| Director-oriented 3D shaded computer animation | | BIB | 1-7 | |
| Nadia Magnenat-Thalmann; Daniel Thalmann | |||
| Algorithms for brush movement in paint systems | | BIB | 9-16 | |
| Kenneth P. Fishkin; Brian A. Barsky | |||
| Towards expressive animation for interactive characters | | BIB | 17-20 | |
| Ann Marion; Kurt Fleischer; Mark Vickers | |||
| Design for Telidon based business graphics processor | | BIB | 21-28 | |
| Thomas Whalen | |||
| Business graphics interfaces to databases | | BIB | 29-33 | |
| Kuan-Tsae Huang; Moshe M. Zloof | |||
| Interactive keyframe animation of 3-D articulated models | | BIB | 35-40 | |
| David Sturman | |||
| Interpolating splines for keyframe animation | | BIB | 41-42 | |
| Doris H. U. Kochanek; Richard H. Bartels | |||
| A color real-time animation system | | BIB | 43-50 | |
| A. S. Malowany; B. Kashef | |||
| Primitives in computer graphics | | BIB | 51-52 | |
| Alain Fournier | |||
| Topology as a framework for solid modelling | | BIB | 53-56 | |
| Kevin Weiler | |||
| Geometric continuity and shape parameters for Catmull-ROM splines | | BIB | 57-64 | |
| Tony D. DeRose; Brian A. Barsky | |||
| Experience with Cedar programming environment for computer graphics research | | BIB | 65-74 | |
| Richard J. Beach | |||
| PED: A 'distributed' graphics editor | | BIB | 75-79 | |
| Theo Pavlidis | |||
| Dynamic attributes handling in a GKS workstation | | BIB | 81-86 | |
| M. Rudalics | |||
| Two algorithms for drawing anti-aliased lines | | BIB | 87-95 | |
| Dan Field | |||
| Ray tracing with cones | | BIB | 97-98 | |
| John Amanitides | |||
| Some new ingredients for the cook book approach to anti-aliased text | | BIB | 99-108 | |
| Avi Naiman | |||
| An approximate method for anti-aliasing, using a random access z-buffer | | BIB | 109 | |
| K. B. Evans | |||
| Computers in architectural design | | BIB | 111 | |
| Douglas J. Cardinal | |||
| Extending geometric modelling systems for design | | BIB | 113-116 | |
| Robert Woodbury; Dominique J. Carrega; Arvind D. Deogirikar | |||
| Architectural modelling: Transformations in perspective space | | BIB | 117 | |
| K. S. Andonian | |||
| What is required for effective human figure animation | | BIB | 119 | |
| Norman I. Badler | |||
| Spatial planning, geometric modelling and fuzzy production rules in robotics systems | | BIB | 121-129 | |
| David R. Dodds | |||
| Interactive graphics simulation system (IGSS) for the assembly of mechanical parts | | BIB | 131-135 | |
| Hema A. Murthy; R. G. S. Asthana | |||
| Abstractions: A conceptual approach for structuring interaction with integrated CAD systems | | BIB | 137-147 | |
| Charles M. Eastman | |||
| Interactive graphics and the representation of non-Cartesian woven textile structures | | BIB | 149-154 | |
| J. A. Hoskins; M. W. King | |||
| A drawing based surface modeler | | BIB | 155-159 | |
| Roy D. McKelvey; Robert F. Woodbury | |||
| 2-D and 3-D interactive computer modelling systems | | BIB | 161-165 | |
| Richard H. Bartels; John C. Beatty; Kellogg S. Booth; Ines Hardtke | |||
| Using recursion to describe polygonal surfaces | | BIB | 167-171 | |
| Brian Wyvill; Breen Liblong; Norman Hutchinson | |||
| Realtime lighting manipulation in color via lookup tables | | BIB | 173-177 | |
| K. B. Evans | |||
| Exploiting parallelism in image synthesis applications | | BIB | 179-180 | |
| Gerald Leitner | |||
| A family of new algorithms for soft filling | | BIB | 181-185 | |
| Kenneth P. Fishkin; Brian A. Barsky | |||
| Towards an effective user interface for interactive colour manipulation | | BIB | 187-196 | |
| Michael W. Schwarz; John C. Beatty; William B. Cowan; Jane F. Gentleman | |||
| Office information system integration through a high-level user interface prototype | | BIB | 197-206 | |
| Camellia Y. K. Kwan; Paul G. Sorenson | |||
| A review of facilities required for computer graphics in an information oriented environment | | BIB | 207-212 | |
| M. Gratton | |||
| Towards automating the production of soil survey maps | | BIB | 213-219 | |
| David B. Arnold | |||
| The blit and the user's perception of the computer | | BIB | 221-222 | |
| Rob Pike | |||
| Softmachine: A personable interface | | BIB | 223-226 | |
| John Lewis; Patrick Purcell | |||
| Strategies for creating an easy to use window manager with icons | | BIB | 227-233 | |
| Brad A. Myers | |||
| Experiments with a ridge and channel digital elevation model | | BIB | 235-237 | |
| David H. Douglas | |||
| Microprocessor support for urban street navigation | | BIB | 239-246 | |
| Howard J. Ferch | |||
| Enlarging rules and generalization methods in an electronic atlas | | BIB | 247-248 | |
| Eva Siekierska | |||
| Motion-picture debugging in a dataflow language | | BIB | 249-250 | |
| Stanislaw Matwin; Tomasz Pietrzykowski | |||
| A programme for the development of a mathematical theory of interactive computer graphics | | BIB | 251-256 | |
| Eugene Fiume; Alain Fournier | |||
| The design of a trackball controller | | BIB | 257-264 | |
| David Martindale | |||
| MFE: A syntax directed editor for interaction specification | | BIB | 265-269 | |
| Robert V. Rubin; Joseph N. Pato | |||