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Proceedings of the 2nd ERCIM Workshop on 'User Interfaces for All'

Fullname:Proceedings of the 2nd ERCIM Workshop on 'User Interfaces for All'
Editors:Constantine Stephanidis
Location:Prague, Czech Republic
Dates:1996-Nov-07 to 1996-Nov-08
Publisher:ERCIM
Standard No:hcibib: UI4ALL96
Papers:12
Links:Call for Papers and Participation | Proceedings
BSCW for Disabled Teleworkers: Usability Evaluation and Interface Adaptation of an Internet-Based Cooperation Environment BIBAPDF 7
  Michael Pieper; Henrike Gappa; Dirk Hermsdorf
TEDIS (TEleworking for DISabled People) is a research & development project of the research group on Human Computer Interaction at the German National Research Center for Information Technology (GMD). TEDIS is an assistive technology contribution to the promotional program "Telecooperation -- Value Added Services" of the German Federal Department for Education, Science, Research and Technology (BMBF) and human computer interface for accessing internet, which can be adapted to a variety of different needs of handicapped as well as elderly people. As part of a field-trial, the internet-based telecooperation environment BSCW (Basic Support for Cooperative Work) was installed to manage the teleworking process for two severely physically disabled teleworkers. At present, BSCW is adjusted to their special needs based upon data gained by structured usability-interviews. As a result, complete accessibility of BSCW by keyboard will soon be available, since operating a mouse causes many problems for motorically-disabled, blind or visually impaired end-users.
Synchronisation and Delay in a Formal Model of User Cognition BIBAPDF 19
  D. Duke; G. Faconti; M. Massink
This work is part of a syndetic approach to the evaluation of the usability of interaction devices that takes into account the cognitive resources needed to use a device to perform particular tasks. In the syndetic approach both a cognitive model and a model of system behaviour are specified and brought together within a single framework in order to investigate their relations. The ICS model is such a cognitive model of human information processing. In this model the human information processing is depicted as a number of independent cognitive processes that cooperate by means of exchanging mental representations of the observed environment. The style in which the model is described is close to a data flow style, which is also one of the formal approaches used within Computer Science for the specification of systems behaviour. In this paper we present a data flow oriented representation of a simplified version of the ICS model in which we study the synchronisation and delay of the streams of representations owing through the model. The data flow approach is shown to give particularly interesting possibilities to investigate the consequences of a relative difference in speed between the information processing of the human and the change of the environment in which (s)he is working.
Considering the User in Mixed-Initiative Meeting Management BIBAPDF 17
  A. Cesta; D. D'Aloisi; R. Brancaleoni
This paper describes a multi-agent system able to manage the meeting schedule of a set of users. The problem of meeting scheduling has been considered because represents an example of how routine daily activities may be delegated to software agent to relief activity overloading of human agents. In the paper a general agent architecture is described which is used to realize different kinds of agent in a specific system called MASMA (Multi Agent System for Meeting Automation). The way MASMA addresses various aspects of the agenda management problem is described and, in particular, several issues concerning the acceptability of the agent approach by human users are discussed. To increase acceptability, an important aspect is the attention paid to the problem of user control over agents activities. The possibility of task delegation is considered a relevant achievement of software agent technology, but issues like, non-invasion, possibility of inspection, and privacy should be taken into account. In the paper the way these problems are dealt with in MASMA is also described.
User Modelling for Information Retrieval from Multidatabases BIBAKPDF 9
  Lachlan Mackinnon; Michael Wilson
The design options in resolving heterogeneous data source access from a single query, and for a supporting user modelling component are discussed. The MIPS system is used as an example to consider the role of user modelling in automatically generating hypermedia presentations of the information retrieved from such distributed data sources whose semantics are unknown to its users. A user modelling component from a previous system was able to be used, showing its portability. The opportunities for the application of user modelling to tailor the retrieval and presentation process are investigated, not only for query construction and information filtering, but throughout the entire process.
Keywords: User modelling, Multidatabase, Intelligent interface
Semi-Automatic Design and Prototyping of Adaptive User Interfaces BIBAKPDF 8
  F. Mario Martins
This paper presents a software environment, GAIA, for the automatic generation of self-adaptive user interfaces for API-based applications. Firstly, a characterization of the design space for the adaptive user interfaces the system is able to generate is discussed. System's characteristics like the adapted constituents of the UI, the system's degree of intelligence, the timing and information for adaptation, the adaptation method and how it models the user are defined.
Keywords: Adaptive user interfaces, Automatic generation, Model of the user, Knowledge, AUI prototyping
Agents Classes for Managing Dialogue Control Specification Complexity BIBAKGZ 10
  Anthony Savidis; Constantine Stephanidis
The organization of interface implementation software by means of agents is an elegant model for managing the interface construction complexity. Agents have their own local control, may manage arbitrary collections of interaction objects, and may communicate with, control, or affect other agents. The explicit realization of the agent model in dialogue specification languages is currently restricted. The I-GET interface specification language (for the I-GET UIMS) encompasses specification facilities directly reflecting the software agent model; these facilities and some key implementation issues will be presented and discussed. The agent-based specification kernel of the I-GET language provides a framework that could be combined with various other interface specification languages.
Keywords: Dialogue specification, Software agents, Dialogue control
PIM: a Tool for Building Programming Layers on Top of Toolkits BIBAKGZ 11
  Anthony Savidis; Constantine Stephanidis
Learning to program with interface toolkits requires a considerable amount of time. Due to the fact that existing toolkits provide radically different programming layers, programmers familiar with one particular toolkit require additional training before they can effectively use another toolkit. Virtual toolkits have contributed positively in this context, by providing the same programming layer for a fixed number of target toolkits. However, users of virtual toolkits are not enabled: (i) to locally incorporate a new toolkit, or (ii) to extend or modify the supplied programming layer (e.g. adding new interaction facilities, changing naming conventions and programming structure of interaction elements). A tool has been developed, called PIM, through which interface developers may establish the desired programming layers on top of toolkits, such as virtual toolkits, with reduced development effort. The PIM tool provides: (a) a language for the specification of the desired programming layers for toolkits, (b) a compiler to translate such a specification to a C++ software library (i.e. generated programming layer), and (c) an asynchronous communication library, called generic toolkit interfacing protocol, for "connecting" the generated programming layer with the original target toolkit; such a connection should be realized through the implementation of a toolkit server module (one toolkit server implementation is needed for each programming layer to be built).
Keywords: Programming interfaces, Toolkits, Platform integration, Virtual toolkits, Toolkit protocols
Quality of Service for Information Access BIBAKPDF 8
  Martin Prime; Michael Wilson
Information is available in many forms from different sources, in distributed locations; access to information is supported by networks of varying performance; the cost of accessing and transporting the information varies for both the source and the transport route. Users who vary in their preferences, background knowledge required to interpret the information and motivation for accessing it, gather information to perform many different tasks. This position paper outlines some of these variations in information provision and access, and explores the impact these variations have on the user's task performance, and the possibilities they make available to adapt the user interface for the presentation of information.
Keywords: User interfaces for all, Information retrieval, Intelligent interface, Automatic information presentation
Evaluating Social Interactions on the Introduction of a Telephone-Based System for Nursing Handovers BIBAPDF 2
  Betty Hewitt
This paper reports a study of nursing shift handovers conducted over a six month period in 1995, with the aim of evaluating a telephone based voice recognition system called the Nurse Communicator. During this study we explored the co-operative nature of nursing handovers on two wards both before and after the introduction of the Nurse Communicator. We wished to look at the social interactions and socially constructed context of nursing handovers in three different situations: office based handovers, walkround handovers and the changing nature of the interactions of the nurses on the introduction of Nurse Communicator.
Guiding User Interfaces Equationally BIBAPDF 12
  T. B. Dinesh; S. Uskudarli
Direct manipulation user interfaces consist of interactive widgets of various kinds. Many of them are event based (assist in handling the various input events) but a variety of them are geometry based [OJK95]. We are interested in not only composing these geometry based widgets to build direct manipulation user interfaces but also provide meaning to these compositions using equations. To describe this we abstract away from event based user interfaces by assuming a syntax based editor that helps build the desired "widgets".
   We present a simple model for guiding user interaction, that with the help of certain editor tools, and mechanisms for defining user short-cuts (some event based "widgets") would result in practical user interfaces that are more flexible than ones of today | that only allow connectors between components of the user interface while the semantics is specified in a language (like C++ or C) external to user interface specification language.
Interaction in an ERCIM Virtual Laboratory BIBAPDF 2
  C. Stephanidis; D. Akoumianakis
The proposed work is concerned with the following developments. First of all, co-operative interface toolkits embodying properties from selected real world metaphors will be developed to facilitate the construction of the multiple metaphor environment. Possible real world metaphors to be examined include the document metaphor, the book metaphor, the card note, the desktop, the rooms metaphor, the television metaphor, the telephone metaphor.
   Secondly, unified interface specification techniques will be developed for co-operative dialogue processing in the multiple metaphor environment. Thirdly, a metaphor design environment including selection of real world objects and corresponding attributes, as well as mapping to interaction components with suitable look and feel and dynamic behaviour. Fourthly, a methodology will be developed for designing interaction metaphors and embedding them to user interface development and implementation.
   Finally, on the application site, some of the applications to be developed include a shared file management system for ERCIM papers and documents, point-to-point video conferencing and the ERCIMlab guided tour for visitors.
ERCIM Collaborative Interaction Design Toolset BIBAPDF 5
  C. Stephanidis; D. Akoumianakis
This position paper aims to present a proposal for collaborative long term research amongst ERCIM members in the context of the current ESPRIT Call on Intelligent Information Interfaces (I3). The paper outlines work proposed to be carried out in the context of the Connected Community Schema of ESPRIT Intelligent Information Interfaces initiative. The proposed work is primarily concerned with the way in which a specific community (such as for example the user interface design community within ERCIM as well as other corporate organisational or institutional working communities) may progressively and incrementally consolidate accumulated wisdom into reusable, sharable and expandable knowledge repositories. As an example, we provide a tentative scenario of such a community emphasising core activities, the issues to be addressed and the benefits to be obtained through suitable technology.