| Our first interactions | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo Hour | | BIB | Full-Text | 6-7 | |
| Heekyoung Jung; Altieri Youngsuk; Jeffrey Bardzell; Jürgen Scheible; James Pierce; Eric Paulos; Ji-Dong Yim; Christopher Shaw | |||
| The role of communities at CHI 2011 and beyond | | BIB | Full-Text | 8-10 | |
| Arnie Lund; Bo Begole | |||
| BETWEEN THE LINES: What we talk about when we talk about happiness | | BIB | Full-Text | 11-12 | |
| Liz Danzico | |||
| The cloud | | BIB | Full-Text | 13-16 | |
| Yue Pan; Eli Blevis | |||
| Things we value | | BIB | Full-Text | 17-21 | |
| Elisa Giaccardi | |||
| The need for video in scientific communication | | BIBA | Full-Text | 22-25 | |
| Jonas Löwgren | |||
| "The ground was shaking as the vehicle walked past me." | |||
| Journeying toward extravagant, expressive, place-based computing | | BIB | Full-Text | 26-31 | |
| Matt Jones | |||
| From materials to materiality: thinking of computation from within an Icehotel | | BIB | Full-Text | 32-37 | |
| Erica Robles; Mikael Wiberg | |||
| The (re)usability of everyday computational things: why industrial design will be the new interaction design | | BIB | Full-Text | 38-41 | |
| Roel Vertegaal | |||
| Proxemic interactions: the new ubicomp? | | BIB | Full-Text | 42-50 | |
| Saul Greenberg; Nicolai Marquardt; Till Ballendat; Rob Diaz-Marino; Miaosen Wang | |||
| Visual analytics and human-computer interaction | | BIB | Full-Text | 51-55 | |
| Richard Arias-Hernández; John Dill; Brian Fisher; Tera Marie Green | |||
| Beyond interfaces and flows: abstractions for mapping organic architectures | | BIB | Full-Text | 56-61 | |
| Davide Bolchini; Adam Neddo | |||
| Did you ever know that you're my hero?: the power of storytelling | | BIB | Full-Text | 62-66 | |
| Sal Cilella | |||
| Design and public policy considerations for accessible e-book readers | | BIB | Full-Text | 67-70 | |
| Chris Danielsen; Anne Taylor; Wesley Majerus | |||
| Multiscale zooming interfaces: a brief personal perspective on the design of cognitively convivial interaction | | BIBAK | Full-Text | 71-74 | |
| James D. Hollan | |||
| Ideas are like people, in that the more we know about their history, the
better we can appreciate them. Although we will never know the full history of
even a simple idea, the more we know the richer and more nuanced our
understanding becomes. In this short account I provide a highly selective and
personal history of the development of zooming or multiscale interfaces. The
main point I want to make is that although a part of what makes zooming
appealing is how naturally it fits with our everyday experience of approaching
objects to see them in greater detail, a much more important perspective for
design is to view zooming as an instance of a cognitively convivial physics of
interaction that can not only exploit perceptual and cognitive abilities but
also match multiple semantic levels of tasks. Semantic zooming, for example,
allows movement along conceptual rather than physical dimensions. But I am
getting ahead of the story. Keywords: HCI History | |||
| Design as learning -- or "knowledge creation" -- the SECI model | | BIB | Full-Text | 75-79 | |
| Hugh Dubberly; Shelley Evenson | |||
| Rat, rational, or seething cauldron of desire: designing the shopper | | BIB | Full-Text | 80-83 | |
| Elizabeth F. Churchill | |||
| Interaction research studio: Goldsmiths, University of London | | BIB | Full-Text | 84-87 | |
| Bill Gaver | |||
| Interactions: Our past present, future | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Feedback | | BIB | Full-Text | 7 | |
| Demo hour | | BIB | Full-Text | 8-9 | |
| Loove Broms; Marcelo Coelho; Pattie Maes; Jie Qi; Leah Buechley; Fabian Hemmert; Susann Hamann; Matthias Löwe; Anne Wohlauf; Josefine Zeipelt; Gesche Joost | |||
| On methods | | BIB | Full-Text | 10-11 | |
| Steve Harrison; Deborah Tatar | |||
| What to expect when you're not expecting it | | BIB | Full-Text | 12-14 | |
| Steve Portigal; Julie Norvaisas | |||
| Bridging the gaps between HCI and social media | | BIB | Full-Text | 15-18 | |
| Joe McCarthy | |||
| The role of physicality in tangible and embodied interactions | | BIB | Full-Text | 19-23 | |
| Eva Hornecker | |||
| Productive tensions: approaching community technology design | | BIB | Full-Text | 24-27 | |
| Tad Hirsch | |||
| Comparative informatics | | BIB | Full-Text | 28-33 | |
| Bonnie Nardi; Ravi Vatrapu; Torkil Clemmensen | |||
| Digital interdependence and how to design for it | | BIB | Full-Text | 34-39 | |
| Ann Light | |||
| What I learned on Change Islands: reflections on IT and pace of life | | BIB | Full-Text | 40-48 | |
| Phoebe Sengers | |||
| Where is the thinking in systems thinking? | | BIB | Full-Text | 49-51 | |
| Jodi Forlizzi | |||
| Designing for everyday interactions in HCI4D | | BIB | Full-Text | 52-56 | |
| Susan P. Wyche | |||
| Sketching with stop motion animation | | BIB | Full-Text | 57-61 | |
| Daniel Fallman; Camille Moussette | |||
| Open sesame! | | BIB | Full-Text | 62-65 | |
| Martin McCaig | |||
| Reflexive design thinking: putting more human in human-centered practices | | BIB | Full-Text | 66-71 | |
| Barton Friedland; Yutaka Yamauchi | |||
| While the meter is running: computing in a capped world | | BIB | Full-Text | 72-75 | |
| Marshini Chetty; Richard Banks; A. J. Bernheim Brush; Jonathan Donner; Rebecca E. Grinter | |||
| Universal interactions: challenges and opportunities | | BIB | Full-Text | 76-79 | |
| Juan Pablo Hourcade; Natasha E. Bullock-Rest | |||
| Endless nights -- learning from design studio critique | | BIB | Full-Text | 80-81 | |
| Jon Kolko | |||
| Mobile life centre: mobile applications for fun and pleasure | | BIB | Full-Text | 82-86 | |
| Community calendar 2011 | | BIB | Full-Text | 88 | |
| Participation technology interaction design | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Demo hour | | BIB | Full-Text | 8-9 | |
| Michael Haller; Thomas Seifried; Stacey D. Scott; Florian Perteneder; Christian Rendl; Daisuke Sakamoto; Masahiko Inami; Pranav Mistry; Pattie Maes; Seth Hunter; David Merrill; Jeevan Kalanithi; Susanne Seitinger; Daniel M. Taub; Alex S. Taylor | |||
| Killing off user-centered design | | BIB | Full-Text | 10-11 | |
| John Zimmerman | |||
| The social life of marginalia | | BIB | Full-Text | 12-13 | |
| Liz Danzico | |||
| Building outwards from sustainable HCI | | BIB | Full-Text | 14-17 | |
| Elaine M. Huang | |||
| An internet of things that do not exist | | BIB | Full-Text | 18-21 | |
| Chris Speed | |||
| IT in healthcare: a body of work | | BIB | Full-Text | 22-25 | |
| Elizabeth D. Mynatt | |||
| Technology and the human lifespan: learning from the bereaved | | BIB | Full-Text | 26-29 | |
| Michael Massimi | |||
| How high can expectations go?: practitioner issues and risks of interactive installations | | BIB | Full-Text | 30-35 | |
| Pedro Campos; Miguel Campos; Joaquim Jorge | |||
| Public policy and HCI in the U.S. context | | BIB | Full-Text | 36-40 | |
| Jonathan Lazar | |||
| Understanding, fostering, and supporting cultures of participation | | BIB | Full-Text | 42-53 | |
| Gerhard Fischer | |||
| How prototyping practices affect design results | | BIB | Full-Text | 54-59 | |
| Steven Dow | |||
| Using 3-D projection to bring a statue to life | | BIB | Full-Text | 60-65 | |
| Kim Halskov; Peter Dalsgaard | |||
| Experimental design: does external validity trump internal validity? | | BIB | Full-Text | 66-68 | |
| Jeremiah D. Still | |||
| Are HCI researchers an endangered species in Brazil? | | BIB | Full-Text | 69-71 | |
| Simone Diniz Junqueira Barbosa; Clarisse Sieckenius de Souza | |||
| The DigiBarn computer museum: a personal passion for personal computing | | BIBAK | Full-Text | 72-74 | |
| Bruce Damer | |||
| The DigiBarn Computer Museum project started inauspiciously enough in 1987,
when I found myself at a yard sale in the San Fernando Valley, transfixed by a
beautiful object. There before me was a Comptometer, an early mechanical
adding/multiplying calculator in a handsome brass case, for a mere $15. At home
I polished it up and noticed a steel placard engraved with a series of patent
dates, starting with '87. I realized this was, of course, 1887 -- sitting
before me was a 100-year-old desktop computer (or, rather, a calculator).
Back in 1981, when I was a freshman in college, I became transfixed by an image of the Xerox Star 8010 desktop interface presented on a magazine cover. From that moment on I was convinced that there was a future in computing. By 1990 I began to ask myself two questions: What was the source of the invention of the personal computer and the GUI, and how could I acquire and document the artifacts and stories of this most impactful of inventions on our everyday existence? Keywords: HCI History | |||
| Conversational alignment | | BIB | Full-Text | 75-79 | |
| Austin Henderson; Jed Harris | |||
| Making time | | BIB | Full-Text | 80-82 | |
| Elizabeth F. Churchill | |||
| SIGCHI: the state of the society | | BIB | Full-Text | 83 | |
| Gerrit C. van der Veer | |||
| Human-Centered Interaction Design Lab (HCIDL), KAIST, Department of Industrial Design | | BIB | Full-Text | 84-87 | |
| Community calendar 2011 | | BIB | Full-Text | 88 | |
| The view from within | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| Feedback | | BIB | Full-Text | 7 | |
| Demo hour | | BIB | Full-Text | 8-9 | |
| Ray Yun; Mark D. Gross; Dan Newton; Mark T. Marshall; Andrew Stevenson; Christopher Perez; Roel Vertegaal; Ayumi Kawakami; Koji Tsukada; Keisuke Kambara; Itiro Siio | |||
| The times they are a-changin' | | BIB | Full-Text | 10-12 | |
| Mats Hellman; Huaqi Hao | |||
| Elevator pitch | | BIB | Full-Text | 14-16 | |
| Steve Portigal; Julie Norvaisas | |||
| The multidimensional role of social media in healthcare | | BIB | Full-Text | 17-21 | |
| Dana Lewis | |||
| Move to design/design to move: a conversation about designing for the body | | BIB | Full-Text | 22-27 | |
| Danielle Wilde; Thecla Schiphorst; Sietske Klooster | |||
| Mobilizing for community building and everyday innovation | | BIB | Full-Text | 28-32 | |
| Sissel Olander; Tau Ulv Lenskjold; Signe Louise Yndigegn; Maria Foverskov | |||
| Engagement through mixed modalities | | BIB | Full-Text | 34-39 | |
| Christian Dindler; Ole Sejer Iversen; Peter Gall Krogh | |||
| Hand waving and the real work of design | | BIB | Full-Text | 40-44 | |
| Elizabeth Goodman | |||
| Consumer toy or corporate tool: the iPad enters the workplace | | BIB | Full-Text | 45-49 | |
| Megan Geyer; Frances Felske | |||
| Reimagining HCI: toward a more human-centered perspective | | BIB | Full-Text | 50-57 | |
| Liam Bannon | |||
| Interaction design gone wild: striving for wild theory | | BIB | Full-Text | 58-62 | |
| Yvonne Rogers | |||
| Rethinking education in a changing world: toward a curriculum for digital living | | BIB | Full-Text | 64-68 | |
| Paloma Díaz; Elisa Giaccardi; Ignacio Aedo | |||
| Animal-computer interaction: a manifesto | | BIB | Full-Text | 69-73 | |
| Clara Mancini | |||
| African ICTD research (or the lack thereof) | | BIB | Full-Text | 74-77 | |
| Shikoh Gitau; Paul Plantinga; Kathleen Diga; David Hutchful | |||
| What the disability community can teach us about interactive crowdsourcing | | BIB | Full-Text | 78-81 | |
| Jeffrey P. Bigham; Richard E. Ladner | |||
| A professional empiricist manifesto | | BIB | Full-Text | 82-87 | |
| David A. Siegel; Susan M. Dray | |||
| The conflicting rhetoric of design education | | BIB | Full-Text | 88-91 | |
| Jon Kolko | |||
| CAVI: an interaction design research lab | | BIB | Full-Text | 92-95 | |
| Kim Halskov | |||
| Community calendar 2011 | | BIB | Full-Text | 96 | |
| A field without borders | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| DEPARTMENT: DepartmentsFeedback | | BIB | Full-Text | 7 | |
| Demo hour | | BIB | Full-Text | 8-9 | |
| Anthony Otten; Daniel Schulze; Mie Sorensen; Di Mainstone; Tim Murray-Browne | |||
| Claiming success, charting the future: micro-HCI and macro-HCI | | BIB | Full-Text | 10-11 | |
| Ben Shneiderman | |||
| Swimming upstream in sustainable design | | BIB | Full-Text | 12-14 | |
| Azam Khan | |||
| When the museum goes native | | BIB | Full-Text | 15-19 | |
| Rachel Charlotte Smith; Ole Sejer Iversen | |||
| What are our responsibilities when designing sociotechnical health interventions? | | BIB | Full-Text | 20-23 | |
| Katie A. Siek | |||
| Emotion and motion: games as inspiration for shaping the future of interface | | BIB | Full-Text | 24-27 | |
| Katherine Isbister | |||
| Reconsidering the H, the C, and the I: some thoughts on reading Suchman's Human-Machine Reconfigurations | | BIB | Full-Text | 28-31 | |
| Peter Wright | |||
| Tracing provenance | | BIB | Full-Text | 32-37 | |
| Daniela K. Rosner | |||
| Gaian IxD | | BIB | Full-Text | 38-46 | |
| Brenda Laurel | |||
| Poets and blacksmiths: implications for global memorialization using digital technology | | BIB | Full-Text | 48-54 | |
| Joji Mori; Steve Howard; Martin Gibbs | |||
| Design-based research: what we learn when we engage in design of interactive systems | | BIB | Full-Text | 56-59 | |
| Zeljko Obrenoviæ | |||
| Digital imagery as meaning and form in HCI and design: an introduction to the Visual Thinking Backpage Gallery | | BIB | Full-Text | 60-65 | |
| Eli Blevis | |||
| Envisioning persuasion profiles: challenges for public policy and ethical practice | | BIB | Full-Text | 66-69 | |
| Maurits Kaptein; Dean Eckles; Janet Davis | |||
| Kai: how media affects learning | | BIBK | Full-Text | 70-73 | |
| Jonathan Grudin | |||
Keywords: HCI History | |||
| Extending Negroponte's model of convergence | | BIB | Full-Text | 74-79 | |
| Hugh Dubberly | |||
| Missing the point | | BIB | Full-Text | 80-83 | |
| Elizabeth F. Churchill | |||
| SIGCHI: the state of our world | | BIB | Full-Text | 84 | |
| Gerrit C. van der Veer | |||
| The Champaign-Urbana Community Fab Lab | | BIB | Full-Text | 86-87 | |
| Gary Watson | |||
| Community calendar 2011 | | BIB | Full-Text | 88 | |
| Taking stock while looking forward | | BIB | Full-Text | 5 | |
| Ron Wakkary; Erik Stolterman | |||
| The magic of working with Steve Jobs | | BIB | Full-Text | 6-7 | |
| Elizabeth Dykstra-Erickson; Peter Hoddie; Tim Wasko | |||
| Demo hour | | BIB | Full-Text | 8-9 | |
| Frank Vetere; Martin R. Gibbs; Darren Edge; Stefan Agamanolis; Jennifer G. Sheridan; Daniel Leithinger; Dávid Lakatos; Anthony DeVincenzi; Matthew Blackshaw; Edwina Portocarrero; David Robert; Michelle Chung; Sean Follmer; Ye Wang; Lina Johansson; Claes Ericson; David Karlsson | |||
| Minority retort | | BIB | Full-Text | 10-11 | |
| Joseph "Jofish" Kaye | |||
| Kilroy was here | | BIB | Full-Text | 12-15 | |
| Steve Portigal; Julie Norvaisas | |||
| Open Government 2.0: Government of, by, for, and with the people | | BIB | Full-Text | 16-19 | |
| Alex Howard | |||
| The phenomenal challenge of designing transparent technologies | | BIB | Full-Text | 20-23 | |
| Jon Bird | |||
| Community and conflict | | BIB | Full-Text | 24-26 | |
| Carl DiSalvo | |||
| Shapeshifters in the voluntary sector: exploring the human-centered-computing challenges of nonprofit organizations | | BIB | Full-Text | 27-31 | |
| Amy Voida | |||
| Understanding science: context for senator Tom Coburn's 'Under the Microscope' report | | BIB | Full-Text | 32-35 | |
| Bonnie Nardi; Nicole Ellison; Cliff Lampe | |||
| Leading global UX teams | | BIB | Full-Text | 36-39 | |
| Daniel Rosenberg; Janaki Kumar | |||
| What makes things cool?: intentional design for innovation | | BIB | Full-Text | 40-47 | |
| Karen Holtzblatt | |||
| Electronic medical records: usability challenges and opportunities | | BIB | Full-Text | 48-49 | |
| Harry Hochheiser; Ben Shneiderman | |||
| Simplicity and usability: lessons from a touchscreen electronic medical record system in Malawi | | BIB | Full-Text | 50-53 | |
| Gerald P. Douglas; Zach Landis-Lewis; Harry Hochheiser | |||
| Usability testing EHRs: examples from the front lines | | BIB | Full-Text | 54-58 | |
| Art Swanson; Scott Lind | |||
| Tragic errors: usability and electronic health records | | BIB | Full-Text | 60-63 | |
| Ben Shneiderman | |||
| Lessons learned in prototyping systems in developing-world contexts | | BIB | Full-Text | 64-69 | |
| Sena Lee Allen | |||
| Homeless young people and technology: ordinary interactions, extraordinary circumstances | | BIB | Full-Text | 70-73 | |
| Jill Palzkill Woelfer; David G. Hendry | |||
| Measuring fun, trust, confidence, and other ethereal constructs: it isn't that hard | | BIB | Full-Text | 74-77 | |
| Dennis Wixon | |||
| Craftsmanship | | BIB | Full-Text | 78-81 | |
| Jon Kolko | |||
| Human-computer interaction group: University of Konstanz, Germany | | BIB | Full-Text | 82-85 | |
| Harald Reiterer | |||
| Community calendar 2011 | | BIB | Full-Text | 87 | |
| A matter of focus and a question of resolution | | BIB | Full-Text | 88 | |
| Eli Blevis | |||