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VRST Tables of Contents: 979899000102030405060708091012131415

Proceedings of the 1998 ACM Symposium on Virtual Reality Software and Technology

Fullname:VRST'98 ACM Symposium on Virtual Reality Software and Technology
Editors:J. M. Shieh; Shi-Nine Yang
Location:Taipei, Taiwan
Dates:1998-Nov-02 to 1998-Nov-05
Publisher:ACM
Standard No:ISBN: 1-58113-019-8; ACM Order No: 608986; ACM DL: Table of Contents hcibib: VRST98
Papers:26
Pages:214
Integrating virtual objects into real images for augmented reality BIBKFull-Text 1-8
  Chu-Song Chen; Yi-Ping Hung; Shen-Wen Shih; Chen-Chiung Hsieh; Chen-Yuan Tang; Chih-Guo Yu; You-Chung Cheng
Keywords: augmented reality, computer graphics, computer vision
Disparity-based view morphing -- a new technique for image-based rendering BIBFull-Text 9-16
  Ho-Chao Huang; Shung-Hua Nain; Yi-Ping Hung; Tse Cheng
Reconstruction of 3D virtual buildings from 2D architectural floor plans BIBKFull-Text 17-23
  Clifford So; George Baciu; Hanqiu Sun
Keywords: 3D extrusion, architectural design, floor plan, virtual reality modeling
Multi-resolution model transmission in distributed virtual environments BIBFull-Text 25-34
  Jimmy H. P. Chim; Rynson W. H. Lau; Antonio Si; Hong Va Leong; Danny To; Mark Green; Miu Ling Lam
Producing identity in collaborative virtual environments BIBKFull-Text 35-42
  Kaisa Kauppinen; Anri Kivimäki; Taina Era; Mike Robinson
Keywords: collaborative virtual environment, gender, identity, social conventions, virtual reality
Virtual playground: architectures for a shared virtual world BIBKFull-Text 43-50
  Paul Schwartz; Lauren Bricker; Bruce Campbell; Tom Furness; Kori Inkpen; Lydia Matheson; Nobutatsu Nakamura; Li-Sheng Shen; Susan Tanney; Shihming Yen
Keywords: GreenSpace, shared virtual worlds, virtual environments
3D object modeling using spatial and pictographic gestures BIBKFull-Text 51-58
  Hiroaki Nishino; Kouichi Utsumiya; Kazuyoshi Korida
Keywords: 3D object modeling, computer graphics, hand gesture interface, superquadrics, virtual environment
The control of avatar motion using hand gesture BIBKFull-Text 59-65
  ChanSu Lee; SangWon Ghyme; ChanJong Park; KwangYun Wohn
Keywords: avatar, gesture interface, hand gesture recognition, immersion system
Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment BIBFull-Text 67-76
  Shinji Fukatsu; Yoshifumi Kitamura; Toshihiro Masaki; Fumio Kishino
Realtime shadow feedback for interactive radiosity scenes using shaded multipoints BIBKFull-Text 77-79
  Frank Schöffel; Michael Meixner
Keywords: interaction, multipoints, radiosity, realtime shadow update
A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment BIBKFull-Text 81-90
  Cheng-Chin Chiang; Der-Lor Way; Jun-Wei Shieh; Li-Sheng Shen
Keywords: epipolar geometry, morphing, panoramic image-based VR
View synthesis by edge transfer with application to the generation of immersive video objects BIBFull-Text 91-98
  Stephen Pollard; Sean Hayes
Image-based object representation by layered impostors BIBKFull-Text 99-104
  Schaufler Gernot
Keywords: image-based modelling & rendering, projections, warping
Building distributed virtual environments to support collaborative work BIBKFull-Text 105-113
  Emmanuel Frécon; Anneli Avatare Nöu
Keywords: 3D collaborative tools, CSCW, CVE, DIVE, room metaphor
Crowd modelling in collaborative virtual environments BIBKFull-Text 115-123
  Soraia R. Musse; Christian Babski; Tolga Capin; Daniel Thalmann
Keywords: autonomous agents, virtual crowds, virtual environments
Three-tiered interest management for large-scale virtual environments BIBFull-Text 125-129
  Howard Abrams; Kent Watsen; Michael Zyda
Software engineering of virtual worlds BIBFull-Text 131-138
  G. Jounghyun Kim; Kyo Chul Kang; Hyejung Kim; Jiyoung Lee
Incremental 3D collision detection with hierarchical data structures BIBKFull-Text 139-144
  Tsai-Yen Li; Jin-Shin Chen
Keywords: collision detection, hierarchical bounding volumes, incremental algorithm, shape approximation
Hardware-assisted virtual collisions BIBKFull-Text 145-151
  George Baciu; Wingo Sai-Keung Wong; Hanqiu Sun
Keywords: animation, collision detection, motion, object interference, virtual reality
A constraint-based approach to rigid body dynamics for virtual reality applications BIBFull-Text 153-162
  Jörg Sauer; Elmar Schömer
A multiresolution control method using view directional feature BIBFull-Text 163-169
  HyungSeok Kim; Soon Ki Jung; KwangYun Wohn
A representation for composition of virtual indoor environment BIBKFull-Text 171-178
  Hongju Li; Enhua Wu
Keywords: level-of-detail, multiresolution model, realtime rendering, virtual reality
Virtual world modeler BIBFull-Text 179-186
  Elton K. H. Tsang; Hanqiu Sun; Mark Green
Application of virtual reality in the interpretation of geoscience data BIBFull-Text 187-194
  Ching-Rong Lin; R. Bowen Loftin
Collaborative gaming in augmented reality BIBFull-Text 195-204
  Zsolt Szalavári; Erik Eckstein; Michael Gervautz
Virtual meeting in cyberstage BIBKFull-Text 205-212
  Vali Lalioti; Christophe Garcia; Frank Hasenbrink
Keywords: hybrid VR rendering, image-based VR, panoramic image, texture mapping, virtual environment, virtual reality