan Abadia; Alun Evans; Eduard Gonzales; Sergi Gonzales; Daniel Soto; Santi Fort; Marco Romeo; Josep Blat
Image space: capturing, sharing and contextualizing personal pictures in a simple and playful way BIBAFull-Text 215-222
  Andrés Lucero; Marion Boberg; Severi Uusitalo

Full papers: Tools for design and production of better games

Process control in the development of game-based learning environments BIBAFull-Text 224-231
  Antti Kirjavainen
Simulation as a game design tool BIBAFull-Text 232-239
  Timo Nummenmaa; Jussi Kuittinen; Jussi Holopainen
An in-game reporting tool for pervasive games BIBAFull-Text 240-248
  Annika Waern; Zeynep Ahmet; Daniel Sundström

Full papers: Arts, drama, and performance

Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi BIBAFull-Text 249-256
  Sarah Kenderdine; Jeffrey Shaw; Anita Kocsis
Anthropomorphic artificial artist based on face-like detection and painterly rendering BIBAFull-Text 257-262
  Sungkuk Chun; Minkyu Jung; Hoa Minh Le; Chee Onn Wong; Kirak Kim; Keechul Jung
Virtual cinematography director for interactive storytelling BIBAFull-Text 263-270
  Edirlei E. S. de Lima; Cesar T. Pozzer; Marcos C. d'Ornellas; Angelo E. M. Ciarlini; Bruno Feijó; Antonio L. Furtado

Short papers: Multimodal interaction

Using a 3D game to study the perceived quality of lifting device controls BIBAFull-Text 273-276
  David Wilfinger; Martin Murer; Michael Lankes; Manfred Tscheligi
Collaborative haptic play with building blocks BIBAFull-Text 277-280
  Pingguo Huang; Yutaka Ishibashi; Norishige Fukushima; Shinji Sugawara
Communicative behaviors and flow experience in tabletop gaming BIBAFull-Text 281-286
  Vivian Hsueh-Hua Chen; Weirong Lin; Michael Haller; Jakob Leitner; Henry Been-Lirn Duh
Facial caricature generation using a quadratic deformation model BIBAFull-Text 285-288
  M. Obaid; D. Lond; R. Mukundan; M. Billinghurst

Short papers: Sound and music

Mutable mapping: gradual re-routing of OSC control data as a form of artistic performance BIBAFull-Text 290-293
  Ilias Bergstrom; Anthony Steed; Beau Lotto
FeelSound: collaborative composing of acoustic music BIBAFull-Text 294-297
  Wim Fikkert; Michiel Hakvoort; Paul van der Vet; Anton Nijholt
Music alphabet for low-resolution touch displays BIBAFull-Text 298-301
  Ondrej Polácek; Adam J. Sporka; Pavel Slavík
ANTracks: generative mobile music composition BIBAFull-Text 302-305
  Florian Schulz; Chris Geiger; Holger Reckter

Short papers: Augmented/mixed reality

Camera-based interactions for augmented reality BIBAFull-Text 307-310
  Tatu Harviainen; Otto Korkalo; Charles Woodward
Rundle Lantern in miniature: simulating large scale non-planar displays BIBAFull-Text 311-314
  Shane Porter; Michael R. Marner; Ulrich Eck; Christian Sandor; Bruce H. Thomas
A mixed reality telepresence system with limited DOF motion base and immersive display BIBAFull-Text 315-318
  Maiya Hori; Masayuki Kanbara; Naokazu Yokoya
E-Junior: a serious virtual world for natural science and ecology learning BIBAFull-Text 319-322
  Maja Wrzesien; David Pérez López; Mariano Alcañiz Raya

Short papers: Affective computing

Emotional gaming: win by emotion expression BIBAFull-Text 324-327
  Magalie Ochs; Helmut Prendinger
Towards tailoring player experience in physical Wii games: a case study on relaxation BIBAFull-Text 328-331
  Patrick Jarnfelt; Sebbe Selvig; Dajana Dimovska
Exposure effect on experience and visual perception in stereoscopic visual presentations BIBAFull-Text 332-335
  Wendy Ann Mansilla; Andrew Perkis; Touradj Ebrahimi
Towards ambulatory brain-computer interfaces: a pilot study with P300 signals BIBAFull-Text 336-339
  Fabien Lotte; Junya Fujisawa; Hideaki Touyama; Rika Ito; Michitaka Hirose; Anatole Lécuyer

Short papers: Pervasive and online games

Players who play to make others cry: the influence of anonymity and immersion BIBAFull-Text 341-344
  Vivian Hsueh-Hua Chen; Henry Been-Lirn Duh; Chiew Woon Ng
Running or gaming BIBAFull-Text 345-348
  Miru Ahn; Sungjun Kwon; Byunglim Park; Kyungmin Cho; Sungwon Peter Choe; Inseok Hwang; Hyukjae Jang; Jaesang Park; Yunseok Rhee; Junehwa Song
Study on the change of physiological signals during playing body-controlled games BIBAFull-Text 349-352
  Shengsheng Ruan; Ling Chen; Jie Sun; Gencai Chen
Self-adapting dynamically generated maps for turn-based strategic multiplayer browser games BIBAFull-Text 353-356
  Gonçalo Pereira; Pedro A. Santos; Rui Prada

Short papers: Experience design and art

Being a self-director: enhance user creativity with a video mash up tool BIBAFull-Text 358-361
  Amon Rapp; Daniela Cardillo; Rossana Simeoni; Luca Console
UNMAKEABLELOVE: gaming technologies for the cybernetic theatre "Re-Actor" BIBAFull-Text 362-365
  Sarah Kenderdine; Jeffrey Shaw

Short papers: Devices for games

Structured tiles: directed subgraphs of recurring path patterns in board games BIBAFull-Text 367-370
  Yannis Lilis; Anthony Savidis
The Bronco: a proof-of-concept adaptive fairground ride BIBAFull-Text 371-374
  S. Rennick Egglestone; J. Marshall; B. Walker; D. Rowland; S. Benford; T. Rodden
A game controller based on multiple sensors BIBAFull-Text 375-378
  Dapeng Zhang; Zhongjie Cai; Kefei Chen; Bernhard Nebel
Classifying input for active games BIBAFull-Text 379-382
  Tadeusz Stach; T. C. Nicholas Graham; Matthew Brehmer; Andreas Hollatz
Handheld gaming devices for baby boomers BIBAFull-Text 383-386
  Renu M. Zunjarwad; John H. Takamura

Short papers: Mobile entertainment

Molarcropolis: a mobile persuasive game to raise oral health and dental hygiene awareness BIBAFull-Text 388-391
  Carmen Soler; Alejandra Zacarías; Andrés Lucero
A mobile geo-wand enabling gesture based POI search an user generated directional POI photography BIBAFull-Text 392-395
  Zhang Lei; Paul Coulton
Poetry mix-up: a poetry generating system for cultural communication BIBAFull-Text 396-399
  Owen Noel Newton Fernando; Adrian David Cheok; Nimesha Ranasinghe; Kening Zhu; Chamari Edirisinghe; Yan Yan Cao
IT-enabled donation boxes to promote donation BIBAFull-Text 400-403
  Kohei Tanaka; Murao Kazuya; Shojiro Nishio; Satoshi Tanaka; Kohei Kinoshita; Yasuhiko Minami; Tsutomu Terada; Masahiko Tsukamoto

Posters

HANDY system for video-mediated communication BIBAFull-Text 405-406
  Igor de Souza Almeida; Tatsuya Hiramatsu; Jordi Polo Carres; Hirokazu Kato; Marina Atsumi Oikawa
A rule-based approach to 3D terrain generation via texture splatting BIBAFull-Text 407-408
  Jonathan Ferraris; Christos Gatzidis
Enhancement of adaptive Δ-causality control with adaptive dead-reckoning for multiplayer online games BIBAFull-Text 409-410
  Naoki Ishii; Yutaka Ishibashi; Shinji Sugawara
Petimo: enhanced tangible social networking companion for children BIBAFull-Text 411-412
  Adrian David Cheok; Owen Noel Newton Fernando; Charith Lasantha Fernando
TangiCube: introducing bi-directional interactivity with a virtual agent in a tangible mixed reality environment BIBAFull-Text 413-414
  Steven ZhiYing Zhou; Derek Tan; Dong Wei; Yuta Nakayama
Artificial game presenter avatars BIBAFull-Text 415-416
  Anthony Savidis; Effie Karouzaki
Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices BIBAFull-Text 419-420
  Izumi Yagi; Yu Ebihara; Tamaki Inada; Yoshiki Tanaka; Maki Sugimoto; Masahiko Inami; Adrian D. Cheok; Naohito Okude; Masahiko Inakage
Polyglot Cubed: the design of a multi-language learning game BIBAFull-Text 421-422
  Lindsay D. Grace
Real-time visualisation and browsing of a distributed video database BIBAFull-Text 423-424
  Eduard Gonzales; Alun Evans; Sergi Gonzales; Juan Abadia; Josep Blat
WiiPlay: a 3D third person game in XNA BIBAFull-Text 425-426
  André F. S. Barbosa; Frutuoso G. M. Silva
The Biolin: a current-based musical interface BIBAFull-Text 427-428
  Hwang Sungjae; Kibeom Lee; Daham Park; Woon Seung Yeo
Creating 3D E-books with ARBookCreator BIBAFull-Text 429-430
  Trien V. Do; Jong Weon Lee
Multimedia visitor book using mobile phone BIBAFull-Text 431-432
  Jungwhan Kim; Seonghyun Jang; Eunjung Han; Keechul Jung
An immersive multiuser music generation interface BIBAFull-Text 433-434
  Dionysios Marinos; Chris Geiger
Intuitive control using a mediated interface module BIBAFull-Text 435-436
  Sangseung Kang; Jaehong Kim; Jaeyeon Lee
Interactive fitness game for public places BIBAFull-Text 437-438
  Ekaterina Kurdyukova; Matthias Rehm
Enhancing a motion capture interface by introducing context management BIBAFull-Text 439-440
  Francois Picard; Pascal Estraillier
Exploring the boundaries of augmented reality in a magic show performance BIBAFull-Text 441-442
  Anna Carreras; Carles Sora

Creative showcase

Critical gameplay BIBAFull-Text 444
  Lindsay Grace
Music box: composing and performing visual music BIBAFull-Text 445
  Lindsay Grace
Noon: a secret told by objects BIBAFull-Text 446
  Tiago Martins; Christa Sommerer; Laurent Mignonneau; Nuno Correia
Story tube "Sto-tu" BIBAFull-Text 447
  Hiroko Uchiyama; Akiko Sato; Mai Takai; Mina Shibasaki; Yuki Takeda; Takenori Hara; Masahiro Ookura; Mina Tanaka; Shigeru Komatsubara
Bamboo flute BIBAFull-Text 448
  Young-Mi Kim; Jong-Soo Choi
FeelSound: interactive acoustic music making BIBAFull-Text 449
  Wim Fikkert; Michiel Hakvoort; Paul van der Vet; Anton Nijholt
SHI KI BAKO "Box of Four Seasons" BIBAFull-Text 450
  Hiroko Uchiyama; Akiko Sato; Mai Takai; Mina Shibasaki; Masahiro Ookura; Masataka Imai; Takenori Hara; Yuki Takeda; Mina Tanaka; Shigeru Komatsubara
Game based technology to enhance the learning of history and cultural heritage BIBAFull-Text 451
  Raffaele De Amicis; Gabrio Girardi; Michele Andreolli; Giuseppe Conti
Multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor networks BIBAFull-Text 453
  Orestis Akribopoulos; Marios Logaras; Nikos Vasilakis; Panagiotis Kokkinos; Georgios Mylonas; Ioannis Chatzigiannakis; Paul Spirakis
Headbang hero BIBAFull-Text 454
  Tiago Martins; Ricardo Nascimento; Andreas Zingerle; Christa Sommerer; Laurent Mignonneau; Nuno Correia
An uncommon affair at Tooting Bec Common BIBAFull-Text 456
  Mark-David Hosale
Mister X: an innovative location-based multiplayer game BIBAFull-Text 457
  Pascal Bihler; Ronald Fromm; Katja Henke
Plant feeling light: a lighting system working with plant biorhythms BIBAFull-Text 458
  Satoshi Kuribayashi; Takaki Kimura; Hiroya Tanaka
Urban treasure: new approach for collaborative local recommendation engine BIBAFull-Text 460
  Takayuki Miyauchi; Ami Yao; Takahiro Nemoto; Masahiko Inami; Masahiko Inakage; Naohito Okude; Adrian Cheok; Maki Sugimoto
Poetry mix-up: the 10th muse BIBAFull-Text 461
  Kening Zhu; Nimesha Ranasinghe; Chamari Edirisinghe; Adrian David Cheok; Owen Noel Newton Fernando; Yan Yan Cao
Face-off in the magic circle: getting players to look at each other, not the screen BIBAFull-Text 462
  Douglas Wilson; Dajana Dimovska; Sebbe Selvig; Patrick Jarnfelt