| Interactions: experiences, people, technology | | BIB | Full-Text | 4-5 | |
| Richard Anderson; Jon Kolko | |||
| What's in a name?: idioms, metaphors, and design | | BIB | Full-Text | 6-10 | |
| Elizabeth Churchill | |||
| Being popular | | BIB | Full-Text | 9 | |
| Tom Chi; Kevin Cheng | |||
| Primal interactions | | BIB | Full-Text | 11-12 | |
| Alex Wright | |||
| Glut: mastering information through the ages | | BIB | Full-Text | 13-14 | |
| Fred Sampson | |||
| Realizing the vision of mobile spatial interaction | | BIB | Full-Text | 15-18 | |
| Peter Froehlich; Lynne Baillie; Rainer Simon | |||
| The linguistic command line | | BIB | Full-Text | 19-22 | |
| Aza Raskin | |||
| Understanding convergence | | BIB | Full-Text | 23-27 | |
| Stefana Broadbent; Valerie Bauwens | |||
| Toward a model of innovation | | BIB | Full-Text | 28-36 | |
| Hugh Dubberly | |||
| The business of customer experience: lessons learned at Wells Fargo | | BIB | Full-Text | 38-43 | |
| Secil Watson | |||
| Design education for business and engineering management students: a new approach | | BIB | Full-Text | 44-45 | |
| Terry Winograd | |||
| Designing for disagreement | | BIB | Full-Text | 46-51 | |
| Paul Burke | |||
| Halo 3: the theory and practice of a research-design partnership | | BIB | Full-Text | 52-55 | |
| Dennis Wixon; Randy Pagulayan | |||
| Designing for the last billion | | BIB | Full-Text | 56-58 | |
| Gabriel White | |||
| New users, new paradigms, new challenges | | BIB | Full-Text | 59-60 | |
| Gary Marsden | |||
| Two digital divides and four perspectives | | BIB | Full-Text | 61-66 | |
| Eli Blevis | |||
| My father's kitchen table | | BIB | Full-Text | 67-68 | |
| Allison Druin | |||
| Filling much-needed holes | | BIB | Full-Text | 70-71 | |
| Donald A. Norman | |||
| Persona non grata | | BIB | Full-Text | 72-73 | |
| Steve Portigal | |||
| Unanticipated and contingent influences on the evolution of the internet | | BIBAK | Full-Text | 74-78 | |
| Glenn Kowack | |||
| Glenn Kowack, a pioneering networking entrepreneur, is writing a book about
forces underlying unforeseen consequences in uses of digital technologies. This
excerpt provides a fascinating perspective on the evolution of the Internet.
Glenn and I have been good friends since w e met in late 1978 in the Tampa
airport, waiting for a flight to Havana to have a look at life on the other
side of the Iron Curtain. We found music, color, socioeconomic equality, and
daiquiris, but not much venture capital. -- Jonathan Grudin Keywords: HCI History | |||
| On innovation, appropriateness, intervention design... | | BIB | Full-Text | 80-ff | |
| Richard Anderson; Jon Kolko | |||
| Interactions: bridging communities | | BIB | Full-Text | 4-5 | |
| Richard Anderson; Jon Kolko | |||
| When users "do" the Ubicomp | | BIB | Full-Text | 6-9 | |
| Antti Oulasvirta | |||
| Designing for digital archives | | BIB | Full-Text | 10-13 | |
| Elizabeth Churchill; Jeff Ubois | |||
| A fetish for numbers | | BIB | Full-Text | 14-15 | |
| Donald A. Norman | |||
| Situated sustainability for mobile phones | | BIB | Full-Text | 16-19 | |
| Elaine M. Huang; Khai N. Truong | |||
| Everybody's talkin' at me | | BIB | Full-Text | 20-21 | |
| Steve Portigal | |||
| Themes in the early history of HCI -- some unanswered questions | | BIBAK | Full-Text | 22-27 | |
| Ronald M. Baecker | |||
| Ron Baecker's initial chapter in the 1987 volume of readings that he wrote
and edited with Bill Buxton was a very influential reflection on HCI history.
It was widely read, reprinted, and served as a model or starting point for
subsequent histories. In this review of major themes, Ron poses questions and
encourages us to seek out answers while we can. In the 1970s and 1980s I worked
for two leading technology companies that eventually went out of business. They
left surprisingly few traces. It would be ironic to lose knowledge of the
origins of an industry that may preserve almost everything that transpires in
the future. Ron's questions demand continued attention; finding the answers may
require years of effort. -- Jonathan Grudin Keywords: HCI History | |||
| Pencils before pixels: a primer in hand-generated sketching | | BIB | Full-Text | 28-36 | |
| Mark Baskinger | |||
| The future of interaction design as an academic program of study | | BIB | Full-Text | 38-41 | |
| Kevin Conlon | |||
| Playcentric design | | BIB | Full-Text | 42-45 | |
| Tracy Fullerton | |||
| Failed games | | BIB | Full-Text | 45 | |
| Tom Chi; Kevin Cheng | |||
| How I learned to stop worrying and love the hackers | | BIB | Full-Text | 46-49 | |
| Carla Diana | |||
| Empowering kids to create and share programmable media | | BIB | Full-Text | 50-53 | |
| Andrés Monroy-Hernández; Mitchel Resnick | |||
| UIGarden.net: a cross-cultural review | | BIB | Full-Text | 54-56 | |
| Neema Moraveji; Zhengjie Liu | |||
| The analysis-synthesis bridge model | | BIB | Full-Text | 57-61 | |
| Hugh Dubberly; Shelley Evenson | |||
| An ode to TomTom: sweet spots and baroque phases of interactive technology lifecycles | | BIB | Full-Text | 62-66 | |
| Jan Borchers | |||
| What robotics can learn from HCI | | BIB | Full-Text | 67-69 | |
| Aaron Powers | |||
| The design of future things | | BIB | Full-Text | 70-71 | |
| Gerard Torenvliet | |||
| Designed to include | | BIB | Full-Text | 72-75 | |
| Mark Baskinger | |||
| Raising a billion voices | | BIB | Full-Text | 76-79 | |
| Sheetal K. Agarwal; Arun Kumar; Sougata Mukherjea; Amit A. Nanavati; Nitendra Rajput | |||
| On logic, research, design synthesis... | | BIB | Full-Text | 80-ff | |
| Richard Anderson; Jon Kolko | |||
| Interactions: a new renaissance of worlds colliding | | BIB | Full-Text | 5 | |
| Richard Anderson; Jon Kolko | |||
| Designing from the inside/out | | BIB | Full-Text | 6-10 | |
| Laura Seargeant Richardson | |||
| The experience cycle | | BIB | Full-Text | 11-15 | |
| Hugh Dubberly; Shelley Evenson | |||
| Take a chance on me: using randomness for the design of digital devices | | BIB | Full-Text | 16-19 | |
| Tuck Leong; Steve Howard; Frank Vetere | |||
| What do we mean by "Program"?: the convergence of architecture and interface design | | BIB | Full-Text | 20-26 | |
| Benjamin H. Bratton | |||
| Images of sustainable interactions: seeing with the lens of sustainability | | BIB | Full-Text | 27-29 | |
| Eli Blevis; Shunying Blevis | |||
| Travel back in time: design methods of two billionaire industrialists | | BIBAK | Full-Text | 30-33 | |
| Jonathan Grudin | |||
| In this column we take a break from HCI history to revisit two earlier
20th-century technology successes. Rather than moving bits, these were
people-movers. Early in the century, Henry Ford revolutionized the design,
manufacture, and use of automobiles. Subsequently, Howard Hughes revolutionized
the design and use of aircraft. Each was a self-taught engineer who created an
industry that changed the world. Keywords: HCI History | |||
| Clues and solutions | | BIB | Full-Text | 35-ff | |
| Richard Anderson; Jon Kolko | |||
| Waiting: a necessary part of life | | BIB | Full-Text | 36-37 | |
| Donald A. Norman | |||
| Keep your hair on: designed and emergent interactions for graphical virtual worlds | | BIB | Full-Text | 38-41 | |
| Elizabeth F. Churchill | |||
| Designing online interactions: what kids want and what designers know | | BIB | Full-Text | 42-44 | |
| Allison Druin | |||
| Parents just don't understand | | BIB | Full-Text | 44 | |
| Tom Chi; Kevin Cheng | |||
| HCI impact and uncitedness | | BIB | Full-Text | 45-47 | |
| John Hopson | |||
| The journey is the reward | | BIB | Full-Text | 48-50 | |
| Steve Portigal | |||
| Optimistic futurism | | BIB | Full-Text | 52-54 | |
| Richard Seymour | |||
| Dancing in the streets | | BIB | Full-Text | 55-59 | |
| Scott Palmer; Sita Popat | |||
| Merging design, business, and sustainability: the designers accord | | BIB | Full-Text | 61-66 | |
| Allison Arieff; Valerie Casey | |||
| UCD in Chinese IT enterprises | | BIB | Full-Text | 68-70 | |
| Zhengjie Liu; Zhiwei Guo; Kai Qian; Huiling Wei; Ning Zhang | |||
| Into the groove: lessons from the desktop music revolution | | BIB | Full-Text | 72-78 | |
| David Cronin | |||
| On the experience ecosystem, drama, choreography... | | BIB | Full-Text | 80-ff | |
| Richard Anderson; Jon Kolko | |||
| Interactions: a quiet call to arms | | BIB | Full-Text | 5 | |
| Richard Anderson; Jon Kolko | |||
| Changing energy use through design | | BIB | Full-Text | 6-12 | |
| James Pierce; David Roedl | |||
| Learning curves for design | | BIB | Full-Text | 13-16 | |
| Hugh Dubberly | |||
| Organic digital marketing 2.0 | | BIB | Full-Text | 17-21 | |
| Conor Brady | |||
| Mashing up the marketing mix: introducing the 6th P...play | | BIB | Full-Text | 22-25 | |
| Michael Graber | |||
| Knowledge architecture that facilitates trust and collaboration | | BIB | Full-Text | 26-30 | |
| Xanthe Matychak | |||
| Hold your horses | | BIB | Full-Text | 32-33 | |
| Steve Portigal | |||
| The dilemma of the shared mobile phone -- culture strain and product design in emerging economies | | BIB | Full-Text | 34-39 | |
| Apala Lahiri Chavan; Douglas Gorney | |||
| Maps and moralities, blanks and beasties | | BIB | Full-Text | 40-43 | |
| Elizabeth F. Churchill | |||
| Older adults, health information, and the internet | | BIB | Full-Text | 44-46 | |
| Bo Xie | |||
| Workarounds and hacks: the leading edge of innovation | | BIB | Full-Text | 47-48 | |
| Donald A. Norman | |||
| Tag clouds and the case for vernacular visualization | | BIBAK | Full-Text | 49-52 | |
| Fernanda B. Viégas; Martin Wattenberg | |||
| Most HCI history articles trace digital developments back to the 1980s,
1960s, or earlier. Information visualization is moving so rapidly that it's
great to have a look back and glance forward on tag clouds, just over a decade
old in digital form, from leading visualization researchers Fernanda
Viégas and Martin Wattenberg. -- Jonathan Grudin Keywords: HCI History | |||
| Designing worth -- connecting preferred means to desired ends | | BIB | Full-Text | 54-57 | |
| Gilbert Cockton | |||
| Involving local undergraduates in fieldwork | | BIB | Full-Text | 58-60 | |
| Matthew Kam | |||
| The theory of conservation of complexity | | BIB | Full-Text | 61-63 | |
| David Bishop | |||
| Web-conscious content experiences | | BIB | Full-Text | 64-67 | |
| Luke Wroblewski | |||
| Web form design: filling in the blanks | | BIB | Full-Text | 68-70 | |
| D. Philip Haine | |||
| Top 10 | | BIB | Full-Text | 70 | |
| Tom Chi; Kevin Cheng | |||
| Interaction design for software engineering: boost into programming future | | BIB | Full-Text | 71-74 | |
| Claude Knaus | |||
| Image search at the speed of thought | | BIB | Full-Text | 76-77 | |
| Santosh Mathan | |||
| On marketing, sustainability, and pessimism... | | BIB | Full-Text | 80 | |
| Richard Anderson; Jon Kolko | |||
| Interactions: we're not in Kansas anymore | | BIB | Full-Text | 5 | |
| Richard Anderson; Jon Kolko | |||
| Experiential aesthetics: a framework for beautiful experience | | BIB | Full-Text | 6-10 | |
| Uday Gajendar | |||
| Intimate interactions: online representation and software of the self | | BIB | Full-Text | 11-15 | |
| Jeffrey Bardzell; Shaowen Bardzell | |||
| Personal inventories in the context of sustainability and interaction design | | BIB | Full-Text | 16-20 | |
| William Odom; Eli Blevis; Erik Stolterman | |||
| Memory impairment is a family affair | | BIB | Full-Text | 21-23 | |
| Mike Wu | |||
| Life at the margins: assessing the role of technology for the urban homeless | | BIB | Full-Text | 24-27 | |
| Christopher A. Le Dantec | |||
| Toto, I've got a feeling we're not in Kansas anymore... | | BIB | Full-Text | 28-34 | |
| Meredith Davis | |||
| Design in the age of biology: shifting from a mechanical-object ethos to an organic-systems ethos | | BIB | Full-Text | 35-41 | |
| Hugh Dubberly | |||
| Open, closed, or ajar?: Content access and interactions | | BIB | Full-Text | 42-44 | |
| Elizabeth F. Churchill; Mark Vanderbeeken | |||
| Simplicity is not the answer | | BIB | Full-Text | 45-46 | |
| Donald A. Norman | |||
| Applied science | | BIB | Full-Text | 46 | |
| Tom Chi; Kevin Cheng | |||
| What should be automated? | | BIB | Full-Text | 47-49 | |
| Matti Tedre | |||
| Living in the overlap | | BIB | Full-Text | 50-51 | |
| Steve Portigal | |||
| Ignorance of interaction programming is killing people | | BIB | Full-Text | 52-57 | |
| Harold Thimbleby | |||
| Mental and conceptual models, and the problem of contingency | | BIB | Full-Text | 58-64 | |
| Charles Hannon | |||
| Why Engelbart wasn't given the keys to Fort Knox: revisiting three HCI landmarks | | BIBAK | Full-Text | 65-67 | |
| Jonathan Grudin | |||
| A well-attended event at CHI 2008 was "Usability Evaluation Considered
Harmful," featuring a critique of CHI reviewing practices by Saul Greenberg and
Bill Buxton [1]. They argued that three HCI landmarks, featured in most HCI
histories, omitted studies of use and therefore would have fared poorly at the
hands of CHI reviewers. They wrote: "Usability evaluation, as practiced today,
is appropriate for settings with well-known tasks and outcomes. Unfortunately,
[it fails] to consider how novel engineering innovations and systems will
evolve and be adopted by a culture over time." Greenberg and Buxton stress that
the CHI community needs to be far more liberal in considering what makes a
valuable contribution.
Agreed, but on careful examination each of these early contributions has more to say about HCI history and practice than is generally noted. Keywords: HCI History | |||
| Let's get physical | | BIB | Full-Text | 68-72 | |
| Gretchen Anderson | |||
| The researcher-tool mismatch: improving the fit between user researchers and technology | | BIB | Full-Text | 74-78 | |
| Rob Tannen | |||
| On addressing wicked problems... | | BIB | Full-Text | 80 | |
| Richard Anderson; Jon Kolko | |||
| Interactions: having an impact | | BIB | Full-Text | 5 | |
| Richard Anderson; Jon Kolko | |||
| Designing games: why and how | | BIB | Full-Text | 6-12 | |
| Sus Lundgren | |||
| An evolving map of design practice and design research | | BIB | Full-Text | 13-17 | |
| Liz Sanders | |||
| Signifiers, not affordances | | BIB | Full-Text | 18-19 | |
| Donald A. Norman | |||
| User experience design for ubiquitous computing | | BIB | Full-Text | 20-22 | |
| Mike Kuniavsky | |||
| Cultural theory and design: identifying trends by looking at the action in the periphery | | BIB | Full-Text | 23-25 | |
| Christine Satchell | |||
| Understanding children's interactions: evaluating children's interactive products | | BIB | Full-Text | 26-29 | |
| Janet C. Read; Panos Markopoulos | |||
| An exciting interface foray into early digital music: the Kurzweil 250 | | BIBAK | Full-Text | 30-32 | |
| Richard W. Pew | |||
| This is Richard Pew's second Timelines contribution. He describes twists and
turns in designing a groundbreaking digital synthesizer -- inspired by Stevie
Wonder and built by Ray Kurzweil. Kurzweil is the inventor also known for
pioneering work in optical character recognition (OCR), speech technologies,
and predictions that we are bearing down on a technological singularity. Pew
was program chair for the first official CHI Conference in 1983 and
participated on three panels at CHI'86. He has been president of the Human
Factors Society and was the first chair of the National Research Council
Committee on Human Factors. -- Jonathan Grudin Keywords: HCI History | |||
| Some different approaches to making stuff | | BIB | Full-Text | 33-34 | |
| Steve Portigal | |||
| Design: a better path to innovation | | BIB | Full-Text | 35-41 | |
| Nathan Shedroff | |||
| A call for pro-environmental conspicuous consumption in the online world | | BIB | Full-Text | 42-45 | |
| Bill Tomlinson | |||
| Of candied herbs and happy babies: seeking and searching on your own terms | | BIB | Full-Text | 46-49 | |
| Elizabeth F. Churchill | |||
| Experiencing the International Children's Digital Library | | BIB | Full-Text | 50-54 | |
| Benjamin B. Bederson | |||
| Taken for granted: the infusion of the mobile phone in society | | BIB | Full-Text | 55-58 | |
| Rich Ling | |||
| How society was forever changed: a review of The Mobile Connection | | BIB | Full-Text | 59-60 | |
| Brian Romanko | |||
| Audiophoto narratives for semi-literate communities | | BIB | Full-Text | 61-64 | |
| David Frohlich; Matt Jones | |||
| Think before you link: controlling ubiquitous availability | | BIB | Full-Text | 65-68 | |
| Karen Renaud; Judith Ramsay; Mario Hair | |||
| HCI, life and death, and Randy Pausch | | BIB | Full-Text | 70-71 | |
| Fred Sampson; Keith Instone | |||
| On mobile communication, cultural norms... | | BIB | Full-Text | 72 | |
| Richard Anderson; Jon Koike | |||