%T Commerical Success by Looking for Desire Lines %A Myhill, Carl %B 6th Asia Pacific Computer-Human Interaction Conference (APCHI 2004) %E Masoodian, M. %E Jones, S. %E Rogers, B. %D 2004 June/July %P 293-304 %C Rotorua, New Zealand %I Springer-Verlag, Berlin Heidelberg %G ISSN 0302-9743; ISBN 3-540-22312-6 %K Desire Lines, Natural Selection, %W http://www.litsl.com/personal/commercial_success_by_looking_for_desire_lines.pdf Full Paper (PDF - 825KB) %W http://www.litsl.com/personal/desire_lines.ppt Talk (PowerPoint - 2MB) %W http://www.litsl.com/personal/desire_lines_images.zip Images (Zipped - 1.8MB) %X 'Desire Lines' are the ultimate unbiased expression of natural human purpose and refer to tracks worn across grassy spaces, where people naturally walk - regardless of formal pathways. This perfect expression of natural purpose can extend into other interactions in the real world and in the software world. Rather than trying to understand user needs from a focus group, being alert for desire lines will show you users' actual purpose more directly. Smart companies have an obsession with what is typed into their Search facility, analysing hourly this pure expression of what people want from their sites. 'Normanian Natural Selection' is proposed to describe survival of the fittest design. Companies focusing on desire lines apparent in their products, will be able to successfully adapt them to what their users really want. Perhaps these positive adaptions in design, aligned with human natural purpose, will lead to their greater commercial success. %T Goal-Directed Design of the User Experience for Enterprise Applications %A Myhill, Carl %B GE Network Reliability Products and Services (NRPS) User Conference %D 2004 August 25 %C Auckland, New Zealand %K Goal-Directed Design, %W Available on request from http://www.litsl.com/personal/publications.html %T Goal-Directed Design for Real %A Myhill, Carl %B Usability Professionals Assocation (UPA) Christchurch Branch Inaugural Meeting %D 2004 September 20 %C Christchurch, New Zealand %K Goal-Directed Design, %W Available on request from http://www.litsl.com/personal/publications.html %T The Importance of Goals in Design %A Myhill, Carl %B Usability Professionals Assocation (UPA) Christchurch Branch Industry Event %D 2004 November 25 %C Christchurch, New Zealand %K Goal-Directed Design, Goals, ATM Design, %W http://www.litsl.com/personal/2004_nz_upa_chch.ppt (3.6Mb PowerPoint Presentation) %T Managerial use and emerging norms: Effects of activity patterns on software design and deployment %A Grudin, Jonathan %B HICSS04 %D 2004 %P 70-73 %W http://research.microsoft.com/en-us/UM/People/jgrudin/publications/organizationalbehavior/managerialuse.pdf %W http://doi.ieeecomputersociety.org/10.1109/HICSS.2004.1265111 %X Software use in many organizations has spread vertically. I present evidence that applications that are widely used in organizations have at least three distinct patterns of use: one for individual contributors, one for managers, and one for executives. Use within each of these groups is shaped by its particular activity and incentive structures. Interaction among group members promotes shared social conventions and feature use. When designing, acquiring, or supporting such an application, the best approach could be to treat it as three distinct applications. The applications discussed include shared calendars, email, application-sharing, shared workspaces, browsers and desktop videoconferencing.