| WELCOME: Another future | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo hour | | BIBA | Full-Text | 6-7 | |
| Rhett Russo; Katrin Mueller-Russo; Clemens Winkler; Kärt Ojavee; Eszter Ozsvald; James Charlton; Nico Refiti | |||
| These projects were curated by two instructors at the Swedish School of Textiles, University of Borås, Linda Worbin (textile design) and Clemens Thornquist (fashion design). All four projects were presented at Ambience'11, an international conference held at the University of Borås focusing on the intersection and interfaces between technology, art, and design as expressed in digital architecture, interaction design, new media art, and smart textiles. | |||
| No more worshiping at the altar of our cathedrals of business | | BIB | Full-Text | 8-9 | |
| Richard Anderson | |||
| More than a feeling | | BIB | Full-Text | 10-13 | |
| Elizabeth F. Churchill | |||
| Physical prototyping of an on-outlet power-consumption display | | BIB | Full-Text | 14-17 | |
| Florian Heller; Jan Borchers | |||
| Local connections: designing technologies for discovery and creativity within the community | | BIB | Full-Text | 18-22 | |
| Tim Coughlan; Janet van der Linden; Anne Adams | |||
| Designing interactive systems in healthcare: a report on WISH 2011 | | BIB | Full-Text | 24-27 | |
| Madhu Reddy; Lena Mamykina; Andrea Grimes Parker | |||
| Architectural robotics, inevitably | | BIB | Full-Text | 28-33 | |
| Mark D. Gross; Keith Evan Green | |||
| Revolutionizing human-computer interfaces: the auditory perspective | | BIB | Full-Text | 34-37 | |
| Neel S. Patel; Darin E. Hughes | |||
| Radical atoms: beyond tangible bits, toward transformable materials | | BIB | Full-Text | 38-51 | |
| Hiroshi Ishii; Dávid Lakatos; Leonardo Bonanni; Jean-Baptiste Labrune | |||
| You amateur! | | BIB | Full-Text | 52-57 | |
| Eric Paulos | |||
| Slowing down with personal productivity tools | | BIB | Full-Text | 58-63 | |
| Gilly Leshed | |||
| The narrative storyboard: telling a story about use and context over time | | BIB | Full-Text | 64-69 | |
| Saul Greenberg; Sheelagh Carpendale; Nicolai Marquardt; Bill Buxton | |||
| Why the CHI community should be involved in standards: stories from three CHI participants | | BIB | Full-Text | 70-74 | |
| Arnie Lund; Jean Scholtz; Nigel Bevan | |||
| Design case study: the Bravo text editor | | BIBAK | Full-Text | 75-80 | |
| William Newman | |||
| With few exceptions, today's screen-based text editors adhere to a common
set of user-interface conventions. For example, they allow users to select a
position where typed text will be added, by either pointing to the position and
clicking, or using the arrow keys to move the insertion point vertically or
horizontally. They allow the selection of a sequence of characters, by clicking
down and dragging across the text, or a sequence of words by double-clicking
and dragging. Once selected, text can be deleted by pressing the Delete key, or
it can be moved to a new position by clicking down on it and dragging it.
Conventions like these underpin the standard text-editing user interface found
in today's computer applications. The wide adoption of this standard ensures
that users can move easily from one editing program to another, without needing
to learn from scratch how to use each one.
The origins of the text-editing standard can be traced back to pioneering work carried out in the 1960s and 1970s, much of it by research groups at Stanford University, SRI, and Xerox PARC. This work contributed to the development of the Xerox Star workstation, which in 1981 became the first available product to offer the emerging standard editing interface. Subsequently the standard was adopted by major companies such as Apple, Microsoft, and IBM. The development of the standard editing interface, whose story is told here, has been one of the computer industry's major success stories. Keywords: HCI History Note: Jonathan Grudin, Editor | |||
| A taxonomy of models used in the design process | | BIB | Full-Text | 81-85 | |
| Joanne Mendel | |||
| Old hat: craft versus design? | | BIB | Full-Text | 86-88 | |
| Jonathan Bean; Daniela Rosner | |||
| SIGCHI: expanding our activities | | BIB | Full-Text | 89 | |
| Gerrit C. van der Veer | |||
| Digital interaction research @ Culture Lab | | BIB | Full-Text | 90-93 | |
| Peter Wright; Patrick Olivier | |||
| Community calendar 2012 | | BIB | Full-Text | 95 | |
| Beneath the layers in nature, resilient life. Beneath the layers in artifacts, lifeless components | | BIB | Full-Text | 96 | |
| Meredith Elzea | |||
| WELCOME: Supercharging the social | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Feedback | | BIB | Full-Text | 6-7 | |
| Demo hour | | BIB | Full-Text | 8-9 | |
| Omer Yosha; Tom Bieling; Ulrike Gollner; Gesche Joost; Connie Golsteijn; Elise van den Hoven; Nour Diab Yunes | |||
| A cry for more tech at CHI! | | BIB | Full-Text | 10-11 | |
| Kristina Höök | |||
| The Omni project | | BIB | Full-Text | 12-13 | |
| Steve Portigal; Julie Norvaisas | |||
| Research with a hacker ethos: what DIY means for tangible interaction research | | BIB | Full-Text | 14-19 | |
| Amanda Williams; Alicia Gibb; David Weekly | |||
| Time travelers, flying heads, and second lives: designing communal stories | | BIB | Full-Text | 20-23 | |
| Jason Lewis | |||
| Pico projectors: firefly or bright future? | | BIB | Full-Text | 24-29 | |
| Raimund Dachselt; Jonna Häkkilä; Matt Jones; Markus Löchtefeld; Michael Rohs; Enrico Rukzio | |||
| Transformative user experience: beyond packaged design | | BIB | Full-Text | 30-33 | |
| Markus Latzina; Joerg Beringer | |||
| Drawing things together | | BIB | Full-Text | 34-37 | |
| A. Telier | |||
| Socialbots: voices from the fronts | | BIBA | Full-Text | 38-45 | |
| Tim Hwang; Ian Pearce; Max Nanis | |||
| The Social Mediator forum was created to bridge the gaps between the theory
and practice of social media research and development. The articles are
intended to promote greater awareness of new insights and experiences in the
rapidly evolving domain of social media, some of which may influence
perspectives and approaches in the more established areas of human-computer
interaction. Each article in the forum is made up of several short
contributions from people representing different perspectives on a particular
topic. Previous installments of this forum have woven together diverse
perspectives on the ways that social media is transforming relationships among
different stakeholders in the realms of healthcare and government.
The current article highlights some of the ways social robots (socialbots) -- programs that operate autonomously on social networking sites -- are transforming relationships within those sites, and how these transformations may more broadly influence relationships among people and organizations in the future. A recent article in Communications of the ACM called "The Social Life of Robots" reported that "researchers have started to explore the possibilities of 'social' machines capable of working together with minimal human supervision" [1]. That article illuminates recent developments involving interactions between humans and robots in the physical world; this article focuses on the interactions between humans and robots in the virtual world. Our authors are exploring and expanding the frontiers of designing, deploying, and analyzing the behavior and impact of robots operating in online social networks, and they have invited a number of other frontierspeople to share some of their insights, experiences, and future expectations for social robotics. | |||
| Crafting a delightful experience: teaching interaction design to teens | | BIB | Full-Text | 46-50 | |
| Carmen Dukes; Katie Koch | |||
| Design and ethics: sealed-off thinking | | BIB | Full-Text | 51-53 | |
| Leslie Becker | |||
| Toward mixed-media design studios | | BIB | Full-Text | 54-59 | |
| Florian Geyer; Harald Reiterer | |||
| Will your household adopt your new robot? | | BIB | Full-Text | 60-64 | |
| Valérie Bauwens; Julia Fink | |||
| Because deep down, we are not the same: values in cross-cultural design | | BIB | Full-Text | 65-68 | |
| Minna Kamppuri | |||
| Personalized dynamic accessibility | | BIB | Full-Text | 69-73 | |
| Krzysztof Z. Gajos; Amy Hurst; Leah Findlater | |||
| In defense of doing it the hard way | | BIB | Full-Text | 74-77 | |
| Leanna Gingras | |||
| Changing the career outcomes of design education | | BIB | Full-Text | 78-81 | |
| Jon Kolko | |||
| Interactive Product Design Lab (IPDL) at Georgia Tech | | BIB | Full-Text | 82-85 | |
| Jim Budd | |||
| Community calendar 2012 | | BIB | Full-Text | 87 | |
| Working around the system | | BIB | Full-Text | 88 | |
| John C. Thomas | |||
| WELCOME: Interacting with big data | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Feedback | | BIB | Full-Text | 6-7 | |
| Blair MacIntyre; Kristina Höök; Danielle Wilde | |||
| Demo hour | | BIB | Full-Text | 8-9 | |
| Young-Woo Park; Sungjae Hwang; Tek-Jin Nam; Narae Lee; Ju-Whan Kim; Jungsoo Lee; Myeongsoo Shin; Woohun Lee; L. A. (Guust) Hilte; Koen Beljaars; Sharon van der Geest; Roy van den Heuvel; Bas van Hoeve | |||
| Finding the sweet spot of design | | BIB | Full-Text | 10-11 | |
| Uday Gajendar | |||
| Impact! | | BIB | Full-Text | 12-15 | |
| Elizabeth F. Churchill | |||
| HCI and sustainability: a tale of two motivations | | BIB | Full-Text | 16-19 | |
| Jennifer Mankoff | |||
| The living heritage of historic crises: curating the Bhopal disaster in the social media landscape | | BIB | Full-Text | 20-24 | |
| Sophia B. Liu | |||
| Motivating change with mobile: seven guidelines | | BIB | Full-Text | 26-31 | |
| Margaret E. Morris | |||
| Technologies for aging gracefully | | BIB | Full-Text | 32-36 | |
| Ronald M. Baecker; Karyn Moffatt; Michael Massimi | |||
| Interaction as performance | | BIB | Full-Text | 38-43 | |
| Steve Benford; Gabriella Giannachi | |||
| From plastic to pixels: in search of touch-typing touchscreen keyboards | | BIB | Full-Text | 44-49 | |
| Leah Findlater; Jacob O. Wobbrock | |||
| Interactions with big data analytics | | BIB | Full-Text | 50-59 | |
| Danyel Fisher; Rob DeLine; Mary Czerwinski; Steven Drucker | |||
| Circles and props: making unknown technology | | BIB | Full-Text | 60-65 | |
| Kristina Andersen; Danielle Wilde | |||
| Rethinking HCI education: teaching interactive computing concepts based on the experiential learning paradigm | | BIB | Full-Text | 66-70 | |
| Zeljko Obrenovic | |||
| Rapid design labs: a tool to turbocharge design-led innovation | | BIB | Full-Text | 72-77 | |
| Jim Nieters; Amit Pande | |||
| HCI public policy activities in 2012: a 10-country discussion | | BIB | Full-Text | 78-81 | |
| Jonathan Lazar; Julio Abascal; Janet Davis; Vanessa Evers; Jan Gulliksen; Joaquim Jorge; Tom McEwan; Fabio Paternò; Hans Persson; Raquel Prates; Hans von Axelson; Marco Winckler; Volker Wulf | |||
| What can Steve Jobs and Jonathan Ive teach us about designing? | | BIB | Full-Text | 82-85 | |
| Hugh Dubberly | |||
| Click a bird on it | | BIB | Full-Text | 86-89 | |
| Jonathan Bean | |||
| ID-StudioLab Delft University of Technology | | BIB | Full-Text | 90-93 | |
| Thomas Visser; Pieter Jan Stappers | |||
| Community calendar 2011 | | BIB | Full-Text | 94 | |
| SIGCHI: the first 30 years | | BIB | Full-Text | 95 | |
| Gerrit C. van der Veer | |||
| Interface, then and now | | BIB | Full-Text | 96 | |
| Eli Blevis | |||
| WELCOME: Lassoing research | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo hour | | BIBA | Full-Text | 6-7 | |
| Yaliang Chuang; Ling-Yuah Chiu; Jya-Cheng Hu; George Chang; Hsin-Liu Kao; Tsen-Ying Lin; Kuang-Shih Huang; Li-Erh Chang; Rung-Huei Liang; Tai-Wei Kan; Li-Te Yang; Shuang-Yu Tsai | |||
| Demo Hour highlights new prototypes and projects that exemplify innovation
and novel forms of interaction. Note: Leah Maestri, Editor | |||
| Measuring usability in healthcare IT: it's a practice, not a competition | | BIB | Full-Text | 8-9 | |
| Robert M. Schumacher; Kirsten E. Jerch | |||
| Never eat anything raw: fieldwork lessons from the pros | | BIB | Full-Text | 10-12 | |
| Steve Portigal; Julie Norvaisas | |||
| Gamification: designing for motivation | | BIB | Full-Text | 14-17 | |
| Sebastian Deterding | |||
| Interaction with the dirty, dangerous, and dull | | BIB | Full-Text | 19-23 | |
| Clint Heyer; Kristoffer Husøy | |||
| Considering the rights (and wrongs) of community technology | | BIB | Full-Text | 24-27 | |
| Christopher A. Le Dantec | |||
| Positive computing: technology for a wiser world | | BIB | Full-Text | 28-31 | |
| Rafael A. Calvo; Dorian Peters | |||
| Entangling space, form, light, time, computational STEAM, and cultural artifacts | | BIB | Full-Text | 32-39 | |
| Brygg Ullmer | |||
| Annotated portfolios | | BIB | Full-Text | 40-49 | |
| Bill Gaver; John Bowers | |||
| Taking action in your research | | BIB | Full-Text | 50-53 | |
| Gillian R. Hayes | |||
| Meta-making: crafting the conversation of values and design | | BIB | Full-Text | 54-59 | |
| Ingrid Erickson; Lisa Nathan; Nassim Jafarinaimi; Cory Knobel; Matthew Ratto | |||
| Everything can be beautiful | | BIB | Full-Text | 60-65 | |
| Marc Hassenzahl | |||
| Sensible smartphones for Southern Africa | | BIB | Full-Text | 66-69 | |
| Kasper Løvborg Jensen | |||
| A personal history of modeless text editing and cut/copy-paste | | BIBAK | Full-Text | 70-75 | |
| Larry Tesler | |||
| I have been a computer programmer for more than 50 years. From the
beginning, I was annoyed by software that made life harder than necessary for
users. I got to do something about it as a student at Stanford University and
in a variety of subsequent engineering, user experience, and management roles
at Xerox PARC, Apple, Amazon.com, and Yahoo!
The best known of my contributions is cut/copy-paste. I developed the pattern over a period of years in collaboration with a series of colleagues. But cut/copy-paste was not a distinct project; it was one of a collection of graphical user interface (GUI) patterns I called modeless text editing. I was not the first person to notice the ill effects of modes on error rates. Nor was I the first to try to eliminate the most onerous modes. But for me, mode reduction became a research endeavor and a business mission. I helped to develop the theoretical underpinnings of modeless editing and the first products to affirm the validity of the theories. Keywords: HCI History Note: Jonathan Grudin, Editor | |||
| Pervasive science: using mobile devices and the cloud to support science education | | BIB | Full-Text | 76-80 | |
| Chris Quintana | |||
| The role of enticing design in usability | | BIB | Full-Text | 82-85 | |
| David A. Siegel | |||
| Design, in the big and small | | BIB | Full-Text | 86-89 | |
| Jon Kolko | |||
| STEIM: studio for electro-instrumental music, Amsterdam | | BIB | Full-Text | 90-93 | |
| Takuro Mizuta Lippit; Kristina Andersen | |||
| Community calendar 2012 | | BIB | Full-Text | 95 | |
| A matter of fit and fashion | | BIBA | Full-Text | 96 | |
| Eli Blevis | |||
| During interview studies of attitudes toward fashion and digital materials, we learned that some people buy laptop computers to fit their bags, rather than bags to fit their computers. | |||
| WELCOME: Promoting peace | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo hour | | BIBA | Full-Text | 6-7 | |
| Meg Grant; Anja Hertenberger; Ricardo O'Nascimento; Leonie Urff; Minhye Lee; Romy Achituv; Mouna Andraos; Melissa Mongiat; Shahar Zaks | |||
| The Art Explorations track at TEI 2012 featured interactive artworks that
explore the intersections between materiality, sensory interaction, and
computational expression. New works were reviewed by a jury based on relevance,
technological quality, aesthetics, and creative inventiveness. These pieces
were selected for interactions by Thecla Schiphorst, a media artist and
associate professor in the School of Interactive Arts + Technology at Simon
Fraser University, and Alissa Antle, also an associate professor in the School
of Interactive Arts + Technology at SFU. Note: Demo Hour highlights new prototypes and projects that exemplify innovation and novel forms of interaction.
Leah Maestri, Editor | |||
| How I learned to stop worrying and love the deliverable | | BIB | Full-Text | 8-9 | |
| Elizabeth Goodman | |||
| From data divination to data-aware design | | BIB | Full-Text | 10-13 | |
| Elizabeth F. Churchill | |||
| Sustainability does not begin with the individual | | BIB | Full-Text | 14-17 | |
| Mike Hazas; A. J. Bernheim Brush; James Scott | |||
| Of turf fires, fine linen, and Porter cake: design for living history | | BIB | Full-Text | 18-21 | |
| Luigina Ciolfi; Marc McLoughlin | |||
| Will content credibility problems flatline health innovation? | | BIB | Full-Text | 22-25 | |
| Colleen Jones | |||
| Tech break ups: a research method for understanding technological attachment | | BIB | Full-Text | 26-30 | |
| Elizabeth M. Gerber | |||
| Understanding unavailability in a world of constant connection | | BIB | Full-Text | 32-35 | |
| Jeremy Birnholtz; Jeff Hancock; Madeline Smith; Lindsay Reynolds | |||
| Disappearing interfaces | | BIB | Full-Text | 36-39 | |
| Youn-kyung Lim | |||
| HCI for peace: beyond tie dye | | BIB | Full-Text | 40-47 | |
| Juan Pablo Hourcade; Natasha E. Bullock-Rest; Lahiru Jayatilaka; Lisa P. Nathan | |||
| The design case: rigorous design knowledge for design practice | | BIB | Full-Text | 48-53 | |
| Elizabeth Boling; Kennon M. Smith | |||
| Modeling is not the answer!: designing for usable security | | BIB | Full-Text | 54-57 | |
| Susanne Bødker; Niels Mathiasen; Marianne Graves Petersen | |||
| Understanding HCI policy in Spain in the context of accessibility | | BIB | Full-Text | 58-61 | |
| Loïc Martínez Normand | |||
| Punctuated equilibrium and technology change | | BIBAK | Full-Text | 62-66 | |
| Jonathan Grudin | |||
| Several Timelines columns have argued that we fail to notice indirect
consequences of successive waves of new hardware. This essay explores the
dynamics of technology change, illustrated by an oscillation in the conditions
affecting collaboration across continents in the computer-supported cooperative
work community. Keywords: HCI History Note: Jonathan Grudin, Editor | |||
| Coherence and responsiveness | | BIB | Full-Text | 67-71 | |
| Jared Harris; Austin Henderson | |||
| The digital apprentice | | BIB | Full-Text | 72-73 | |
| Daniela Rosner | |||
| SIGCHI in Latin America | | BIB | Full-Text | 74 | |
| Gerrit C. van der Veer | |||
| Community calendar 2012 | | BIB | Full-Text | 75 | |
| Game innovation lab, NYU-Poly | | BIB | Full-Text | 76-79 | |
| Katherine Isbister | |||
| The elsewheres of product engagement | | BIBA | Full-Text | 80 | |
| Lucy Hughes; Douglas Atkinson; Eli Blevis | |||
| A man appears so engaged with his iPad, he seems to have forgotten to light
his cigaretteĀa scene observed as part of a group documentary image-making
activity during a workshop on fashion and sustainable HCI at DIS 2012.
An advertisement for Prada sunglasses dwarfs its surroundings in the Paris airport. The store name on the shop sign advertises an imperative duty to buy duty free. | |||
| WELCOME: If you choose to pay attention | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo hour | | BIBA | Full-Text | 6-7 | |
| Monika Hoinkis; Roger Ibars; Hiromi Nakamura; Homei Miyashita; Kurtis Heimerl; Brian Gawalt; Kuang Chen; Tapan Parikh; Björn Hartmann | |||
| Demo Hour highlights new prototypes and projects that exemplify innovation
and novel forms of interaction. Note: Leah Maestri, Editor | |||
| Refuser (centered design): moving on, moving out, moving up | | BIB | Full-Text | 8-9 | |
| Gilbert Cockton | |||
| Content, the once and future king | | BIB | Full-Text | 10-11 | |
| Steve Portigal | |||
| Trajectories in TEI: reflecting on the evolution of ideas, innovators, and interactions | | BIB | Full-Text | 12-17 | |
| Orit Shaer; Amon Millner; Caroline Hummels | |||
| Created in China: the makings of China's hackerspace community | | BIB | Full-Text | 18-22 | |
| Silvia Lindtner; David Li | |||
| Foci and blind spots in user experience research | | BIB | Full-Text | 24-27 | |
| Javier Bargas-Avila; Kasper Hornbæk | |||
| Autobiographical design: what you can learn from designing for yourself | | BIB | Full-Text | 28-33 | |
| Carman Neustaedter; Phoebe Sengers | |||
| Hey, that's not who I voted for!: a study on touchscreen ballot design | | BIB | Full-Text | 34-39 | |
| Juan E. Gilbert; Aqueasha M. Martin; Gregory Rogers; Jerome McClendon; Josh Ekandem | |||
| On attention to surroundings | | BIB | Full-Text | 40-49 | |
| Malcolm McCullough | |||
| What if sustainability doesn't work out? | | BIB | Full-Text | 50-55 | |
| Bill Tomlinson; Donald J. Patterson; Yue Pan; Eli Blevis; Bonnie Nardi; Six Silberman; Juliet Norton; Joseph J., Jr. LaViola | |||
| Reflections: a year spent with an interactive desk | | BIB | Full-Text | 56-61 | |
| John Hardy | |||
| Sketching with Chinese calligraphy | | BIB | Full-Text | 62-66 | |
| Frode Eika Sandnes; Hua-Li Jian | |||
| Walking together to design | | BIB | Full-Text | 68-71 | |
| Nicola J. Bidwell | |||
| Adding reinforced corners: designing interactive technologies for children with disabilities | | BIB | Full-Text | 72-75 | |
| Meryl Alper; Juan Pablo Hourcade; Shuli Gilutz | |||
| Breaking down barriers: the interdependence of research and design | | BIB | Full-Text | 76-80 | |
| Laura Dove; Arathi Sethumadhavan | |||
| Community calendar 2012 | | BIB | Full-Text | 81 | |
| Transformative learning in the design studio | | BIB | Full-Text | 82-83 | |
| Jon Kolko | |||
| Human media lab, Queens University | | BIB | Full-Text | 84-87 | |
| Roel Vertegaal | |||
| Old scaffolds new | | BIBA | Full-Text | 88 | |
| Eli Blevis | |||
| Pointing my digital camera skywards prompted a reflection about how modern digital electronics depend on vintage infrastructure high-voltage electric lines. | |||