| An adaptive subdivision algorithm for crack prevention in the display of parametric surfaces | | BIB | 1-8 | |
| David R. Forsey; R. Victor Klassen | |||
| Real-time hidden-line elimination for a rotating polyhedral scene using the aspect representation | | BIB | 9-16 | |
| Harry Plantinga; Charles R. Dyer; W. Brent Seales | |||
| Image and intervisibility coherence in rendering | | BIB | 17-30 | |
| Joseph Marks; Robert Walsh; Jon Christensen; Mark Friedell | |||
| Colored noise inversion in digital halftoning | | BIB | 31-38 | |
| Robert Geist; Robert Reynolds | |||
| Evolution of User Interfaces in Multi-media | | BIB | -- | |
| D. Nagel | |||
| Issues in the automated generation of animated presentations | | BIB | 39-48 | |
| Peter Karp; Steven Feiner | |||
| Towards generalised motion dynamics for animation | | BIB | 49-59 | |
| Charles Herr; Brian Wyvill | |||
| Goal-directed human animation of multiple movements | | BIB | 60-67 | |
| Claudia L. Morawetz; Thomas W. Calvert | |||
| Robust ray intersection with interval arithmetic | | BIB | 68-74 | |
| Don P. Mitchell | |||
| Approximate ray tracing | | BIB | 75-82 | |
| David Elliot Dauenhauer; Sudhanshu Kumar Semwal | |||
| Octant priority for radiosity image rendering | | BIB | 83-91 | |
| Yigong Wang; Wayne A. Davis | |||
| Imprecise computation and load sharing in computer generated imaging systems | | BIB | 92-99 | |
| Marc Berger; Wei Zhao | |||
| Understanding visual effects in a windowed environment | | BIB | 100-107 | |
| Frankie K. Sun; William B. Cowan; Kellogg S. Booth | |||
| CTS: An interactive technique for manipulating structured text | | BIB | 108-112 | |
| A. Michael Burbidge; Dan R. Olsen | |||
| A taxonomy of uses of interaction history | | BIB | 113-122 | |
| Alison Lee | |||
| The datapaper: Living in the virtual world | | BIB | 123-130 | |
| Mark Green; Chris Shaw | |||
| Twenty-four years of computer graphics at NRC | | BIB | 131-137 | |
| Marceli Wein | |||
| SCULPT: An interactive solid modeling tool | | BIB | 138-148 | |
| Bruce Naylor | |||
| The concept and design of a virtual laboratory | | BIB | 149-155 | |
| Lynn Mercer; Przemyslaw Prusinkiewicz; James Hanan | |||
| A prototype system for design automation via the browsing paradigm | | BIB | 156-166 | |
| Sandeep Kochhar | |||
| Toward reliable polygon set operations | | BIB | 167-174 | |
| Mark Friedell; Sandeep Kochhar | |||
| Shaded rendering and shadow computation for polyhedral animation | | BIB | 175-182 | |
| W. Brent Seales; Charles R. Dyer | |||
| Using convex differences in hierarchical representations of polygonal maps | | BIB | 183-189 | |
| Ari Rappoport | |||
| Constructing orientation adaptive quadtrees | | BIB | 190-195 | |
| Bradford G. Nickerson; Sri Hartati | |||
| Exploiting temporal coherence in ray tracing | | BIB | 196-204 | |
| J. Chapman; T. W. Calvert; J. Dill | |||
| A ray tracing method for illumination calculation in diffuse-specular scenes | | BIB | 205-212 | |
| Peter Shirley | |||
| Voxel occlusion testing: A shadow determination accelerator for ray tracing | | BIB | 213-220 | |
| Andrew Woo; John Amanatides | |||
| Some regularization problems in ray tracing | | BIB | 221-228 | |
| John Amanatides; Don P. Mitchell | |||
| Pruned Bézier curves | | BIB | 229-238 | |
| Phillip J. Barry; Tony D. DeRose; Ronald N. Goldman | |||
| An object models development tool to support image understanding system | | BIB | 239-251 | |
| Ke Chen; Zhongrong Li | |||
| An intuitive description of parametric splines in computer graphics | | BIB | 252-266 | |
| Brian A. Barsky | |||
| Visualization of the development of multicellular structures | | BIB | 267-276 | |
| F. David Fracchia; Przemyslaw Prusinkiewicz; Martin J. M. de Boer | |||
| Nassi-Shneiderman diagrams and TableTalk | | BIB | 277-284 | |
| Richard Gary Epstein | |||
| Definitive interfaces as a visualisation mechanism | | BIB | 285-292 | |
| Meurig Beynon; Yun Pui Yung | |||
| Visualizing the execution of multi-processor real-time programs | | BIB | 293-300 | |
| Scott Flinn; William Cowan | |||