HCI Bibliography Home | HCI Conferences | ISDOC Archive | Detailed Records | RefWorks | EndNote | Hide Abstracts
ISDOC Tables of Contents: 121314

Proceedings of the 2014 International Conference on Information Systems and Design of Communication

Fullname:Proceedings of the 2014 International Conference on Information Systems and Design of Communication
Editors:Carlos J. Costa; Manuela Aparicio
Location:Lisbon, Portugal
Dates:2014-May-16 to 2014-May-17
Publisher:ACM
Standard No:ISBN: 978-1-4503-2713-8; ACM DL: Table of Contents; hcibib: ISDOC14
Papers:33
Pages:183
Links:Conference Website
  1. Papers
  2. Keynote speaker
  3. Experience reports
  4. Panel
  5. Posters

Papers

CharX: a proposal for a collaborative information system for the eXchange of goods between charities BIBAFull-Text 1-7
  Sílvia David; Madalena Eça de Abreu; António Trigo
Focused on the welfare of the poor and disadvantaged, philanthropic organizations involved in the distribution of food, clothing and other goods rarely have adequate devices for identifying the needs that might exist and what already exists in nearby organizations. This worsens the response to the needy and the organizations that have goods to donate, which are not able to stock the goods forever. Therefore, we propose a new online collaboration platform for the exchange of goods between the various organizations in order to improve communication, foster collaboration, and fulfil the mission of each organization more efficiently and effectively, and, at the same time, increasing the involvement of the whole community.
Using principles from architecture to inform HCI design BIBAFull-Text 8-14
  Andreas Karatsolis; Lito Karatsoli-Chanikian
The field of Human-Computer Interaction (HCI) Design has traditionally been very inclusive, as it emerged from the confluence of seemingly disparate disciplines, such as Computer Science, Information Design and even Rhetoric. However, this interdisciplinary orientation has not translated into direct conversations with other disciplines in order to explore a variety of actionable design strategies, which can inform future systems and interactions. This position paper explores one such possible relationship, arguing that HCI can benefit by drawing from other design fields, specifically Architecture. In order to understand how architectural design can inform better information design, we compare and contrast architectural design elements and principles to information architecture design elements within websites. We then use examples of both typical and award-winning architecture to compare to common and award-winning information architecture and website design, in order to draw parallels between the principles at work. The comparison specifically explores how architects of physical spaces create a sense of place through context and transition spaces, and provide users with a thorough understanding of they space they are navigating, concluding with implications for transfer into information design.
Towards a normative conceptual framework for information-seeking studies in technical communication BIBAFull-Text 15-19
  Jonatan Lundin
The article proposes a conceptual framework supporting researchers in technical communication when using participant observation to collect data on users' information-seeking behaviors, such as what type of information users need in a work task context. The proposed framework is a synthesis, combining and integrating systemic-structural theory of activity and Byström and Hansen [8] conceptual framework.
Statutory auditor's profile and computer assisted audit tools and techniques' acceptance: indicators on firms and peers' influence BIBAFull-Text 20-26
  Isabel Pedrosa; Carlos J. Costa
In this paper, statutory auditors' profiles will be defined on Computer Assisted Audit Tools and Techniques' intention to use and use concerning the influence of statutory auditors firms' dimension (number of collaborators, number of financial auditors and number of statutory auditors), peers impact (other statutory auditors and the professional group influence on the professional context) and social influence (people and firm support). Additionally, previous research on the experience with tools and its influence on the acceptance are documented this research group, and also the professional experience (number of years of professional experience). The variety of computer assisted audit tools available in the firm and its impact on the acceptance is also addressed. In the reference group, was possible to conclude that firm dimension, peers and social influence and experience have a positive impact on Computer Assisted Audit Tools and Techniques' acceptance. However, the number of available tools has a negative impact on intention to use confirming that is not relevant to have several tools but to be expert in one or two tools.
Gamification: the using of user discussion groups in the software development in e-banking BIBAFull-Text 27-34
  Luís Filipe Rodrigues; Carlos J. Costa; Abílio Oliveira
The development of the new software game gave emphasis and importance to the role played by the user discussion group during the development phase; they were sometimes called upon to participate in testing and they contributed to changes that improved the overall software's. Some more concrete methods include discussion groups to stimulate the emergence of new ideas and evaluate the gamification concepts. According to this approach, the web designers of two gamification software projects in e-banking using Mutual Funds and Warrants were encouraged to build the first playable version of the gamified business software. After a live introduction to a group of users, it was requested their opinion in an open questionnaire with six questions, permitting them to identify without restrictions the needs, modifications and opinions. The method has identified a wide range of games characteristics and web design changes, as was expected by both business and customers. In conclusion, the use of the discussion group and open questionnaires were effective methods for the project team, to check preview the perceptions and customer acceptance in adopting the software gamified. In this study, we identified the users' perceptions, resumed in a diagram "the most relevant factors in an e-business game". Our practical contribution is for the web designers and project managers who with this methodology, may check if their software will have good adoption.
How gamification can influence the web design and the customer to use the e-banking systems BIBAFull-Text 35-44
  Luís Filipe Rodrigues; Carlos J. Costa; Abílio Oliveira
The gamification is growing in e-business and the banks are looking for new ways to get more customers on their websites. Therefore, it is important to study what are the most appreciated features of the website that could influence the behaviour of the customer to use an electronic banking system with game features. The gamified e-banking suggests that rich elements/features associated with the games could influence other variables and therefore increasing the client loyalty, to spend more time and increasing the transactions on the website. The aim of this study is to look into the influence of gamification in the e-banking system. Based on the research of 180 publications and 210 variables that could influence the intention to use a certain technology this study develops a theoretical model representing the gamification influence on ease of use, information, web pages characteristics, web design and on the intention to use an e-banking with game features. The results from an online survey of 219 e-banking customers show that the gamification had a positive impact on all variables; special has a medium positive influence in web design and information and a large positive influence on customer intentions to use. Further analysis shows that the website ease of use plays has also a medium positive influence on the intention to use an e-banking gamified. Our findings also show that the clients give more importance to an attractive graphical and architecture website design, and less to web pages with so much information or having pleasure in using an e-banking system.
MOOC's business models: turning black swans into gray swans BIBAFull-Text 45-49
  Manuela Aparicio; Fernando Bacao; Tiago Oliveira
Massive open online courses (MOOCs) are black swans. A black swan is an unexpected event that emerges from reality and alters the reality itself. MOOCs have affected supply and demand in higher education. MOOCs distribute knowledge, classes on many areas of expertise for free. Millions of users, from all over the world are enrolling MOOCs courses. Universities are sharing resources and knowledge in the Internet no matter who or why. This paradigm shift has an impact on people's life. So, how can universities survive if they are giving knowledge for free? This paper presents a literature review on MOOCs. We also modulate this reality to minimize the jeopardy and maximize the good opportunities that MOOCs bring.
Security model based encryption to protect data on cloud BIBAFull-Text 50-55
  Yasmina Ghebghoub; Omar Boussaid; Saliha Oukid
Cloud Computing has been developed to deliver information technologies services on demand to organizations such as well as individual users. In this paper, we will describe an approach which proposes a security model based on Organization Role Based Access Control and encryption system. This model aims to give users a possibility to control security of their data.
Suitability of diagrams for IT user learning BIBAFull-Text 56-62
  Jens Kaasbøll
Training and user documentation aim at people being able to use IT when returning from training. Such transfer is in general difficult to achieve. Based on a model of IT use learning, two types of diagrams in documentation were compared in a field study; instructions showing the sequence of how to carry out an operation by means of screen shots and structural models showing data structures without user interface elements. Instructions were in general favoured. Even if the instructions only to a small extent were presented with projector during training, the trainees stated that they learnt a lot from these presentations. The learning outcome might have been the existence of an operation and where in the software to locate it. While primarily intended as help for understanding data structures, the trainees also used structural models as guides for carrying out operations. Instructions in particular, but also structural models were utilised by the trainees after the training sessions, hence helping transfer. Trainers should include both types of models in courses.
Geocasting in vehicular adhoc networks using particle swarm optimization BIBAFull-Text 62-66
  Omprakash Kaiwartya; Sushil Kumar
Recently, geocast routing has been intensively investigated for reliable and efficient dissemination of information. This can be attributed to the fact that in Vehicular Adhoc Networks (VANETs), group of vehicles moving on road always shares geographical region and most of the Intelligent Transport Systems (ITS) applications require sending information to all vehicles belonging to a given geographical region. Various techniques have been used for geocasting such as peripheral node based Next Hop Vehicle (NHV) selection, voronoi diagram based NHV selection, cache agent based NHV selection etc. These techniques have shown limited performance due dynamic characteristics of VANETs. In this paper, we have proposed Geocasting through Particle Swarm Optimization (GeoPSO) protocol. GeoPSO selects NHV by using Particle Swarm Optimization (PSO) technique. The empirical results show that GeoPSO outperforms tradition techniques in terms of packet deliver and network load.
Understanding students' mobility habits towards the implementation of an adaptive ubiquitous platform BIBAFull-Text 67-72
  João Casal; Guillermina Cledou
Adapting technological environments to users is a concern since Mark Weiser launched the concept of ubiquitous computing and, in order to do that, is necessary to understand users' characteristics. In this context, the purpose of this paper is to present a study about students' mobility habits within a university campus, having the intention of getting insights towards the best place to set an interactive public display and of predicting the main characteristics of the audience that will be present on that spot in forthcoming periods. Thus, the envisioned results of this work will allow the adaptation of the contents exhibited on the device to the audience. To perform the study, a set of logs of accesses to the university's Wi-Fi was used, data mining techniques were implemented and forecasting models were built, using the line of work suggested by the CRISP-DM methodology. As result, students profile were built based on past wireless accesses and on their scholar schedules, and three time series models were used (Holt-Winters, Seasonal Naive and Simple Exponential Smoothing) to predict the presence of students on the envisioned spot in future periods.
Evaluating success of a programming learning tool BIBAFull-Text 73-78
  Carlos J. Costa; Manuela Aparicio
This research proposes an evaluation model to measure a computer programming learning system success, for helping students to overcome learning difficulties. Teachers use programming learning environments, as computer-assisted instruction systems. The proposed model is supported in a the theory of information systems success evaluation, and in the characteristics of a virtual programming learning tool. The used tool was a web-based virtual robot learning system. Results presented here suggest the main features that this type of solution should include.
Framework for the development of static and flexible collaborative solutions BIBAFull-Text 79-84
  Carlos Coutinho; Jorge Simoes; Luis Marques; Miguel Nunes; Nuno Martins
The development of applications and solutions to support collaborative environments targeted to real businesses means that often there is a choice to be performed: Either the business is forced to comply with the specifications and technologies defined in the collaborative environment or otherwise it is the development of solutions that must be specific and hardcoded for the specificities of each business. Whereas the first approach has the advantage of allowing future improvements centrally, as well as promoting enterprises to follow best-practices, has as major drawback the need for these enterprises to change, which is not admissible. On the other hand, specific and dedicated development is much more focused and targeted to the enterprises' real needs; however, this approach not only is much more expensive to the enterprise itself, but it also creates a dependency towards the software developer, and makes the system less prone to evolution and best-practice following. This paper presents a third approach to the development of this type of solutions, which consists of a static, evolvable architecture and processes, complemented by a suite of specific modules that are meant to tailor the application to the needs of the business, proposed in the form of contributions to the system. This approach is then exemplified in the scope of a realuse-case, as it is being implemented and validated in the context of the FP7 TIMBUS project.
A comparative analysis of open source business intelligence platforms BIBAFull-Text 86-92
  Joaquim Lapa; Jorge Bernardino; Ana Figueiredo
Business Intelligence (BI) platforms are applications to analyze critical business data so as to gain new insights about business and markets. The new insights can be used for improving products and services, achieving better operational efficiency, improve competitiveness, and fostering customer relationships. However, we notice that BI is not yet a reality in Small and Medium Enterprises (SMEs) and it's even unknown in many of these organizations. The implementation of BI in organizations depends on their specificities. It is essential that the information available on platforms and their functionality comes clearly to organizations. Only a correct choice, in response to business needs, will allow powerful data that results in gains and business success. For this purpose, we have developed a comparative analysis of the existing capabilities in the various BI tools, which is intended to assist the selection of the BI platform best suited to each organization and/or business area. In this paper, we study and compare seven of the most used open source BI platforms: Actuate, JasperSoft, OpenI, Palo, Pentaho, SpagoBI and Vanilla.
Exploring collaboration requirements of heterogeneous teams on the example of a critical sales process BIBAFull-Text 93-98
  Andreas Pursche
Web-based communities and internal social networks have become common part of the work environment in many organizations. These Enterprise Social Networks (ESN) link employees, capture organizational knowledge and support collaboration in virtual teams. Even though ESN intend to break up knowledge silos, improve communication and foster knowledge sharing, their limited ability to cover corporate workows hinders them from realizing their full potential. Information is often scattered either across several systems outside of ESN software or distinct groups and conversations within ESN due to the lack of support of cross-team communication patterns required in complex business processes. To discover gaps we use a real-world example and analyze a critical sales process. Thereafter, extensions to existing software are proposed with the goal to better cover the end-to-end collaboration in virtual teams. We discovered limitations in the group concepts and the mechanisms of sharing content between groups in ESN and conducted a first evaluation of our enhanced concepts with process experts.
A modified Gaussian similarity measure for clustering software components and documents BIBAFull-Text 99-104
  Vangipuram Radhakrishna; Chintakindi Srinivas; C. V. GuruRao
An accountable set of dynamic changes are happening on day to day basis in the software industry. So the change is the inevitable and heart of the software industry. Although many software processes and models, tools, standards exist and practices are set, still the industry is facing huge challenge in the design, build and reuse of software components, thereby facing an issue in delivering an effective software product of high quality within a short time meeting customer expectations. Eventually, there is a critical need to throw a light in the direction of understanding related software components and methods to identify similar components so that the components of similar nature may be clustered as a single group. In this paper we propose a novel similarity measure by modifying the Gaussian function. The similarity measure designed is used to cluster the text documents and may be extended to cluster software components and program codes. The similarity measure is efficient as it covers the two sides of the term-axes.
Crossing lines in GSG BIBAFull-Text 105-112
  Joaquim Reis
Based on the previous and ongoing work of the development of GSG, an extensible expert system shell tool to support creative work involving shape computing with Shape Grammars, this paper shows an evolution and refinement of the system. A refined class structure and the line intersections types appropriate for matching shapes in the process of shape grammar rule application are presented. Operations for the algebras of shapes (which are essential in the mechanics of the application of rules in shape computing) are discussed, for both maximal and non maximal shapes. In particular, details and tests of the implementation of these operations for the maximal case are also shown.
Stripped disk array organizations with distributed parity RAID-5: study and performance analysis BIBAFull-Text 113-121
  Valentina Timcenko; Borislav Djordjevic; Nikola Davidovic
This paper presents an examination and performance analysis of Redundant Array of Inexpensive Disks ver. 5 (RAID-5) and its comparison to the single disk drive performances. The focus is on the influence of the number of disks in RAID-5 to the globally achieved disk performances. Initially, we have applied the M/G/1 queue for the needs of analytically modeling a single disk performances. Then, we have set up an adequate analytical model for underlying file system. Finally, the proper workload analytical model has been defined and applied for four different RAID performance cases. Additionally, to provide a more comprehensive analysis, we have defined three types of workloads. The obtained test results have shown that there is a solid slowing in the RAID-5 performance, specifically for the workloads which are dominated by small updates. Increasing the number of disks has a different impact on the performances and depends on the workload. All benchmark results are interpreted based on a mathematical model of workload, file system access times and single disk access times.
Performance examination of type-2 hypervisors: case of particular database application in a virtual environment BIBAFull-Text 122-126
  Valentina Timcenko; Borislav Djordjevic; Slavica Bostjancic Rakas; Nikola Davidovic
This paper presents the results of performance comparison for three different virtualization software, Oracle VM VirtualBox, VMware Player and Microsoft Virtual PC 2007, in Windows 7 operation system environment. All the testing procedures are performed in the same hardware environment and on the same disc partition. We have applied NTFS file system, while Windows 7 is used as host and guest operational systems. Postmark is benchmark application created for the needs of file system performance measurement, and easily used for testing systems and virtualization applications performances based on the different file size.
Adoption of cloud computing systems BIBAFull-Text 127-131
  Pedro Pinheiro; Manuela Aparicio; Carlos Costa
The purpose of this paper is to verify the factors that influence acceptance it in the context of cloud computing systems adoption. This study presents the theoretical factors, which influence the acceptance of new information systems. The first part contains a literature review on Cloud Computing. We describe the Technology Acceptance Model, applied with research hypothesis for an empirical study. The paper presents an empirical study conducted in a user dimension. Many users, professional and personal answered to a questionnaire from various fields. In this study, we concluded that perceived usefulness has a positive impact in the intention of using cloud computer systems, among other conclusions.
S3D motion graphics: assessing the benefits and implications of stereoscopic visual communication BIBAFull-Text 132-137
  Edgar Teixeira; Eurico Carrapatoso
As 3D displays become increasingly affordable, meanwhile production techniques and computational resources to create stereoscopic content being ever more accessible, a new dimension is literally introduced along with new expressive and immersive potentialities in support of designing for the screen. Prospective design visionaries have already at the reach of their hands an innovative and powerful visualization technology, which enables them to actively envision future trends and vanguardist directions. This paper explores the aesthetic and informational potentialities of stereoscopic motion graphics, providing insight on the application of 3D displays in design practice, proposing strategies to investigate stereoscopic communication, discussing potential repercussions to extant theory and impacts on audience.
New trends on CAATTs: what are the chartered accountants' new challenges? BIBAFull-Text 138-142
  Isabel Pedrosa; Carlos J. Costa
Computer Assisted Audit Tools and Techniques, CAATTs, represent nowadays a regular presence on Chartered Accountants', CAs, daily tasks: several previous researches state that Generalized Audit Software is present in CAs' routines and some specific tools are conquering their space among these professionals' preferences. Present research reveals that "Data Extraction and Analytics" and "Sampling" tools are the most common Information Technologies on Auditing work. Computer Assisted Techniques related to data mining are still not expressive in this reference group or are only utilized by a small group of experts, mainly at big companies. New trends on CAATTs are rising mainly as a consequence of changes in business and technology. This paper intends to draw the big picture on that topic and anticipate new trends on the area: Big Data, Cloud Auditing, Emerging Technologies will be presented. This paper discusses also how can auditors be prepared to the new trends and proposes a new classification for Computer Assisted Audit Tools and Techniques.
An information system for investment advisory process BIBAFull-Text 143-148
  Amitava Ghosh; Ambuj Mahanti
Information systems in the form of Decision Support Systems (DSS) and Expert Systems (ES) have been used for considerable years in finance, marketing, portfolio management and other fields. Most of these systems use artificial intelligence techniques. Systems have been designed to address the problem of allocating the wealth of an individual across various assets in order to maximize return subject to a certain risk. This problem is known as the investment portfolio management problem. This problem can be comprised of the investment advisory problem and the portfolio allocation problem. This paper proposes an information system for the investment advisory problem to aid the wealth managers in providing regulatory compliant investment advice. The system considers the behavioral traits of the customer and calculates his risk appetite. It then does a risk scoring and allocates the wealth of the customer proportionately in different investment asset classes. It then checks the suitability of the advisory note prepared by the wealth manager subject to a set of inbuilt rules.
Software documentation: a standard for the 21st century BIBAFull-Text 149-154
  Brigit van Loggem
This paper describes a desk study in which a user manual dating from 1925, describing how to operate a table loom, was verified for conformance to an ISO standard that lists requirements for software user documentation and was last revised in 2008. A remarkably high degree of conformance was established. It is discussed whether this is coincidental, or more fundamentally related to the way in which the documentation of software tools is regarded as quantitatively rather than qualitatively different from the documentation of physical tools. The paper concludes by making a case for academic research resulting in guidelines for software documentation that take into account the specific nature of software, and the specific problems that users encounter when working with software.
Decision support portal to higher education degree selection: the creation of a personal ranking BIBAFull-Text 155-160
  Paulo Pereira; Jorge Bernardino; Isabel Pedrosa
The decision on the pair degree/institution, upon application to higher education will be the most important in the life of a young person. Despite recent developments, applicants to higher education still don't know many of the available indicators that could influence their decision. In this paper we propose a portal with a simple design which presents all the available and relevant indicators. It offers also necessary resources and options thus is the candidate and not the state or any other entity, to prioritize their priorities. The portal will allow each candidate to query data, by degree and institution, and make individual simulations, giving weights to more relevant criteria, in order to find a hierarchy of degrees/institutions which most closely match to his goals, thus creating a personal ranking.
Towards activity recognition of learners by simple electroencephalographs BIBAFull-Text 161-164
  Hiromichi Abe; Kensuke Baba; Sigeru Takano; Kazuaki Murakami
Understanding the states of learners at a lecture is expected to be useful for improving the quality of the lecture. This paper investigates the possibility of use of a simple electroencephalograph MindTune for activity recognition of a learner. The authors considered three kinds of activities for detecting states of a learner, and collected electroencephalography data with the activities by MindTune. Then, they applied K-nearest neighbor algorithm to the collected data, and the accuracy of the activity recognition was 58.2%. The result indicates a possibility of using MindTune for the activity recognition of learners.

Keynote speaker

Communicating science and technology visually BIBAFull-Text 165
  Rosário Durão
Data visuals are everywhere, from the most trite like bar charts to the most complex like network graphs, and computer animations and simulations. While the diversity and abundance of data visuals is clearly a result of our technological revolution, data visuals are, above all, the products of people working for other people. This is nowhere more evident than in science and technology, where the safety and well-being of entire populations is at stake. However, once we shift our focus from data visuals to the human element, human and cultural factors take precedence over the visuals and even the science and engineering that warrant the visuals. What factors are those? How do they affect the conceptualization, production, and communication of data visuals? What does this mean for those involved in the practice, research, teaching and learning of science and technology? To answer these questions, I will report on the results of a pilot study the Visualizing STEM Research Synergy Cluster at NMT did with science and technology students. I will relate the results to research in data visualization, science and technology studies (STS), and cultural and human factors. And I will discuss implications of the pilot study for the visual communication of science and technology.

Experience reports

20 years of technical writing at altitude software BIBAFull-Text 166-172
  Joaquim Baptista
Presentations by local technical writers have shown a surprising diversity of writing and content governance scenarios on mature software companies. Mature companies have unique business problems that require unique technical and human solutions.
   On Altitude Software, writers struggle to control the complexity created by the organic growth of a mature software suite. As a response, feature-based documentation was rewritten in 2003 as task-based documentation, and is being rewritten again since 2010 into custom topic patterns.
   Over time, Altitude Software learned to hire and train highly technical writers. Technical writers in Altitude Software became professional learners that must learn specific writing techniques, become experts in the product, and approach the background expertise of specific user audiences.
Overview of Facebook scalable architecture BIBAFull-Text 173-176
  Hugo Barrigas; Daniel Barrigas; Melyssa Barata; Pedro Furtado; Jorge Bernardino
Scalability is essential for web applications with massive numbers of users. The high growth rates observed in web based systems having hundreds of thousands of users accessing it continuously led to major response time problems for users who are trying to receive information at the same time. As more and more users access a web site, one needs to know how the performance varies. The main challenge Facebook engineer's face, despite receiving billions of users on a daily basis, is keeping the website online and functional. The current architecture of Facebook is very large and consists of many technologies and thousands of servers. In this paper Facebook's architecture and how it handles scalability issues is going to be described, helping to have a better understanding of how Facebook actually works.

Panel

Perspectives on design of communication BIBAFull-Text 177
  Carlos J. Costa; Daniel Bofill; Joaquim Baptista; Marco Neves; Rosário Durão
The wide spread of new media developed new ways of communicating. When technical subjects are communicated, either in a user manual, advertisement or in science, the use of new media are becoming even more important. As a consequence, a "communication designer" need new skills. These new skills involve text construction, manipulation of images, sound, video and all the new environments (especially social networks). This is far from the traditional Graphic Designer or Technical Writer learned skills. So, the need of communicating technical issues is broad, it covers a wide range of contexts, from professional to semi-professional contexts. Design of Communication knowledge is also important to other practitioners that are not necessarily "Communication Designers".

Posters

Portuguese geolocated tweets: an overview BIBAFull-Text 178-179
  Gaspar Brogueira; Fernando Batista; Joao P. Carvalho; Helena Moniz
This paper describes an existing database of geolocated tweets that were produced in Portuguese regions. The existing database was collected during eight consecutive days and contains about 307K tweets, produced by about 11K different users. A detailed analysis on the content of the messages suggests a predominance of teenagers and young adult authors that use Twitter as a way to communicate their feelings, ideas and comments to their colleagues. An overview of the dataset suggests that tweets have a very personal content, often describing family bonds and school activities and concerns. This is a suitable source of information for a number of tasks, including sociolinguistic studies, sentiment analysis, among others.
Django-CMS overview BIBAFull-Text 180-181
  Jorge Quitério; José Ribeiro
The use of framework to provide dynamic web pages has been, in recent decades, quite common in the corporate environment so that arise in the "world of technology" several open source projects that are intended to facilitate the management, increasingly efficient, of content. This paper describes Django-CMS overview regarding its history, architecture, installation process, functionality and identify certain companies that using it.
Social networks with BuddyPress BIBAFull-Text 182-183
  Catarina Santos; Gaspar Brogueira; Carlos Bernardino
The massive access to the Internet has changed the way we interact and relate. Social networks registered a massive adoption. Free and open source software (FOSS) eases the diffusion of social networks. Moreover, FOSS content management systems (CMS) allow the development and customization without requiring high technical knowledge. WordPress, the most used CMS, is widely used in the proliferation of social networks. This CMS disposes a social network plugin, the BuddyPress. In this paper the authors describe the architecture and functionalities of the BuddyPress. It's also presented a SWOT analysis on BuddyPress.